diff --git a/ASN6_Sneaky/Config/DefaultEngine.ini b/ASN6_Sneaky/Config/DefaultEngine.ini
index 89922f3..9ab4426 100644
--- a/ASN6_Sneaky/Config/DefaultEngine.ini
+++ b/ASN6_Sneaky/Config/DefaultEngine.ini
@@ -1,5 +1,6 @@
[/Script/EngineSettings.GameMapsSettings]
-EditorStartupMap=/Game/SCD3_StateMachine/AgentManager.AgentManager
+EditorStartupMap=/Game/SCD3_StateMachine/SneakySneaky.SneakySneaky
+GameDefaultMap=/Game/SCD3_StateMachine/SneakySneaky.SneakySneaky
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Alarm.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Alarm.uasset
new file mode 100644
index 0000000..96f8c5d
--- /dev/null
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Alarm.uasset
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:ceb40e9ba21aedd954e9282edcac412cff01421bc79a828f88d431775182d230
+size 46662
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Patrol.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Patrol.uasset
index 602a119..2bc88f1 100644
--- a/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Patrol.uasset
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Patrol.uasset
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:ccc7e8ed5c107a8e51349a4526fa3186595d2a5b753cf1d8726c6722b4c11809
-size 116292
+oid sha256:1a0a8efbdd9f5d881e767697ae2679b257e0d2e151ba61276a594bc416cdf6ad
+size 160461
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Pursue.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Pursue.uasset
new file mode 100644
index 0000000..0aa90fb
--- /dev/null
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Pursue.uasset
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:5281c914e113d151f38e131998a05e2707ec34242156ce6712e61b2f1d71a720
+size 36988
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/AgentManager.umap b/ASN6_Sneaky/Content/SCD3_StateMachine/AgentManager.umap
deleted file mode 100644
index a7c3479..0000000
--- a/ASN6_Sneaky/Content/SCD3_StateMachine/AgentManager.umap
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:5656b70c377b54f3f64821b82cc258602728837c5269a1152e5f93aa8b6db291
-size 1300684
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavAgent.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavAgent.uasset
index a675318..19465f8 100644
--- a/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavAgent.uasset
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavAgent.uasset
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:ec0e8fa8bd8a84affa0e7a2d7c813ef018ec0476fd4727f80af83d1d38d5c455
-size 104903
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+size 145293
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavPoint_Alarm.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavPoint_Alarm.uasset
new file mode 100644
index 0000000..7d18dea
--- /dev/null
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavPoint_Alarm.uasset
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
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+size 32477
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/BP_Player.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_Player.uasset
new file mode 100644
index 0000000..776aa7b
--- /dev/null
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/BP_Player.uasset
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:83ca771c979abd51ca8c77245ebae6a608145f807436ebba0a139cc7004f19fc
+size 93018
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Grey.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Grey.uasset
deleted file mode 100644
index dcf2fe7..0000000
--- a/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Grey.uasset
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:12c1c5f55c39f1001fd9175e737a1fd19857e3e2e7143f0c33375c4e7faad500
-size 8561
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Yellow.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Yellow.uasset
deleted file mode 100644
index ed068cc..0000000
--- a/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Yellow.uasset
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:74e05e59c565a8bf0cea1dbaf3fcc8e580a293abce568a2f11b3c65389f29783
-size 9272
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Grey.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Grey.uasset
new file mode 100644
index 0000000..040db65
--- /dev/null
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Grey.uasset
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:3e9def324d14e1ad4782371aeaa1a054c277597ce71300509685fd5620b493a0
+size 8650
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Red.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Red.uasset
new file mode 100644
index 0000000..18f7978
--- /dev/null
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Red.uasset
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:8faffe33d17a2d3b5383aa7ca2c47c973a317a431a9fc20814276a270531ae22
+size 8163
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Yellow.uasset b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Yellow.uasset
new file mode 100644
index 0000000..32904ad
--- /dev/null
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Yellow.uasset
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:9f83331b5871a41abacd7608c2ff3c557710c02122d726ed7c6c5374886607fe
+size 9313
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/QuickR_Sneaky.umap b/ASN6_Sneaky/Content/SCD3_StateMachine/QuickR_Sneaky.umap
new file mode 100644
index 0000000..2e23d1b
--- /dev/null
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/QuickR_Sneaky.umap
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
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+size 36231
diff --git a/ASN6_Sneaky/Content/SCD3_StateMachine/SneakySneaky.umap b/ASN6_Sneaky/Content/SCD3_StateMachine/SneakySneaky.umap
new file mode 100644
index 0000000..5284bad
--- /dev/null
+++ b/ASN6_Sneaky/Content/SCD3_StateMachine/SneakySneaky.umap
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:fabb6a2a2fe10d5feab2f6c756729ccc9b60e1be7a1170307a6a98a024065166
+size 1435960
diff --git a/ASN6_Sneaky/Intermediate/CachedAssetRegistry.bin b/ASN6_Sneaky/Intermediate/CachedAssetRegistry.bin
index 187ce55..c42462d 100644
Binary files a/ASN6_Sneaky/Intermediate/CachedAssetRegistry.bin and b/ASN6_Sneaky/Intermediate/CachedAssetRegistry.bin differ
diff --git a/ASN6_Sneaky/Intermediate/Config/CoalescedSourceConfigs/Engine.ini b/ASN6_Sneaky/Intermediate/Config/CoalescedSourceConfigs/Engine.ini
new file mode 100644
index 0000000..8e2ed9d
--- /dev/null
+++ b/ASN6_Sneaky/Intermediate/Config/CoalescedSourceConfigs/Engine.ini
@@ -0,0 +1,2692 @@
+[/Script/EngineSettings.GameMapsSettings]
+GameInstanceClass=/Script/Engine.GameInstance
+EditorStartupMap=/Game/SCD3_StateMachine/SneakySneaky.SneakySneaky
+GameDefaultMap=/Game/SCD3_StateMachine/SneakySneaky.SneakySneaky
+ServerDefaultMap=/Engine/Maps/Entry
+GlobalDefaultGameMode=/Script/Engine.GameModeBase
+LocalMapOptions=
+
+[InstallBundleManager]
+ModuleName=NullInstallBundleManager
+EditorModuleName=NullInstallBundleManager
+
+[URL]
+Protocol=unreal
+Name=Player
+SaveExt=usa
+Port=7777
+GameName=ASN6_Sneaky
+
+[HTTP]
+HttpTimeout=180
+HttpConnectionTimeout=60
+HttpReceiveTimeout=30
+HttpSendTimeout=30
+FlushSoftTimeLimitDefault=2.0
+FlushHardTimeLimitDefault=4.0
+FlushSoftTimeLimitBackground=2.0
+FlushHardTimeLimitBackground=4.0
+FlushSoftTimeLimitShutdown=2.0
+FlushHardTimeLimitShutdown=4.0
+FlushSoftTimeLimitFullFlush=-1.0
+FlushHardTimeLimitFullFlush=-1.0
+
+[HTTP.HttpThread]
+RunningThreadedRequestLimit=11
+
+[HTTP.Curl]
+bAllowSeekFunction=false
+
+[BackgroundHttp]
+MaxActiveDownloads=4
+TempFileTimeOutSeconds=259200
+DeleteTempFilesWithoutURLMappingEntries=true
+RemoveURLMappingEntriesWithoutPhysicalTempFiles=true
+
+[WebSockets]
+WebSocketsProtocols=ws
+WebSocketsProtocols=wss
+WebSocketsProtocols=v10.stomp
+WebSocketsProtocols=v11.stomp
+WebSocketsProtocols=v12.stomp
+WebSocketsProtocols=xmpp
+
+[WebSockets.LibWebSockets]
+ThreadStackSize=131072
+ThreadTargetFrameTimeInSeconds=0.0333
+ThreadMinimumSleepTimeInSeconds=0.0
+MaxHttpHeaderData=32768
+
+[Ping]
+StackSize=1048576
+MinPingSendWaitTimeMs=10.0
+
+[Voice]
+bEnabled=false
+bDuckingOptOut=true
+
+[SlateStyle]
+DefaultFontName=/Engine/EngineFonts/Roboto
+
+[PlatformMemoryBuckets]
+LargestMemoryBucket_MinGB=32
+LargerMemoryBucket_MinGB=12
+DefaultMemoryBucket_MinGB=8
+SmallerMemoryBucket_MinGB=6
+SmallestMemoryBucket_MinGB=0
+
+[CoreUObject.UninitializedScriptStructMembersCheck]
+EngineModuleReflectedUninitializedPropertyVerbosity=Error
+ProjectModuleReflectedUninitializedPropertyVerbosity=Error
+ObjectReferenceReflectedUninitializedPropertyVerbosity=Error
+
+[CoreUObject.ShortTypeNameInMetaDataCheck]
+MetaDataKeys=AllowedClasses
+MetaDataKeys=DisallowedClasses
+MetaDataKeys=BaseStruct
+MetaDataKeys=BaseClass
+MetaDataKeys=HasNativeMake
+MetaDataKeys=HasnativeBreak
+MetaDataKeys=RowType
+MetaDataKeys=BitmaskEnum
+MetaDataKeys=ActorClassToPoll
+MetaDataKeys=ComponentClass
+MetaDataKeys=MustImplement
+MetaDataKeys=MetaClass
+MetaDataKeys=MetaStruct
+MetaDataKeys=RequiredAssetDataTags
+
+[/Script/Engine.Engine]
+ConsoleClassName=/Script/Engine.Console
+GameViewportClientClassName=/Script/Engine.GameViewportClient
+LocalPlayerClassName=/Script/Engine.LocalPlayer
+WorldSettingsClassName=/Script/Engine.WorldSettings
+NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1
+NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig
+AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
+PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
+LevelScriptActorClassName=/Script/Engine.LevelScriptActor
+DefaultBlueprintBaseClassName=/Script/Engine.Actor
+GameUserSettingsClassName=/Script/Engine.GameUserSettings
+AIControllerClassName=/Script/AIModule.AIController
+AssetManagerClassName=/Script/Engine.AssetManager
+bAllowMatureLanguage=false
+GameEngine=/Script/Engine.GameEngine
+EditorEngine=/Script/UnrealEd.EditorEngine
+UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine
+WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
+DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
+DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial
+DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
+DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
+DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
+HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
+DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
+DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel
+DefaultFilmGrainTextureName=/Engine/EngineResources/FilmGrains/Marcie_Grain_v3_128_M2_000.Marcie_Grain_v3_128_M2_000
+GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
+DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
+EmissiveMeshMaterialName=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial
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+BlueNoiseScalarTextureName=/Engine/EngineMaterials/STBlueNoise_scalar_128x128x64.STBlueNoise_scalar_128x128x64
+BlueNoiseVec2TextureName=/Engine/EngineMaterials/STBlueNoise_vec2_128x128x64.STBlueNoise_vec2_128x128x64
+MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
+WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
+LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
+LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
+LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
+LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
+ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
+ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
+RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
+VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
+VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
+VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
+VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
+VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
+VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
+PhysicalMaterialMaskMaterialName=/Engine/EngineDebugMaterials/PhysicalMaterialMaskMaterial.PhysicalMaterialMaskMaterial
+BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
+ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial
+ClothPaintMaterialWireframeName=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF
+DebugEditorMaterialName=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial
+InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
+PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
+EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
+DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
+DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
+DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
+DefaultFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial.FlattenMaterial
+DefaultHLODFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT
+DefaultLandscapeFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT
+TimecodeProviderClassName=None
+ArrowMaterialName=/Engine/EngineMaterials/GizmoMaterial.GizmoMaterial
+ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager
+LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
+ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
+ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
+ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
+ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
+ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
+ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
+ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
+ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
+ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
+QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
+QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
+QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
+QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
+QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
+QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
+QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
+QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
+QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
+QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
+QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
+LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
+LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
+LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
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+StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
+StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
+StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
+StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
+LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0)
+LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1)
+LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...)
+LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue
+LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
+LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple)
+LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
+LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple
+StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0)
+StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0)
+StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0)
+StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0)
+StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0)
+HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD)
+HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it)
+HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0)
+HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...)
+HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
+HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
+HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey
+GPUSkinCacheVisualizationExcludedColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (not use skin cache on sk mesh)
+GPUSkinCacheVisualizationIncludedColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (use skin cache on sk mesh)
+GPUSkinCacheVisualizationRecomputeTangentsColor=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (use recompute tangents on sk mesh)
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+GPUSkinCacheVisualizationMidMemoryColor=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
+GPUSkinCacheVisualizationHighMemoryColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red
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+Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent
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+
+[Core.Log]
+
+[Core.System]
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+Paths=%GAMEDIR%Content
+CutdownPaths=%GAMEDIR%CutdownPackages
+ZeroEngineVersionWarning=True
+UseStrictEngineVersioning=True
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+[Core.System.Experimental]
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+
+[Core.ContentVirtualization]
+SystemName=None
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+
+[Core.VirtualizationModule]
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+EnableCacheAfterPull=True
+MinPayloadLength=0
+BackendGraph=ContentVirtualizationBackendGraph_None
+VirtualizationProcessTag=#virtualized
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+FilterMode=OptOut
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+FilterEnginePluginContent=True
+FilterMapContent=True
+LazyInitConnections=False
+DisabledAsset=StaticMesh
+DisabledAsset=SoundWave
+
+[/Script/Virtualization.VirtualizationFilterSettings]
+
+[ContentVirtualizationBackendGraph_None]
+CacheStorageHierarchy=()
+PersistentStorageHierarchy=()
+
+[ContentVirtualizationBackendGraph_LocalCache]
+CacheStorageHierarchy=(Entry=LocalFileCache)
+PersistentStorageHierarchy=()
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+[ContentVirtualizationBackendGraph_JupiterLocalHost]
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+PersistentStorageHierarchy=(JupiterCache)
+LocalFileCache=(Type=FileSystem, Path="%GAMESAVEDDIR%VirtualizedPayloads/")
+JupiterCache=(Type=Jupiter, Host="http://localhost", Namespace="ue.mirage", ChunkSize=524288)
+
+[/Script/Engine.StreamingSettings]
+s.MinBulkDataSizeForAsyncLoading=131072
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+FixedBootOrder=/Script/Engine/Default__SoundBase
+FixedBootOrder=/Script/Engine/Default__MaterialInterface
+FixedBootOrder=/Script/Engine/Default__DeviceProfileManager
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+[/Script/Engine.GarbageCollectionSettings]
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+
+[Internationalization]
+LocalizationPaths=../../../Engine/Content/Localization/Engine
+CultureDisplayNameSubstitutes=Taiwan;Chinese Taipei
+CultureDisplayNameSubstitutes=ja;台湾;チャイニーズタイペイ
+CultureDisplayNameSubstitutes=台湾;中华台北
+CultureDisplayNameSubstitutes=台灣;中華台北
+CultureDisplayNameSubstitutes=대만;중화 타이베이
+
+[Audio]
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+EnableAudioMixer=false
+DeferStartupPrecache=false
+AllWaveFormats=BINKA
+AllWaveFormats=ADPCM
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+AllWaveFormats=OPUS
+AllWaveFormats=OGG
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+FormatModuleHints=AudioFormatOGG
+FormatModuleHints=AudioFormatADPCM
+FormatModuleHints=AudioFormatBINKA
+AudioInfoModules=BinkAudioDecoder
+FallbackFormat=BINKA
+PlatformFormat=OGG
+PlatformStreamingFormat=OGG
+AudioCaptureModuleName=AudioCaptureRtAudio
+AudioDeviceModuleName=XAudio2
+AudioMixerModuleName=AudioMixerXAudio2
+PlatformHeadroomDB=-3
+UseAudioMixer=true
+
+[AudioChannelAzimuthMap]
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+FrontRight=30
+FrontCenter=0
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+BackRight=150
+FrontLeftOfCenter=15
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+BackCenter=180
+SideLeft=250
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+[AudioDefaultChannelOrder]
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+FrontRight=1
+FrontCenter=2
+LowFrequency=3
+SideLeft=4
+SideRight=5
+BackLeft=6
+BackRight=7
+
+[/Script/Engine.AudioSettings]
+DefaultSoundClassName=/Engine/EngineSounds/Master.Master
+DefaultMediaSoundClassName=/Engine/EngineSounds/Master.Master
+DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix
+MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault
+ReverbSubmix=/Engine/EngineSounds/Submixes/MasterReverbSubmixDefault.MasterReverbSubmixDefault
+EQSubmix=/Engine/EngineSounds/Submixes/MasterEQSubmixDefault.MasterEQSubmixDefault
+AmbisonicSubmix=/Engine/EngineSounds/Submixes/MasterAmbisonicSubmixDefault.MasterAmbisonicSubmixDefault
+LowPassFilterResonance=0.9
+MaximumConcurrentStreams=2
+DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
+
+[/Script/Engine.SoundGroups]
+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
+
+[/Script/Engine.Player]
+ConfiguredInternetSpeed=100000
+ConfiguredLanSpeed=100000
+
+[/Script/Engine.NetDriver]
+ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
+ChannelDefinitions=(ChannelName=Voice, ClassName=/Script/Engine.VoiceChannel, StaticChannelIndex=1, bTickOnCreate=true, bServerOpen=true, bClientOpen=true, bInitialServer=true, bInitialClient=true)
+ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
+
+[/Script/Engine.RendererSettings]
+VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
+VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
+r.GPUCrashDebugging=false
+MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
+
+[/Script/OnlineSubsystemUtils.IpNetDriver]
+AllowPeerConnections=False
+AllowPeerVoice=False
+ConnectionTimeout=60.0
+InitialConnectTimeout=60.0
+RecentlyDisconnectedTrackingTime=120
+TimeoutMultiplierForUnoptimizedBuilds=1
+KeepAliveTime=0.2
+MaxClientRate=100000
+MaxInternetClientRate=100000
+RelevantTimeout=5.0
+SpawnPrioritySeconds=1.0
+ServerTravelPause=4.0
+NetServerMaxTickRate=30
+MaxNetTickRate=120
+NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection
+MaxPortCountToTry=512
+ResolutionConnectionTimeout=20.0
+
+[DDoSDetection]
+bDDoSDetection=false
+bDDoSAnalytics=false
+DDoSLogSpamLimit=64
+HitchTimeQuotaMS=500
+HitchFrameTolerance=3
+DetectionSeverity=Burst
+DetectionSeverity=PersistentBurst
+DetectionSeverity=DDoS
+DetectionSeverity=ExpensiveDDoS
+DetectionSeverity=DebilitatingDDoS
+
+[DDoSDetection.Burst]
+bSendEscalateAnalytics=false
+EscalateQuotaPacketsPerSec=800
+EscalateQuotaDisconnPacketsPerSec=3200
+EscalateQuotaBadPacketsPerSec=400
+
+[DDoSDetection.PersistentBurst]
+bSendEscalateAnalytics=false
+EscalateQuotaPacketsPerSec=1600
+EscalateQuotaDisconnPacketsPerSec=3200
+EscalateQuotaBadPacketsPerSec=800
+EscalateTimeQuotaMSPerFrame=10
+CooloffTime=10
+
+[DDoSDetection.DDoS]
+bSendEscalateAnalytics=false
+EscalateTimeQuotaMSPerFrame=50
+PacketLimitPerFrame=1000
+PacketTimeLimitMSPerFrame=16
+CooloffTime=10
+
+[DDoSDetection.ExpensiveDDoS]
+bSendEscalateAnalytics=true
+EscalateTimeQuotaMSPerFrame=66
+PacketLimitPerFrame=100
+PacketTimeLimitMSPerFrame=2
+CooloffTime=10
+
+[DDoSDetection.DebilitatingDDoS]
+bSendEscalateAnalytics=true
+PacketLimitPerFrame=0
+NetConnPacketTimeLimitMSPerFrame=100
+CooloffTime=10
+
+[GameNetDriver RPCDoSDetection]
+bRPCDoSDetection=false
+bRPCDoSAnalytics=false
+HitchTimeQuotaMS=1000
+HitchSuspendDetectionTimeMS=1000
+InitialConnectToleranceMS=2000
+RPCBlockWhitelist=ServerMovePacked
+DetectionSeverity=Normal
+DetectionSeverity=Hitch
+DetectionSeverity=Burst
+DetectionSeverity=PersistentBurst
+DetectionSeverity=DoS
+DetectionSeverity=ExpensiveDoS
+DetectionSeverity=Kick
+
+[BeaconNetDriver RPCDoSDetection]
+bRPCDoSDetection=false
+bRPCDoSAnalytics=false
+HitchTimeQuotaMS=1000
+HitchSuspendDetectionTimeMS=1000
+InitialConnectToleranceMS=2000
+DetectionSeverity=Normal
+DetectionSeverity=Hitch
+DetectionSeverity=Burst
+DetectionSeverity=PersistentBurst
+DetectionSeverity=DoS
+DetectionSeverity=ExpensiveDoS
+DetectionSeverity=Kick
+
+[RPCDoSDetection.Normal]
+EscalateQuotaRPCsPerFrame=256
+EscalateTimeQuotaMSPerFrame=10
+
+[RPCDoSDetection.Hitch]
+EscalateQuotaRPCsPerPeriod=512
+EscalateTimeQuotaMSPerPeriod=50
+EscalateQuotaTimePeriod=2
+CooloffTime=5
+AutoEscalateTime=10
+
+[RPCDoSDetection.Burst]
+EscalateQuotaRPCsPerPeriod=1024
+EscalateTimeQuotaMSPerPeriod=512
+EscalateQuotaTimePeriod=8
+CooloffTime=5
+AutoEscalateTime=8
+
+[RPCDoSDetection.PersistentBurst]
+bLogEscalate=true
+bSendEscalateAnalytics=true
+bTrackRecentRPCs=true
+EscalateQuotaRPCsPerPeriod=2048
+EscalateTimeQuotaMSPerPeriod=1024
+EscalateQuotaTimePeriod=8
+EscalationCountTolerance=15
+EscalationTimeToleranceMS=8000
+CooloffTime=5
+AutoEscalateTime=8
+
+[RPCDoSDetection.DoS]
+bLogEscalate=true
+bSendEscalateAnalytics=true
+bTrackRecentRPCs=true
+EscalateQuotaRPCsPerPeriod=4096
+EscalateTimeQuotaMSPerPeriod=2048
+EscalateQuotaTimePeriod=8
+EscalationCountTolerance=10
+EscalationTimeToleranceMS=8000
+RPCRepeatLimitPerPeriod=512
+RPCRepeatLimitMSPerPeriod=1024
+RPCRepeatLimitTimePeriod=4
+CooloffTime=10
+AutoEscalateTime=11
+
+[RPCDoSDetection.ExpensiveDoS]
+bLogEscalate=true
+bSendEscalateAnalytics=true
+bTrackRecentRPCs=true
+EscalateQuotaRPCsPerPeriod=32768
+EscalateTimeQuotaMSPerPeriod=8192
+EscalateQuotaTimePeriod=16
+EscalationCountTolerance=5
+EscalationTimeToleranceMS=8000
+RPCRepeatLimitPerPeriod=512
+RPCRepeatLimitMSPerPeriod=1024
+RPCRepeatLimitTimePeriod=4
+CooloffTime=10
+
+[RPCDoSDetection.Kick]
+bLogEscalate=true
+bSendEscalateAnalytics=true
+bKickPlayer=true
+
+[/Script/Engine.DemoNetDriver]
+NetConnectionClassName=/Script/Engine.DemoNetConnection
+DemoSpectatorClass=Engine.PlayerController
+SpawnPrioritySeconds=60.0
+ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
+ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
+
+[TextureStreaming]
+NeverStreamOutRenderAssets=False
+MinTextureResidentMipCount=7
+PoolSize=160
+MemoryMargin=5
+MinFudgeFactor=1
+LoadMapTimeLimit=20.0
+LightmapStreamingFactor=0.2
+ShadowmapStreamingFactor=0.2
+MaxLightmapRadius=10000.0
+AllowStreamingLightmaps=True
+UseDynamicStreaming=True
+BoostPlayerTextures=3.0
+PoolSizeVRAMPercentage=70
+
+[/Script/UnrealEd.EditorEngine]
+LocalPlayerClassName=/Script/Engine.LocalPlayer
+GameCommandLine=-log
+FOVAngle=90.000000
+GodMode=True
+UseAxisIndicator=True
+HeightMapExportClassName=TerrainHeightMapExporterTextT3D
+bCustomCameraAlignEmitter=true
+CustomCameraAlignEmitterDistance=100.0
+bDrawSocketsInGMode=false
+bSmoothFrameRate=false
+SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
+UseOldStyleMICEditorGroups=true
+InEditorGameURLOptions=
+
+[/Script/UnrealEd.UnrealEdEngine]
+AutoSaveIndex=0
+TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld")
+TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic")
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot
+PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture
+PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0
+
+[DevOptions.Shaders]
+bAllowCompilingThroughWorkers=True
+bAllowAsynchronousShaderCompiling=True
+NumUnusedShaderCompilingThreads=3
+NumUnusedShaderCompilingThreadsDuringGame=4
+ShaderCompilerCoreCountThreshold=12
+PercentageUnusedShaderCompilingThreads=50
+MaxShaderJobBatchSize=10
+bPromptToRetryFailedShaderCompiles=False
+bLogJobCompletionTimes=False
+ProcessGameThreadTargetTime=.01
+WorkerTimeToLive=20
+BuildWorkerTimeToLive=1200
+WorkerProcessPriority=-1
+bUseVirtualCores=False
+bForceUseSCWMemoryPressureLimits=False
+bDoNotChunkPSOCache=True
+
+[ShaderCompiler]
+r.Shaders.Symbols=0
+r.Shaders.GenerateSymbols=0
+r.Shaders.WriteSymbols=0
+r.Shaders.WriteSymbols.Zip=0
+r.Shaders.SymbolPathOverride=
+r.Shaders.AllowUniqueSymbols=0
+
+[ShaderCompiler_BuildMachine]
+r.Shaders.Symbols=0
+r.Shaders.GenerateSymbols=0
+r.Shaders.WriteSymbols=0
+r.Shaders.WriteSymbols.Zip=0
+r.Shaders.SymbolPathOverride=
+r.Shaders.AllowUniqueSymbols=0
+
+[Rendering.AutoScreenPercentage]
+MinDisplayResolution=720
+MinRenderingResolution=720
+MidDisplayResolution=2160
+MidRenderingResolution=1080
+MaxDisplayResolution=4320
+MaxRenderingResolution=1440
+
+[LogFiles]
+PurgeLogsDays=5
+MaxLogFilesOnDisk=10
+LogTimes=True
+
+[Kismet]
+AllowDerivedBlueprints=true
+CompileDisplaysBinaryBackend=false
+CompileDisplaysAnimBlueprintBackend=false
+bTurnOffEditorConstructionScript=false
+bLogPrintStringSource=true
+PrintStringDuration=2.0
+bUseLocalGraphVariables=false
+bPersistentUberGraphFrame=true
+bReinstanceOnlyWhenNecessary=true
+bChangeDefaultValueWithoutReinstancing=true
+bDisplaysLayout=false
+bOptimizeExecutionFlowStack=true
+bOptimizeAdjacentStates=true
+bEnableInheritableComponents=true
+bDeferDependencyLoads=true
+bForceDisableCookedDependencyDeferring=false
+bExecutionAfterReturn=false
+bCanSuppressAccessViolation=false
+bIgnoreCompileOnLoadErrorsOnBuildMachine=false
+bAllowNativeComponentClassOverrides=true
+bUseLegacyAnimBlueprintThreadSafetyChecks=true
+bThreadSafetyStrictPrivateMemberChecks=false
+
+[/Script/Engine.Blueprint]
+bRecompileOnLoad=true
+
+[/Script/Engine.LevelScriptBlueprint]
+bRecompileOnLoad=true
+
+[/Script/Engine.AnimBlueprint]
+bRecompileOnLoad=true
+
+[CustomStats]
+LD=Streaming fudge factor
+LD=FrameTime
+LD=Terrain Smooth Time
+LD=Terrain Render Time
+LD=Terrain Triangles
+LD=Static Mesh Tris
+LD=Skel Mesh Tris
+LD=Skel Verts CPU Skin
+LD=Skel Verts GPU Skin
+LD=30+ FPS
+LD=Total CPU rendering time
+LD=Total GPU rendering time
+LD=Occluded primitives
+LD=Projected shadows
+LD=Visible static mesh elements
+LD=Visible dynamic primitives
+LD=Texture Pool Size
+LD=Physical Memory Used
+LD=Virtual Memory Used
+LD=Audio Memory Used
+LD=Texture Memory Used
+LD=360 Texture Memory Used
+LD=Animation Memory
+LD=Navigation Memory
+LD=Vertex Lighting Memory
+LD=StaticMesh Vertex Memory
+LD=StaticMesh Index Memory
+LD=SkeletalMesh Vertex Memory
+LD=SkeletalMesh Index Memory
+MEMLEAN=Virtual Memory Used
+MEMLEAN=Audio Memory Used
+MEMLEAN=Animation Memory
+MEMLEAN=Vertex Lighting Memory
+MEMLEAN=StaticMesh Vertex Memory
+MEMLEAN=StaticMesh Index Memory
+MEMLEAN=SkeletalMesh Vertex Memory
+MEMLEAN=SkeletalMesh Index Memory
+MEMLEAN=VertexShader Memory
+MEMLEAN=PixelShader Memory
+MEMLEAN=Navigation Memory
+GameThread=Async Loading Time
+GameThread=Audio Update Time
+GameThread=FrameTime
+GameThread=HUD Time
+GameThread=Input Time
+GameThread=Kismet Time
+GameThread=Move Actor Time
+GameThread=RHI Game Tick
+GameThread=RedrawViewports
+GameThread=Script time
+GameThread=Tick Time
+GameThread=Update Components Time
+GameThread=World Tick Time
+GameThread=Async Work Wait
+GameThread=PerFrameCapture
+GameThread=DynamicLightEnvComp Tick
+Mobile=ES2 Draw Calls
+Mobile=ES2 Draw Calls (UP)
+Mobile=ES2 Triangles Drawn
+Mobile=ES2 Triangles Drawn (UP)
+Mobile=ES2 Program Count
+Mobile=ES2 Program Count (PP)
+Mobile=ES2 Program Changes
+Mobile=ES2 Uniform Updates (Bytes)
+Mobile=ES2 Base Texture Binds
+Mobile=ES2 Detail Texture Binds
+Mobile=ES2 Lightmap Texture Binds
+Mobile=ES2 Environment Texture Binds
+Mobile=ES2 Bump Offset Texture Binds
+Mobile=Frustum Culled primitives
+Mobile=Statically occluded primitives
