diff --git a/ASN6_Sneaky/Config/DefaultEngine.ini b/ASN6_Sneaky/Config/DefaultEngine.ini index 89922f3..9ab4426 100644 --- a/ASN6_Sneaky/Config/DefaultEngine.ini +++ b/ASN6_Sneaky/Config/DefaultEngine.ini @@ -1,5 +1,6 @@ [/Script/EngineSettings.GameMapsSettings] -EditorStartupMap=/Game/SCD3_StateMachine/AgentManager.AgentManager +EditorStartupMap=/Game/SCD3_StateMachine/SneakySneaky.SneakySneaky +GameDefaultMap=/Game/SCD3_StateMachine/SneakySneaky.SneakySneaky [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Alarm.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Alarm.uasset new file mode 100644 index 0000000..96f8c5d --- /dev/null +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Alarm.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ceb40e9ba21aedd954e9282edcac412cff01421bc79a828f88d431775182d230 +size 46662 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Patrol.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Patrol.uasset index 602a119..2bc88f1 100644 --- a/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Patrol.uasset +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Patrol.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ccc7e8ed5c107a8e51349a4526fa3186595d2a5b753cf1d8726c6722b4c11809 -size 116292 +oid sha256:1a0a8efbdd9f5d881e767697ae2679b257e0d2e151ba61276a594bc416cdf6ad +size 160461 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Pursue.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Pursue.uasset new file mode 100644 index 0000000..0aa90fb --- /dev/null +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Pursue.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5281c914e113d151f38e131998a05e2707ec34242156ce6712e61b2f1d71a720 +size 36988 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/AgentManager.umap b/ASN6_Sneaky/Content/SCD3_StateMachine/AgentManager.umap deleted file mode 100644 index a7c3479..0000000 --- a/ASN6_Sneaky/Content/SCD3_StateMachine/AgentManager.umap +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:5656b70c377b54f3f64821b82cc258602728837c5269a1152e5f93aa8b6db291 -size 1300684 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavAgent.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavAgent.uasset index a675318..19465f8 100644 --- a/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavAgent.uasset +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavAgent.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ec0e8fa8bd8a84affa0e7a2d7c813ef018ec0476fd4727f80af83d1d38d5c455 -size 104903 +oid sha256:556971ed64b7e4f2ad597f3b6cf9a029cd0c105efd9930343e91af947de3713b +size 145293 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavPoint_Alarm.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavPoint_Alarm.uasset new file mode 100644 index 0000000..7d18dea --- /dev/null +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavPoint_Alarm.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:962d58f6fc05a9705167bea1d96f7172a6b9cb04a7034f301ad34084474e9eea +size 32477 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/BP_Player.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_Player.uasset new file mode 100644 index 0000000..776aa7b --- /dev/null +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_Player.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83ca771c979abd51ca8c77245ebae6a608145f807436ebba0a139cc7004f19fc +size 93018 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Grey.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Grey.uasset deleted file mode 100644 index dcf2fe7..0000000 --- a/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Grey.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:12c1c5f55c39f1001fd9175e737a1fd19857e3e2e7143f0c33375c4e7faad500 -size 8561 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Yellow.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Yellow.uasset deleted file mode 100644 index ed068cc..0000000 --- a/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Yellow.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:74e05e59c565a8bf0cea1dbaf3fcc8e580a293abce568a2f11b3c65389f29783 -size 9272 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Grey.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Grey.uasset new file mode 100644 index 0000000..040db65 --- /dev/null +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Grey.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e9def324d14e1ad4782371aeaa1a054c277597ce71300509685fd5620b493a0 +size 8650 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Red.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Red.uasset new file mode 100644 index 0000000..18f7978 --- /dev/null +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Red.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8faffe33d17a2d3b5383aa7ca2c47c973a317a431a9fc20814276a270531ae22 +size 8163 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Yellow.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Yellow.uasset new file mode 100644 index 0000000..32904ad --- /dev/null +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Yellow.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9f83331b5871a41abacd7608c2ff3c557710c02122d726ed7c6c5374886607fe +size 9313 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/QuickR_Sneaky.umap b/ASN6_Sneaky/Content/SCD3_StateMachine/QuickR_Sneaky.umap new file mode 100644 index 0000000..2e23d1b --- /dev/null +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/QuickR_Sneaky.umap @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b84ac79fca99a072824edd7a2c1f0266575e76fb185814ec628df305af9d2258 +size 36231 diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/SneakySneaky.umap b/ASN6_Sneaky/Content/SCD3_StateMachine/SneakySneaky.umap new file mode 100644 index 0000000..5284bad --- /dev/null +++ b/ASN6_Sneaky/Content/SCD3_StateMachine/SneakySneaky.umap @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fabb6a2a2fe10d5feab2f6c756729ccc9b60e1be7a1170307a6a98a024065166 +size 1435960 diff --git a/ASN6_Sneaky/Intermediate/CachedAssetRegistry.bin b/ASN6_Sneaky/Intermediate/CachedAssetRegistry.bin index 187ce55..c42462d 100644 Binary files a/ASN6_Sneaky/Intermediate/CachedAssetRegistry.bin and b/ASN6_Sneaky/Intermediate/CachedAssetRegistry.bin differ diff --git a/ASN6_Sneaky/Intermediate/Config/CoalescedSourceConfigs/Engine.ini b/ASN6_Sneaky/Intermediate/Config/CoalescedSourceConfigs/Engine.ini new file mode 100644 index 0000000..8e2ed9d --- /dev/null +++ b/ASN6_Sneaky/Intermediate/Config/CoalescedSourceConfigs/Engine.ini @@ -0,0 +1,2692 @@ +[/Script/EngineSettings.GameMapsSettings] +GameInstanceClass=/Script/Engine.GameInstance +EditorStartupMap=/Game/SCD3_StateMachine/SneakySneaky.SneakySneaky +GameDefaultMap=/Game/SCD3_StateMachine/SneakySneaky.SneakySneaky +ServerDefaultMap=/Engine/Maps/Entry +GlobalDefaultGameMode=/Script/Engine.GameModeBase +LocalMapOptions= + +[InstallBundleManager] +ModuleName=NullInstallBundleManager +EditorModuleName=NullInstallBundleManager + +[URL] +Protocol=unreal +Name=Player +SaveExt=usa +Port=7777 +GameName=ASN6_Sneaky + +[HTTP] +HttpTimeout=180 +HttpConnectionTimeout=60 +HttpReceiveTimeout=30 +HttpSendTimeout=30 +FlushSoftTimeLimitDefault=2.0 +FlushHardTimeLimitDefault=4.0 +FlushSoftTimeLimitBackground=2.0 +FlushHardTimeLimitBackground=4.0 +FlushSoftTimeLimitShutdown=2.0 +FlushHardTimeLimitShutdown=4.0 +FlushSoftTimeLimitFullFlush=-1.0 +FlushHardTimeLimitFullFlush=-1.0 + +[HTTP.HttpThread] +RunningThreadedRequestLimit=11 + +[HTTP.Curl] +bAllowSeekFunction=false + +[BackgroundHttp] +MaxActiveDownloads=4 +TempFileTimeOutSeconds=259200 +DeleteTempFilesWithoutURLMappingEntries=true +RemoveURLMappingEntriesWithoutPhysicalTempFiles=true + +[WebSockets] +WebSocketsProtocols=ws +WebSocketsProtocols=wss +WebSocketsProtocols=v10.stomp +WebSocketsProtocols=v11.stomp +WebSocketsProtocols=v12.stomp +WebSocketsProtocols=xmpp + +[WebSockets.LibWebSockets] +ThreadStackSize=131072 +ThreadTargetFrameTimeInSeconds=0.0333 +ThreadMinimumSleepTimeInSeconds=0.0 +MaxHttpHeaderData=32768 + +[Ping] +StackSize=1048576 +MinPingSendWaitTimeMs=10.0 + +[Voice] +bEnabled=false +bDuckingOptOut=true + +[SlateStyle] +DefaultFontName=/Engine/EngineFonts/Roboto + +[PlatformMemoryBuckets] +LargestMemoryBucket_MinGB=32 +LargerMemoryBucket_MinGB=12 +DefaultMemoryBucket_MinGB=8 +SmallerMemoryBucket_MinGB=6 +SmallestMemoryBucket_MinGB=0 + +[CoreUObject.UninitializedScriptStructMembersCheck] +EngineModuleReflectedUninitializedPropertyVerbosity=Error +ProjectModuleReflectedUninitializedPropertyVerbosity=Error +ObjectReferenceReflectedUninitializedPropertyVerbosity=Error + +[CoreUObject.ShortTypeNameInMetaDataCheck] +MetaDataKeys=AllowedClasses +MetaDataKeys=DisallowedClasses +MetaDataKeys=BaseStruct +MetaDataKeys=BaseClass +MetaDataKeys=HasNativeMake +MetaDataKeys=HasnativeBreak +MetaDataKeys=RowType +MetaDataKeys=BitmaskEnum +MetaDataKeys=ActorClassToPoll +MetaDataKeys=ComponentClass +MetaDataKeys=MustImplement +MetaDataKeys=MetaClass +MetaDataKeys=MetaStruct +MetaDataKeys=RequiredAssetDataTags + +[/Script/Engine.Engine] +ConsoleClassName=/Script/Engine.Console +GameViewportClientClassName=/Script/Engine.GameViewportClient +LocalPlayerClassName=/Script/Engine.LocalPlayer +WorldSettingsClassName=/Script/Engine.WorldSettings +NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1 +NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig +AvoidanceManagerClassName=/Script/Engine.AvoidanceManager +PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler +LevelScriptActorClassName=/Script/Engine.LevelScriptActor +DefaultBlueprintBaseClassName=/Script/Engine.Actor +GameUserSettingsClassName=/Script/Engine.GameUserSettings +AIControllerClassName=/Script/AIModule.AIController +AssetManagerClassName=/Script/Engine.AssetManager +bAllowMatureLanguage=false +GameEngine=/Script/Engine.GameEngine +EditorEngine=/Script/UnrealEd.EditorEngine +UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine +WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial +DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial +DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial +DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture +DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse +DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex +HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq +DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh +DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel +DefaultFilmGrainTextureName=/Engine/EngineResources/FilmGrains/Marcie_Grain_v3_128_M2_000.Marcie_Grain_v3_128_M2_000 +GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial +DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial +EmissiveMeshMaterialName=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial +PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF +BlueNoiseScalarTextureName=/Engine/EngineMaterials/STBlueNoise_scalar_128x128x64.STBlueNoise_scalar_128x128x64 +BlueNoiseVec2TextureName=/Engine/EngineMaterials/STBlueNoise_vec2_128x128x64.STBlueNoise_vec2_128x128x64 +MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont +WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture +LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid +LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial +LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial +LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV +ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri +ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial +RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial +VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial +VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly +VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor +VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly +VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly +VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly +PhysicalMaterialMaskMaterialName=/Engine/EngineDebugMaterials/PhysicalMaterialMaskMaterial.PhysicalMaterialMaskMaterial +BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial +ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial +ClothPaintMaterialWireframeName=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF +DebugEditorMaterialName=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial +InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings +PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial +EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial +DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial +DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial +DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial +DefaultFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial.FlattenMaterial +DefaultHLODFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT +DefaultLandscapeFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT +TimecodeProviderClassName=None +ArrowMaterialName=/Engine/EngineMaterials/GizmoMaterial.GizmoMaterial +ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager +LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) +ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) +ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) +QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0) +QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0) +QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0) +QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0) +QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) +QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0) +QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0) +QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) +QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0) +QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0) +QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) +LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0) +LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0) +LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0) +LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0) +LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) +LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0) +LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0) +LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) +LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0) +LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0) +LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) +StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0) +StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0) +StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0) +LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0) +LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1) +LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...) +LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue +LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow +LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple) +LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan +LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple +StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0) +StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0) +StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0) +StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0) +StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0) +HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD) +HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it) +HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0) +HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...) +HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple +HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan +HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey +GPUSkinCacheVisualizationExcludedColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (not use skin cache on sk mesh) +GPUSkinCacheVisualizationIncludedColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (use skin cache on sk mesh) +GPUSkinCacheVisualizationRecomputeTangentsColor=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (use recompute tangents on sk mesh) +GPUSkinCacheVisualizationLowMemoryThresholdInMB=2.0 +GPUSkinCacheVisualizationHighMemoryThresholdInMB=10.0 +GPUSkinCacheVisualizationLowMemoryColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green +GPUSkinCacheVisualizationMidMemoryColor=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow +GPUSkinCacheVisualizationHighMemoryColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red +GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (RT_LOD == Raster_LOD) +GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (RT_LOD == Raster_LOD + 1) +GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (RT_LOD == Raster_LOD + 2) +GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (RT_LOD >= Raster_LOD + 3) +MaxPixelShaderAdditiveComplexityCount=2000 +MaxES3PixelShaderAdditiveComplexityCount=800 +bSubtitlesEnabled=True +bSubtitlesForcedOff=false +MaximumLoopIterationCount=1000000 +bCanBlueprintsTickByDefault=true +bOptimizeAnimBlueprintMemberVariableAccess=true +CameraRotationThreshold=45.0 +CameraTranslationThreshold=10000 +PrimitiveProbablyVisibleTime=8.0 +MaxOcclusionPixelsFraction=0.1 +MinLightMapDensity=0.0 +IdealLightMapDensity=0.2 +MaxLightMapDensity=0.8 +RenderLightMapDensityGrayscaleScale=1.0 +RenderLightMapDensityColorScale=1.0 +bRenderLightMapDensityGrayscale=false +LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) 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bClientOpen=true, bInitialServer=true, bInitialClient=true) +ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) + +[/Script/Engine.RendererSettings] +VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor +VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale +r.GPUCrashDebugging=false +MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256))) + +[/Script/OnlineSubsystemUtils.IpNetDriver] +AllowPeerConnections=False +AllowPeerVoice=False +ConnectionTimeout=60.0 +InitialConnectTimeout=60.0 +RecentlyDisconnectedTrackingTime=120 +TimeoutMultiplierForUnoptimizedBuilds=1 +KeepAliveTime=0.2 +MaxClientRate=100000 +MaxInternetClientRate=100000 +RelevantTimeout=5.0 +SpawnPrioritySeconds=1.0 +ServerTravelPause=4.0 +NetServerMaxTickRate=30 +MaxNetTickRate=120 +NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection +MaxPortCountToTry=512 +ResolutionConnectionTimeout=20.0 + +[DDoSDetection] +bDDoSDetection=false +bDDoSAnalytics=false +DDoSLogSpamLimit=64 +HitchTimeQuotaMS=500 +HitchFrameTolerance=3 +DetectionSeverity=Burst +DetectionSeverity=PersistentBurst +DetectionSeverity=DDoS +DetectionSeverity=ExpensiveDDoS +DetectionSeverity=DebilitatingDDoS + +[DDoSDetection.Burst] +bSendEscalateAnalytics=false +EscalateQuotaPacketsPerSec=800 +EscalateQuotaDisconnPacketsPerSec=3200 +EscalateQuotaBadPacketsPerSec=400 + +[DDoSDetection.PersistentBurst] +bSendEscalateAnalytics=false +EscalateQuotaPacketsPerSec=1600 +EscalateQuotaDisconnPacketsPerSec=3200 +EscalateQuotaBadPacketsPerSec=800 +EscalateTimeQuotaMSPerFrame=10 +CooloffTime=10 + +[DDoSDetection.DDoS] +bSendEscalateAnalytics=false +EscalateTimeQuotaMSPerFrame=50 +PacketLimitPerFrame=1000 +PacketTimeLimitMSPerFrame=16 +CooloffTime=10 + +[DDoSDetection.ExpensiveDDoS] +bSendEscalateAnalytics=true +EscalateTimeQuotaMSPerFrame=66 +PacketLimitPerFrame=100 +PacketTimeLimitMSPerFrame=2 +CooloffTime=10 + +[DDoSDetection.DebilitatingDDoS] +bSendEscalateAnalytics=true +PacketLimitPerFrame=0 +NetConnPacketTimeLimitMSPerFrame=100 +CooloffTime=10 + +[GameNetDriver RPCDoSDetection] +bRPCDoSDetection=false +bRPCDoSAnalytics=false +HitchTimeQuotaMS=1000 +HitchSuspendDetectionTimeMS=1000 +InitialConnectToleranceMS=2000 +RPCBlockWhitelist=ServerMovePacked +DetectionSeverity=Normal +DetectionSeverity=Hitch +DetectionSeverity=Burst +DetectionSeverity=PersistentBurst +DetectionSeverity=DoS +DetectionSeverity=ExpensiveDoS +DetectionSeverity=Kick + +[BeaconNetDriver RPCDoSDetection] +bRPCDoSDetection=false +bRPCDoSAnalytics=false +HitchTimeQuotaMS=1000 +HitchSuspendDetectionTimeMS=1000 +InitialConnectToleranceMS=2000 +DetectionSeverity=Normal +DetectionSeverity=Hitch +DetectionSeverity=Burst +DetectionSeverity=PersistentBurst +DetectionSeverity=DoS +DetectionSeverity=ExpensiveDoS +DetectionSeverity=Kick + +[RPCDoSDetection.Normal] +EscalateQuotaRPCsPerFrame=256 +EscalateTimeQuotaMSPerFrame=10 + +[RPCDoSDetection.Hitch] +EscalateQuotaRPCsPerPeriod=512 +EscalateTimeQuotaMSPerPeriod=50 +EscalateQuotaTimePeriod=2 +CooloffTime=5 +AutoEscalateTime=10 + +[RPCDoSDetection.Burst] +EscalateQuotaRPCsPerPeriod=1024 +EscalateTimeQuotaMSPerPeriod=512 +EscalateQuotaTimePeriod=8 +CooloffTime=5 +AutoEscalateTime=8 + +[RPCDoSDetection.PersistentBurst] +bLogEscalate=true +bSendEscalateAnalytics=true +bTrackRecentRPCs=true +EscalateQuotaRPCsPerPeriod=2048 +EscalateTimeQuotaMSPerPeriod=1024 +EscalateQuotaTimePeriod=8 +EscalationCountTolerance=15 +EscalationTimeToleranceMS=8000 +CooloffTime=5 +AutoEscalateTime=8 + +[RPCDoSDetection.DoS] +bLogEscalate=true +bSendEscalateAnalytics=true +bTrackRecentRPCs=true +EscalateQuotaRPCsPerPeriod=4096 +EscalateTimeQuotaMSPerPeriod=2048 +EscalateQuotaTimePeriod=8 +EscalationCountTolerance=10 +EscalationTimeToleranceMS=8000 +RPCRepeatLimitPerPeriod=512 +RPCRepeatLimitMSPerPeriod=1024 +RPCRepeatLimitTimePeriod=4 +CooloffTime=10 +AutoEscalateTime=11 + +[RPCDoSDetection.ExpensiveDoS] +bLogEscalate=true +bSendEscalateAnalytics=true +bTrackRecentRPCs=true +EscalateQuotaRPCsPerPeriod=32768 +EscalateTimeQuotaMSPerPeriod=8192 +EscalateQuotaTimePeriod=16 +EscalationCountTolerance=5 +EscalationTimeToleranceMS=8000 +RPCRepeatLimitPerPeriod=512 +RPCRepeatLimitMSPerPeriod=1024 +RPCRepeatLimitTimePeriod=4 +CooloffTime=10 + +[RPCDoSDetection.Kick] +bLogEscalate=true +bSendEscalateAnalytics=true +bKickPlayer=true + +[/Script/Engine.DemoNetDriver] +NetConnectionClassName=/Script/Engine.DemoNetConnection +DemoSpectatorClass=Engine.PlayerController +SpawnPrioritySeconds=60.0 +ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true) +ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) + +[TextureStreaming] +NeverStreamOutRenderAssets=False +MinTextureResidentMipCount=7 +PoolSize=160 +MemoryMargin=5 +MinFudgeFactor=1 +LoadMapTimeLimit=20.0 +LightmapStreamingFactor=0.2 +ShadowmapStreamingFactor=0.2 +MaxLightmapRadius=10000.0 +AllowStreamingLightmaps=True +UseDynamicStreaming=True +BoostPlayerTextures=3.0 +PoolSizeVRAMPercentage=70 + +[/Script/UnrealEd.EditorEngine] +LocalPlayerClassName=/Script/Engine.LocalPlayer +GameCommandLine=-log +FOVAngle=90.000000 +GodMode=True +UseAxisIndicator=True +HeightMapExportClassName=TerrainHeightMapExporterTextT3D +bCustomCameraAlignEmitter=true +CustomCameraAlignEmitterDistance=100.0 +bDrawSocketsInGMode=false +bSmoothFrameRate=false +SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120)) +UseOldStyleMICEditorGroups=true +InEditorGameURLOptions= + +[/Script/UnrealEd.UnrealEdEngine] +AutoSaveIndex=0 +TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld") +TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic") +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0 + +[DevOptions.Shaders] +bAllowCompilingThroughWorkers=True +bAllowAsynchronousShaderCompiling=True +NumUnusedShaderCompilingThreads=3 +NumUnusedShaderCompilingThreadsDuringGame=4 +ShaderCompilerCoreCountThreshold=12 +PercentageUnusedShaderCompilingThreads=50 +MaxShaderJobBatchSize=10 +bPromptToRetryFailedShaderCompiles=False +bLogJobCompletionTimes=False +ProcessGameThreadTargetTime=.01 +WorkerTimeToLive=20 +BuildWorkerTimeToLive=1200 +WorkerProcessPriority=-1 +bUseVirtualCores=False +bForceUseSCWMemoryPressureLimits=False +bDoNotChunkPSOCache=True + +[ShaderCompiler] +r.Shaders.Symbols=0 +r.Shaders.GenerateSymbols=0 +r.Shaders.WriteSymbols=0 +r.Shaders.WriteSymbols.Zip=0 +r.Shaders.SymbolPathOverride= +r.Shaders.AllowUniqueSymbols=0 + +[ShaderCompiler_BuildMachine] +r.Shaders.Symbols=0 +r.Shaders.GenerateSymbols=0 +r.Shaders.WriteSymbols=0 +r.Shaders.WriteSymbols.Zip=0 +r.Shaders.SymbolPathOverride= +r.Shaders.AllowUniqueSymbols=0 + +[Rendering.AutoScreenPercentage] +MinDisplayResolution=720 +MinRenderingResolution=720 +MidDisplayResolution=2160 +MidRenderingResolution=1080 +MaxDisplayResolution=4320 +MaxRenderingResolution=1440 + +[LogFiles] +PurgeLogsDays=5 +MaxLogFilesOnDisk=10 +LogTimes=True + +[Kismet] +AllowDerivedBlueprints=true +CompileDisplaysBinaryBackend=false +CompileDisplaysAnimBlueprintBackend=false +bTurnOffEditorConstructionScript=false +bLogPrintStringSource=true +PrintStringDuration=2.0 +bUseLocalGraphVariables=false +bPersistentUberGraphFrame=true +bReinstanceOnlyWhenNecessary=true +bChangeDefaultValueWithoutReinstancing=true +bDisplaysLayout=false +bOptimizeExecutionFlowStack=true +bOptimizeAdjacentStates=true +bEnableInheritableComponents=true +bDeferDependencyLoads=true +bForceDisableCookedDependencyDeferring=false +bExecutionAfterReturn=false +bCanSuppressAccessViolation=false +bIgnoreCompileOnLoadErrorsOnBuildMachine=false +bAllowNativeComponentClassOverrides=true +bUseLegacyAnimBlueprintThreadSafetyChecks=true +bThreadSafetyStrictPrivateMemberChecks=false + +[/Script/Engine.Blueprint] +bRecompileOnLoad=true + +[/Script/Engine.LevelScriptBlueprint] +bRecompileOnLoad=true + +[/Script/Engine.AnimBlueprint] +bRecompileOnLoad=true + +[CustomStats] +LD=Streaming fudge factor +LD=FrameTime +LD=Terrain Smooth Time +LD=Terrain Render Time +LD=Terrain Triangles +LD=Static Mesh Tris +LD=Skel Mesh Tris +LD=Skel Verts CPU Skin +LD=Skel Verts GPU Skin +LD=30+ FPS +LD=Total CPU rendering time +LD=Total GPU rendering time +LD=Occluded primitives +LD=Projected shadows +LD=Visible static mesh elements +LD=Visible dynamic primitives +LD=Texture Pool Size +LD=Physical Memory Used +LD=Virtual Memory Used +LD=Audio Memory Used +LD=Texture Memory Used +LD=360 Texture Memory Used +LD=Animation Memory +LD=Navigation Memory +LD=Vertex Lighting Memory +LD=StaticMesh Vertex Memory +LD=StaticMesh Index Memory +LD=SkeletalMesh Vertex Memory +LD=SkeletalMesh Index Memory +MEMLEAN=Virtual Memory Used +MEMLEAN=Audio Memory Used +MEMLEAN=Animation Memory +MEMLEAN=Vertex Lighting Memory +MEMLEAN=StaticMesh Vertex Memory +MEMLEAN=StaticMesh Index Memory +MEMLEAN=SkeletalMesh Vertex Memory +MEMLEAN=SkeletalMesh Index Memory +MEMLEAN=VertexShader Memory +MEMLEAN=PixelShader Memory +MEMLEAN=Navigation Memory +GameThread=Async Loading Time +GameThread=Audio Update Time +GameThread=FrameTime +GameThread=HUD Time +GameThread=Input Time +GameThread=Kismet Time +GameThread=Move Actor Time +GameThread=RHI Game Tick +GameThread=RedrawViewports +GameThread=Script time +GameThread=Tick Time +GameThread=Update Components Time +GameThread=World Tick Time +GameThread=Async Work Wait +GameThread=PerFrameCapture +GameThread=DynamicLightEnvComp Tick +Mobile=ES2 Draw Calls +Mobile=ES2 Draw Calls (UP) +Mobile=ES2 Triangles Drawn +Mobile=ES2 Triangles Drawn (UP) +Mobile=ES2 Program Count +Mobile=ES2 Program Count (PP) +Mobile=ES2 Program Changes +Mobile=ES2 Uniform Updates (Bytes) +Mobile=ES2 Base Texture Binds +Mobile=ES2 Detail Texture Binds +Mobile=ES2 Lightmap Texture Binds +Mobile=ES2 Environment Texture Binds +Mobile=ES2 Bump Offset Texture Binds +Mobile=Frustum Culled primitives +Mobile=Statically occluded primitives +SplitScreen=Processed primitives +SplitScreen=Mesh draw calls +SplitScreen=Mesh Particles +SplitScreen=Particle Draw Calls + +[MemReportCommands] +Cmd=Mem FromReport +Cmd=LogCountedInstances +Cmd=obj list -resourcesizesort +Cmd=rhi.DumpMemory +Cmd=rhi.DumpResourceMemory +Cmd=rhi.dumpresourcememory summary name=Lumen +Cmd=rhi.dumpresourcememory summary name=Nanite +Cmd=rhi.dumpresourcememory summary name=Shadow +Cmd=rhi.dumpresourcememory summary name=DistanceFields +Cmd=rhi.dumpresourcememory summary name=GPUScene +Cmd=rhi.dumpresourcememory summary name=SkinCache +Cmd=rhi.dumpresourcememory summary name=TangentsRHIBuffer +Cmd=rhi.dumpresourcememory summary name=IndexBuffer +Cmd=rhi.dumpresourcememory summary name=VertexBuffer +Cmd=rhi.dumpresourcememory summary name=TexCoordRHIBuffer +Cmd=rhi.dumpresourcememory summary name=None +Cmd=rhi.dumpresourcememory summary Type=TextureCube +Cmd=rhi.dumpresourcememory summary name=CaptureCube +Cmd=rhi.dumpresourcememory summary name=MorphDeltasVB +Cmd=rhi.dumpresourcememory summary name=VertexIndicesVB +Cmd=rhi.dumpresourcememory summary name=VirtualTexture +Cmd=rhi.dumpresourcememory summary name=VirtualPhysicalTexture +Cmd=rhi.dumpresourcememory summary name=VolumetricFog +Cmd=rhi.dumpresourcememory summary name=Hair +Cmd=rhi.dumpresourcememory summary name=Subsurface +Cmd=obj list class=SkeletalMesh -resourcesizesort +Cmd=obj list class=StaticMesh -resourcesizesort +Cmd=listtextures nonvt +Cmd=listtextures uncompressed +Cmd=LogOutStatLevels +Cmd=ListSpawnedActors +Cmd=wp.DumpDataLayers +Cmd=wp.DumpStreamingSources + +[MemReportFullCommands] +Cmd=DumpParticleMem +Cmd=ConfigMem +Cmd=r.DumpRenderTargetPoolMemory +Cmd=ListTextures +Cmd=ListParticleSystems -alphasort +Cmd=obj list class=SoundWave -alphasort +Cmd=obj list class=SkeletalMesh -alphasort +Cmd=obj list class=StaticMesh -alphasort +Cmd=obj list class=Level -alphasort +Cmd=obj list class=StaticMeshComponent -alphasort + +[MemoryPools] +FLightPrimitiveInteractionInitialBlockSize=512 + +[ProcessLimits] +VirtualMemoryLimitInKB=0 + +[SystemSettings] +con.DebugEarlyDefault=True +con.DebugEarlyCheat=True +con.DebugLateDefault=True +con.DebugLateCheat=True +LogNamedEventFilters=Frame * +r.setres=1280x720 +framepro.ScopeMinTimeMicroseconds=10 +fx.NiagaraAllowRuntimeScalabilityChanges=1 +QualityLevelMapping=high +r.Occlusion.SingleRHIThreadStall=1 +r.Shadow.DetectVertexShaderLayerAtRuntime=1 + +[SystemSettingsEditor] +r.VSync=0 +r.RHICmdBypass=0 + +[SystemSettingsSplitScreen2] + +[OnlineSubsystem] +bHasVoiceEnabled=true +VoiceNotificationDelta=0.33 +MaxLocalTalkers=1 +MaxRemoteTalkers=16 +PollingIntervalInMs=20 +bUseBuildIdOverride=false +BuildIdOverride=0 +AdditionalModulesToLoad=HTTP +AdditionalModulesToLoad=XMPP +LocalPlatformName=WIN + +[OnlineSubsystemSteam] +bEnabled=false +SteamDevAppId=0 +GameServerQueryPort=27015 +bInitServerOnClient=false +bRelaunchInSteam=false +GameVersion=1.0.0.0 +bVACEnabled=1 +bAllowP2PPacketRelay=true +P2PConnectionTimeout=90 + +[/Script/OnlineSubsystemSteam.SteamNetDriver] +NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection + +[/Script/SteamSockets.SteamSocketsNetDriver] +NetConnectionClassName=/Script/SteamSockets.SteamSocketsNetConnection +ConnectionTimeout=80.0 +InitialConnectTimeout=120.0 +NetServerMaxTickRate=30 +MaxNetTickRate=120 +KeepAliveTime=0.2 +MaxClientRate=100000 +MaxInternetClientRate=100000 +RelevantTimeout=5.0 +SpawnPrioritySeconds=1.0 +ServerTravelPause=4.0 + +[OnlineSubsystemAmazon] +bEnabled=false + +[OnlineSubsystemGoogle] +bEnabled=false + +[OnlineSubsystemGoogle.OnlineIdentityGoogle] +LoginRedirectUrl="http://127.0.0.1" +LoginDomains=.google.com +RedirectPort=9001 + +[OnlineSubsystemFacebook] +bEnabled=false +APIVer=v2.12 + +[OnlineSubsystemFacebook.OnlineIdentityFacebook] +LoginUrl="https://www.facebook.com/`ver/dialog/oauth" +LoginRedirectUrl="https://www.facebook.com/connect/login_success.html" +MeURL="https://graph.facebook.com/`ver/me?access_token=`token" +LoginDomains=.facebook.com +bUsePopup=false +ProfileFields=locale +ProfileFields=link +ProfileFields=gender + +[OnlineSubsystemFacebook.OnlineSharingFacebook] +PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token" + +[OnlineSubsystemFacebook.OnlineFriendsFacebook] +FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token" +FriendsFields=locale +FriendsFields=link +FriendsFields=gender + +[OnlineSubsystemSamsung] +bEnabled=true + +[OnlineSubsystemSamsung.OnlinePurchaseSamsung] +QueryReceiptsResumeFailDelaySeconds=2.0 +CheckoutResumeFailDelaySeconds=2.0 +bIncludeSamsungLocText=true + +[OnlineSubsystemApple] +bEnabled=false + +[OnlineSubsystemNull] +bEnabled=true +bAutoLoginAtStartup=true +bRequireLoginCredentials=false +bAddUserNumToNullId=false +bForceStableNullId=false +bForceOfflineMode=false +Achievement_0_Id=null-ach-0 +Achievement_0_bIsHidden=false +Achievement_0_Title=Achievement 0 +Achievement_0_LockedDesc=Achieve achievement 0 +Achievement_0_UnlockedDesc=Achievement 0 achieved +Achievement_1_Id=null-ach-1 +Achievement_1_bIsHidden=false +Achievement_1_Title=Achievement 1 +Achievement_1_LockedDesc=Achieve achievement 1 +Achievement_1_UnlockedDesc=Achievement 1 achieved +Achievement_2_Id=null-ach-2 +Achievement_2_bIsHidden=false +Achievement_2_Title=Achievement 2 +Achievement_2_LockedDesc=Achieve achievement 2 +Achievement_2_UnlockedDesc=Achievement 2 achieved +Achievement_3_Id=null-ach-3 +Achievement_3_bIsHidden=false +Achievement_3_Title=Achievement 3 +Achievement_3_LockedDesc=Achieve achievement 3 +Achievement_3_UnlockedDesc=Achievement 3 achieved +Achievement_4_Id=null-ach-4 +Achievement_4_bIsHidden=false +Achievement_4_Title=Achievement 4 +Achievement_4_LockedDesc=Achieve achievement 4 +Achievement_4_UnlockedDesc=Achievement 4 achieved +Achievement_5_Id=null-ach-5 +Achievement_5_bIsHidden=false +Achievement_5_Title=Achievement 5 +Achievement_5_LockedDesc=Achieve achievement 5 +Achievement_5_UnlockedDesc=Achievement 5 achieved +Achievement_6_Id=null-ach-6 +Achievement_6_bIsHidden=false +Achievement_6_Title=Achievement 6 +Achievement_6_LockedDesc=Achieve achievement 6 +Achievement_6_UnlockedDesc=Achievement 6 achieved +Achievement_7_Id=null-ach-7 +Achievement_7_bIsHidden=false +Achievement_7_Title=Achievement 7 +Achievement_7_LockedDesc=Achieve achievement 7 +Achievement_7_UnlockedDesc=Achievement 7 achieved +Achievement_8_Id=null-ach-8 +Achievement_8_bIsHidden=false +Achievement_8_Title=Achievement 8 +Achievement_8_LockedDesc=Achieve achievement 8 +Achievement_8_UnlockedDesc=Achievement 8 achieved +Achievement_9_Id=null-ach-9 +Achievement_9_bIsHidden=false +Achievement_9_Title=Achievement 9 +Achievement_9_LockedDesc=Achieve achievement 9 +Achievement_9_UnlockedDesc=Achievement 9 achieved + +[/Script/OnlineSubsystemUtils.OnlineBeacon] +BeaconConnectionInitialTimeout=5.0 +BeaconConnectionTimeout=45.0 + +[/Script/OnlineSubsystemUtils.OnlineBeaconHost] +ListenPort=15000 + +[/Script/OnlineSubsystemUtils.PartyBeaconHost] +bLogoutOnSessionTimeout=true +SessionTimeoutSecs=10 +TravelSessionTimeoutSecs=45 + +[/Script/OnlineSubsystemUtils.SpectatorBeaconHost] +bLogoutOnSessionTimeout=true +SessionTimeoutSecs=10 +TravelSessionTimeoutSecs=45 + +[/Script/Lobby.LobbyBeaconClient] +BeaconConnectionInitialTimeout=90.0 +BeaconConnectionTimeout=45.0 + +[OnlineServices.Lobbies] +SchemaDescriptors=(Id="LobbyBase", CategoryIds=("Lobby", "LobbyMember")) +SchemaCategoryDescriptors=(Id="Lobby", ServiceDescriptorId="Lobby") +SchemaCategoryDescriptors=(Id="LobbyMember", ServiceDescriptorId="LobbyMember") +SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId")) +SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember") +SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId")) + +[StaticMeshLODSettings] +LevelArchitecture=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) +SmallProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) +LargeProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) +Deco=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) +Vista=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) +Foliage=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) +HighDetail=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) + +[TextureTracking] + +[RuntimeAssetCache] +BucketConfigs=(Name="DefaultBucket", Size=10000000) +PathToRAC=RuntimeAssetCache + +[Zen] +AutoLaunch=true + +[Zen.AutoLaunch] +DataPath=%APPSETTINGSDIR%Zen/Data +LocalDataCachePathEnvOverride=UE-LocalDataCachePath +LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache +ExtraArgs=--http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600 + +[Zen.ConnectExisting] +HostName=localhost +Port=1337 + +[DerivedDataBackendGraph] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, PromptIfMissing=true, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache, CommandLineOverride=LocalDataCachePath) +Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp") + +[InstalledDerivedDataBackendGraph] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[ZenOnlyDDC] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Zen) +Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc") + +[ZenDDC] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Zen, Inner=Shared) +Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc") +Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp") + +[DerivedDataBackendGraph_Fill_Seattle] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Seattle=(Type=FileSystem, UnusedFileAge=23, FoldersToClean=10, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp") + +[NoShared] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=Local) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[Cold] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Local) +Local=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache") + +[Warm] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Local) +Local=(Type=FileSystem, Clean=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache") + +[CreatePak] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[CreateInstalledProjectPak] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) + +[CreateInstalledEnginePak] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +PakWrite=(Type=WritePak, Filename="%ENGINEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) + +[CreateInstalledEnterprisePak] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[CreateProjectCache] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Project=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=34, Path=%GAMEDIR%ProjectDerivedData) +Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) + +[VirtualTextureChunkDDCCache] +UnusedFileAge=34 +MaxFileChecksPerSec=-1 ;no limit +Path=%GAMEDIR%DerivedDataCache/VT + +[DDCCleanup] +TimeToWaitAfterInit=120 +MaxFileChecksPerSec=1000 + +[/Script/Engine.LocalPlayer] +AspectRatioAxisConstraint=AspectRatio_MaintainXFOV + +[ContentComparisonReferenceTypes] +Class=AnimSet +Class=SkeletalMesh +Class=SoundCue +Class=StaticMesh +Class=ParticleSystem +Class=Texture2D + +[AssetRegistry] +CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiB) +CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiBData) +CookedTagsBlacklist=(Class=*,Tag=AssetImportData) +bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false +CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=ParentClass) +CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GeneratedClass) +CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GameplayCueName) +CookedTagsWhitelist=(Class=*,Tag=AssetBundleData) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName) +CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=Tests) +CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=TestNames) +CookedTagsAsFName=PrimaryAssetType +CookedTagsAsFName=PrimaryAssetName +CookedTagsAsPathName=GeneratedClass +CookedTagsAsPathName=ParentClass +bSerializeAssetRegistry=true +bSerializeDependencies=false +bSerializeSearchableNameDependencies=false +bSerializeManageDependencies=false +bSerializePackageData=false +bFilterAssetDataWithNoTags=false +bFilterDependenciesWithNoTags=false +bFilterSearchableNames=true + +[AutomationTesting] +ImportTestPath=Content/EditorAutomation/ +ImportTestPackagePath=/Engine/Content/EditorAutomation +bForceSmokeTests=false + +[AutomationTesting.FbxImport] +FbxImportTestPath=Content/FbxEditorAutomation/ +FbxImportEditorTestPath=../../../Engine/Content/FbxEditorAutomation/ +FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut + +[AutomationTesting.Blueprint] +TestAllBlueprints=false +InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap +ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children +ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents + +[/Script/Engine.AutomationTestSettings] +EditorTestModules=StaticMeshEditor +EditorTestModules=LandscapeEditor +EditorTestModules=GameProjectGeneration +EditorTestModules=Cascade +TestLevelFolders=TestMaps +MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset")) + +[AutomationTesting.StaticMeshEditorTest] +EditorViewButtons=Wireframe +EditorViewButtons=Verts +EditorViewButtons=Grid +EditorViewButtons=Bounds +EditorViewButtons=Collision +EditorViewButtons=Show Pivot +EditorViewButtons=Normals +EditorViewButtons=Tangents +EditorViewButtons=Binormals +EditorViewButtons=UV +EditorViewButtonsObject=EditorCylinder +DefaultInteractiveFramerate=5 +DefaultInteractiveFramerateWaitTime=600 +DefaultInteractiveFramerateDuration=5 + +[/Script/NavigationSystem.NavigationSystemV1] +bAutoCreateNavigationData=true +bAddPlayersToGenerationSeeds=true + +[/Script/NavigationSystem.NavigationData] +RuntimeGeneration=Static + +[/Script/NavigationSystem.RecastNavMesh] +TileSetUpdateInterval=1.0 +MaxTileGridWidth=256 +MaxTileGridHeight=256 +DefaultDrawDistance=5000.0 +TileSizeUU=1000.f +CellSize=19.f +CellHeight=10.f +AgentRadius=35.000000 +AgentHeight=180.000000 +AgentMaxHeight=160.f +AgentMaxStepHeight=35.f +AgentMaxSlope=44.f +MinRegionArea=0.f +MergeRegionSize=400.f +bUseBetterOffsetsFromCorners=true +RuntimeGeneration=Dynamic + +[/Script/NavigationSystem.NavArea_Null] +DrawColor=(R=38,G=38,B=38,A=64) + +[/Script/NavigationSystem.NavArea_Default] +DrawColor=(R=140,G=255,B=0,A=164) + +[Trace.ChannelPresets] +Rendering=gpu,cpu,frame,log,bookmark + +[RemoteConfiguration] +Enabled=false +ConfigPathPrefix=\\epicgames.net\root\Home +ConfigPathSuffix=UECloud +Timeout=1.0f +IniToLoad=EditorPerProjectUserSettings +IniToLoad=EditorKeyBindings + +[Engine.ErrorHandling] +bPromptForRemoteDebugging=false +bPromptForRemoteDebugOnEnsure=false + +[Niagara] +EnableNiagara=false + +[/Script/Engine.Actor] +DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable + +[/Script/Engine.TriggerVolume] +DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate + +[/Script/Engine.CollisionProfile] +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) +Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) +Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) +Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) +Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) +Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore))) +OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic) +OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block))) +OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") +ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") +ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") +ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") +ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") +CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") + +[Engine.BufferVisualizationMaterials] +BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color")) +CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth")) +CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil")) +FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image")) +ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model")) +MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion")) +Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic")) +Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity")) +Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness")) +Anisotropy=(Material="/Engine/BufferVisualization/Anisotropy.Anisotropy", Name=LOCTEXT("BaseAnisotropyMat", "Anisotropy")) +SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color")) +SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth")) +SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB")) +SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha")) +Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular")) +SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color")) +WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal")) +WorldTangent=(Material="/Engine/BufferVisualization/WorldTangent.WorldTangent", Name=LOCTEXT("BaseWorldTangentMat", "World