+SplitScreen=Processed primitives
+SplitScreen=Mesh draw calls
+SplitScreen=Mesh Particles
+SplitScreen=Particle Draw Calls
+
+[MemReportCommands]
+Cmd=Mem FromReport
+Cmd=LogCountedInstances
+Cmd=obj list -resourcesizesort
+Cmd=rhi.DumpMemory
+Cmd=rhi.DumpResourceMemory
+Cmd=rhi.dumpresourcememory summary name=Lumen
+Cmd=rhi.dumpresourcememory summary name=Nanite
+Cmd=rhi.dumpresourcememory summary name=Shadow
+Cmd=rhi.dumpresourcememory summary name=DistanceFields
+Cmd=rhi.dumpresourcememory summary name=GPUScene
+Cmd=rhi.dumpresourcememory summary name=SkinCache
+Cmd=rhi.dumpresourcememory summary name=TangentsRHIBuffer
+Cmd=rhi.dumpresourcememory summary name=IndexBuffer
+Cmd=rhi.dumpresourcememory summary name=VertexBuffer
+Cmd=rhi.dumpresourcememory summary name=TexCoordRHIBuffer
+Cmd=rhi.dumpresourcememory summary name=None
+Cmd=rhi.dumpresourcememory summary Type=TextureCube
+Cmd=rhi.dumpresourcememory summary name=CaptureCube
+Cmd=rhi.dumpresourcememory summary name=MorphDeltasVB
+Cmd=rhi.dumpresourcememory summary name=VertexIndicesVB
+Cmd=rhi.dumpresourcememory summary name=VirtualTexture
+Cmd=rhi.dumpresourcememory summary name=VirtualPhysicalTexture
+Cmd=rhi.dumpresourcememory summary name=VolumetricFog
+Cmd=rhi.dumpresourcememory summary name=Hair
+Cmd=rhi.dumpresourcememory summary name=Subsurface
+Cmd=obj list class=SkeletalMesh -resourcesizesort
+Cmd=obj list class=StaticMesh -resourcesizesort
+Cmd=listtextures nonvt
+Cmd=listtextures uncompressed
+Cmd=LogOutStatLevels
+Cmd=ListSpawnedActors
+Cmd=wp.DumpDataLayers
+Cmd=wp.DumpStreamingSources
+
+[MemReportFullCommands]
+Cmd=DumpParticleMem
+Cmd=ConfigMem
+Cmd=r.DumpRenderTargetPoolMemory
+Cmd=ListTextures
+Cmd=ListParticleSystems -alphasort
+Cmd=obj list class=SoundWave -alphasort
+Cmd=obj list class=SkeletalMesh -alphasort
+Cmd=obj list class=StaticMesh -alphasort
+Cmd=obj list class=Level -alphasort
+Cmd=obj list class=StaticMeshComponent -alphasort
+
+[MemoryPools]
+FLightPrimitiveInteractionInitialBlockSize=512
+
+[ProcessLimits]
+VirtualMemoryLimitInKB=0
+
+[SystemSettings]
+con.DebugEarlyDefault=True
+con.DebugEarlyCheat=True
+con.DebugLateDefault=True
+con.DebugLateCheat=True
+LogNamedEventFilters=Frame *
+r.setres=1280x720
+framepro.ScopeMinTimeMicroseconds=10
+fx.NiagaraAllowRuntimeScalabilityChanges=1
+QualityLevelMapping=high
+r.Occlusion.SingleRHIThreadStall=1
+r.Shadow.DetectVertexShaderLayerAtRuntime=1
+
+[SystemSettingsEditor]
+r.VSync=0
+r.RHICmdBypass=0
+
+[SystemSettingsSplitScreen2]
+
+[OnlineSubsystem]
+bHasVoiceEnabled=true
+VoiceNotificationDelta=0.33
+MaxLocalTalkers=1
+MaxRemoteTalkers=16
+PollingIntervalInMs=20
+bUseBuildIdOverride=false
+BuildIdOverride=0
+AdditionalModulesToLoad=HTTP
+AdditionalModulesToLoad=XMPP
+LocalPlatformName=WIN
+
+[OnlineSubsystemSteam]
+bEnabled=false
+SteamDevAppId=0
+GameServerQueryPort=27015
+bInitServerOnClient=false
+bRelaunchInSteam=false
+GameVersion=1.0.0.0
+bVACEnabled=1
+bAllowP2PPacketRelay=true
+P2PConnectionTimeout=90
+
+[/Script/OnlineSubsystemSteam.SteamNetDriver]
+NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection
+
+[/Script/SteamSockets.SteamSocketsNetDriver]
+NetConnectionClassName=/Script/SteamSockets.SteamSocketsNetConnection
+ConnectionTimeout=80.0
+InitialConnectTimeout=120.0
+NetServerMaxTickRate=30
+MaxNetTickRate=120
+KeepAliveTime=0.2
+MaxClientRate=100000
+MaxInternetClientRate=100000
+RelevantTimeout=5.0
+SpawnPrioritySeconds=1.0
+ServerTravelPause=4.0
+
+[OnlineSubsystemAmazon]
+bEnabled=false
+
+[OnlineSubsystemGoogle]
+bEnabled=false
+
+[OnlineSubsystemGoogle.OnlineIdentityGoogle]
+LoginRedirectUrl="http://127.0.0.1"
+LoginDomains=.google.com
+RedirectPort=9001
+
+[OnlineSubsystemFacebook]
+bEnabled=false
+APIVer=v2.12
+
+[OnlineSubsystemFacebook.OnlineIdentityFacebook]
+LoginUrl="https://www.facebook.com/`ver/dialog/oauth"
+LoginRedirectUrl="https://www.facebook.com/connect/login_success.html"
+MeURL="https://graph.facebook.com/`ver/me?access_token=`token"
+LoginDomains=.facebook.com
+bUsePopup=false
+ProfileFields=locale
+ProfileFields=link
+ProfileFields=gender
+
+[OnlineSubsystemFacebook.OnlineSharingFacebook]
+PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token"
+
+[OnlineSubsystemFacebook.OnlineFriendsFacebook]
+FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token"
+FriendsFields=locale
+FriendsFields=link
+FriendsFields=gender
+
+[OnlineSubsystemSamsung]
+bEnabled=true
+
+[OnlineSubsystemSamsung.OnlinePurchaseSamsung]
+QueryReceiptsResumeFailDelaySeconds=2.0
+CheckoutResumeFailDelaySeconds=2.0
+bIncludeSamsungLocText=true
+
+[OnlineSubsystemApple]
+bEnabled=false
+
+[OnlineSubsystemNull]
+bEnabled=true
+bAutoLoginAtStartup=true
+bRequireLoginCredentials=false
+bAddUserNumToNullId=false
+bForceStableNullId=false
+bForceOfflineMode=false
+Achievement_0_Id=null-ach-0
+Achievement_0_bIsHidden=false
+Achievement_0_Title=Achievement 0
+Achievement_0_LockedDesc=Achieve achievement 0
+Achievement_0_UnlockedDesc=Achievement 0 achieved
+Achievement_1_Id=null-ach-1
+Achievement_1_bIsHidden=false
+Achievement_1_Title=Achievement 1
+Achievement_1_LockedDesc=Achieve achievement 1
+Achievement_1_UnlockedDesc=Achievement 1 achieved
+Achievement_2_Id=null-ach-2
+Achievement_2_bIsHidden=false
+Achievement_2_Title=Achievement 2
+Achievement_2_LockedDesc=Achieve achievement 2
+Achievement_2_UnlockedDesc=Achievement 2 achieved
+Achievement_3_Id=null-ach-3
+Achievement_3_bIsHidden=false
+Achievement_3_Title=Achievement 3
+Achievement_3_LockedDesc=Achieve achievement 3
+Achievement_3_UnlockedDesc=Achievement 3 achieved
+Achievement_4_Id=null-ach-4
+Achievement_4_bIsHidden=false
+Achievement_4_Title=Achievement 4
+Achievement_4_LockedDesc=Achieve achievement 4
+Achievement_4_UnlockedDesc=Achievement 4 achieved
+Achievement_5_Id=null-ach-5
+Achievement_5_bIsHidden=false
+Achievement_5_Title=Achievement 5
+Achievement_5_LockedDesc=Achieve achievement 5
+Achievement_5_UnlockedDesc=Achievement 5 achieved
+Achievement_6_Id=null-ach-6
+Achievement_6_bIsHidden=false
+Achievement_6_Title=Achievement 6
+Achievement_6_LockedDesc=Achieve achievement 6
+Achievement_6_UnlockedDesc=Achievement 6 achieved
+Achievement_7_Id=null-ach-7
+Achievement_7_bIsHidden=false
+Achievement_7_Title=Achievement 7
+Achievement_7_LockedDesc=Achieve achievement 7
+Achievement_7_UnlockedDesc=Achievement 7 achieved
+Achievement_8_Id=null-ach-8
+Achievement_8_bIsHidden=false
+Achievement_8_Title=Achievement 8
+Achievement_8_LockedDesc=Achieve achievement 8
+Achievement_8_UnlockedDesc=Achievement 8 achieved
+Achievement_9_Id=null-ach-9
+Achievement_9_bIsHidden=false
+Achievement_9_Title=Achievement 9
+Achievement_9_LockedDesc=Achieve achievement 9
+Achievement_9_UnlockedDesc=Achievement 9 achieved
+
+[/Script/OnlineSubsystemUtils.OnlineBeacon]
+BeaconConnectionInitialTimeout=5.0
+BeaconConnectionTimeout=45.0
+
+[/Script/OnlineSubsystemUtils.OnlineBeaconHost]
+ListenPort=15000
+
+[/Script/OnlineSubsystemUtils.PartyBeaconHost]
+bLogoutOnSessionTimeout=true
+SessionTimeoutSecs=10
+TravelSessionTimeoutSecs=45
+
+[/Script/OnlineSubsystemUtils.SpectatorBeaconHost]
+bLogoutOnSessionTimeout=true
+SessionTimeoutSecs=10
+TravelSessionTimeoutSecs=45
+
+[/Script/Lobby.LobbyBeaconClient]
+BeaconConnectionInitialTimeout=90.0
+BeaconConnectionTimeout=45.0
+
+[OnlineServices.Lobbies]
+SchemaDescriptors=(Id="LobbyBase", CategoryIds=("Lobby", "LobbyMember"))
+SchemaCategoryDescriptors=(Id="Lobby", ServiceDescriptorId="Lobby")
+SchemaCategoryDescriptors=(Id="LobbyMember", ServiceDescriptorId="LobbyMember")
+SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId"))
+SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember")
+SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId"))
+
+[StaticMeshLODSettings]
+LevelArchitecture=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
+SmallProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop"))
+LargeProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop"))
+Deco=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco"))
+Vista=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista"))
+Foliage=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage"))
+HighDetail=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail"))
+
+[TextureTracking]
+
+[RuntimeAssetCache]
+BucketConfigs=(Name="DefaultBucket", Size=10000000)
+PathToRAC=RuntimeAssetCache
+
+[Zen]
+AutoLaunch=true
+
+[Zen.AutoLaunch]
+DataPath=%APPSETTINGSDIR%Zen/Data
+LocalDataCachePathEnvOverride=UE-LocalDataCachePath
+LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache
+ExtraArgs=--http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600
+
+[Zen.ConnectExisting]
+HostName=localhost
+Port=1337
+
+[DerivedDataBackendGraph]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared)
+Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, PromptIfMissing=true, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache, CommandLineOverride=LocalDataCachePath)
+Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
+Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
+EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
+
+[InstalledDerivedDataBackendGraph]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared)
+Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
+Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
+Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
+CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
+EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
+EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true)
+
+[ZenOnlyDDC]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Zen)
+Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc")
+
+[ZenDDC]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Zen, Inner=Shared)
+Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc")
+Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
+Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
+EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
+
+[DerivedDataBackendGraph_Fill_Seattle]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle)
+Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
+Seattle=(Type=FileSystem, UnusedFileAge=23, FoldersToClean=10, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle)
+Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
+EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
+
+[NoShared]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=Local)
+Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
+Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
+
+[Cold]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=Local)
+Local=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache")
+
+[Warm]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=Local)
+Local=(Type=FileSystem, Clean=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache")
+
+[CreatePak]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
+Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
+Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
+PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
+PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
+
+[CreateInstalledProjectPak]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
+Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
+Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
+EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
+PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
+PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
+
+[CreateInstalledEnginePak]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared)
+Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
+Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
+PakWrite=(Type=WritePak, Filename="%ENGINEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
+
+[CreateInstalledEnterprisePak]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared)
+Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
+Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
+PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true)
+
+[CreateProjectCache]
+Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
+AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
+Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared)
+Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
+Project=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=34, Path=%GAMEDIR%ProjectDerivedData)
+Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
+
+[VirtualTextureChunkDDCCache]
+UnusedFileAge=34
+MaxFileChecksPerSec=-1 ;no limit
+Path=%GAMEDIR%DerivedDataCache/VT
+
+[DDCCleanup]
+TimeToWaitAfterInit=120
+MaxFileChecksPerSec=1000
+
+[/Script/Engine.LocalPlayer]
+AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
+
+[ContentComparisonReferenceTypes]
+Class=AnimSet
+Class=SkeletalMesh
+Class=SoundCue
+Class=StaticMesh
+Class=ParticleSystem
+Class=Texture2D
+
+[AssetRegistry]
+CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiB)
+CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiBData)
+CookedTagsBlacklist=(Class=*,Tag=AssetImportData)
+bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false
+CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=ParentClass)
+CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GeneratedClass)
+CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GameplayCueName)
+CookedTagsWhitelist=(Class=*,Tag=AssetBundleData)
+CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType)
+CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName)
+CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=Tests)
+CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=TestNames)
+CookedTagsAsFName=PrimaryAssetType
+CookedTagsAsFName=PrimaryAssetName
+CookedTagsAsPathName=GeneratedClass
+CookedTagsAsPathName=ParentClass
+bSerializeAssetRegistry=true
+bSerializeDependencies=false
+bSerializeSearchableNameDependencies=false
+bSerializeManageDependencies=false
+bSerializePackageData=false
+bFilterAssetDataWithNoTags=false
+bFilterDependenciesWithNoTags=false
+bFilterSearchableNames=true
+
+[AutomationTesting]
+ImportTestPath=Content/EditorAutomation/
+ImportTestPackagePath=/Engine/Content/EditorAutomation
+bForceSmokeTests=false
+
+[AutomationTesting.FbxImport]
+FbxImportTestPath=Content/FbxEditorAutomation/
+FbxImportEditorTestPath=../../../Engine/Content/FbxEditorAutomation/
+FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut
+
+[AutomationTesting.Blueprint]
+TestAllBlueprints=false
+InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap
+ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children
+ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents
+
+[/Script/Engine.AutomationTestSettings]
+EditorTestModules=StaticMeshEditor
+EditorTestModules=LandscapeEditor
+EditorTestModules=GameProjectGeneration
+EditorTestModules=Cascade
+TestLevelFolders=TestMaps
+MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset"))
+
+[AutomationTesting.StaticMeshEditorTest]
+EditorViewButtons=Wireframe
+EditorViewButtons=Verts
+EditorViewButtons=Grid
+EditorViewButtons=Bounds
+EditorViewButtons=Collision
+EditorViewButtons=Show Pivot
+EditorViewButtons=Normals
+EditorViewButtons=Tangents
+EditorViewButtons=Binormals
+EditorViewButtons=UV
+EditorViewButtonsObject=EditorCylinder
+DefaultInteractiveFramerate=5
+DefaultInteractiveFramerateWaitTime=600
+DefaultInteractiveFramerateDuration=5
+
+[/Script/NavigationSystem.NavigationSystemV1]
+bAutoCreateNavigationData=true
+bAddPlayersToGenerationSeeds=true
+
+[/Script/NavigationSystem.NavigationData]
+RuntimeGeneration=Static
+
+[/Script/NavigationSystem.RecastNavMesh]
+TileSetUpdateInterval=1.0
+MaxTileGridWidth=256
+MaxTileGridHeight=256
+DefaultDrawDistance=5000.0
+TileSizeUU=1000.f
+CellSize=19.f
+CellHeight=10.f
+AgentRadius=35.000000
+AgentHeight=180.000000
+AgentMaxHeight=160.f
+AgentMaxStepHeight=35.f
+AgentMaxSlope=44.f
+MinRegionArea=0.f
+MergeRegionSize=400.f
+bUseBetterOffsetsFromCorners=true
+RuntimeGeneration=Dynamic
+
+[/Script/NavigationSystem.NavArea_Null]
+DrawColor=(R=38,G=38,B=38,A=64)
+
+[/Script/NavigationSystem.NavArea_Default]
+DrawColor=(R=140,G=255,B=0,A=164)
+
+[Trace.ChannelPresets]
+Rendering=gpu,cpu,frame,log,bookmark
+
+[RemoteConfiguration]
+Enabled=false
+ConfigPathPrefix=\\epicgames.net\root\Home
+ConfigPathSuffix=UECloud
+Timeout=1.0f
+IniToLoad=EditorPerProjectUserSettings
+IniToLoad=EditorKeyBindings
+
+[Engine.ErrorHandling]
+bPromptForRemoteDebugging=false
+bPromptForRemoteDebugOnEnsure=false
+
+[Niagara]
+EnableNiagara=false
+
+[/Script/Engine.Actor]
+DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable
+
+[/Script/Engine.TriggerVolume]
+DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate
+
+[/Script/Engine.CollisionProfile]
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
+OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
+OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
+OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
+OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
+
+[Engine.BufferVisualizationMaterials]
+BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color"))
+CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth"))
+CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil"))
+FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image"))
+ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model"))
+MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion"))
+Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic"))
+Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity"))
+Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness"))
+Anisotropy=(Material="/Engine/BufferVisualization/Anisotropy.Anisotropy", Name=LOCTEXT("BaseAnisotropyMat", "Anisotropy"))
+SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color"))
+SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth"))
+SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB"))
+SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha"))
+Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular"))
+SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color"))
+WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal"))
+WorldTangent=(Material="/Engine/BufferVisualization/WorldTangent.WorldTangent", Name=LOCTEXT("BaseWorldTangentMat", "World Tangent"))
+AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion"))
+CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units"))
+SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units"))
+Velocity=(Material="/Engine/BufferVisualization/Velocity.Velocity", Name=LOCTEXT("Velocity", "Velocity"))
+PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color"))
+PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color"))
+
+[DeviceProfileManager]
+DeviceProfileSelectionModule=WindowsDeviceProfileSelector
+
+[SlateRenderer]
+TextureAtlasSize=1024
+GrayscaleFontAtlasSize=1024
+ColorFontAtlasSize=512
+NumPreallocatedVertices=50000
+
+[MobileSlateUI]
+bTouchFallbackToMouse=true
+
+[Pak]
+bDoUseOodleDespiteNoPluginCompression=true
+ExtensionsToNotUsePluginCompression=uplugin
+ExtensionsToNotUsePluginCompression=upluginmanifest
+ExtensionsToNotUsePluginCompression=uproject
+ExtensionsToNotUsePluginCompression=ini
+ExtensionsToNotUsePluginCompression=icu
+ExtensionsToNotUsePluginCompression=res
+FileNamesToNotUsePluginCompression=AssetRegistry.bin
+DirectoryIndexKeepFiles=*/Config/Tags/*
+DirectoryIndexKeepFiles=*/Content/Localization/*
+DirectoryIndexKeepFiles=*/Content/Internationalization/*
+DirectoryIndexKeepFiles=*/Content/Movies/*
+DirectoryIndexKeepFiles=*/Plugins/*.uplugin*
+DirectoryIndexKeepFiles=*/*.ini*
+DirectoryIndexKeepFiles=*/*.upipelinecache*
+DirectoryIndexKeepEmptyDirectories=*/Plugins/*
+DirectoryIndexKeepEmptyDirectories=*/PipelineCaches/*
+IndexValidationIgnore=*/Saved/Logs/*
+
+[/Script/GameplayDebugger.GameplayDebuggingReplicator]
+MaxEQSQueries=5
+DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent
+DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent
+DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent
+
+[/Script/GameplayDebugger.GameplayDebuggingHUDComponent]
+MenuStartX=10.0
+MenuStartY=10.0
+DebugInfoStartX=20.0
+DebugInfoStartY=60.0
+
+[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
+bEnableGameCenterSupport=False
+bSupportsPortraitOrientation=False
+bSupportsITunesFileSharing=False
+bSupportsUpsideDownOrientation=False
+bSupportsLandscapeLeftOrientation=True
+bSupportsLandscapeRightOrientation=True
+PreferredLandscapeOrientation=LandscapeLeft
+bSupportsMetal=True
+bSupportsMetalMRT=False
+bShipForBitcode=True
+bGameSupportsMultipleActiveControllers=False
+bAllowRemoteRotation=True
+bUseAbsoluteDpadValues=False
+bAllowControllers=True
+bBuildAsFramework=False
+bGenerateFrameworkWrapperProject=True
+bGeneratedSYMFile=False
+bDisableHTTPS=false
+bUseRSync=True
+BundleDisplayName=[PROJECT_NAME]
+BundleName=[PROJECT_NAME]
+BundleIdentifier=com.YourCompany.[PROJECT_NAME]
+DevCodeSigningIdentity=iPhone Developer:;Apple Development:
+DistroCodeSigningIdentity=iPhone Distribution:;Apple Distribution:
+VersionInfo=1.0
+FrameRateLock=PUFRL_30
+bEnableDynamicMaxFPS=False
+MinimumiOSVersion=IOS_15
+bSupportsIPad=True
+bSupportsIPhone=True
+AdditionalPlistData=
+RemoteServerName=
+RemoteServerOverrideBuildPath=
+RSyncUsername=
+SSHPrivateKeyOverridePath=
+bEnableRemoteNotificationsSupport=False
+bEnableCloudKitSupport=False
+bRunAsCurrentUser=False
+IOSCloudKitSyncStrategy=None
+bGenerateCrashReportSymbols=false
+bAutomaticSigning=false
+UseFastIntrinsics=False
+ForceFloats=True
+EnableMathOptimisations=True
+MetalLanguageVersion=0
+bDisableMotionData=False
+bEnableAdvertisingIdentifier=True
+
+[XcodeConfiguration]
+bUseModernXcode=false
+bUseModernCodeSigning=true
+ModernSigningTeam=
+ModernBundleIdentifier=com.YourCompany.[PROJECT_NAME]
+
+[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
+SDKAPILevelOverride=
+NDKAPILevelOverride=
+BuildToolsOverride=
+bEnableGooglePlaySupport=false
+bSupportAdMob=true
+bBuildForArm64=true
+bBuildForX8664=false
+bBuildForES31=true
+bSupportsVulkan=true
+bSupportsVulkanSM5=false
+bDetectVulkanByDefault=true
+bSplitIntoSeparateApks=false
+bPackageDataInsideApk=false
+bUseExternalFilesDir=false
+bPublicLogFiles=true
+bCreateAllPlatformsInstall=false
+Orientation=SensorLandscape
+InstallLocation=InternalOnly
+DepthBufferPreference=Default
+PackageName=com.YourCompany.[PROJECT]
+StoreVersion=1
+StoreVersionOffsetArmV7=0
+StoreVersionOffsetArm64=0
+StoreVersionOffsetX86=0
+StoreVersionOffsetX8664=0
+VersionDisplayName=1.0
+MinSDKVersion=26
+TargetSDKVersion=28
+bEnableLint=false
+bShowLaunchImage=true
+bValidateTextureFormats=true
+bMultiTargetFormat_ETC2=true
+bMultiTargetFormat_DXT=true
+bMultiTargetFormat_ASTC=true
+TextureFormatPriority_ETC2=0.2
+TextureFormatPriority_DXT=0.6
+TextureFormatPriority_ASTC=0.9
+bEnableNewKeyboard=True
+bAndroidVoiceEnabled=false
+bBuildWithHiddenSymbolVisibility=True
+bSaveSymbols=false
+bAllowControllers=True
+bAllowIMU=False
+bUseDisplayCutout=False
+bEnableSnapshots=False
+bRestoreNotificationsOnReboot=False
+bEnableBundle=False
+bEnableUniversalAPK=True
+bBundleABISplit=True
+bBundleLanguageSplit=True
+bBundleDensitySplit=True
+bFullScreen=True
+bStripShaderReflection=True
+bForceSmallOBBFiles=False
+bAllowLargeOBBFiles=False
+bAllowPatchOBBFile=False
+bAllowOverflowOBBFiles=False
+bExtractNativeLibs=true
+bEnableDomStorage=False
+bSkipLibCpp=False
+bDisableLibCppSharedDependencyValidation=False
+bDisableFunctionDataSections=False
+bEnableAdvancedBinaryCompression=False
+bDisableStackProtector=False
+
+[/Script/AndroidPlatformEditor.AndroidSDKSettings]
+SDKAPILevel=latest
+NDKAPILevel=android-26
+
+[/Script/UnrealEd.CookerSettings]
+DefaultPVRTCQuality=1
+DefaultASTCQualityBySpeed=1
+DefaultASTCQualityBySize=3
+ClassesExcludedOnDedicatedServer=WidgetBlueprint
+ClassesExcludedOnDedicatedServer=GroupActor
+ClassesExcludedOnDedicatedServer=MetaData
+ClassesExcludedOnDedicatedServer=ObjectRedirector
+ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
+ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
+ClassesExcludedOnDedicatedServer=TextRenderComponent
+ClassesExcludedOnDedicatedServer=Font
+ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
+ClassesExcludedOnDedicatedServer=MaterialExpression
+ClassesExcludedOnDedicatedServer=NiagaraEmitter
+ClassesExcludedOnDedicatedServer=NiagaraScript
+ClassesExcludedOnDedicatedServer=ParticleEmitter
+ClassesExcludedOnDedicatedServer=ParticleLODLevel
+ClassesExcludedOnDedicatedServer=ParticleModule
+ClassesExcludedOnDedicatedServer=SubUVAnimation
+ClassesExcludedOnDedicatedServer=SoundNode
+ClassesExcludedOnDedicatedServer=GameplayEffectUIData
+ClassesExcludedOnDedicatedClient=WidgetBlueprint
+ClassesExcludedOnDedicatedClient=GroupActor
+ClassesExcludedOnDedicatedClient=MetaData
+ClassesExcludedOnDedicatedClient=ObjectRedirector
+ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
+VersionedIntRValues=r.AllowStaticLighting
+VersionedIntRValues=r.GBuffer
+VersionedIntRValues=r.VelocityOutputPass
+VersionedIntRValues=r.SelectiveBasePassOutputs
+VersionedIntRValues=r.DBuffer
+VersionedIntRValues=r.Shaders.Symbols
+VersionedIntRValues=r.Shaders.GenerateSymbols
+VersionedIntRValues=r.Shaders.WriteSymbols
+VersionedIntRValues=r.Shaders.AllowUniqueSymbols
+VersionedIntRValues=r.Shaders.ExtraData
+VersionedIntRValues=r.Shaders.Optimize
+VersionedIntRValues=r.CompileShadersForDevelopment
+VersionedIntRValues=r.MobileHDR
+VersionedIntRValues=r.UsePreExposure
+
+[/Script/UnrealEd.ChunkDependencyInfo]
+
+[/Script/Engine.PhysicsSettings]
+DefaultGravityZ=-980.0
+bEnable2DPhysics=false
+
+[/Script/WindowsTargetPlatform.WindowsTargetSettings]
+D3D12TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
+bEnableDistanceFields=true
+bEnableRayTracing=true
+bTarget32Bit=false
+
+[/Script/LinuxTargetPlatform.LinuxTargetSettings]
+TargetedRHIs=SF_VULKAN_SM5
+bEnableRayTracing=true
+
+[/Script/MacTargetPlatform.MacTargetSettings]
+MetalLanguageVersion=0
+TargetedRHIs=SF_METAL_SM5
+UseFastIntrinsics=False
+EnableMathOptimisations=True
+TargetArchitecture=MacTargetArchitectureUniversal
+EditorTargetArchitecture=MacTargetArchitectureUniversal
+
+[HMDPluginPriority]
+OculusHMD=40
+SteamVR=30
+OpenXRHMD=20
+
+[/Script/OculusHMD.OculusHMDRuntimeSettings]
+XrApi=NativeOpenXR
+
+[/Script/Engine.AISystemBase]
+AISystemModuleName=AIModule
+AISystemClassName=/Script/AIModule.AISystem
+
+[/Script/AIModule.AISystem]
+PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
+
+[AutomationController.History]
+bTrackHistory=false
+NumberOfHistoryItemsTracked=5
+
+[VisualLogger]
+FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations
+UseCompression=false ;works only with binary files
+
+[GameplayDebuggerSettings]
+OverHead=True
+Basic=True
+BehaviorTree=False
+EQS=False
+EnableEQSOnHUD=true
+Perception=False
+GameView1=False
+GameView2=False
+GameView3=False
+GameView4=False
+GameView5=False
+NameForGameView1=GameView1
+NameForGameView2=GameView2
+NameForGameView3=GameView3
+NameForGameView4=GameView4
+NameForGameView5=GameView5
+
+[Browser]
+bForceMessageLoop=true
+
+[PacketSimulationProfile.Off]
+PktLoss=0
+PktIncomingLoss=0
+PktLagMin=0
+PktLagMax=0
+PktIncomingLagMin=0
+PktIncomingLagMax=0
+
+[PacketSimulationProfile.Average]
+PktLoss=1
+PktIncomingLoss=1
+PktLagMin=30
+PktLagMax=60
+PktIncomingLagMin=30
+PktIncomingLagMax=60
+
+[PacketSimulationProfile.Bad]
+PktLoss=5
+PktIncomingLoss=5
+PktLagMin=100
+PktLagMax=200
+PktIncomingLagMin=100
+PktIncomingLagMax=200
+
+[/Script/Engine.NetworkSettings]
+NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates average internet conditions")
+NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")
+
+[PacketHandlerComponents]
+
+[/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
+CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
+GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
+
+[/Script/Engine.SkeletalMeshLODSettings]
+LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5))
+LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25))
+LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125))
+LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06))
+
+[/Script/Engine.PlayerCameraManager]
+ServerUpdateCameraTimeout=2.0
+
+[/Script/CinematicCamera.CineCameraSettings]
+FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5))
+FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365))
+FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25))
+FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01))
+FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58))
+FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66))
+FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002))
+FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121))
+FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146))
+FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63))
+FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8))
+FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24))
+FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13))
+DefaultFilmbackPreset=16:9 Digital Film
+LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
+LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7))
+LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7))
+LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7))
+LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7))
+LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7))
+LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
+LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
+LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7))
+DefaultLensPresetName=Universal Zoom
+CropPresets=(Name="No Crop",CropSettings=(AspectRatio=0))
+CropPresets=(Name="1.33 (4:3)",CropSettings=(AspectRatio=1.333333))
+CropPresets=(Name="1.77 (16:9)",CropSettings=(AspectRatio=1.777778))
+CropPresets=(Name="2.39",CropSettings=(AspectRatio=2.39))
+DefaultCropPresetName=No Crop
+DefaultLensFocalLength=35
+DefaultLensFStop=2.8
+
+[/Script/TcpMessaging.TcpMessagingSettings]
+EnableTransport=True
+ListenEndpoint=
+ConnectionRetryDelay=2
+
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
+[SteamVR.Settings]
+HMDWornMovementThreshold=50.0
+
+[/Script/Engine.AnimationSettings]
+bStripAnimationDataOnDedicatedServer=False
+BoneTimecodeCustomAttributeNameSettings=(HourAttributeName="TCHour",MinuteAttributeName="TCMinute",SecondAttributeName="TCSecond",FrameAttributeName="TCFrame",SubframeAttributeName="TCSubframe",RateAttributeName="TCRate",TakenameAttributeName="Takename")
+
+[Animation.DefaultObjectSettings]
+BoneCompressionSettings=/Engine/Animation/DefaultAnimBoneCompressionSettings
+AnimationRecorderBoneCompressionSettings=/Engine/Animation/DefaultRecorderBoneCompression
+CurveCompressionSettings=/Engine/Animation/DefaultAnimCurveCompressionSettings
+
+[/Script/Engine.MeshSimplificationSettings]