Tangent")) +AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion")) +CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units")) +SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units")) +Velocity=(Material="/Engine/BufferVisualization/Velocity.Velocity", Name=LOCTEXT("Velocity", "Velocity")) +PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color")) +PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color")) + +[DeviceProfileManager] +DeviceProfileSelectionModule=WindowsDeviceProfileSelector + +[SlateRenderer] +TextureAtlasSize=1024 +GrayscaleFontAtlasSize=1024 +ColorFontAtlasSize=512 +NumPreallocatedVertices=50000 + +[MobileSlateUI] +bTouchFallbackToMouse=true + +[Pak] +bDoUseOodleDespiteNoPluginCompression=true +ExtensionsToNotUsePluginCompression=uplugin +ExtensionsToNotUsePluginCompression=upluginmanifest +ExtensionsToNotUsePluginCompression=uproject +ExtensionsToNotUsePluginCompression=ini +ExtensionsToNotUsePluginCompression=icu +ExtensionsToNotUsePluginCompression=res +FileNamesToNotUsePluginCompression=AssetRegistry.bin +DirectoryIndexKeepFiles=*/Config/Tags/* +DirectoryIndexKeepFiles=*/Content/Localization/* +DirectoryIndexKeepFiles=*/Content/Internationalization/* +DirectoryIndexKeepFiles=*/Content/Movies/* +DirectoryIndexKeepFiles=*/Plugins/*.uplugin* +DirectoryIndexKeepFiles=*/*.ini* +DirectoryIndexKeepFiles=*/*.upipelinecache* +DirectoryIndexKeepEmptyDirectories=*/Plugins/* +DirectoryIndexKeepEmptyDirectories=*/PipelineCaches/* +IndexValidationIgnore=*/Saved/Logs/* + +[/Script/GameplayDebugger.GameplayDebuggingReplicator] +MaxEQSQueries=5 +DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent +DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent +DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent + +[/Script/GameplayDebugger.GameplayDebuggingHUDComponent] +MenuStartX=10.0 +MenuStartY=10.0 +DebugInfoStartX=20.0 +DebugInfoStartY=60.0 + +[/Script/IOSRuntimeSettings.IOSRuntimeSettings] +bEnableGameCenterSupport=False +bSupportsPortraitOrientation=False +bSupportsITunesFileSharing=False +bSupportsUpsideDownOrientation=False +bSupportsLandscapeLeftOrientation=True +bSupportsLandscapeRightOrientation=True +PreferredLandscapeOrientation=LandscapeLeft +bSupportsMetal=True +bSupportsMetalMRT=False +bShipForBitcode=True +bGameSupportsMultipleActiveControllers=False +bAllowRemoteRotation=True +bUseAbsoluteDpadValues=False +bAllowControllers=True +bBuildAsFramework=False +bGenerateFrameworkWrapperProject=True +bGeneratedSYMFile=False +bDisableHTTPS=false +bUseRSync=True +BundleDisplayName=[PROJECT_NAME] +BundleName=[PROJECT_NAME] +BundleIdentifier=com.YourCompany.[PROJECT_NAME] +DevCodeSigningIdentity=iPhone Developer:;Apple Development: +DistroCodeSigningIdentity=iPhone Distribution:;Apple Distribution: +VersionInfo=1.0 +FrameRateLock=PUFRL_30 +bEnableDynamicMaxFPS=False +MinimumiOSVersion=IOS_15 +bSupportsIPad=True +bSupportsIPhone=True +AdditionalPlistData= +RemoteServerName= +RemoteServerOverrideBuildPath= +RSyncUsername= +SSHPrivateKeyOverridePath= +bEnableRemoteNotificationsSupport=False +bEnableCloudKitSupport=False +bRunAsCurrentUser=False +IOSCloudKitSyncStrategy=None +bGenerateCrashReportSymbols=false +bAutomaticSigning=false +UseFastIntrinsics=False +ForceFloats=True +EnableMathOptimisations=True +MetalLanguageVersion=0 +bDisableMotionData=False +bEnableAdvertisingIdentifier=True + +[XcodeConfiguration] +bUseModernXcode=false +bUseModernCodeSigning=true +ModernSigningTeam= +ModernBundleIdentifier=com.YourCompany.[PROJECT_NAME] + +[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] +SDKAPILevelOverride= +NDKAPILevelOverride= +BuildToolsOverride= +bEnableGooglePlaySupport=false +bSupportAdMob=true +bBuildForArm64=true +bBuildForX8664=false +bBuildForES31=true +bSupportsVulkan=true +bSupportsVulkanSM5=false +bDetectVulkanByDefault=true +bSplitIntoSeparateApks=false +bPackageDataInsideApk=false +bUseExternalFilesDir=false +bPublicLogFiles=true +bCreateAllPlatformsInstall=false +Orientation=SensorLandscape +InstallLocation=InternalOnly +DepthBufferPreference=Default +PackageName=com.YourCompany.[PROJECT] +StoreVersion=1 +StoreVersionOffsetArmV7=0 +StoreVersionOffsetArm64=0 +StoreVersionOffsetX86=0 +StoreVersionOffsetX8664=0 +VersionDisplayName=1.0 +MinSDKVersion=26 +TargetSDKVersion=28 +bEnableLint=false +bShowLaunchImage=true +bValidateTextureFormats=true +bMultiTargetFormat_ETC2=true +bMultiTargetFormat_DXT=true +bMultiTargetFormat_ASTC=true +TextureFormatPriority_ETC2=0.2 +TextureFormatPriority_DXT=0.6 +TextureFormatPriority_ASTC=0.9 +bEnableNewKeyboard=True +bAndroidVoiceEnabled=false +bBuildWithHiddenSymbolVisibility=True +bSaveSymbols=false +bAllowControllers=True +bAllowIMU=False +bUseDisplayCutout=False +bEnableSnapshots=False +bRestoreNotificationsOnReboot=False +bEnableBundle=False +bEnableUniversalAPK=True +bBundleABISplit=True +bBundleLanguageSplit=True +bBundleDensitySplit=True +bFullScreen=True +bStripShaderReflection=True +bForceSmallOBBFiles=False +bAllowLargeOBBFiles=False +bAllowPatchOBBFile=False +bAllowOverflowOBBFiles=False +bExtractNativeLibs=true +bEnableDomStorage=False +bSkipLibCpp=False +bDisableLibCppSharedDependencyValidation=False +bDisableFunctionDataSections=False +bEnableAdvancedBinaryCompression=False +bDisableStackProtector=False + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKAPILevel=latest +NDKAPILevel=android-26 + +[/Script/UnrealEd.CookerSettings] +DefaultPVRTCQuality=1 +DefaultASTCQualityBySpeed=1 +DefaultASTCQualityBySize=3 +ClassesExcludedOnDedicatedServer=WidgetBlueprint +ClassesExcludedOnDedicatedServer=GroupActor +ClassesExcludedOnDedicatedServer=MetaData +ClassesExcludedOnDedicatedServer=ObjectRedirector +ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent +ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent +ClassesExcludedOnDedicatedServer=TextRenderComponent +ClassesExcludedOnDedicatedServer=Font +ClassesExcludedOnDedicatedServer=InterpCurveEdSetup +ClassesExcludedOnDedicatedServer=MaterialExpression +ClassesExcludedOnDedicatedServer=NiagaraEmitter +ClassesExcludedOnDedicatedServer=NiagaraScript +ClassesExcludedOnDedicatedServer=ParticleEmitter +ClassesExcludedOnDedicatedServer=ParticleLODLevel +ClassesExcludedOnDedicatedServer=ParticleModule +ClassesExcludedOnDedicatedServer=SubUVAnimation +ClassesExcludedOnDedicatedServer=SoundNode +ClassesExcludedOnDedicatedServer=GameplayEffectUIData +ClassesExcludedOnDedicatedClient=WidgetBlueprint +ClassesExcludedOnDedicatedClient=GroupActor +ClassesExcludedOnDedicatedClient=MetaData +ClassesExcludedOnDedicatedClient=ObjectRedirector +ClassesExcludedOnDedicatedClient=InterpCurveEdSetup +VersionedIntRValues=r.AllowStaticLighting +VersionedIntRValues=r.GBuffer +VersionedIntRValues=r.VelocityOutputPass +VersionedIntRValues=r.SelectiveBasePassOutputs +VersionedIntRValues=r.DBuffer +VersionedIntRValues=r.Shaders.Symbols +VersionedIntRValues=r.Shaders.GenerateSymbols +VersionedIntRValues=r.Shaders.WriteSymbols +VersionedIntRValues=r.Shaders.AllowUniqueSymbols +VersionedIntRValues=r.Shaders.ExtraData +VersionedIntRValues=r.Shaders.Optimize +VersionedIntRValues=r.CompileShadersForDevelopment +VersionedIntRValues=r.MobileHDR +VersionedIntRValues=r.UsePreExposure + +[/Script/UnrealEd.ChunkDependencyInfo] + +[/Script/Engine.PhysicsSettings] +DefaultGravityZ=-980.0 +bEnable2DPhysics=false + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +D3D12TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5 +bEnableDistanceFields=true +bEnableRayTracing=true +bTarget32Bit=false + +[/Script/LinuxTargetPlatform.LinuxTargetSettings] +TargetedRHIs=SF_VULKAN_SM5 +bEnableRayTracing=true + +[/Script/MacTargetPlatform.MacTargetSettings] +MetalLanguageVersion=0 +TargetedRHIs=SF_METAL_SM5 +UseFastIntrinsics=False +EnableMathOptimisations=True +TargetArchitecture=MacTargetArchitectureUniversal +EditorTargetArchitecture=MacTargetArchitectureUniversal + +[HMDPluginPriority] +OculusHMD=40 +SteamVR=30 +OpenXRHMD=20 + +[/Script/OculusHMD.OculusHMDRuntimeSettings] +XrApi=NativeOpenXR + +[/Script/Engine.AISystemBase] +AISystemModuleName=AIModule +AISystemClassName=/Script/AIModule.AISystem + +[/Script/AIModule.AISystem] +PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem + +[AutomationController.History] +bTrackHistory=false +NumberOfHistoryItemsTracked=5 + +[VisualLogger] +FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations +UseCompression=false ;works only with binary files + +[GameplayDebuggerSettings] +OverHead=True +Basic=True +BehaviorTree=False +EQS=False +EnableEQSOnHUD=true +Perception=False +GameView1=False +GameView2=False +GameView3=False +GameView4=False +GameView5=False +NameForGameView1=GameView1 +NameForGameView2=GameView2 +NameForGameView3=GameView3 +NameForGameView4=GameView4 +NameForGameView5=GameView5 + +[Browser] +bForceMessageLoop=true + +[PacketSimulationProfile.Off] +PktLoss=0 +PktIncomingLoss=0 +PktLagMin=0 +PktLagMax=0 +PktIncomingLagMin=0 +PktIncomingLagMax=0 + +[PacketSimulationProfile.Average] +PktLoss=1 +PktIncomingLoss=1 +PktLagMin=30 +PktLagMax=60 +PktIncomingLagMin=30 +PktIncomingLagMax=60 + +[PacketSimulationProfile.Bad] +PktLoss=5 +PktIncomingLoss=5 +PktLagMin=100 +PktLagMax=200 +PktIncomingLagMin=100 +PktIncomingLagMax=200 + +[/Script/Engine.NetworkSettings] +NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates average internet conditions") +NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions") + +[PacketHandlerComponents] + +[/Script/GameplayDebugger.GameplayDebuggingControllerComponent] +CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False) + +[/Script/Engine.SkeletalMeshLODSettings] +LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5)) +LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25)) +LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125)) +LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06)) + +[/Script/Engine.PlayerCameraManager] +ServerUpdateCameraTimeout=2.0 + +[/Script/CinematicCamera.CineCameraSettings] +FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5)) +FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365)) +FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25)) +FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01)) +FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58)) +FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66)) +FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002)) +FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121)) +FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146)) +FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63)) +FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8)) +FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24)) +FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13)) +DefaultFilmbackPreset=16:9 Digital Film +LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7)) +DefaultLensPresetName=Universal Zoom +CropPresets=(Name="No Crop",CropSettings=(AspectRatio=0)) +CropPresets=(Name="1.33 (4:3)",CropSettings=(AspectRatio=1.333333)) +CropPresets=(Name="1.77 (16:9)",CropSettings=(AspectRatio=1.777778)) +CropPresets=(Name="2.39",CropSettings=(AspectRatio=2.39)) +DefaultCropPresetName=No Crop +DefaultLensFocalLength=35 +DefaultLensFStop=2.8 + +[/Script/TcpMessaging.TcpMessagingSettings] +EnableTransport=True +ListenEndpoint= +ConnectionRetryDelay=2 + +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + +[SteamVR.Settings] +HMDWornMovementThreshold=50.0 + +[/Script/Engine.AnimationSettings] +bStripAnimationDataOnDedicatedServer=False +BoneTimecodeCustomAttributeNameSettings=(HourAttributeName="TCHour",MinuteAttributeName="TCMinute",SecondAttributeName="TCSecond",FrameAttributeName="TCFrame",SubframeAttributeName="TCSubframe",RateAttributeName="TCRate",TakenameAttributeName="Takename") + +[Animation.DefaultObjectSettings] +BoneCompressionSettings=/Engine/Animation/DefaultAnimBoneCompressionSettings +AnimationRecorderBoneCompressionSettings=/Engine/Animation/DefaultRecorderBoneCompression +CurveCompressionSettings=/Engine/Animation/DefaultAnimCurveCompressionSettings + +[/Script/Engine.MeshSimplificationSettings] +r.MeshReductionModule=QuadricMeshReduction + +[/Script/ClassViewer.ClassViewerProjectSettings] +InternalOnlyPaths=(Path="/Engine/VREditor") +InternalOnlyPaths=(Path="/Engine/Sequencer") +InternalOnlyPaths=(Path="/Engine/NotForLicensees") +InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget +InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn + +[/Script/ClassViewer.StructViewerProjectSettings] +InternalOnlyPaths=(Path="/Engine/VREditor") +InternalOnlyPaths=(Path="/Engine/Sequencer") +InternalOnlyPaths=(Path="/Engine/NotForLicensees") + +[/Script/LevelSequence.LevelSequence] +DefaultCompletionMode=RestoreState + +[/Script/TemplateSequence.TemplateSequence] +DefaultCompletionMode=RestoreState + +[PlatformCrypto] +PlatformRequiresDataCrypto=True +PakSigningRequired=True +PakEncryptionRequired=True + +[/Script/AppleARKit.AppleARKitSettings] +bEnableLiveLinkForFaceTracking=true +LiveLinkPublishingPort=11111 +bRequireDeviceSupportsARKit=true + +[Messaging] +bAllowDelayedMessaging=false + +[/Script/ChaosSolverEngine.ChaosSolverSettings] +DefaultChaosSolverActorClass=/Script/ChaosSolverEngine.ChaosSolverActor + +[/Script/Engine.VirtualTexturePoolConfig] +Pools=(SizeInMegabyte=64, bAllowSizeScale=False, bEnableResidencyMipMapBias=True) + +[PlatformPaths] +UnrealBuildTool=Engine/Build/BatchFiles/Build.bat + +[AlternateTextureCompression] +TextureCompressionFormat=TextureFormatOodle + +[TextureFormatOodleSettings] +bForceAllBC23ToBC7=False +bDebugColor=False +DebugDumpFilter= +LogVerbosity=0 +GlobalLambdaMultiplier=1.000000 + +[/Script/Engine.TextureEncodingProjectSettings] +bFinalUsesRDO=false +FinalRDOLambda=30 +FinalEffortLevel=Normal +FinalUniversalTiling=Disabled +bFastUsesRDO=false +FastRDOLambda=30 +FastEffortLevel=Normal +FastUniversalTiling=Disabled +CookUsesSpeed=Final +EditorUsesSpeed=FinalIfAvailable + +[OodleDataCompressionFormat] +PreallocatedBufferCount=2 + +[Plugins] +ConfigFilesPluginsCannotOverride=EditorPerProjectUserSettings + +[ClothSettings] +EnvironmentCollisionPadding=2.f +EnvironmentCollisionThickness=2.f +EnvironmentCollisionMaxShapes=32 + +[/Script/InterchangeEngine.InterchangeProjectSettings] +FilePickerClass=/Script/InterchangeEditorUtilities.InterchangeFilePickerGeneric +bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing=True +ContentImportSettings=(DefaultPipelineStackOverride=((Materials, "Materials"),(Textures, "Textures")),ShowPipelineStacksConfigurationDialogOverride=((Textures, False)),PipelineStacks=(("Assets", (Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline"))),("Materials", (Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline"))),("Textures", (Pipelines=("/Interchange/Pipelines/DefaultTexturePipeline.DefaultTexturePipeline")))),DefaultPipelineStack="Assets",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True) +SceneImportSettings=(PipelineStacks=(("Scene", (Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline")))),DefaultPipelineStack="Scene",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True) +GenericPipelineClass=/Script/InterchangePipelines.InterchangeGenericAssetsPipeline + +[InstalledPlatforms] +HasInstalledPlatformInfo=true +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Editor", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) 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b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-DDA9855D4A7941260CC440BF14DC3BF0/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-DDA9855D4A7941260CC440BF14DC3BF0/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-DDA9855D4A7941260CC440BF14DC3BF0/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-E60447B84B2452A9DE8342B15F4F4D2B/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-E60447B84B2452A9DE8342B15F4F4D2B/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-E60447B84B2452A9DE8342B15F4F4D2B/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-EC913412492AC5D41C89F7A3EE78F1A9/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-EC913412492AC5D41C89F7A3EE78F1A9/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-EC913412492AC5D41C89F7A3EE78F1A9/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FE4733B94EAECB12622A5DB10985B083/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FE4733B94EAECB12622A5DB10985B083/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FE4733B94EAECB12622A5DB10985B083/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ASN6_Sneaky/Saved/Config/WindowsEditor/Editor.ini b/ASN6_Sneaky/Saved/Config/WindowsEditor/Editor.ini index 879ad14..c54fd5f 100644 --- a/ASN6_Sneaky/Saved/Config/WindowsEditor/Editor.ini +++ b/ASN6_Sneaky/Saved/Config/WindowsEditor/Editor.ini @@ -1,3 +1,4 @@ [/Script/UnrealEd.UnrealEdOptions] UsingXGE=False +bExpandCustomClassPickerClassList=True diff --git a/ASN6_Sneaky/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/ASN6_Sneaky/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 720e85a..d5ed0c9 100644 --- a/ASN6_Sneaky/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/ASN6_Sneaky/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -152,7 +152,10 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettin PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeStrataMaterial=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenScreenSpaceDirectionalOcclusion=1,LumenReuseShadowMaps=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeStrataMaterial=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenScreenSpaceDirectionalOcclusion=1,LumenReuseShadowMaps=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True)) [MRU] -MRUItem0=/Game/SCD3_StateMachine/AgentManager +MRUItem0=/Game/SCD3_StateMachine/QuickR_Sneaky +MRUItem1=/Game/QuickR_Sneaky +MRUItem2=/Game/SCD3_StateMachine/SneakySneaky +MRUItem3=/Game/SCD3_StateMachine/AgentManager [/Script/UnrealEd.MaterialEditorOptions] bShowGrid=False @@ -161,13 +164,138 @@ bUseUnsortedMenus=False [DetailCustomWidgetExpansion] MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values, +MaterialInstanceConstant= +SkeletalMeshComponent=BP_NavAgent_C.TransformCommon.Transform, +StaticMeshComponent=StaticMeshComponent.Collision.Collision, +BillboardComponent=StaticMeshComponent.Collision.Collision, +BP_NavAgent_C=BP_NavAgent_C.TransformCommon.Transform, +CapsuleComponent= +AC_State_Patrol_C=BP_NavAgent_C.TransformCommon.Transform, +BP_Player_C=BP_NavAgent_C.TransformCommon.Transform, +GameSession=StaticMeshComponent.Collision.Collision, +GameStateBase=StaticMeshComponent.Collision.Collision, +SceneComponent=BP_NavAgent_C.TransformCommon.Transform, +GameNetworkManager=StaticMeshComponent.Collision.Collision, +PlayerController=BP_NavAgent_C.TransformCommon.Transform, +PlayerState=BP_NavAgent_C.TransformCommon.Transform, +AC_State_Pause_C=BP_NavAgent_C.TransformCommon.Transform, +BP_NavPoint_C=BP_NavAgent_C.TransformCommon.Transform, +Landscape=BP_NavAgent_C.TransformCommon.Transform, +AIPerceptionComponent=BP_NavAgent_C.TransformCommon.Transform, +PropertyWrapper=BP_NavAgent_C.TransformCommon.Transform, +K2Node_CallFunction=BP_NavAgent_C.TransformCommon.Transform, +BP_NPC_C=BP_NavAgent_C.TransformCommon.Transform, +GeneralProjectSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced 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+PythonScriptPluginSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows, 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+TakeRecorderProjectSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows, +MovieSceneTakeSettings= +TakeRecorderMicrophoneAudioSourceSettings= +MovieSceneAnimationTrackRecorderEditorSettings= +TakeRecorderWorldSourceSettings= +TcpMessagingSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows, +TemplateSequenceEditorSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows, +UdpMessagingSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows, +WmfMediaSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows, +BP_NavPoint_Alarm_C=BP_NavAgent_C.TransformCommon.Transform, +AC_State_Alarm_C=BP_NavAgent_C.TransformCommon.Transform, +K2Node=BP_NavAgent_C.TransformCommon.Transform, [EditorStartup] -LastLevel=/Game/SCD3_StateMachine/AgentManager +LastLevel=/Game/QuickR_Sneaky [AssetEditorSubsystem] CleanShutdown=True -OpenAssetsAtExit=/Game/SCD3_StateMachine/AgentManager.AgentManager:PersistentLevel.AgentManager +OpenAssetsAtExit=/Game/SCD3_StateMachine/BP_Player.BP_Player OpenAssetsAtExit=/Game/SCD3_StateMachine/BP_NavAgent.BP_NavAgent [DetailCategories] @@ -192,21 +320,21 @@ K2Node_VariableSet.DefaultValueCategory=True BP_NavAgent_C.TransformCommon=True BP_NavAgent_C.Animation=True BP_NavAgent_C.Mesh=True -BP_NavAgent_C.Physics=True -BP_NavAgent_C.Clothing=True -BP_NavAgent_C.Collision=True -BP_NavAgent_C.LeaderPoseComponent=True -BP_NavAgent_C.Lighting=True -BP_NavAgent_C.AnimationRig=True -BP_NavAgent_C.Deformer=True -BP_NavAgent_C.SkinWeights=True +BP_NavAgent_C.Physics=False +BP_NavAgent_C.Clothing=False +BP_NavAgent_C.Collision=False +BP_NavAgent_C.LeaderPoseComponent=False +BP_NavAgent_C.Lighting=False +BP_NavAgent_C.AnimationRig=False +BP_NavAgent_C.Deformer=False +BP_NavAgent_C.SkinWeights=False BP_NavAgent_C.Rendering=True -BP_NavAgent_C.HLOD=True -BP_NavAgent_C.Mobile=True +BP_NavAgent_C.HLOD=False +BP_NavAgent_C.Mobile=False BP_NavAgent_C.Navigation=True BP_NavAgent_C.RayTracing=True -BP_NavAgent_C.VirtualTexture=True -BP_NavAgent_C.Tags=True +BP_NavAgent_C.VirtualTexture=False +BP_NavAgent_C.Tags=False BP_NavAgent_C.AssetUserData=True BP_NavAgent_C.Activation=True BP_NavAgent_C.Cooking=True @@ -346,6 +474,721 @@ AC_State_Patrol_C.Default=True AC_State_Patrol_C.Tags=True AC_State_Patrol_C.Activation=True AC_State_Patrol_C.Cooking=True +AC_State_Patrol_C.ComponentTick=True +AC_State_Patrol_C.ComponentReplication=True +AC_State_Patrol_C.Variable=True +K2Node_CallFunction.Graph=True +K2Node_CallFunction.Inputs=True +K2Node_CallFunction.Outputs=True +BP_NavPoint_C.Tick=True +BP_NavPoint_C.ComponentTick=True +BP_NavPoint_C.ComponentReplication=True +BP_NavPoint_C.Variable=True +BP_NavPoint_C.WorldPartition=True +BP_NavPoint_C.Events=True +GeneralProjectSettings.About=True +GeneralProjectSettings.Publisher=True +GeneralProjectSettings.Legal=True +GeneralProjectSettings.Displayed=True +GeneralProjectSettings.Settings=True +CryptoKeysSettings.Encryption=True +CryptoKeysSettings.Signing=True +GameplayTagsSettings.GameplayTags=True +GameplayTagsSettings.Advanced Gameplay Tags=True +GameplayTagsSettings.Advanced Replication=True +GameMapsSettings.DefaultModes=True +GameMapsSettings.DefaultMaps=True +GameMapsSettings.LocalMultiplayer=True +GameMapsSettings.GameInstance=True +MoviePlayerSettings.Movies=True +ProjectPackagingSettings.Packaging=True +ProjectPackagingSettings.Project=True +ProjectPackagingSettings.Prerequisites=True +HardwareTargetingSettings.Target Hardware=True +HardwareTargetingSettings.Pending Changes=True +AssetManagerSettings.Asset Manager=True +AssetManagerSettings.Redirects=True +AssetToolsSettings.Advanced Copy=True +AISystem.AISystem=True +AISystem.Movement=True +AISystem.Gameplay Tasks=True +AISystem.EQS=True +AISystem.Blackboard=True +AISystem.Behavior Tree=True +AISystem.PerceptionSystem=True +AnimationSettings.Compression=True +AnimationSettings.Performance=True +AnimationSettings.AnimationAttributes=True +AnimationSettings.CustomAttributes=True +AnimationSettings.Mirroring=True +AnimationModifierSettings.Modifiers=True +AudioSettings.Dialogue=True +AudioSettings.Audio=True +AudioSettings.Mix=True +AudioSettings.Quality=True +AudioSettings.Debug=True +ChaosSolverSettings.GameInstance=True +CineCameraSettings.Lens=True +CineCameraSettings.Filmback=True +CineCameraSettings.Crop=True +CollisionProfile.Object Channels=True +CollisionProfile.Trace Channels=True +ConsoleSettings.General=True +ConsoleSettings.AutoComplete=True +ConsoleSettings.Colors=True +ControlRigSettings.Shapes=True +CookerSettings.Cooker=True +CookerSettings.Textures=True +CookerSettings.Editor=True +CrowdManager.Config=True +DataDrivenConsoleVariableSettings.DataDrivenCVar=True +DebugCameraControllerSettings.General=True +EnhancedInputDeveloperSettings.Enhanced Input=True +InputModifierDeadZone.Settings=True +InputModifierResponseCurveExponential.Settings=True +InputModifierFOVScaling.Settings=True +EnhancedInputDeveloperSettings.Modifier Default Values=True +InputTriggerDown.Trigger Settings=True +InputTriggerPressed.Trigger Settings=True +InputTriggerReleased.Trigger Settings=True +InputTriggerHold.Trigger Settings=True +InputTriggerHoldAndRelease.Trigger Settings=True +InputTriggerTap.Trigger Settings=True +InputTriggerPulse.Trigger Settings=True +EnhancedInputDeveloperSettings.Trigger Default Values=True +EnhancedInputEditorProjectSettings.Default=True +GameplayDebuggerConfig.Input=True +GameplayDebuggerConfig.Display=True +GameplayDebuggerConfig.AddOns=True +GarbageCollectionSettings.General=True +GarbageCollectionSettings.Optimization=True +GarbageCollectionSettings.Debug=True +Engine.Fonts=True +Engine.DefaultClasses=True +Engine.DefaultMaterials=True +Engine.Settings=True +Engine.Subtitles=True +Engine.Blueprints=True +Engine.Anim Blueprints=True +Engine.Framerate=True +Engine.Timecode=True +Engine.Screenshots=True +HierarchicalLODSettings.HLODSystem=True +InputSettings.Bindings=True +InputSettings.ViewportProperties=True +InputSettings.Input=True +InputSettings.Mobile=True +InputSettings.Virtual Keyboard (Mobile)=True +InputSettings.DefaultClasses=True +InputSettings.Console=True +InterchangeProjectSettings.ImportContent=True +InterchangeProjectSettings.ImportIntoLevel=True +InterchangeProjectSettings.EditorInterface=True +InterchangeProjectSettings.Generic=True +InterchangeProjectSettings.Editor Generic Pipeline Class=True +LandscapeSettings.Layers=True +LandscapeSettings.Materials=True +LevelSequenceProjectSettings.Timeline=True +MetaSoundSettings.AutoUpdate=True +MetaSoundSettings.Registration=True +RecastNavMesh.Display=True +RecastNavMesh.Generation=True +RecastNavMesh.Query=True +RecastNavMesh.Runtime=True +RecastNavMesh.Tick=True +RecastNavMesh.Collision=True +RecastNavMesh.HLOD=True +RecastNavMesh.Physics=True +RecastNavMesh.Networking=True +RecastNavMesh.WorldPartition=True +NavigationSystemV1.Navigation=True +NavigationSystemV1.NavigationSystem=True +NavigationSystemV1.Navigation Enforcing=True +NavigationSystemV1.Agents=True +NetworkSettings.libcurl=True +NetworkSettings.World=True +PhysicsSettings.Replication=True +PhysicsSettings.Simulation=True +PhysicsSettings.Optimization=True +PhysicsSettings.Framerate=True +PhysicsSettings.Broadphase=True +PhysicsSettings.ChaosPhysics=True +PhysicsSettings.Constants=True +PhysicsSettings.Physical Surface=True +RendererSettings.Mobile=True +RendererSettings.Materials=True +RendererSettings.Culling=True +RendererSettings.Textures=True +RendererSettings.VirtualTextures=True +RendererSettings.WorkingColorSpace=True +RendererSettings.GlobalIllumination=True +RendererSettings.Reflections=True +RendererSettings.Lumen=True +RendererSettings.Shadows=True +RendererSettings.HardwareRayTracing=True +RendererSettings.SoftwareRayTracing=True +RendererSettings.Nanite=True +RendererSettings.MiscLighting=True +RendererSettings.ForwardRenderer=True +RendererSettings.Translucency=True +RendererSettings.VR=True +RendererSettings.Postprocessing=True +RendererSettings.DefaultSettings=True +RendererSettings.Optimizations=True +RendererSettings.Debugging=True +RendererSettings.Experimental=True +RendererSettings.Editor=True +RendererSettings.ShaderPermutationReduction=True +RendererSettings.Strata=True +RendererSettings.MobileShaderPermutationReduction=True +RendererSettings.Skinning=True +RendererSettings.PostProcessCalibrationMaterials=True +RendererOverrideSettings.ShaderPermutationReduction=True +SlateSettings.ConstraintCanvas=True +StreamingSettings.PackageStreaming=True +StreamingSettings.LevelStreaming=True +StreamingSettings.General=True +StreamingSettings.Deprecated Settings=True +TextureEncodingProjectSettings.EncodeSpeedSettings=True +TextureEncodingProjectSettings.EncodeSpeeds=True +UserInterfaceSettings.Focus=True +UserInterfaceSettings.Hardware Cursors=True +UserInterfaceSettings.Software Cursors=True +UserInterfaceSettings.DPI Scaling=True +UserInterfaceSettings.Widgets=True +WorldPartitionEditorSettings.MapConversion=True +WorldPartitionEditorSettings.Foliage=True +WorldPartitionEditorSettings.MiniMap=True +LevelEditor2DSettings.General=True +LevelEditor2DSettings.LayerSnapping=True +EditorProjectAppearanceSettings.Units=True +EditorProjectAppearanceSettings.ReferenceViewer=True +BlueprintEditorProjectSettings.Blueprints=True +BlueprintEditorProjectSettings.Actors=True +BlueprintEditorProjectSettings.Experimental=True +BlueprintEditorProjectSettings.Play=True +ClassViewerProjectSettings.ClassVisibilityManagement=True +DDCProjectSettings.Warnings=True +ProxyLODMeshSimplificationSettings.General=True +MovieSceneToolsProjectSettings.Timeline=True +MovieSceneToolsProjectSettings.Shots=True +MovieSceneToolsProjectSettings.TrackSettings=True +MeshSimplificationSettings.General=True +PaperImporterSettings.NewAssetSettings=True +PaperImporterSettings.ImportSettings=True +PaperImporterSettings.MaterialSettings=True +EditorPerformanceProjectSettings.ViewportResolution=True +SkeletalMeshSimplificationSettings.General=True +SourceControlPreferences.SourceControl=True +PlasticSourceControlProjectSettings.Plastic SCM=True +StructViewerProjectSettings.StructVisibilityManagement=True +TextureImportSettings.VirtualTextures=True +UMGEditorProjectSettings.Compiler=True +UMGEditorProjectSettings.Class Filtering=True +UMGEditorProjectSettings.Designer=True +AndroidRuntimeSettings.APK Packaging=True +AndroidRuntimeSettings.App Bundles=True +AndroidRuntimeSettings.Build=True +AndroidRuntimeSettings.Advanced APK Packaging=True +AndroidRuntimeSettings.DistributionSigning=True +AndroidRuntimeSettings.GooglePlayServices=True +AndroidRuntimeSettings.Icons=True +AndroidRuntimeSettings.LaunchImages=True +AndroidRuntimeSettings.GraphicsDebugger=True +AndroidRuntimeSettings.Input=True +AndroidRuntimeSettings.Audio=True +AndroidRuntimeSettings.MultiTextureFormats=True +AndroidRuntimeSettings.TextureFormatPriorities=True +AndroidRuntimeSettings.Misc=True +ShaderPlatformQualitySettings.Forward Rendering Overrides=True +AndroidSDKSettings.SDKConfig=True +HoloLensTargetSettings.OS Info=True +HoloLensTargetSettings.HoloLens=True +HoloLensTargetSettings.Packaging=True +HoloLensTargetSettings.Toolchain=True +HoloLensTargetSettings.App Installer=True +HoloLensTargetSettings.Capabilities=True +HoloLensTargetSettings.Rendering=True +HoloLensTargetSettings.Audio=True +HoloLensTargetSettings.Spatial Mapping=True +IOSRuntimeSettings.Mobile Provision=True +IOSRuntimeSettings.BundleInformation=True +IOSRuntimeSettings.Orientation=True +IOSRuntimeSettings.Input=True +IOSRuntimeSettings.FileSystem=True +IOSRuntimeSettings.Rendering=True +IOSRuntimeSettings.OS Info=True +IOSRuntimeSettings.PowerUsage=True +IOSRuntimeSettings.Devices=True +IOSRuntimeSettings.Build=True +IOSRuntimeSettings.Online=True +IOSRuntimeSettings.Extra PList Data=True +IOSRuntimeSettings.RequiredIOSIcons=True +IOSRuntimeSettings.OptionalIOSIcons=True +IOSRuntimeSettings.RequiredTVOSAssets=True +IOSRuntimeSettings.OptionalTVOSAssets=True +IOSRuntimeSettings.LaunchScreen=True +IOSRuntimeSettings.Audio=True +IOSRuntimeSettings.Misc=True +LinuxTargetSettings.Targeted RHIs=True +LinuxTargetSettings.Splash=True +LinuxTargetSettings.Icon=True +LinuxTargetSettings.Audio=True +WindowsTargetSettings.D3D12 Targeted Shader Formats=True +WindowsTargetSettings.D3D11 Targeted Shader Formats=True +WindowsTargetSettings.Vulkan Targeted Shader Formats=True +WindowsTargetSettings.Targeted RHIs=True +WindowsTargetSettings.Toolchain=True +WindowsTargetSettings.Splash=True +WindowsTargetSettings.Icon=True +WindowsTargetSettings.Audio=True +AndroidFileServerRuntimeSettings.Packaging=True +AndroidFileServerRuntimeSettings.Deployment=True +AndroidFileServerRuntimeSettings.Connection=True +AvfMediaSettings.Debug=True +DataflowSettings.PinColors=True +DataflowSettings.NodeColors=True +FractureModeSettings.Fracture Mode=True +GeometryCacheStreamerSettings.Geometry Cache Streamer=True +GooglePADRuntimeSettings.Packaging=True +ImgMediaSettings.General=True +ImgMediaSettings.Caching=True +ImgMediaSettings.EXR=True +ImgMediaSettings.Proxies=True +LevelSequenceEditorSettings.Tracks=True +LevelSequenceEditorSettings.Playback=True +ModelingComponentsSettings.Modeling Tools=True +NiagaraSettings.Niagara=True +NiagaraSettings.Viewport=True +NiagaraSettings.Scalability=True +NiagaraSettings.Renderer=True +NiagaraSettings.LightRenderer=True +NiagaraSettings.SkeletalMeshDI=True +NiagaraSettings.StaticMeshDI=True +NiagaraSettings.AsyncGpuTraceDI=True +NiagaraEditorSettings.Niagara=True +NiagaraEditorSettings.SimulationOptions=True +NiagaraEditorSettings.Niagara Colors=True +PaperRuntimeSettings.Experimental=True +PaperRuntimeSettings.Settings=True +PythonScriptPluginSettings.Python=True +PythonScriptPluginSettings.PythonRemoteExecution=True +ResonanceAudioSettings.Reverb=True +ResonanceAudioSettings.General=True +TakeRecorderProjectSettings.Take Recorder=True +TakeRecorderProjectSettings.Movie Scene Take Settings=True +TakeRecorderProjectSettings.Microphone Audio Recorder=True +TakeRecorderProjectSettings.Animation Recorder=True +TakeRecorderProjectSettings.World Recorder=True +TcpMessagingSettings.Transport=True +UdpMessagingSettings.Availability=True +UdpMessagingSettings.Transport=True +UdpMessagingSettings.Tunnel=True +WmfMediaSettings.Media=True +WmfMediaSettings.Debug=True +BP_Player_C.TransformCommon=True +BP_Player_C.Animation=True +BP_Player_C.Mesh=True +BP_Player_C.Tick=True +BP_Player_C.ComponentTick=True +BP_Player_C.Clothing=True +BP_Player_C.LeaderPoseComponent=True +BP_Player_C.Physics=True +BP_Player_C.Collision=True +BP_Player_C.Lighting=True +BP_Player_C.AnimationRig=True +BP_Player_C.Deformer=True +BP_Player_C.SkinWeights=True +BP_Player_C.HLOD=True +BP_Player_C.Rendering=True +BP_Player_C.Mobile=True +BP_Player_C.Navigation=True +BP_Player_C.RayTracing=True +BP_Player_C.VirtualTexture=True +BP_Player_C.Tags=True +BP_Player_C.AssetUserData=True +BP_Player_C.Replication=True +BP_Player_C.ComponentReplication=True +BP_Player_C.Activation=True +BP_Player_C.Variable=True +BP_Player_C.Cooking=True +BP_Player_C.Character Movement (General Settings)=True +BP_Player_C.Character Movement: Walking=True +BP_Player_C.Character Movement: Jumping / Falling=True +BP_Player_C.Character Movement (Networking)=True +BP_Player_C.Character Movement: Swimming=True +BP_Player_C.Character Movement: Flying=True +BP_Player_C.Character Movement: Custom Movement=True +BP_Player_C.Character Movement (Rotation Settings)=True +BP_Player_C.Character Movement: Physics Interaction=True +BP_Player_C.Character Movement=True +BP_Player_C.Character Movement: Avoidance=True +BP_Player_C.RootMotion=True +BP_Player_C.Character Movement: NavMesh Movement=True +BP_Player_C.NavMovement=True +BP_Player_C.Velocity=True +BP_Player_C.PlanarMovement=True +BP_Player_C.MovementComponent=True +BP_Player_C.Shape=True +BP_Player_C.Character=True +BP_Player_C.Camera=True +BP_Player_C.Pawn=True +BP_Player_C.Actor=True +BP_Player_C.Input=True +BP_Player_C.WorldPartition=True +BP_Player_C.Events=True +BP_Player_C.Materials=True +BP_Player_C.Networking=True +CapsuleComponent.Events=True +CapsuleComponent.Cooking=True +CapsuleComponent.ComponentReplication=True +CapsuleComponent.Tags=True +CapsuleComponent.Collision=True +CapsuleComponent.Physics=True +CapsuleComponent.Rendering=True +CapsuleComponent.ComponentTick=True +CapsuleComponent.HLOD=True +CapsuleComponent.Navigation=True +CapsuleComponent.Shape=True +CapsuleComponent.Sockets=True +CapsuleComponent.TransformCommon=True +CapsuleComponent.Variable=True +SpringArmComponent.Variable=True +SpringArmComponent.TransformCommon=True +SpringArmComponent.Sockets=True +SpringArmComponent.Camera=True +SpringArmComponent.CameraCollision=True +SpringArmComponent.CameraSettings=True +SpringArmComponent.ComponentTick=True +SpringArmComponent.Lag=True +SpringArmComponent.Rendering=True +SpringArmComponent.Tags=True +SpringArmComponent.ComponentReplication=True +SpringArmComponent.Activation=True +SpringArmComponent.Cooking=True +SpringArmComponent.Events=True +CameraComponent.Variable=True +CameraComponent.TransformCommon=True +CameraComponent.Sockets=True +CameraComponent.CameraSettings=True +CameraComponent.CameraOptions=True +CameraComponent.Camera=True +CameraComponent.PostProcess=True +CameraComponent.ComponentTick=True +CameraComponent.Tags=True +CameraComponent.ComponentReplication=True +CameraComponent.Activation=True +CameraComponent.Cooking=True +CameraComponent.Events=True +StaticMeshActor.TransformCommon=True +StaticMeshActor.StaticMesh=True +StaticMeshActor.Materials=True +StaticMeshActor.Physics=True +StaticMeshActor.Collision=True +StaticMeshActor.Lighting=True +StaticMeshActor.Rendering=True +StaticMeshActor.HLOD=True +StaticMeshActor.Navigation=True +StaticMeshActor.VirtualTexture=True +StaticMeshActor.Tags=True +StaticMeshActor.Cooking=True +StaticMeshActor.Replication=True +StaticMeshActor.Networking=True +StaticMeshActor.Actor=True +Landscape.TransformCommon=True +Landscape.Information=True +Landscape.WorldPartition=True +Landscape.Landscape=True +Landscape.LOD=True +Landscape.Nanite=True +Landscape.LOD Distribution=True +Landscape.Lighting=True +Landscape.VirtualTexture=True +Landscape.Rendering=True +Landscape.Lightmass=True +Landscape.Collision=True +Landscape.HLOD=True +Landscape.Replication=True +Landscape.Networking=True +Landscape.Input=True +Landscape.Actor=True +AIPerceptionComponent.Variable=True +AIPerceptionComponent.Sockets=True +AIPerceptionComponent.AI Perception=True +AIPerceptionComponent.Tags=True +AIPerceptionComponent.ComponentTick=True +AIPerceptionComponent.ComponentReplication=True +AIPerceptionComponent.Cooking=True +AIPerceptionComponent.Events=True +AC_StateMachine_C.Sockets=True +AC_StateMachine_C.Events=True +Blueprint.ClassOptions=True +Blueprint.BlueprintOptions=True +Blueprint.Imports=True +Blueprint.Interfaces=True +Blueprint.Thumbnail=True +K2Node_BreakStruct.PinOptions=True +AC_State_Idle_C.ComponentTick=True +AC_State_Idle_C.Default=True +AC_State_Idle_C.Tags=True +AC_State_Idle_C.Activation=True +AC_State_Idle_C.Cooking=True +AC_State_Idle_C.ComponentReplication=True +AC_State_Idle_C.Variable=True +K2Node_CallParentFunction.Graph=True +AC_BaseState_C.ComponentTick=True +AC_BaseState_C.Tags=True +AC_BaseState_C.Activation=True +AC_BaseState_C.Cooking=True +AC_BaseState_C.ComponentReplication=True +AC_BaseState_C.Variable=True +K2Node_FunctionEntry.GraphNodeDetail=True +K2Node_FunctionEntry.Graph=True +K2Node_FunctionEntry.Inputs=True +K2Node_FunctionEntry.Outputs=True +EdGraphNode_Comment.GraphNodeDetail=True +EdGraphNode_Comment.Comment=True +SneakySneaky_C.Default=True +SneakySneaky_C.Tick=True +SneakySneaky_C.Replication=True +SneakySneaky_C.Actor=True +SneakySneaky_C.Input=True +SneakySneaky_C.HLOD=True +SneakySneaky_C.Physics=True +SneakySneaky_C.WorldPartition=True +SneakySneaky_C.Events=True +MaterialExpression.MaterialExpression=True +MaterialExpressionVectorParameter.General=True +MaterialExpressionVectorParameter.MaterialExpressionVectorParameter=True +MaterialExpressionVectorParameter.MaterialExpression=True +MaterialExpressionVectorParameter.CustomPrimitiveData=True +MaterialExpressionVectorParameter.ParameterCustomization=True +MaterialExpressionSceneColor.MaterialExpressionSceneColor=True +MaterialExpressionSceneColor.MaterialExpression=True +AC_State_Patrol_C.Sockets=True +AC_State_Patrol_C.Events=True +AC_State_Alarm_C.ComponentTick=True +AC_State_Alarm_C.Tags=True +AC_State_Alarm_C.ComponentReplication=True +AC_State_Alarm_C.Activation=True +AC_State_Alarm_C.Variable=True +AC_State_Alarm_C.Cooking=True +BP_NavPoint_Alarm_C.TransformCommon=True +BP_NavPoint_Alarm_C.Sprite=False +BP_NavPoint_Alarm_C.Tick=True +BP_NavPoint_Alarm_C.ComponentTick=True +BP_NavPoint_Alarm_C.HLOD=True +BP_NavPoint_Alarm_C.Physics=True +BP_NavPoint_Alarm_C.Rendering=True +BP_NavPoint_Alarm_C.Collision=True +BP_NavPoint_Alarm_C.Mobile=True +BP_NavPoint_Alarm_C.Lighting=True +BP_NavPoint_Alarm_C.Navigation=True +BP_NavPoint_Alarm_C.RayTracing=True +BP_NavPoint_Alarm_C.VirtualTexture=True +BP_NavPoint_Alarm_C.Tags=True +BP_NavPoint_Alarm_C.AssetUserData=True +BP_NavPoint_Alarm_C.Replication=True +BP_NavPoint_Alarm_C.ComponentReplication=True +BP_NavPoint_Alarm_C.Activation=True +BP_NavPoint_Alarm_C.Variable=True +BP_NavPoint_Alarm_C.Cooking=True +BP_NavPoint_Alarm_C.ArrowComponent=True +BP_NavPoint_Alarm_C.Actor=True +BP_NavPoint_Alarm_C.Input=True +BP_NavPoint_Alarm_C.WorldPartition=True +BP_NavPoint_Alarm_C.Events=True +SphereComponent.Variable=True +SphereComponent.TransformCommon=True +SphereComponent.Sockets=True +SphereComponent.Shape=True +SphereComponent.Navigation=True +SphereComponent.HLOD=True +SphereComponent.ComponentTick=True +SphereComponent.Rendering=True +SphereComponent.Physics=True +SphereComponent.Collision=True +SphereComponent.Tags=True +SphereComponent.ComponentReplication=True +SphereComponent.Cooking=True +SphereComponent.Events=True +BillboardComponent.Variable=True +BillboardComponent.TransformCommon=True +BillboardComponent.Sockets=True +BillboardComponent.Sprite=True +BillboardComponent.HLOD=True +BillboardComponent.ComponentTick=True +BillboardComponent.Rendering=True +BillboardComponent.Navigation=True +BillboardComponent.Tags=True +BillboardComponent.ComponentReplication=True +BillboardComponent.Cooking=True +BillboardComponent.Events=True +BP_NavPoint_Alarm_C.Networking=True +AC_State_Alarm_C.Events=True +AC_State_Alarm_C.Sockets=True +GameModeBase.Classes=True +GameModeBase.Game=True +GameModeBase.GameMode=True +GameModeBase.Physics=True +GameModeBase.Networking=True +GameSession.TransformCommon=True +GameSession.Replication=True +GameSession.Physics=True +GameSession.Networking=True +GameSession.Actor=True +GameStateBase.Replication=True +GameStateBase.Physics=True +GameStateBase.Networking=True +GameStateBase.Actor=True +ParticleEventManager.Rendering=True +ParticleEventManager.Replication=True +ParticleEventManager.Collision=True +ParticleEventManager.HLOD=True +ParticleEventManager.Physics=True +ParticleEventManager.Networking=True +ParticleEventManager.Input=True +ParticleEventManager.Actor=True +PlayerState.Replication=True +PlayerState.Physics=True +PlayerState.Networking=True +PlayerState.Actor=True +PlayerController.TransformCommon=True +PlayerController.PlayerController=True +PlayerController.MouseInterface=True +PlayerController.Game=True +PlayerController.Input=True +PlayerController.WorldPartition=True +PlayerController.Replication=True +PlayerController.HLOD=True +PlayerController.Physics=True +PlayerController.Networking=True +PlayerController.Actor=True +PlayerCameraManager.TransformCommon=True +PlayerCameraManager.Rendering=True +PlayerCameraManager.Physics=True +PlayerCameraManager.Tags=True +PlayerCameraManager.Activation=True +PlayerCameraManager.Collision=True +PlayerCameraManager.Cooking=True +PlayerCameraManager.PlayerCameraManager=True +PlayerCameraManager.Debug=True +PlayerCameraManager.Replication=True +PlayerCameraManager.HLOD=True +PlayerCameraManager.Networking=True +PlayerCameraManager.Input=True +PlayerCameraManager.Actor=True +InstancedFoliageActor.TransformCommon=True +InstancedFoliageActor.Replication=True +InstancedFoliageActor.Collision=True +InstancedFoliageActor.HLOD=True +InstancedFoliageActor.Physics=True +InstancedFoliageActor.Networking=True +InstancedFoliageActor.Input=True +InstancedFoliageActor.Actor=True +HUD.HUD=True +HUD.Collision=True +HUD.HLOD=True +HUD.Physics=True +HUD.Networking=True +DetourCrowdAIController.TransformCommon=True +DetourCrowdAIController.AI=True +DetourCrowdAIController.Replication=True +DetourCrowdAIController.HLOD=True +DetourCrowdAIController.Physics=True +DetourCrowdAIController.Networking=True +DetourCrowdAIController.Input=True +DetourCrowdAIController.Actor=True +GameNetworkManager.TransformCommon=True +GameNetworkManager.Replication=True +GameNetworkManager.Physics=True +GameNetworkManager.Networking=True +GameNetworkManager.Actor=True +CharacterMovementComponent.Character Movement (General Settings)=True +CharacterMovementComponent.Character Movement: Walking=True +CharacterMovementComponent.Character Movement: Jumping / Falling=True +CharacterMovementComponent.Character Movement (Networking)=True +CharacterMovementComponent.Character Movement: Swimming=True +CharacterMovementComponent.Character Movement: Flying=True +CharacterMovementComponent.Character Movement: Custom Movement=True +CharacterMovementComponent.Character Movement (Rotation Settings)=True +CharacterMovementComponent.Character Movement: Physics Interaction=True +CharacterMovementComponent.Character Movement=True +CharacterMovementComponent.Character Movement: Avoidance=True +CharacterMovementComponent.RootMotion=True +CharacterMovementComponent.Character Movement: NavMesh Movement=True +CharacterMovementComponent.NavMovement=True +CharacterMovementComponent.Velocity=True +CharacterMovementComponent.PlanarMovement=True +CharacterMovementComponent.MovementComponent=True +CharacterMovementComponent.Tags=True +CharacterMovementComponent.Activation=True +CharacterMovementComponent.Cooking=True +K2Node_Composite.GraphNodeDetail=True +K2Node_Composite.Graph=True +K2Node_Composite.Inputs=True +K2Node_Composite.Outputs=True +BP_NPC_C.TransformCommon=True +BP_NPC_C.Animation=True +BP_NPC_C.Mesh=True +BP_NPC_C.Tick=True +BP_NPC_C.ComponentTick=True +BP_NPC_C.Clothing=True +BP_NPC_C.LeaderPoseComponent=True +BP_NPC_C.Physics=True +BP_NPC_C.Collision=True +BP_NPC_C.Lighting=True +BP_NPC_C.AnimationRig=True +BP_NPC_C.Deformer=True +BP_NPC_C.SkinWeights=True +BP_NPC_C.HLOD=True +BP_NPC_C.Rendering=True +BP_NPC_C.Mobile=True +BP_NPC_C.Navigation=True +BP_NPC_C.RayTracing=True +BP_NPC_C.VirtualTexture=True +BP_NPC_C.Tags=True +BP_NPC_C.AssetUserData=True +BP_NPC_C.Replication=True +BP_NPC_C.ComponentReplication=True +BP_NPC_C.Activation=True +BP_NPC_C.Variable=True +BP_NPC_C.Cooking=True +BP_NPC_C.Character Movement (General Settings)=True +BP_NPC_C.Character Movement: Walking=True +BP_NPC_C.Character Movement: Jumping / Falling=True +BP_NPC_C.Character Movement (Networking)=True +BP_NPC_C.Character Movement: Swimming=True +BP_NPC_C.Character Movement: Flying=True +BP_NPC_C.Character Movement: Custom Movement=True +BP_NPC_C.Character Movement (Rotation Settings)=True +BP_NPC_C.Character Movement: Physics Interaction=True +BP_NPC_C.Character Movement=True +BP_NPC_C.Character Movement: Avoidance=True +BP_NPC_C.RootMotion=True +BP_NPC_C.Character Movement: NavMesh Movement=True +BP_NPC_C.NavMovement=True +BP_NPC_C.Velocity=True +BP_NPC_C.PlanarMovement=True +BP_NPC_C.MovementComponent=True +BP_NPC_C.Shape=True +BP_NPC_C.Character=True +BP_NPC_C.Camera=True +BP_NPC_C.Pawn=True +BP_NPC_C.Actor=True +BP_NPC_C.Input=True +BP_NPC_C.WorldPartition=True +BP_NPC_C.Events=True +BP_Player_C.SkeletalMesh=True +BP_Player_C.Optimization=True +BP_Player_C.LOD=True +AC_State_Alarm_C.Default=True +AC_State_Pursue_C.ComponentTick=True +AC_State_Pursue_C.Tags=True +AC_State_Pursue_C.ComponentReplication=True +AC_State_Pursue_C.Activation=True +AC_State_Pursue_C.Variable=True +AC_State_Pursue_C.Cooking=True [ContentBrowser] ToolbarOpenBPClass.ThumbnailSize=2 @@ -366,7 +1209,7 @@ ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75 ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003 ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012 ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006 -ContentBrowserTab1.SelectedPaths=/Game/SCD3_StateMachine +ContentBrowserTab1.SelectedPaths=/Game ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -420,14 +1263,26 @@ bShowBookmarksForCurrentDocumentOnlyInTab=False GraphEditorQuickJumps=() [ContentBrowserRecent] -MRUItem0=/Game/SCD3_StateMachine/BP_NavAgent -MRUItem1=/Game/SCD3_StateMachine/AgentManager -MRUItem2=/Game/SCD3_StateMachine/AC_StateMachine -MRUItem3=/Game/SCD3_StateMachine/MI_Grey -MRUItem4=/Game/SCD3_StateMachine/MI_Color -MRUItem5=/Game/SCD3_StateMachine/M_Yellow -MRUItem6=/Game/SCD3_StateMachine/I_NavAgent -MRUItem7=/Game/SCD3_StateMachine/AC_State_Pause +MRUItem0=/Game/SCD3_StateMachine/AC_State_Pursue +MRUItem1=/Game/SCD3_StateMachine/AC_State_Alarm +MRUItem2=/Game/SCD3_StateMachine/BP_NPC +MRUItem3=/Game/SCD3_StateMachine/AC_State_Patrol +MRUItem4=/Game/SCD3_StateMachine/AC_StateMachine +MRUItem5=/Game/SCD3_StateMachine/AC_BaseState +MRUItem6=/Game/SCD3_StateMachine/BP_NavAgent +MRUItem7=/Game/SCD3_StateMachine/BP_Player +MRUItem8=/Game/SCD3_StateMachine/Materials/MI_Red +MRUItem9=/Engine/BasicShapes/BasicShapeMaterial +MRUItem10=/Game/SCD3_StateMachine/BP_NavPoint_Alarm +MRUItem11=/Game/SCD3_StateMachine/I_NavAgent +MRUItem12=/Game/Mannequin/Character/Materials/M_UE4Man_Body +MRUItem13=/Game/SCD3_StateMachine/M_BasicMaterial +MRUItem14=/Engine/EditorBlueprintResources/StandardMacros +MRUItem15=/Game/SCD3_StateMachine/MI_Grey +MRUItem16=/Game/SCD3_StateMachine/MI_Yellow +MRUItem17=/Game/SCD3_StateMachine/AC_State_Idle +MRUItem18=/Game/SCD3_StateMachine/BP_NavPoint +MRUItem19=/Game/SCD3_StateMachine/AgentManager [AssetEditorToolkitTabLocation] /Game/SCD3_StateMachine/BP_NavAgent.BP_NavAgent=0 @@ -438,16 +1293,50 @@ MRUItem7=/Game/SCD3_StateMachine/AC_State_Pause /Game/SCD3_StateMachine/MI_Grey.MI_Grey=0 /Game/SCD3_StateMachine/AgentManager.AgentManager:PersistentLevel.AgentManager=0 /Game/SCD3_StateMachine/AC_StateMachine.AC_StateMachine=0 +/Game/SCD3_StateMachine/AC_State_Patrol.AC_State_Patrol=0 +/Game/SCD3_StateMachine/BP_NavPoint.BP_NavPoint=0 +/Game/SCD3_StateMachine/BP_Player.BP_Player=0 +/Engine/EditorBlueprintResources/StandardMacros.StandardMacros=0 +/Game/Mannequin/Character/Materials/M_UE4Man_Body.M_UE4Man_Body=0 +/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial=0 +/Game/SCD3_StateMachine/SneakySneaky.SneakySneaky:PersistentLevel.SneakySneaky=0 +/Game/SCD3_StateMachine/Materials/MI_Red.MI_Red=0 +/Game/SCD3_StateMachine/BP_NavPoint_Alarm.BP_NavPoint_Alarm=0 +/Game/SCD3_StateMachine/AC_State_Idle.AC_State_Idle=0 +/Game/SCD3_StateMachine/AC_BaseState.AC_BaseState=0 +/Game/SCD3_StateMachine/AC_State_Alarm.AC_State_Alarm=0 +/Game/SCD3_StateMachine/AC_State_Pursue.AC_State_Pursue=0 [DetailPropertyExpansion] -StaticMeshComponent="\"Object.Collision.BodyInstance.CollisionResponses.ResponseArray.ResponseArray[1]\" " +StaticMeshComponent="\"Object.Collision.BodyInstance\" " MeshComponent= PrimitiveComponent= SceneComponent= ActorComponent= Object= AC_State_Patrol_C="\"Object.Default.myNavPoints\" " -AC_BaseState_C="\"Object.Default.myNavPoints\" " +AC_BaseState_C= +BP_Player_C= +Character= +Pawn= +AIPerceptionComponent="\"Object.AI Perception.SensesConfig\" \"Object.AI Perception.SensesConfig.SensesConfig[0]\" \"Object.AI Perception.SensesConfig.SensesConfig[0].Object.Sense\" \"Object.AI Perception.SensesConfig.SensesConfig[0].Object.Sense.DetectionByAffiliation\" " +MaterialEditorInstanceConstant="\"Object.ParameterGroups.ParameterGroups[1].Parameters.Parameters[0].Object.ParameterValue\" " +SkeletalMeshComponent= +SkinnedMeshComponent= +BP_NavAgent_C= +AudioSettings="\"Object.Quality.QualityLevels\" \"Object.Quality.QualityLevels.QualityLevels[0]\" " +DeveloperSettings= +LevelEditor2DSettings="\"Object.LayerSnapping.SnapLayers\" " +HoloLensTargetSettings="\"Object.Packaging.PerCultureResources.PerCultureResources[0]\" " +NiagaraEditorSettings="\"Object.Niagara.PlaybackSpeeds\" \"Object.Niagara.CurveTemplates\" \"Object.Niagara.CurveTemplates.CurveTemplates[0]\" \"Object.Niagara.CurveTemplates.CurveTemplates[1]\" \"Object.Niagara.CurveTemplates.CurveTemplates[2]\" \"Object.Niagara.CurveTemplates.CurveTemplates[3]\" \"Object.Niagara.CurveTemplates.CurveTemplates[4]\" \"Object.Niagara.CurveTemplates.CurveTemplates[5]\" \"Object.Niagara.CurveTemplates.CurveTemplates[6]\" \"Object.Niagara.CurveTemplates.CurveTemplates[7]\" " +EnhancedInputDeveloperSettings="\"Object.Enhanced Input.PlatformSettings\" " +DeveloperSettingsBackedByCVars="\"Object.Enhanced Input.PlatformSettings\" " +InterchangeProjectSettings="\"Object.ImportContent.ContentImportSettings\" \"Object.ImportContent.ContentImportSettings.DefaultPipelineStackOverride\" \"Object.ImportIntoLevel.SceneImportSettings\" " +PhysicsSettings="\"Object.ChaosPhysics.ChaosSettings\" " +PhysicsSettingsCore="\"Object.ChaosPhysics.ChaosSettings\" " +LevelSequenceEditorSettings="\"Object.Tracks.TrackSettings\" \"Object.Tracks.TrackSettings.TrackSettings[0]\" \"Object.Tracks.TrackSettings.TrackSettings[0].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[1]\" \"Object.Tracks.TrackSettings.TrackSettings[1].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2]\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[3]\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[3].ExcludeDefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[4]\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[5]\" \"Object.Tracks.TrackSettings.TrackSettings[5].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[5].DefaultPropertyTracks\" " +TakeRecorderProjectSettings="\"Object.Take Recorder.Settings.DefaultTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].DefaultPropertyTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[1]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[1].DefaultPropertyTracks\" " +AC_State_Alarm_C= [MaterialEditor] PrimType=1 @@ -634,7 +1523,7 @@ FourPanes2x2.Viewport 1.bIsMaximized=True FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1 [Directories2] -UNR=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine +UNR=../../../../../Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine BRUSH=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/ FBX=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/ FBXAnim=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/ @@ -644,7 +1533,7 @@ GenericOpen=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Conte GenericSave=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/ MeshImportExport=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/ WorldRoot=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/ -Level=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/ +Level=../../../../../Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content Project=F:/Game Engines/UE_5.1/ [ModuleFileTracking] @@ -1632,6 +2521,10 @@ MovieSceneCapture.TimeStamp=2023.04.21-00.40.12 MovieSceneCapture.LastCompileMethod=Unknown HierarchicalLODUtilities.TimeStamp=2023.04.21-00.40.11 HierarchicalLODUtilities.LastCompileMethod=Unknown +ExternalImagePicker.TimeStamp=2023.04.21-00.40.11 +ExternalImagePicker.LastCompileMethod=Unknown +NewLevelDialog.TimeStamp=2023.04.21-00.40.12 +NewLevelDialog.LastCompileMethod=Unknown [Python] LastDirectory= @@ -1642,4 +2535,85 @@ LastLogListing=PIE [DetailCategoriesAdvanced] BP_NavAgent_C.Animation=False +BP_Player_C.Character Movement (General Settings)=False +BP_Player_C.Character Movement: Walking=False +GameNetworkManager.Actor=True +GameMapsSettings.DefaultModes=False + +[/Script/OutputLog.OutputLogSettings] +LogTimestampMode=None +CategoryColorizationMode=None +bCycleToOutputLogDrawer=True +bEnableOutputLogWordWrap=True +bEnableOutputLogClearOnPIE=True + +[DetailMultiObjectNodeExpansion] +GeneralProjectSettings=True +GameMapsSettings=True +GameplayTagsSettings=True +AISystem=True +AudioSettings=True +ConsoleSettings=True +CookerSettings=True +EnhancedInputEditorProjectSettings=True +GameplayDebuggerConfig=True +Engine=True +InputSettings=True +LevelSequenceProjectSettings=True +RecastNavMesh=True +NetworkSettings=True +LevelEditor2DSettings=True +EditorProjectAppearanceSettings=True +BlueprintEditorProjectSettings=True +EditorPerformanceProjectSettings=True +PlasticSourceControlProjectSettings=True +AndroidRuntimeSettings=True +HoloLensTargetSettings=True +IOSRuntimeSettings=True +LevelSequenceEditorSettings=True +NiagaraEditorSettings=True +AnimationSettings=True +AnimationModifierSettings=True +ChaosSolverSettings=True +CineCameraSettings=True +ControlRigSettings=True +EnhancedInputDeveloperSettings=True +HierarchicalLODSettings=True +InterchangeProjectSettings=True +LandscapeSettings=True +NavigationSystemV1=True +PhysicsSettings=True +RendererSettings=True +MovieSceneToolsProjectSettings=True +PaperImporterSettings=True +UMGEditorProjectSettings=True +WindowsTargetSettings=True +FractureModeSettings=True +ImgMediaSettings=True +NiagaraSettings=True +ResonanceAudioSettings=True +TakeRecorderProjectSettings=True +UdpMessagingSettings=True + +[/Script/UnrealEd.EditorLoadingSavingSettings] +bSCCUseGlobalSettings=False +bAutomaticallyCheckoutOnAssetModification=False +AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*"))) +bForceCompilationAtStartup=False +bRestoreOpenAssetTabsOnRestart=False +bMonitorContentDirectories=True +AutoReimportThreshold=3.000000 +bAutoCreateAssets=True +bAutoDeleteAssets=True +bDetectChangesOnStartup=True +bPromptBeforeAutoImporting=True +bDeleteSourceFilesWithAssets=False + +[PlacementMode] +RecentlyPlaced=/Game/SCD3_StateMachine/BP_NavPoint_Alarm.BP_NavPoint_Alarm; +RecentlyPlaced=/Game/SCD3_StateMachine/BP_NavAgent.BP_NavAgent; +RecentlyPlaced=/Game/SCD3_StateMachine/BP_Player.BP_Player; + +[SuppressableDialogs] +ChangeVariableType_Warning=False diff --git a/ASN6_Sneaky/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini b/ASN6_Sneaky/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini new file mode 100644 index 0000000..35b1d0f --- /dev/null +++ b/ASN6_Sneaky/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini @@ -0,0 +1,3 @@ +[/Script/ObjectMixerEditor.ObjectMixerEditorSerializedData] +SerializedDataPerFilter=() + diff --git a/ASN6_Sneaky/Saved/Config/WorldState/1528388513.json b/ASN6_Sneaky/Saved/Config/WorldState/1528388513.json new file mode 100644 index 0000000..0a61ee5 Binary files /dev/null and b/ASN6_Sneaky/Saved/Config/WorldState/1528388513.json differ diff --git a/ASN6_Sneaky/Saved/Config/WorldState/2077084556.json b/ASN6_Sneaky/Saved/Config/WorldState/2077084556.json new file mode 100644 index 0000000..12351b5 Binary files /dev/null and b/ASN6_Sneaky/Saved/Config/WorldState/2077084556.json differ diff --git a/ASN6_Sneaky/Saved/Config/WorldState/4046017469.json b/ASN6_Sneaky/Saved/Config/WorldState/4046017469.json new file mode 100644 index 0000000..12351b5 Binary files /dev/null and b/ASN6_Sneaky/Saved/Config/WorldState/4046017469.json differ diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-11EC08714A312965181E4BAE332A80C9_0000/CrashContext.runtime-xml b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-11EC08714A312965181E4BAE332A80C9_0000/CrashContext.runtime-xml new file mode 100644 index 0000000..8132e95 --- /dev/null +++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-11EC08714A312965181E4BAE332A80C9_0000/CrashContext.runtime-xml @@ -0,0 +1,833 @@ + + + + 3 + 