+r.MeshReductionModule=QuadricMeshReduction
+
+[/Script/ClassViewer.ClassViewerProjectSettings]
+InternalOnlyPaths=(Path="/Engine/VREditor")
+InternalOnlyPaths=(Path="/Engine/Sequencer")
+InternalOnlyPaths=(Path="/Engine/NotForLicensees")
+InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget
+InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn
+
+[/Script/ClassViewer.StructViewerProjectSettings]
+InternalOnlyPaths=(Path="/Engine/VREditor")
+InternalOnlyPaths=(Path="/Engine/Sequencer")
+InternalOnlyPaths=(Path="/Engine/NotForLicensees")
+
+[/Script/LevelSequence.LevelSequence]
+DefaultCompletionMode=RestoreState
+
+[/Script/TemplateSequence.TemplateSequence]
+DefaultCompletionMode=RestoreState
+
+[PlatformCrypto]
+PlatformRequiresDataCrypto=True
+PakSigningRequired=True
+PakEncryptionRequired=True
+
+[/Script/AppleARKit.AppleARKitSettings]
+bEnableLiveLinkForFaceTracking=true
+LiveLinkPublishingPort=11111
+bRequireDeviceSupportsARKit=true
+
+[Messaging]
+bAllowDelayedMessaging=false
+
+[/Script/ChaosSolverEngine.ChaosSolverSettings]
+DefaultChaosSolverActorClass=/Script/ChaosSolverEngine.ChaosSolverActor
+
+[/Script/Engine.VirtualTexturePoolConfig]
+Pools=(SizeInMegabyte=64, bAllowSizeScale=False, bEnableResidencyMipMapBias=True)
+
+[PlatformPaths]
+UnrealBuildTool=Engine/Build/BatchFiles/Build.bat
+
+[AlternateTextureCompression]
+TextureCompressionFormat=TextureFormatOodle
+
+[TextureFormatOodleSettings]
+bForceAllBC23ToBC7=False
+bDebugColor=False
+DebugDumpFilter=
+LogVerbosity=0
+GlobalLambdaMultiplier=1.000000
+
+[/Script/Engine.TextureEncodingProjectSettings]
+bFinalUsesRDO=false
+FinalRDOLambda=30
+FinalEffortLevel=Normal
+FinalUniversalTiling=Disabled
+bFastUsesRDO=false
+FastRDOLambda=30
+FastEffortLevel=Normal
+FastUniversalTiling=Disabled
+CookUsesSpeed=Final
+EditorUsesSpeed=FinalIfAvailable
+
+[OodleDataCompressionFormat]
+PreallocatedBufferCount=2
+
+[Plugins]
+ConfigFilesPluginsCannotOverride=EditorPerProjectUserSettings
+
+[ClothSettings]
+EnvironmentCollisionPadding=2.f
+EnvironmentCollisionThickness=2.f
+EnvironmentCollisionMaxShapes=32
+
+[/Script/InterchangeEngine.InterchangeProjectSettings]
+FilePickerClass=/Script/InterchangeEditorUtilities.InterchangeFilePickerGeneric
+bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing=True
+ContentImportSettings=(DefaultPipelineStackOverride=((Materials, "Materials"),(Textures, "Textures")),ShowPipelineStacksConfigurationDialogOverride=((Textures, False)),PipelineStacks=(("Assets", (Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline"))),("Materials", (Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline"))),("Textures", (Pipelines=("/Interchange/Pipelines/DefaultTexturePipeline.DefaultTexturePipeline")))),DefaultPipelineStack="Assets",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True)
+SceneImportSettings=(PipelineStacks=(("Scene", (Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline")))),DefaultPipelineStack="Scene",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True)
+GenericPipelineClass=/Script/InterchangePipelines.InterchangeGenericAssetsPipeline
+
+[InstalledPlatforms]
+HasInstalledPlatformInfo=true
+InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Editor", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame-Linux-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="DebugGame", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Development", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Shipping", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame-LinuxArm64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingx64.target", ProjectType="Any", bCanBeDisplayed=False)
+InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingarm64.target", ProjectType="Any", bCanBeDisplayed=False)
+
+[Analytics]
+UE4TypeOverride=Rocket
+
+[OnlineServices.EOS.Auth]
+DefaultExternalCredentialTypeStr=Steam
+
+[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
+bEnablePlugin=True
+bAllowNetworkConnection=True
+SecurityToken=93A6118F43E53E0953E1A9B1BF67A46E
+bIncludeInShipping=False
+bAllowExternalStartInShipping=False
+bCompileAFSProject=False
+bUseCompression=False
+bLogFiles=False
+bReportStats=False
+ConnectionType=USBOnly
+bUseManualIPAddress=False
+ManualIPAddress=
+
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+++ b/ASN6_Sneaky/Saved/Autosaves/Game/SCD3_StateMachine/AC_State_Patrol_Auto2.uasset
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+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-460BFED14C0EBAF7FD2F35BC02C01265/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-460BFED14C0EBAF7FD2F35BC02C01265/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-460BFED14C0EBAF7FD2F35BC02C01265/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-DDA9855D4A7941260CC440BF14DC3BF0/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-DDA9855D4A7941260CC440BF14DC3BF0/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-DDA9855D4A7941260CC440BF14DC3BF0/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-E60447B84B2452A9DE8342B15F4F4D2B/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-E60447B84B2452A9DE8342B15F4F4D2B/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-E60447B84B2452A9DE8342B15F4F4D2B/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-EC913412492AC5D41C89F7A3EE78F1A9/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-EC913412492AC5D41C89F7A3EE78F1A9/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-EC913412492AC5D41C89F7A3EE78F1A9/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FE4733B94EAECB12622A5DB10985B083/CrashReportClient.ini b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FE4733B94EAECB12622A5DB10985B083/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Config/CrashReportClient/UECC-Windows-FE4733B94EAECB12622A5DB10985B083/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Config/WindowsEditor/Editor.ini b/ASN6_Sneaky/Saved/Config/WindowsEditor/Editor.ini
index 879ad14..c54fd5f 100644
--- a/ASN6_Sneaky/Saved/Config/WindowsEditor/Editor.ini
+++ b/ASN6_Sneaky/Saved/Config/WindowsEditor/Editor.ini
@@ -1,3 +1,4 @@
[/Script/UnrealEd.UnrealEdOptions]
UsingXGE=False
+bExpandCustomClassPickerClassList=True
diff --git a/ASN6_Sneaky/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/ASN6_Sneaky/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
index 720e85a..d5ed0c9 100644
--- a/ASN6_Sneaky/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ b/ASN6_Sneaky/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -152,7 +152,10 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettin
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeStrataMaterial=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenScreenSpaceDirectionalOcclusion=1,LumenReuseShadowMaps=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeStrataMaterial=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenScreenSpaceDirectionalOcclusion=1,LumenReuseShadowMaps=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
[MRU]
-MRUItem0=/Game/SCD3_StateMachine/AgentManager
+MRUItem0=/Game/SCD3_StateMachine/QuickR_Sneaky
+MRUItem1=/Game/QuickR_Sneaky
+MRUItem2=/Game/SCD3_StateMachine/SneakySneaky
+MRUItem3=/Game/SCD3_StateMachine/AgentManager
[/Script/UnrealEd.MaterialEditorOptions]
bShowGrid=False
@@ -161,13 +164,138 @@ bUseUnsortedMenus=False
[DetailCustomWidgetExpansion]
MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,
+MaterialInstanceConstant=
+SkeletalMeshComponent=BP_NavAgent_C.TransformCommon.Transform,
+StaticMeshComponent=StaticMeshComponent.Collision.Collision,
+BillboardComponent=StaticMeshComponent.Collision.Collision,
+BP_NavAgent_C=BP_NavAgent_C.TransformCommon.Transform,
+CapsuleComponent=
+AC_State_Patrol_C=BP_NavAgent_C.TransformCommon.Transform,
+BP_Player_C=BP_NavAgent_C.TransformCommon.Transform,
+GameSession=StaticMeshComponent.Collision.Collision,
+GameStateBase=StaticMeshComponent.Collision.Collision,
+SceneComponent=BP_NavAgent_C.TransformCommon.Transform,
+GameNetworkManager=StaticMeshComponent.Collision.Collision,
+PlayerController=BP_NavAgent_C.TransformCommon.Transform,
+PlayerState=BP_NavAgent_C.TransformCommon.Transform,
+AC_State_Pause_C=BP_NavAgent_C.TransformCommon.Transform,
+BP_NavPoint_C=BP_NavAgent_C.TransformCommon.Transform,
+Landscape=BP_NavAgent_C.TransformCommon.Transform,
+AIPerceptionComponent=BP_NavAgent_C.TransformCommon.Transform,
+PropertyWrapper=BP_NavAgent_C.TransformCommon.Transform,
+K2Node_CallFunction=BP_NavAgent_C.TransformCommon.Transform,
+BP_NPC_C=BP_NavAgent_C.TransformCommon.Transform,
+GeneralProjectSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+CryptoKeysSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+GameplayTagsSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+GameMapsSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+MoviePlayerSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+ProjectPackagingSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+HardwareTargetingSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+AssetManagerSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+AssetToolsSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+AISystem=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+AnimationSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
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+InputModifierDeadZone=
+InputModifierResponseCurveExponential=
+InputModifierFOVScaling=
+InputTriggerDown=
+InputTriggerPressed=
+InputTriggerReleased=
+InputTriggerHold=
+InputTriggerHoldAndRelease=
+InputTriggerTap=
+InputTriggerPulse=
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+StreamingSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+TextureEncodingProjectSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+UserInterfaceSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
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+NiagaraSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+NiagaraEditorSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+PaperRuntimeSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+PythonScriptPluginSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+ResonanceAudioSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+TakeRecorderProjectSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+MovieSceneTakeSettings=
+TakeRecorderMicrophoneAudioSourceSettings=
+MovieSceneAnimationTrackRecorderEditorSettings=
+TakeRecorderWorldSourceSettings=
+TcpMessagingSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+TemplateSequenceEditorSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+UdpMessagingSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+WmfMediaSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
+BP_NavPoint_Alarm_C=BP_NavAgent_C.TransformCommon.Transform,
+AC_State_Alarm_C=BP_NavAgent_C.TransformCommon.Transform,
+K2Node=BP_NavAgent_C.TransformCommon.Transform,
[EditorStartup]
-LastLevel=/Game/SCD3_StateMachine/AgentManager
+LastLevel=/Game/QuickR_Sneaky
[AssetEditorSubsystem]
CleanShutdown=True
-OpenAssetsAtExit=/Game/SCD3_StateMachine/AgentManager.AgentManager:PersistentLevel.AgentManager
+OpenAssetsAtExit=/Game/SCD3_StateMachine/BP_Player.BP_Player
OpenAssetsAtExit=/Game/SCD3_StateMachine/BP_NavAgent.BP_NavAgent
[DetailCategories]
@@ -192,21 +320,21 @@ K2Node_VariableSet.DefaultValueCategory=True
BP_NavAgent_C.TransformCommon=True
BP_NavAgent_C.Animation=True
BP_NavAgent_C.Mesh=True
-BP_NavAgent_C.Physics=True
-BP_NavAgent_C.Clothing=True
-BP_NavAgent_C.Collision=True
-BP_NavAgent_C.LeaderPoseComponent=True
-BP_NavAgent_C.Lighting=True
-BP_NavAgent_C.AnimationRig=True
-BP_NavAgent_C.Deformer=True
-BP_NavAgent_C.SkinWeights=True
+BP_NavAgent_C.Physics=False
+BP_NavAgent_C.Clothing=False
+BP_NavAgent_C.Collision=False
+BP_NavAgent_C.LeaderPoseComponent=False
+BP_NavAgent_C.Lighting=False
+BP_NavAgent_C.AnimationRig=False
+BP_NavAgent_C.Deformer=False
+BP_NavAgent_C.SkinWeights=False
BP_NavAgent_C.Rendering=True
-BP_NavAgent_C.HLOD=True
-BP_NavAgent_C.Mobile=True
+BP_NavAgent_C.HLOD=False
+BP_NavAgent_C.Mobile=False
BP_NavAgent_C.Navigation=True
BP_NavAgent_C.RayTracing=True
-BP_NavAgent_C.VirtualTexture=True
-BP_NavAgent_C.Tags=True
+BP_NavAgent_C.VirtualTexture=False
+BP_NavAgent_C.Tags=False
BP_NavAgent_C.AssetUserData=True
BP_NavAgent_C.Activation=True
BP_NavAgent_C.Cooking=True
@@ -346,6 +474,721 @@ AC_State_Patrol_C.Default=True
AC_State_Patrol_C.Tags=True
AC_State_Patrol_C.Activation=True
AC_State_Patrol_C.Cooking=True
+AC_State_Patrol_C.ComponentTick=True
+AC_State_Patrol_C.ComponentReplication=True
+AC_State_Patrol_C.Variable=True
+K2Node_CallFunction.Graph=True
+K2Node_CallFunction.Inputs=True
+K2Node_CallFunction.Outputs=True
+BP_NavPoint_C.Tick=True
+BP_NavPoint_C.ComponentTick=True
+BP_NavPoint_C.ComponentReplication=True
+BP_NavPoint_C.Variable=True
+BP_NavPoint_C.WorldPartition=True
+BP_NavPoint_C.Events=True
+GeneralProjectSettings.About=True
+GeneralProjectSettings.Publisher=True
+GeneralProjectSettings.Legal=True
+GeneralProjectSettings.Displayed=True
+GeneralProjectSettings.Settings=True
+CryptoKeysSettings.Encryption=True
+CryptoKeysSettings.Signing=True
+GameplayTagsSettings.GameplayTags=True
+GameplayTagsSettings.Advanced Gameplay Tags=True
+GameplayTagsSettings.Advanced Replication=True
+GameMapsSettings.DefaultModes=True
+GameMapsSettings.DefaultMaps=True
+GameMapsSettings.LocalMultiplayer=True
+GameMapsSettings.GameInstance=True
+MoviePlayerSettings.Movies=True
+ProjectPackagingSettings.Packaging=True
+ProjectPackagingSettings.Project=True
+ProjectPackagingSettings.Prerequisites=True
+HardwareTargetingSettings.Target Hardware=True
+HardwareTargetingSettings.Pending Changes=True
+AssetManagerSettings.Asset Manager=True
+AssetManagerSettings.Redirects=True
+AssetToolsSettings.Advanced Copy=True
+AISystem.AISystem=True
+AISystem.Movement=True
+AISystem.Gameplay Tasks=True
+AISystem.EQS=True
+AISystem.Blackboard=True
+AISystem.Behavior Tree=True
+AISystem.PerceptionSystem=True
+AnimationSettings.Compression=True
+AnimationSettings.Performance=True
+AnimationSettings.AnimationAttributes=True
+AnimationSettings.CustomAttributes=True
+AnimationSettings.Mirroring=True
+AnimationModifierSettings.Modifiers=True
+AudioSettings.Dialogue=True
+AudioSettings.Audio=True
+AudioSettings.Mix=True
+AudioSettings.Quality=True
+AudioSettings.Debug=True
+ChaosSolverSettings.GameInstance=True
+CineCameraSettings.Lens=True
+CineCameraSettings.Filmback=True
+CineCameraSettings.Crop=True
+CollisionProfile.Object Channels=True
+CollisionProfile.Trace Channels=True
+ConsoleSettings.General=True
+ConsoleSettings.AutoComplete=True
+ConsoleSettings.Colors=True
+ControlRigSettings.Shapes=True
+CookerSettings.Cooker=True
+CookerSettings.Textures=True
+CookerSettings.Editor=True
+CrowdManager.Config=True
+DataDrivenConsoleVariableSettings.DataDrivenCVar=True
+DebugCameraControllerSettings.General=True
+EnhancedInputDeveloperSettings.Enhanced Input=True
+InputModifierDeadZone.Settings=True
+InputModifierResponseCurveExponential.Settings=True
+InputModifierFOVScaling.Settings=True
+EnhancedInputDeveloperSettings.Modifier Default Values=True
+InputTriggerDown.Trigger Settings=True
+InputTriggerPressed.Trigger Settings=True
+InputTriggerReleased.Trigger Settings=True
+InputTriggerHold.Trigger Settings=True
+InputTriggerHoldAndRelease.Trigger Settings=True
+InputTriggerTap.Trigger Settings=True
+InputTriggerPulse.Trigger Settings=True
+EnhancedInputDeveloperSettings.Trigger Default Values=True
+EnhancedInputEditorProjectSettings.Default=True
+GameplayDebuggerConfig.Input=True
+GameplayDebuggerConfig.Display=True
+GameplayDebuggerConfig.AddOns=True
+GarbageCollectionSettings.General=True
+GarbageCollectionSettings.Optimization=True
+GarbageCollectionSettings.Debug=True
+Engine.Fonts=True
+Engine.DefaultClasses=True
+Engine.DefaultMaterials=True
+Engine.Settings=True
+Engine.Subtitles=True
+Engine.Blueprints=True
+Engine.Anim Blueprints=True
+Engine.Framerate=True
+Engine.Timecode=True
+Engine.Screenshots=True
+HierarchicalLODSettings.HLODSystem=True
+InputSettings.Bindings=True
+InputSettings.ViewportProperties=True
+InputSettings.Input=True
+InputSettings.Mobile=True
+InputSettings.Virtual Keyboard (Mobile)=True
+InputSettings.DefaultClasses=True
+InputSettings.Console=True
+InterchangeProjectSettings.ImportContent=True
+InterchangeProjectSettings.ImportIntoLevel=True
+InterchangeProjectSettings.EditorInterface=True
+InterchangeProjectSettings.Generic=True
+InterchangeProjectSettings.Editor Generic Pipeline Class=True
+LandscapeSettings.Layers=True
+LandscapeSettings.Materials=True
+LevelSequenceProjectSettings.Timeline=True
+MetaSoundSettings.AutoUpdate=True
+MetaSoundSettings.Registration=True
+RecastNavMesh.Display=True
+RecastNavMesh.Generation=True
+RecastNavMesh.Query=True
+RecastNavMesh.Runtime=True
+RecastNavMesh.Tick=True
+RecastNavMesh.Collision=True
+RecastNavMesh.HLOD=True
+RecastNavMesh.Physics=True
+RecastNavMesh.Networking=True
+RecastNavMesh.WorldPartition=True
+NavigationSystemV1.Navigation=True
+NavigationSystemV1.NavigationSystem=True
+NavigationSystemV1.Navigation Enforcing=True
+NavigationSystemV1.Agents=True
+NetworkSettings.libcurl=True
+NetworkSettings.World=True
+PhysicsSettings.Replication=True
+PhysicsSettings.Simulation=True
+PhysicsSettings.Optimization=True
+PhysicsSettings.Framerate=True
+PhysicsSettings.Broadphase=True
+PhysicsSettings.ChaosPhysics=True
+PhysicsSettings.Constants=True
+PhysicsSettings.Physical Surface=True
+RendererSettings.Mobile=True
+RendererSettings.Materials=True
+RendererSettings.Culling=True
+RendererSettings.Textures=True
+RendererSettings.VirtualTextures=True
+RendererSettings.WorkingColorSpace=True
+RendererSettings.GlobalIllumination=True
+RendererSettings.Reflections=True
+RendererSettings.Lumen=True
+RendererSettings.Shadows=True
+RendererSettings.HardwareRayTracing=True
+RendererSettings.SoftwareRayTracing=True
+RendererSettings.Nanite=True
+RendererSettings.MiscLighting=True
+RendererSettings.ForwardRenderer=True
+RendererSettings.Translucency=True
+RendererSettings.VR=True
+RendererSettings.Postprocessing=True
+RendererSettings.DefaultSettings=True
+RendererSettings.Optimizations=True
+RendererSettings.Debugging=True
+RendererSettings.Experimental=True
+RendererSettings.Editor=True
+RendererSettings.ShaderPermutationReduction=True
+RendererSettings.Strata=True
+RendererSettings.MobileShaderPermutationReduction=True
+RendererSettings.Skinning=True
+RendererSettings.PostProcessCalibrationMaterials=True
+RendererOverrideSettings.ShaderPermutationReduction=True
+SlateSettings.ConstraintCanvas=True
+StreamingSettings.PackageStreaming=True
+StreamingSettings.LevelStreaming=True
+StreamingSettings.General=True
+StreamingSettings.Deprecated Settings=True
+TextureEncodingProjectSettings.EncodeSpeedSettings=True
+TextureEncodingProjectSettings.EncodeSpeeds=True
+UserInterfaceSettings.Focus=True
+UserInterfaceSettings.Hardware Cursors=True
+UserInterfaceSettings.Software Cursors=True
+UserInterfaceSettings.DPI Scaling=True
+UserInterfaceSettings.Widgets=True
+WorldPartitionEditorSettings.MapConversion=True
+WorldPartitionEditorSettings.Foliage=True
+WorldPartitionEditorSettings.MiniMap=True
+LevelEditor2DSettings.General=True
+LevelEditor2DSettings.LayerSnapping=True
+EditorProjectAppearanceSettings.Units=True
+EditorProjectAppearanceSettings.ReferenceViewer=True
+BlueprintEditorProjectSettings.Blueprints=True
+BlueprintEditorProjectSettings.Actors=True
+BlueprintEditorProjectSettings.Experimental=True
+BlueprintEditorProjectSettings.Play=True
+ClassViewerProjectSettings.ClassVisibilityManagement=True
+DDCProjectSettings.Warnings=True
+ProxyLODMeshSimplificationSettings.General=True
+MovieSceneToolsProjectSettings.Timeline=True
+MovieSceneToolsProjectSettings.Shots=True
+MovieSceneToolsProjectSettings.TrackSettings=True
+MeshSimplificationSettings.General=True
+PaperImporterSettings.NewAssetSettings=True
+PaperImporterSettings.ImportSettings=True
+PaperImporterSettings.MaterialSettings=True
+EditorPerformanceProjectSettings.ViewportResolution=True
+SkeletalMeshSimplificationSettings.General=True
+SourceControlPreferences.SourceControl=True
+PlasticSourceControlProjectSettings.Plastic SCM=True
+StructViewerProjectSettings.StructVisibilityManagement=True
+TextureImportSettings.VirtualTextures=True
+UMGEditorProjectSettings.Compiler=True
+UMGEditorProjectSettings.Class Filtering=True
+UMGEditorProjectSettings.Designer=True
+AndroidRuntimeSettings.APK Packaging=True
+AndroidRuntimeSettings.App Bundles=True
+AndroidRuntimeSettings.Build=True
+AndroidRuntimeSettings.Advanced APK Packaging=True
+AndroidRuntimeSettings.DistributionSigning=True
+AndroidRuntimeSettings.GooglePlayServices=True
+AndroidRuntimeSettings.Icons=True
+AndroidRuntimeSettings.LaunchImages=True
+AndroidRuntimeSettings.GraphicsDebugger=True
+AndroidRuntimeSettings.Input=True
+AndroidRuntimeSettings.Audio=True
+AndroidRuntimeSettings.MultiTextureFormats=True
+AndroidRuntimeSettings.TextureFormatPriorities=True
+AndroidRuntimeSettings.Misc=True
+ShaderPlatformQualitySettings.Forward Rendering Overrides=True
+AndroidSDKSettings.SDKConfig=True
+HoloLensTargetSettings.OS Info=True
+HoloLensTargetSettings.HoloLens=True
+HoloLensTargetSettings.Packaging=True
+HoloLensTargetSettings.Toolchain=True
+HoloLensTargetSettings.App Installer=True
+HoloLensTargetSettings.Capabilities=True
+HoloLensTargetSettings.Rendering=True
+HoloLensTargetSettings.Audio=True
+HoloLensTargetSettings.Spatial Mapping=True
+IOSRuntimeSettings.Mobile Provision=True
+IOSRuntimeSettings.BundleInformation=True
+IOSRuntimeSettings.Orientation=True
+IOSRuntimeSettings.Input=True
+IOSRuntimeSettings.FileSystem=True
+IOSRuntimeSettings.Rendering=True
+IOSRuntimeSettings.OS Info=True
+IOSRuntimeSettings.PowerUsage=True
+IOSRuntimeSettings.Devices=True
+IOSRuntimeSettings.Build=True
+IOSRuntimeSettings.Online=True
+IOSRuntimeSettings.Extra PList Data=True
+IOSRuntimeSettings.RequiredIOSIcons=True
+IOSRuntimeSettings.OptionalIOSIcons=True
+IOSRuntimeSettings.RequiredTVOSAssets=True
+IOSRuntimeSettings.OptionalTVOSAssets=True
+IOSRuntimeSettings.LaunchScreen=True
+IOSRuntimeSettings.Audio=True
+IOSRuntimeSettings.Misc=True
+LinuxTargetSettings.Targeted RHIs=True
+LinuxTargetSettings.Splash=True
+LinuxTargetSettings.Icon=True
+LinuxTargetSettings.Audio=True
+WindowsTargetSettings.D3D12 Targeted Shader Formats=True
+WindowsTargetSettings.D3D11 Targeted Shader Formats=True
+WindowsTargetSettings.Vulkan Targeted Shader Formats=True
+WindowsTargetSettings.Targeted RHIs=True
+WindowsTargetSettings.Toolchain=True
+WindowsTargetSettings.Splash=True
+WindowsTargetSettings.Icon=True
+WindowsTargetSettings.Audio=True
+AndroidFileServerRuntimeSettings.Packaging=True
+AndroidFileServerRuntimeSettings.Deployment=True
+AndroidFileServerRuntimeSettings.Connection=True
+AvfMediaSettings.Debug=True
+DataflowSettings.PinColors=True
+DataflowSettings.NodeColors=True
+FractureModeSettings.Fracture Mode=True
+GeometryCacheStreamerSettings.Geometry Cache Streamer=True
+GooglePADRuntimeSettings.Packaging=True
+ImgMediaSettings.General=True
+ImgMediaSettings.Caching=True
+ImgMediaSettings.EXR=True
+ImgMediaSettings.Proxies=True
+LevelSequenceEditorSettings.Tracks=True
+LevelSequenceEditorSettings.Playback=True
+ModelingComponentsSettings.Modeling Tools=True
+NiagaraSettings.Niagara=True
+NiagaraSettings.Viewport=True
+NiagaraSettings.Scalability=True
+NiagaraSettings.Renderer=True
+NiagaraSettings.LightRenderer=True
+NiagaraSettings.SkeletalMeshDI=True
+NiagaraSettings.StaticMeshDI=True
+NiagaraSettings.AsyncGpuTraceDI=True
+NiagaraEditorSettings.Niagara=True
+NiagaraEditorSettings.SimulationOptions=True
+NiagaraEditorSettings.Niagara Colors=True
+PaperRuntimeSettings.Experimental=True
+PaperRuntimeSettings.Settings=True
+PythonScriptPluginSettings.Python=True
+PythonScriptPluginSettings.PythonRemoteExecution=True
+ResonanceAudioSettings.Reverb=True
+ResonanceAudioSettings.General=True
+TakeRecorderProjectSettings.Take Recorder=True
+TakeRecorderProjectSettings.Movie Scene Take Settings=True
+TakeRecorderProjectSettings.Microphone Audio Recorder=True
+TakeRecorderProjectSettings.Animation Recorder=True
+TakeRecorderProjectSettings.World Recorder=True
+TcpMessagingSettings.Transport=True
+UdpMessagingSettings.Availability=True
+UdpMessagingSettings.Transport=True
+UdpMessagingSettings.Tunnel=True
+WmfMediaSettings.Media=True
+WmfMediaSettings.Debug=True
+BP_Player_C.TransformCommon=True
+BP_Player_C.Animation=True
+BP_Player_C.Mesh=True
+BP_Player_C.Tick=True
+BP_Player_C.ComponentTick=True
+BP_Player_C.Clothing=True
+BP_Player_C.LeaderPoseComponent=True
+BP_Player_C.Physics=True
+BP_Player_C.Collision=True
+BP_Player_C.Lighting=True
+BP_Player_C.AnimationRig=True
+BP_Player_C.Deformer=True
+BP_Player_C.SkinWeights=True
+BP_Player_C.HLOD=True
+BP_Player_C.Rendering=True
+BP_Player_C.Mobile=True
+BP_Player_C.Navigation=True
+BP_Player_C.RayTracing=True
+BP_Player_C.VirtualTexture=True
+BP_Player_C.Tags=True
+BP_Player_C.AssetUserData=True
+BP_Player_C.Replication=True
+BP_Player_C.ComponentReplication=True
+BP_Player_C.Activation=True
+BP_Player_C.Variable=True
+BP_Player_C.Cooking=True
+BP_Player_C.Character Movement (General Settings)=True
+BP_Player_C.Character Movement: Walking=True
+BP_Player_C.Character Movement: Jumping / Falling=True
+BP_Player_C.Character Movement (Networking)=True
+BP_Player_C.Character Movement: Swimming=True
+BP_Player_C.Character Movement: Flying=True
+BP_Player_C.Character Movement: Custom Movement=True
+BP_Player_C.Character Movement (Rotation Settings)=True
+BP_Player_C.Character Movement: Physics Interaction=True
+BP_Player_C.Character Movement=True
+BP_Player_C.Character Movement: Avoidance=True
+BP_Player_C.RootMotion=True
+BP_Player_C.Character Movement: NavMesh Movement=True
+BP_Player_C.NavMovement=True
+BP_Player_C.Velocity=True
+BP_Player_C.PlanarMovement=True
+BP_Player_C.MovementComponent=True
+BP_Player_C.Shape=True
+BP_Player_C.Character=True
+BP_Player_C.Camera=True
+BP_Player_C.Pawn=True
+BP_Player_C.Actor=True
+BP_Player_C.Input=True
+BP_Player_C.WorldPartition=True
+BP_Player_C.Events=True
+BP_Player_C.Materials=True
+BP_Player_C.Networking=True
+CapsuleComponent.Events=True
+CapsuleComponent.Cooking=True
+CapsuleComponent.ComponentReplication=True
+CapsuleComponent.Tags=True
+CapsuleComponent.Collision=True
+CapsuleComponent.Physics=True
+CapsuleComponent.Rendering=True
+CapsuleComponent.ComponentTick=True
+CapsuleComponent.HLOD=True
+CapsuleComponent.Navigation=True
+CapsuleComponent.Shape=True
+CapsuleComponent.Sockets=True
+CapsuleComponent.TransformCommon=True
+CapsuleComponent.Variable=True
+SpringArmComponent.Variable=True
+SpringArmComponent.TransformCommon=True
+SpringArmComponent.Sockets=True
+SpringArmComponent.Camera=True
+SpringArmComponent.CameraCollision=True
+SpringArmComponent.CameraSettings=True
+SpringArmComponent.ComponentTick=True
+SpringArmComponent.Lag=True
+SpringArmComponent.Rendering=True
+SpringArmComponent.Tags=True
+SpringArmComponent.ComponentReplication=True
+SpringArmComponent.Activation=True
+SpringArmComponent.Cooking=True
+SpringArmComponent.Events=True
+CameraComponent.Variable=True
+CameraComponent.TransformCommon=True
+CameraComponent.Sockets=True
+CameraComponent.CameraSettings=True
+CameraComponent.CameraOptions=True
+CameraComponent.Camera=True
+CameraComponent.PostProcess=True
+CameraComponent.ComponentTick=True
+CameraComponent.Tags=True
+CameraComponent.ComponentReplication=True
+CameraComponent.Activation=True
+CameraComponent.Cooking=True
+CameraComponent.Events=True
+StaticMeshActor.TransformCommon=True
+StaticMeshActor.StaticMesh=True
+StaticMeshActor.Materials=True
+StaticMeshActor.Physics=True
+StaticMeshActor.Collision=True
+StaticMeshActor.Lighting=True
+StaticMeshActor.Rendering=True
+StaticMeshActor.HLOD=True
+StaticMeshActor.Navigation=True
+StaticMeshActor.VirtualTexture=True
+StaticMeshActor.Tags=True
+StaticMeshActor.Cooking=True
+StaticMeshActor.Replication=True
+StaticMeshActor.Networking=True
+StaticMeshActor.Actor=True
+Landscape.TransformCommon=True
+Landscape.Information=True
+Landscape.WorldPartition=True
+Landscape.Landscape=True
+Landscape.LOD=True
+Landscape.Nanite=True
+Landscape.LOD Distribution=True
+Landscape.Lighting=True
+Landscape.VirtualTexture=True
+Landscape.Rendering=True
+Landscape.Lightmass=True
+Landscape.Collision=True
+Landscape.HLOD=True
+Landscape.Replication=True
+Landscape.Networking=True
+Landscape.Input=True
+Landscape.Actor=True
+AIPerceptionComponent.Variable=True
+AIPerceptionComponent.Sockets=True
+AIPerceptionComponent.AI Perception=True
+AIPerceptionComponent.Tags=True
+AIPerceptionComponent.ComponentTick=True
+AIPerceptionComponent.ComponentReplication=True
+AIPerceptionComponent.Cooking=True
+AIPerceptionComponent.Events=True
+AC_StateMachine_C.Sockets=True
+AC_StateMachine_C.Events=True
+Blueprint.ClassOptions=True
+Blueprint.BlueprintOptions=True
+Blueprint.Imports=True
+Blueprint.Interfaces=True
+Blueprint.Thumbnail=True
+K2Node_BreakStruct.PinOptions=True
+AC_State_Idle_C.ComponentTick=True
+AC_State_Idle_C.Default=True
+AC_State_Idle_C.Tags=True
+AC_State_Idle_C.Activation=True
+AC_State_Idle_C.Cooking=True
+AC_State_Idle_C.ComponentReplication=True
+AC_State_Idle_C.Variable=True
+K2Node_CallParentFunction.Graph=True
+AC_BaseState_C.ComponentTick=True
+AC_BaseState_C.Tags=True
+AC_BaseState_C.Activation=True
+AC_BaseState_C.Cooking=True
+AC_BaseState_C.ComponentReplication=True
+AC_BaseState_C.Variable=True
+K2Node_FunctionEntry.GraphNodeDetail=True
+K2Node_FunctionEntry.Graph=True
+K2Node_FunctionEntry.Inputs=True
+K2Node_FunctionEntry.Outputs=True
+EdGraphNode_Comment.GraphNodeDetail=True
+EdGraphNode_Comment.Comment=True
+SneakySneaky_C.Default=True
+SneakySneaky_C.Tick=True
+SneakySneaky_C.Replication=True
+SneakySneaky_C.Actor=True
+SneakySneaky_C.Input=True
+SneakySneaky_C.HLOD=True
+SneakySneaky_C.Physics=True
+SneakySneaky_C.WorldPartition=True
+SneakySneaky_C.Events=True
+MaterialExpression.MaterialExpression=True
+MaterialExpressionVectorParameter.General=True
+MaterialExpressionVectorParameter.MaterialExpressionVectorParameter=True
+MaterialExpressionVectorParameter.MaterialExpression=True
+MaterialExpressionVectorParameter.CustomPrimitiveData=True
+MaterialExpressionVectorParameter.ParameterCustomization=True
+MaterialExpressionSceneColor.MaterialExpressionSceneColor=True
+MaterialExpressionSceneColor.MaterialExpression=True
+AC_State_Patrol_C.Sockets=True
+AC_State_Patrol_C.Events=True
+AC_State_Alarm_C.ComponentTick=True
+AC_State_Alarm_C.Tags=True
+AC_State_Alarm_C.ComponentReplication=True
+AC_State_Alarm_C.Activation=True
+AC_State_Alarm_C.Variable=True
+AC_State_Alarm_C.Cooking=True
+BP_NavPoint_Alarm_C.TransformCommon=True
+BP_NavPoint_Alarm_C.Sprite=False
+BP_NavPoint_Alarm_C.Tick=True