86BA23D240A096372BA27E817ECB3A26 + UECC-Windows-11EC08714A312965181E4BAE332A80C9_0000 + false + false + true + Assert + Assertion failed: Handle [File:D:\build\++UE5\Sync\Engine\Source\Developer\ShaderCompilerCommon\Private\DXCWrapper.cpp] [Line: 59] Failed to load module: ../../../Engine/Binaries/ThirdParty/ShaderConductor/Win64/dxil.dll + + 56480 + 0 + false + false + false + UE-ASN6_Sneaky + UnrealEditor + Development + + WindowsEditor + Windows + Editor + Unset + + 5.1.1-23901901+++UE5+Release-5.1 + CommandLineRemoved + 0 + en-US + ++UE5+Release-5.1-CL-23901901 + **UE5*Release-5.1-CL-23901901-Win64-Development + true + false + + F:/Game Engines/UE_5.1/Engine/Binaries/Win64/ + F:/Game Engines/UE_5.1/ + 7E16F7B741502D5EC1AD4C895E680316 + 7e16f7b741502d5ec1ad4c895e680316 + 26e21ce16cb84f44aa89dafabbcb17a0 + + + + 0 + + 8 + 16 + 1 + AuthenticAMD + AMD Ryzen 7 3700X 8-Core Processor + AMD Radeon RX 7900 XT + Windows 11 (22H2) [10.0.22621.1702] + + 34267316224 + 63258345472 + 4096 + 32 + 16434475008 + 25856790528 + 479580160 + 496586752 + 653148160 + 653148160 + 0 + 0 + 0 + 7 + UnrealEditor_ShaderCompilerCommon +UnrealEditor_ShaderCompilerCommon +UnrealEditor_ShaderFormatD3D +UnrealEditor_Core +UnrealEditor_Core +UnrealEditor_TargetPlatform +UnrealEditor_TargetPlatform +UnrealEditor_Core +UnrealEditor_Core +UnrealEditor_Core +UnrealEditor_RenderCore +UnrealEditor +UnrealEditor 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{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" } + + diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/CrashReportClient.ini b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/UEMinidump.dmp b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/UEMinidump.dmp new file mode 100644 index 0000000..0033444 Binary files /dev/null and b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/UEMinidump.dmp differ diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashContext.runtime-xml b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashContext.runtime-xml new file mode 100644 index 0000000..38eb6da --- /dev/null +++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashContext.runtime-xml @@ -0,0 +1,1666 @@ + + + + 3 + 8AF01B9D462DC404667AB4868057534F + UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001 + false + false + true + Assert + Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp] [Line: 1227] ShaderCompileWorker crashed! Assertion failed: Handle [File:D:\build\++UE5\Sync\Engine\Source\Developer\ShaderCompilerCommon\Private\DXCWrapper.cpp] [Line: 59] Failed to load module: ../../../Engine/Binaries/ThirdParty/ShaderConductor/Win64/dxil.dll 0x00007ff99a3b9ad4 ShaderCompileWorker-ShaderCompilerCommon.dll!FDllHandle::FDllHandle() [] 0x00007ff99a3b9bbb ShaderCompileWorker-ShaderCompilerCommon.dll!FDxcModuleWrapper::FDxcModuleWrapper() [] 0x00007ff999b596f5 ShaderCompileWorker-ShaderFormatD3D.dll!InitializeModule() [] 0x00007ff90850d73d ShaderCompileWorker-Core.dll!FModuleManager::LoadModuleWithFailureReason() [] 0x00007ff90850cbdb ShaderCompileWorker-Core.dll!FModuleManager::LoadModuleChecked() [] 0x00007ff6fbbd32ef ShaderCompileWorker.exe!GetShaderFormats() [] 0x00007ff6fbbd389c ShaderCompileWorker.exe!GuardedMain() [] 0x00007ff6fbbd3fad ShaderCompileWorker.exe!GuardedMainWrapper() [] 0x00007ff6fbbe47ed ShaderCompileWorker.exe!wmain() [] 0x00007ff6fbbe5dfc ShaderCompileWorker.exe!__scrt_common_main_seh() [] 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"VersionName": "2.0", "FriendlyName": "AVF Media Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Image Sequence Media Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Compositing" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Camera Shake Previewer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Player Editor" } + { "Version": 0, "VersionName": "0.1", "FriendlyName": "Media Plate" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Gameplay Cameras" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Editor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Framework" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "WebM Video Player" } + { "Version": 2, "VersionName": "2.0", "FriendlyName": "WMF Media Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "AISupport" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Environment Query Editor (Experimental)" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" } + + diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashReportClient.ini b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/Slate.txt b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/Slate.txt new file mode 100644 index 0000000..f9c33fe --- /dev/null +++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/Slate.txt @@ -0,0 +1,2 @@ +Thread: Game +Context:'Paint' Type:'SWindow' Tag:'None' Location:'D:\build\++UE5\Sync\Engine\Source\Editor\MainFrame\Private\MainFrameModule.cpp_140' diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/UEMinidump.dmp b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/UEMinidump.dmp new file mode 100644 index 0000000..6c1ebfd Binary files /dev/null and b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/UEMinidump.dmp differ diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775_0000/CrashContext.runtime-xml b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775_0000/CrashContext.runtime-xml new file mode 100644 index 0000000..0b0efc0 --- /dev/null +++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775_0000/CrashContext.runtime-xml @@ -0,0 +1,847 @@ + + + + 3 + 1A5EFFE9465400C746F8D7A0942C2620 + UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775_0000 + false + false + true + Assert + Assertion failed: Handle [File:D:\build\++UE5\Sync\Engine\Source\Developer\ShaderCompilerCommon\Private\DXCWrapper.cpp] [Line: 59] Failed to load module: ../../../Engine/Binaries/ThirdParty/ShaderConductor/Win64/dxil.dll + + 57596 + 0 + false + false + false + UE-ASN6_Sneaky + UnrealEditor + Development + + WindowsEditor + Windows + Editor + Unset 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"FriendlyName": "Template Sequence" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Scripting" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Camera Shake Previewer" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Gameplay Cameras" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Niagara" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Base" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Services" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Paper2D" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem NULL" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem Utils" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Automation Utilities" } + { "Version": 1, "VersionName": "1", 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"VersionName": "1.0", "FriendlyName": "Light Mixer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" } + + diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/CrashReportClient.ini b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/UEMinidump.dmp b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/UEMinidump.dmp new file mode 100644 index 0000000..f5fc618 Binary files /dev/null and b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/UEMinidump.dmp differ diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashContext.runtime-xml b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashContext.runtime-xml new file mode 100644 index 0000000..0ac247f --- /dev/null +++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashContext.runtime-xml @@ -0,0 +1,847 @@ + + + + 3 + DF8598AC431B370CBD20A69F037D70CB + UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000 + false + false + true + Assert + Assertion failed: Handle [File:D:\build\++UE5\Sync\Engine\Source\Developer\ShaderCompilerCommon\Private\DXCWrapper.cpp] [Line: 59] Failed to load module: ../../../Engine/Binaries/ThirdParty/ShaderConductor/Win64/dxil.dll + + 56952 + 0 + false + false + false + UE-ASN6_Sneaky + UnrealEditor + Development + + WindowsEditor + Windows + Editor + Unset + + 5.1.1-23901901+++UE5+Release-5.1 + F:\Projects\College\GDN3113-SCD3\ASN6_Sneaky\ASN6_Sneaky.uproject + 0 + en-US + ++UE5+Release-5.1-CL-23901901 + **UE5*Release-5.1-CL-23901901-Win64-Development + true + false + + F:/Game Engines/UE_5.1/Engine/Binaries/Win64/ + F:/Game Engines/UE_5.1/ + 7E16F7B741502D5EC1AD4C895E680316 + 7e16f7b741502d5ec1ad4c895e680316 + 26e21ce16cb84f44aa89dafabbcb17a0 + + + + 0 + + 8 + 16 + 1 + AuthenticAMD + AMD Ryzen 7 3700X 8-Core Processor + AMD Radeon RX 7900 XT + Windows 11 (22H2) [10.0.22621.1702] + + 34267316224 + 63258345472 + 4096 + 32 + 18689687552 + 33638633472 + 479830016 + 496828416 + 648220672 + 655106048 + 0 + 0 + 0 + 7 + UnrealEditor_ShaderCompilerCommon +UnrealEditor_ShaderCompilerCommon +UnrealEditor_ShaderFormatD3D +UnrealEditor_Core 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Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LevelSequence.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PerfCounters.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RawMesh.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CinematicCamera.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Projects.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Analytics.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InputCore.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BSPUtils.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-XmlParser.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioMixerCore.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ColorManagement.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Sockets.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DeveloperToolSettings.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorAnalyticsSession.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DesktopPlatform.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InstallBundleManager.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HierarchicalLODUtilities.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MediaUtils.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Json.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorSubsystem.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CookOnTheFly.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UnrealEdMessages.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SandboxFile.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DeveloperSettings.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PreLoadScreen.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MoviePlayer.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureUtilitiesCommon.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ImageWriteQueue.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ScriptDisassembler.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SwarmInterface.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EngineSettings.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-IESFile.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AssetTagsEditor.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ImageCore.dll +F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NetworkFile.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StorageServerClient.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Media.dll +F:\Game Engines\UE_5.1\Engine\Plugins\AI\AISupport\Binaries\Win64\UnrealEditor-AISupportModule.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TraceLog.dll +F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\Python3\Win64\python3.dll +F:\Game Engines\UE_5.1\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCrypto.dll +F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BuildSettings.dll +F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MoviePlayerProxy.dll + + + 1 + true + 0 + 0 + + + WindowsEditorNo errors + false + false + false + true + false + false + false + D3D12 + AMD Radeon RX 7900 XT + AMD Software: Adrenalin Edition 23.4.3 + 31.0.14051.5006 + 4-20-2023 + SM5 + AMD + 744C + + + diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashReportClient.ini b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/UEMinidump.dmp b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/UEMinidump.dmp new file mode 100644 index 0000000..2ddeee5 Binary files /dev/null and b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/UEMinidump.dmp differ diff --git a/ASN6_Sneaky/Saved/SourceControl/UncontrolledChangelists.json b/ASN6_Sneaky/Saved/SourceControl/UncontrolledChangelists.json index 36b3d59..88dbe32 100644 --- a/ASN6_Sneaky/Saved/SourceControl/UncontrolledChangelists.json +++ b/ASN6_Sneaky/Saved/SourceControl/UncontrolledChangelists.json @@ -6,11 +6,30 @@ "description": "Default Uncontrolled Changelist", "files": [ "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/AgentManager.umap", - "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/M_Yellow.uasset", - "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/MI_Color.uasset", "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/MI_Yellow.uasset", "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/MI_Grey.uasset", "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/BP_NavAgent.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/SneakySneaky_BuiltData.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/SneakySneaky.umap", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/BP_Player.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavAgent.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Patrol.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Alarm.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavPoint_Alarm.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Grey.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Red.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Yellow.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Pursue.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/QuickR_Sneaky.umap", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/QuickR_Sneaky.umap", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Grey.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Yellow.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/M_BasicMaterial.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Red.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/AgentManager.umap", + "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/AgentManager_BuiltData.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/M_Yellow.uasset", + "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/MI_Color.uasset", "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/AgentManager1.umap" ] }