+BP_NavPoint_Alarm_C.ComponentTick=True
+BP_NavPoint_Alarm_C.HLOD=True
+BP_NavPoint_Alarm_C.Physics=True
+BP_NavPoint_Alarm_C.Rendering=True
+BP_NavPoint_Alarm_C.Collision=True
+BP_NavPoint_Alarm_C.Mobile=True
+BP_NavPoint_Alarm_C.Lighting=True
+BP_NavPoint_Alarm_C.Navigation=True
+BP_NavPoint_Alarm_C.RayTracing=True
+BP_NavPoint_Alarm_C.VirtualTexture=True
+BP_NavPoint_Alarm_C.Tags=True
+BP_NavPoint_Alarm_C.AssetUserData=True
+BP_NavPoint_Alarm_C.Replication=True
+BP_NavPoint_Alarm_C.ComponentReplication=True
+BP_NavPoint_Alarm_C.Activation=True
+BP_NavPoint_Alarm_C.Variable=True
+BP_NavPoint_Alarm_C.Cooking=True
+BP_NavPoint_Alarm_C.ArrowComponent=True
+BP_NavPoint_Alarm_C.Actor=True
+BP_NavPoint_Alarm_C.Input=True
+BP_NavPoint_Alarm_C.WorldPartition=True
+BP_NavPoint_Alarm_C.Events=True
+SphereComponent.Variable=True
+SphereComponent.TransformCommon=True
+SphereComponent.Sockets=True
+SphereComponent.Shape=True
+SphereComponent.Navigation=True
+SphereComponent.HLOD=True
+SphereComponent.ComponentTick=True
+SphereComponent.Rendering=True
+SphereComponent.Physics=True
+SphereComponent.Collision=True
+SphereComponent.Tags=True
+SphereComponent.ComponentReplication=True
+SphereComponent.Cooking=True
+SphereComponent.Events=True
+BillboardComponent.Variable=True
+BillboardComponent.TransformCommon=True
+BillboardComponent.Sockets=True
+BillboardComponent.Sprite=True
+BillboardComponent.HLOD=True
+BillboardComponent.ComponentTick=True
+BillboardComponent.Rendering=True
+BillboardComponent.Navigation=True
+BillboardComponent.Tags=True
+BillboardComponent.ComponentReplication=True
+BillboardComponent.Cooking=True
+BillboardComponent.Events=True
+BP_NavPoint_Alarm_C.Networking=True
+AC_State_Alarm_C.Events=True
+AC_State_Alarm_C.Sockets=True
+GameModeBase.Classes=True
+GameModeBase.Game=True
+GameModeBase.GameMode=True
+GameModeBase.Physics=True
+GameModeBase.Networking=True
+GameSession.TransformCommon=True
+GameSession.Replication=True
+GameSession.Physics=True
+GameSession.Networking=True
+GameSession.Actor=True
+GameStateBase.Replication=True
+GameStateBase.Physics=True
+GameStateBase.Networking=True
+GameStateBase.Actor=True
+ParticleEventManager.Rendering=True
+ParticleEventManager.Replication=True
+ParticleEventManager.Collision=True
+ParticleEventManager.HLOD=True
+ParticleEventManager.Physics=True
+ParticleEventManager.Networking=True
+ParticleEventManager.Input=True
+ParticleEventManager.Actor=True
+PlayerState.Replication=True
+PlayerState.Physics=True
+PlayerState.Networking=True
+PlayerState.Actor=True
+PlayerController.TransformCommon=True
+PlayerController.PlayerController=True
+PlayerController.MouseInterface=True
+PlayerController.Game=True
+PlayerController.Input=True
+PlayerController.WorldPartition=True
+PlayerController.Replication=True
+PlayerController.HLOD=True
+PlayerController.Physics=True
+PlayerController.Networking=True
+PlayerController.Actor=True
+PlayerCameraManager.TransformCommon=True
+PlayerCameraManager.Rendering=True
+PlayerCameraManager.Physics=True
+PlayerCameraManager.Tags=True
+PlayerCameraManager.Activation=True
+PlayerCameraManager.Collision=True
+PlayerCameraManager.Cooking=True
+PlayerCameraManager.PlayerCameraManager=True
+PlayerCameraManager.Debug=True
+PlayerCameraManager.Replication=True
+PlayerCameraManager.HLOD=True
+PlayerCameraManager.Networking=True
+PlayerCameraManager.Input=True
+PlayerCameraManager.Actor=True
+InstancedFoliageActor.TransformCommon=True
+InstancedFoliageActor.Replication=True
+InstancedFoliageActor.Collision=True
+InstancedFoliageActor.HLOD=True
+InstancedFoliageActor.Physics=True
+InstancedFoliageActor.Networking=True
+InstancedFoliageActor.Input=True
+InstancedFoliageActor.Actor=True
+HUD.HUD=True
+HUD.Collision=True
+HUD.HLOD=True
+HUD.Physics=True
+HUD.Networking=True
+DetourCrowdAIController.TransformCommon=True
+DetourCrowdAIController.AI=True
+DetourCrowdAIController.Replication=True
+DetourCrowdAIController.HLOD=True
+DetourCrowdAIController.Physics=True
+DetourCrowdAIController.Networking=True
+DetourCrowdAIController.Input=True
+DetourCrowdAIController.Actor=True
+GameNetworkManager.TransformCommon=True
+GameNetworkManager.Replication=True
+GameNetworkManager.Physics=True
+GameNetworkManager.Networking=True
+GameNetworkManager.Actor=True
+CharacterMovementComponent.Character Movement (General Settings)=True
+CharacterMovementComponent.Character Movement: Walking=True
+CharacterMovementComponent.Character Movement: Jumping / Falling=True
+CharacterMovementComponent.Character Movement (Networking)=True
+CharacterMovementComponent.Character Movement: Swimming=True
+CharacterMovementComponent.Character Movement: Flying=True
+CharacterMovementComponent.Character Movement: Custom Movement=True
+CharacterMovementComponent.Character Movement (Rotation Settings)=True
+CharacterMovementComponent.Character Movement: Physics Interaction=True
+CharacterMovementComponent.Character Movement=True
+CharacterMovementComponent.Character Movement: Avoidance=True
+CharacterMovementComponent.RootMotion=True
+CharacterMovementComponent.Character Movement: NavMesh Movement=True
+CharacterMovementComponent.NavMovement=True
+CharacterMovementComponent.Velocity=True
+CharacterMovementComponent.PlanarMovement=True
+CharacterMovementComponent.MovementComponent=True
+CharacterMovementComponent.Tags=True
+CharacterMovementComponent.Activation=True
+CharacterMovementComponent.Cooking=True
+K2Node_Composite.GraphNodeDetail=True
+K2Node_Composite.Graph=True
+K2Node_Composite.Inputs=True
+K2Node_Composite.Outputs=True
+BP_NPC_C.TransformCommon=True
+BP_NPC_C.Animation=True
+BP_NPC_C.Mesh=True
+BP_NPC_C.Tick=True
+BP_NPC_C.ComponentTick=True
+BP_NPC_C.Clothing=True
+BP_NPC_C.LeaderPoseComponent=True
+BP_NPC_C.Physics=True
+BP_NPC_C.Collision=True
+BP_NPC_C.Lighting=True
+BP_NPC_C.AnimationRig=True
+BP_NPC_C.Deformer=True
+BP_NPC_C.SkinWeights=True
+BP_NPC_C.HLOD=True
+BP_NPC_C.Rendering=True
+BP_NPC_C.Mobile=True
+BP_NPC_C.Navigation=True
+BP_NPC_C.RayTracing=True
+BP_NPC_C.VirtualTexture=True
+BP_NPC_C.Tags=True
+BP_NPC_C.AssetUserData=True
+BP_NPC_C.Replication=True
+BP_NPC_C.ComponentReplication=True
+BP_NPC_C.Activation=True
+BP_NPC_C.Variable=True
+BP_NPC_C.Cooking=True
+BP_NPC_C.Character Movement (General Settings)=True
+BP_NPC_C.Character Movement: Walking=True
+BP_NPC_C.Character Movement: Jumping / Falling=True
+BP_NPC_C.Character Movement (Networking)=True
+BP_NPC_C.Character Movement: Swimming=True
+BP_NPC_C.Character Movement: Flying=True
+BP_NPC_C.Character Movement: Custom Movement=True
+BP_NPC_C.Character Movement (Rotation Settings)=True
+BP_NPC_C.Character Movement: Physics Interaction=True
+BP_NPC_C.Character Movement=True
+BP_NPC_C.Character Movement: Avoidance=True
+BP_NPC_C.RootMotion=True
+BP_NPC_C.Character Movement: NavMesh Movement=True
+BP_NPC_C.NavMovement=True
+BP_NPC_C.Velocity=True
+BP_NPC_C.PlanarMovement=True
+BP_NPC_C.MovementComponent=True
+BP_NPC_C.Shape=True
+BP_NPC_C.Character=True
+BP_NPC_C.Camera=True
+BP_NPC_C.Pawn=True
+BP_NPC_C.Actor=True
+BP_NPC_C.Input=True
+BP_NPC_C.WorldPartition=True
+BP_NPC_C.Events=True
+BP_Player_C.SkeletalMesh=True
+BP_Player_C.Optimization=True
+BP_Player_C.LOD=True
+AC_State_Alarm_C.Default=True
+AC_State_Pursue_C.ComponentTick=True
+AC_State_Pursue_C.Tags=True
+AC_State_Pursue_C.ComponentReplication=True
+AC_State_Pursue_C.Activation=True
+AC_State_Pursue_C.Variable=True
+AC_State_Pursue_C.Cooking=True
[ContentBrowser]
ToolbarOpenBPClass.ThumbnailSize=2
@@ -366,7 +1209,7 @@ ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75
ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003
ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012
ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006
-ContentBrowserTab1.SelectedPaths=/Game/SCD3_StateMachine
+ContentBrowserTab1.SelectedPaths=/Game
ContentBrowserTab1.PluginFilters=
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
@@ -420,14 +1263,26 @@ bShowBookmarksForCurrentDocumentOnlyInTab=False
GraphEditorQuickJumps=()
[ContentBrowserRecent]
-MRUItem0=/Game/SCD3_StateMachine/BP_NavAgent
-MRUItem1=/Game/SCD3_StateMachine/AgentManager
-MRUItem2=/Game/SCD3_StateMachine/AC_StateMachine
-MRUItem3=/Game/SCD3_StateMachine/MI_Grey
-MRUItem4=/Game/SCD3_StateMachine/MI_Color
-MRUItem5=/Game/SCD3_StateMachine/M_Yellow
-MRUItem6=/Game/SCD3_StateMachine/I_NavAgent
-MRUItem7=/Game/SCD3_StateMachine/AC_State_Pause
+MRUItem0=/Game/SCD3_StateMachine/AC_State_Pursue
+MRUItem1=/Game/SCD3_StateMachine/AC_State_Alarm
+MRUItem2=/Game/SCD3_StateMachine/BP_NPC
+MRUItem3=/Game/SCD3_StateMachine/AC_State_Patrol
+MRUItem4=/Game/SCD3_StateMachine/AC_StateMachine
+MRUItem5=/Game/SCD3_StateMachine/AC_BaseState
+MRUItem6=/Game/SCD3_StateMachine/BP_NavAgent
+MRUItem7=/Game/SCD3_StateMachine/BP_Player
+MRUItem8=/Game/SCD3_StateMachine/Materials/MI_Red
+MRUItem9=/Engine/BasicShapes/BasicShapeMaterial
+MRUItem10=/Game/SCD3_StateMachine/BP_NavPoint_Alarm
+MRUItem11=/Game/SCD3_StateMachine/I_NavAgent
+MRUItem12=/Game/Mannequin/Character/Materials/M_UE4Man_Body
+MRUItem13=/Game/SCD3_StateMachine/M_BasicMaterial
+MRUItem14=/Engine/EditorBlueprintResources/StandardMacros
+MRUItem15=/Game/SCD3_StateMachine/MI_Grey
+MRUItem16=/Game/SCD3_StateMachine/MI_Yellow
+MRUItem17=/Game/SCD3_StateMachine/AC_State_Idle
+MRUItem18=/Game/SCD3_StateMachine/BP_NavPoint
+MRUItem19=/Game/SCD3_StateMachine/AgentManager
[AssetEditorToolkitTabLocation]
/Game/SCD3_StateMachine/BP_NavAgent.BP_NavAgent=0
@@ -438,16 +1293,50 @@ MRUItem7=/Game/SCD3_StateMachine/AC_State_Pause
/Game/SCD3_StateMachine/MI_Grey.MI_Grey=0
/Game/SCD3_StateMachine/AgentManager.AgentManager:PersistentLevel.AgentManager=0
/Game/SCD3_StateMachine/AC_StateMachine.AC_StateMachine=0
+/Game/SCD3_StateMachine/AC_State_Patrol.AC_State_Patrol=0
+/Game/SCD3_StateMachine/BP_NavPoint.BP_NavPoint=0
+/Game/SCD3_StateMachine/BP_Player.BP_Player=0
+/Engine/EditorBlueprintResources/StandardMacros.StandardMacros=0
+/Game/Mannequin/Character/Materials/M_UE4Man_Body.M_UE4Man_Body=0
+/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial=0
+/Game/SCD3_StateMachine/SneakySneaky.SneakySneaky:PersistentLevel.SneakySneaky=0
+/Game/SCD3_StateMachine/Materials/MI_Red.MI_Red=0
+/Game/SCD3_StateMachine/BP_NavPoint_Alarm.BP_NavPoint_Alarm=0
+/Game/SCD3_StateMachine/AC_State_Idle.AC_State_Idle=0
+/Game/SCD3_StateMachine/AC_BaseState.AC_BaseState=0
+/Game/SCD3_StateMachine/AC_State_Alarm.AC_State_Alarm=0
+/Game/SCD3_StateMachine/AC_State_Pursue.AC_State_Pursue=0
[DetailPropertyExpansion]
-StaticMeshComponent="\"Object.Collision.BodyInstance.CollisionResponses.ResponseArray.ResponseArray[1]\" "
+StaticMeshComponent="\"Object.Collision.BodyInstance\" "
MeshComponent=
PrimitiveComponent=
SceneComponent=
ActorComponent=
Object=
AC_State_Patrol_C="\"Object.Default.myNavPoints\" "
-AC_BaseState_C="\"Object.Default.myNavPoints\" "
+AC_BaseState_C=
+BP_Player_C=
+Character=
+Pawn=
+AIPerceptionComponent="\"Object.AI Perception.SensesConfig\" \"Object.AI Perception.SensesConfig.SensesConfig[0]\" \"Object.AI Perception.SensesConfig.SensesConfig[0].Object.Sense\" \"Object.AI Perception.SensesConfig.SensesConfig[0].Object.Sense.DetectionByAffiliation\" "
+MaterialEditorInstanceConstant="\"Object.ParameterGroups.ParameterGroups[1].Parameters.Parameters[0].Object.ParameterValue\" "
+SkeletalMeshComponent=
+SkinnedMeshComponent=
+BP_NavAgent_C=
+AudioSettings="\"Object.Quality.QualityLevels\" \"Object.Quality.QualityLevels.QualityLevels[0]\" "
+DeveloperSettings=
+LevelEditor2DSettings="\"Object.LayerSnapping.SnapLayers\" "
+HoloLensTargetSettings="\"Object.Packaging.PerCultureResources.PerCultureResources[0]\" "
+NiagaraEditorSettings="\"Object.Niagara.PlaybackSpeeds\" \"Object.Niagara.CurveTemplates\" \"Object.Niagara.CurveTemplates.CurveTemplates[0]\" \"Object.Niagara.CurveTemplates.CurveTemplates[1]\" \"Object.Niagara.CurveTemplates.CurveTemplates[2]\" \"Object.Niagara.CurveTemplates.CurveTemplates[3]\" \"Object.Niagara.CurveTemplates.CurveTemplates[4]\" \"Object.Niagara.CurveTemplates.CurveTemplates[5]\" \"Object.Niagara.CurveTemplates.CurveTemplates[6]\" \"Object.Niagara.CurveTemplates.CurveTemplates[7]\" "
+EnhancedInputDeveloperSettings="\"Object.Enhanced Input.PlatformSettings\" "
+DeveloperSettingsBackedByCVars="\"Object.Enhanced Input.PlatformSettings\" "
+InterchangeProjectSettings="\"Object.ImportContent.ContentImportSettings\" \"Object.ImportContent.ContentImportSettings.DefaultPipelineStackOverride\" \"Object.ImportIntoLevel.SceneImportSettings\" "
+PhysicsSettings="\"Object.ChaosPhysics.ChaosSettings\" "
+PhysicsSettingsCore="\"Object.ChaosPhysics.ChaosSettings\" "
+LevelSequenceEditorSettings="\"Object.Tracks.TrackSettings\" \"Object.Tracks.TrackSettings.TrackSettings[0]\" \"Object.Tracks.TrackSettings.TrackSettings[0].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[1]\" \"Object.Tracks.TrackSettings.TrackSettings[1].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2]\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[3]\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[3].ExcludeDefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[4]\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[5]\" \"Object.Tracks.TrackSettings.TrackSettings[5].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[5].DefaultPropertyTracks\" "
+TakeRecorderProjectSettings="\"Object.Take Recorder.Settings.DefaultTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].DefaultPropertyTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[1]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[1].DefaultPropertyTracks\" "
+AC_State_Alarm_C=
[MaterialEditor]
PrimType=1
@@ -634,7 +1523,7 @@ FourPanes2x2.Viewport 1.bIsMaximized=True
FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
[Directories2]
-UNR=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine
+UNR=../../../../../Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine
BRUSH=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/
FBX=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/
FBXAnim=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/
@@ -644,7 +1533,7 @@ GenericOpen=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Conte
GenericSave=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/
MeshImportExport=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/
WorldRoot=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/
-Level=../../../../../Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/
+Level=../../../../../Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content
Project=F:/Game Engines/UE_5.1/
[ModuleFileTracking]
@@ -1632,6 +2521,10 @@ MovieSceneCapture.TimeStamp=2023.04.21-00.40.12
MovieSceneCapture.LastCompileMethod=Unknown
HierarchicalLODUtilities.TimeStamp=2023.04.21-00.40.11
HierarchicalLODUtilities.LastCompileMethod=Unknown
+ExternalImagePicker.TimeStamp=2023.04.21-00.40.11
+ExternalImagePicker.LastCompileMethod=Unknown
+NewLevelDialog.TimeStamp=2023.04.21-00.40.12
+NewLevelDialog.LastCompileMethod=Unknown
[Python]
LastDirectory=
@@ -1642,4 +2535,85 @@ LastLogListing=PIE
[DetailCategoriesAdvanced]
BP_NavAgent_C.Animation=False
+BP_Player_C.Character Movement (General Settings)=False
+BP_Player_C.Character Movement: Walking=False
+GameNetworkManager.Actor=True
+GameMapsSettings.DefaultModes=False
+
+[/Script/OutputLog.OutputLogSettings]
+LogTimestampMode=None
+CategoryColorizationMode=None
+bCycleToOutputLogDrawer=True
+bEnableOutputLogWordWrap=True
+bEnableOutputLogClearOnPIE=True
+
+[DetailMultiObjectNodeExpansion]
+GeneralProjectSettings=True
+GameMapsSettings=True
+GameplayTagsSettings=True
+AISystem=True
+AudioSettings=True
+ConsoleSettings=True
+CookerSettings=True
+EnhancedInputEditorProjectSettings=True
+GameplayDebuggerConfig=True
+Engine=True
+InputSettings=True
+LevelSequenceProjectSettings=True
+RecastNavMesh=True
+NetworkSettings=True
+LevelEditor2DSettings=True
+EditorProjectAppearanceSettings=True
+BlueprintEditorProjectSettings=True
+EditorPerformanceProjectSettings=True
+PlasticSourceControlProjectSettings=True
+AndroidRuntimeSettings=True
+HoloLensTargetSettings=True
+IOSRuntimeSettings=True
+LevelSequenceEditorSettings=True
+NiagaraEditorSettings=True
+AnimationSettings=True
+AnimationModifierSettings=True
+ChaosSolverSettings=True
+CineCameraSettings=True
+ControlRigSettings=True
+EnhancedInputDeveloperSettings=True
+HierarchicalLODSettings=True
+InterchangeProjectSettings=True
+LandscapeSettings=True
+NavigationSystemV1=True
+PhysicsSettings=True
+RendererSettings=True
+MovieSceneToolsProjectSettings=True
+PaperImporterSettings=True
+UMGEditorProjectSettings=True
+WindowsTargetSettings=True
+FractureModeSettings=True
+ImgMediaSettings=True
+NiagaraSettings=True
+ResonanceAudioSettings=True
+TakeRecorderProjectSettings=True
+UdpMessagingSettings=True
+
+[/Script/UnrealEd.EditorLoadingSavingSettings]
+bSCCUseGlobalSettings=False
+bAutomaticallyCheckoutOnAssetModification=False
+AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
+bForceCompilationAtStartup=False
+bRestoreOpenAssetTabsOnRestart=False
+bMonitorContentDirectories=True
+AutoReimportThreshold=3.000000
+bAutoCreateAssets=True
+bAutoDeleteAssets=True
+bDetectChangesOnStartup=True
+bPromptBeforeAutoImporting=True
+bDeleteSourceFilesWithAssets=False
+
+[PlacementMode]
+RecentlyPlaced=/Game/SCD3_StateMachine/BP_NavPoint_Alarm.BP_NavPoint_Alarm;
+RecentlyPlaced=/Game/SCD3_StateMachine/BP_NavAgent.BP_NavAgent;
+RecentlyPlaced=/Game/SCD3_StateMachine/BP_Player.BP_Player;
+
+[SuppressableDialogs]
+ChangeVariableType_Warning=False
diff --git a/ASN6_Sneaky/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini b/ASN6_Sneaky/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini
new file mode 100644
index 0000000..35b1d0f
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini
@@ -0,0 +1,3 @@
+[/Script/ObjectMixerEditor.ObjectMixerEditorSerializedData]
+SerializedDataPerFilter=()
+
diff --git a/ASN6_Sneaky/Saved/Config/WorldState/1528388513.json b/ASN6_Sneaky/Saved/Config/WorldState/1528388513.json
new file mode 100644
index 0000000..0a61ee5
Binary files /dev/null and b/ASN6_Sneaky/Saved/Config/WorldState/1528388513.json differ
diff --git a/ASN6_Sneaky/Saved/Config/WorldState/2077084556.json b/ASN6_Sneaky/Saved/Config/WorldState/2077084556.json
new file mode 100644
index 0000000..12351b5
Binary files /dev/null and b/ASN6_Sneaky/Saved/Config/WorldState/2077084556.json differ
diff --git a/ASN6_Sneaky/Saved/Config/WorldState/4046017469.json b/ASN6_Sneaky/Saved/Config/WorldState/4046017469.json
new file mode 100644
index 0000000..12351b5
Binary files /dev/null and b/ASN6_Sneaky/Saved/Config/WorldState/4046017469.json differ
diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-11EC08714A312965181E4BAE332A80C9_0000/CrashContext.runtime-xml b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-11EC08714A312965181E4BAE332A80C9_0000/CrashContext.runtime-xml
new file mode 100644
index 0000000..8132e95
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-11EC08714A312965181E4BAE332A80C9_0000/CrashContext.runtime-xml
@@ -0,0 +1,833 @@
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+ Assertion failed: Handle [File:D:\build\++UE5\Sync\Engine\Source\Developer\ShaderCompilerCommon\Private\DXCWrapper.cpp] [Line: 59] Failed to load module: ../../../Engine/Binaries/ThirdParty/ShaderConductor/Win64/dxil.dll
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+ false
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+ false
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+ false
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+ false
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+ false
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+ false
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+ false
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+ false
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+ false
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+ false
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+ false
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+ false
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+ false
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+ false
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diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/CrashReportClient.ini b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/UEMinidump.dmp b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/UEMinidump.dmp
new file mode 100644
index 0000000..0033444
Binary files /dev/null and b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0000/UEMinidump.dmp differ
diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashContext.runtime-xml b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashContext.runtime-xml
new file mode 100644
index 0000000..38eb6da
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashContext.runtime-xml
@@ -0,0 +1,1666 @@
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+ Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp] [Line: 1227] ShaderCompileWorker crashed! Assertion failed: Handle [File:D:\build\++UE5\Sync\Engine\Source\Developer\ShaderCompilerCommon\Private\DXCWrapper.cpp] [Line: 59] Failed to load module: ../../../Engine/Binaries/ThirdParty/ShaderConductor/Win64/dxil.dll 0x00007ff99a3b9ad4 ShaderCompileWorker-ShaderCompilerCommon.dll!FDllHandle::FDllHandle() [] 0x00007ff99a3b9bbb ShaderCompileWorker-ShaderCompilerCommon.dll!FDxcModuleWrapper::FDxcModuleWrapper() [] 0x00007ff999b596f5 ShaderCompileWorker-ShaderFormatD3D.dll!InitializeModule() [] 0x00007ff90850d73d ShaderCompileWorker-Core.dll!FModuleManager::LoadModuleWithFailureReason() [] 0x00007ff90850cbdb ShaderCompileWorker-Core.dll!FModuleManager::LoadModuleChecked() [] 0x00007ff6fbbd32ef ShaderCompileWorker.exe!GetShaderFormats() [] 0x00007ff6fbbd389c ShaderCompileWorker.exe!GuardedMain() [] 0x00007ff6fbbd3fad ShaderCompileWorker.exe!GuardedMainWrapper() [] 0x00007ff6fbbe47ed ShaderCompileWorker.exe!wmain() [] 0x00007ff6fbbe5dfc ShaderCompileWorker.exe!__scrt_common_main_seh() [] 0x00007ffa25bd26ad KERNEL32.DLL!UnknownFunction [] 0x00007ffa2652a9f8 ntdll.dll!UnknownFunction []
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+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 50248
+ Foreground Worker #0
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59644
+ Foreground Worker #1
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59188
+ Background Worker #2
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 57828
+ Background Worker #3
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 24112
+ Background Worker #4
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59920
+ Background Worker #5
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 40044
+ Background Worker #6
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 15312
+ Background Worker #7
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 42780
+ Background Worker #8
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 49496
+ Background Worker #9
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61244
+ Background Worker #10
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 60772
+ Background Worker #11
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 60812
+ Background Worker #12
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + ad435 UnrealEditor-Core 0x00007ff959ca0000 + af2cf UnrealEditor-Core 0x00007ff959ca0000 + 7c240 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 9524
+ Background Worker #13
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 211a58 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59924
+ BackgroundThreadPool #0
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 211a58 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 54288
+ BackgroundThreadPool #1
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 57572
+ Reserve Worker #0
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 9600
+ Reserve Worker #1
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 60820
+ Reserve Worker #2
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 60596
+ Reserve Worker #3
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 55760
+ Reserve Worker #4
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 57968
+ Reserve Worker #5
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 57844
+ Reserve Worker #6
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 41468
+ Reserve Worker #7
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 56848
+ Reserve Worker #8
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61360
+ Reserve Worker #9
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59548
+ Reserve Worker #10
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61140
+ Reserve Worker #11
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58928
+ Reserve Worker #12
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 75e27 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59976
+ Reserve Worker #13
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff959ca0000 + 42c585 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 48628
+ FAsyncWriter_ASN6_Sneaky
+
+
+ ntdll 0x00007ffa264d0000 + a28a4 ntdll 0x00007ffa264d0000 + 3536e KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 28000
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-HTTP 0x00007ff958d60000 + a0bcb UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 60364
+ HttpManagerThread
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-WebSockets 0x00007ff938590000 + 7d33e UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59880
+ LibwebsocketsThread
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Media 0x00007ffa06d40000 + 46f4 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59588
+ FMediaTicker
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 435b54 UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58360
+ OutputDeviceRedirector
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 211a58 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 50760
+ IOThreadPool #0
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 211a58 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 40916
+ IOThreadPool #1
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 211a58 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 39596
+ IOThreadPool #2
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 211a58 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 29032
+ IOThreadPool #3
+
+
+ ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff933030000 + 286b3c amdxc64 0x00007ff933030000 + 2aa0bd amdxc64 0x00007ff933030000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 56000
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff933030000 + 286b3c amdxc64 0x00007ff933030000 + 2aa0bd amdxc64 0x00007ff933030000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59016
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff933030000 + 286b3c amdxc64 0x00007ff933030000 + 2aa0bd amdxc64 0x00007ff933030000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 48276
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff933030000 + 286b3c amdxc64 0x00007ff933030000 + 2aa0bd amdxc64 0x00007ff933030000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 7064
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff933030000 + 286b3c amdxc64 0x00007ff933030000 + 2aa0bd amdxc64 0x00007ff933030000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 56332
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff933030000 + 286b3c amdxc64 0x00007ff933030000 + 2aa0bd amdxc64 0x00007ff933030000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 60760
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-D3D12RHI 0x00007ff937550000 + 116357 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 28744
+ RHIInterruptThread
+
+
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+ false
+
+ 59872
+ Unknown
+
+
+ win32u 0x00007ffa24170000 + 1534 USER32 0x00007ffa24420000 + 2539a graphics-hook64 0x00007ff9aa000000 + 2029 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 60860
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 211a58 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 60824
+ DDC IO ThreadPool #0
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 211a58 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 53356
+ DDC IO ThreadPool #1
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 211a58 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59172
+ DDC IO ThreadPool #2
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + 211a58 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61424
+ DDC IO ThreadPool #3
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-DerivedDataCache 0x00007ff959140000 + ebfbd UnrealEditor-Core 0x00007ff959ca0000 + 211d3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 60684
+ FileSystemCacheStoreMaintainer
+
+
+ KERNELBASE 0x00007ffa23990000 + 6536c UnrealEditor-Core 0x00007ff959ca0000 + 7960d5 UnrealEditor-Core 0x00007ff959ca0000 + 799ec8 UnrealEditor-Core 0x00007ff959ca0000 + 42171d UnrealEditor-Engine 0x00007ff946590000 + 1cdc754 UnrealEditor-Engine 0x00007ff946590000 + 1cdecb6 UnrealEditor-Engine 0x00007ff946590000 + 1cca9b7 UnrealEditor-Engine 0x00007ff946590000 + 1cbdce2 UnrealEditor-Engine 0x00007ff946590000 + 1cea64f UnrealEditor-Engine 0x00007ff946590000 + 1cc8a92 UnrealEditor-Engine 0x00007ff946590000 + 1cf3eb3 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ true
+
+ 60628
+ ShaderCompilingThread
+
+
+ ntdll 0x00007ffa264d0000 + 9f7a4 KERNELBASE 0x00007ffa23990000 + 5fcf9 KERNELBASE 0x00007ffa23990000 + 5fbfe amdihk64 0x00007ffa13af0000 + 51ac KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58684
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9f7a4 KERNELBASE 0x00007ffa23990000 + 5fcf9 KERNELBASE 0x00007ffa23990000 + 5fbfe amdihk64 0x00007ffa13af0000 + 6485 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 34292
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff959ca0000 + 7c6850 UnrealEditor-AssetRegistry 0x00007ff9ccdf0000 + 298b8 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61632
+ FAssetDataGatherer
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff959ca0000 + 7c6850 UnrealEditor-AssetRegistry 0x00007ff9ccdf0000 + 297a1 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61636
+ FAssetDataDiscovery
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Messaging 0x00007ff932a90000 + 215ce UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61972
+ FMessageBus.DefaultBus.Router
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + a2beb UnrealEditor-Core 0x00007ff959ca0000 + a352e UnrealEditor-RenderCore 0x00007ff9709c0000 + 193ac2 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62144
+ RHIThread
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-Core 0x00007ff959ca0000 + a2beb UnrealEditor-Core 0x00007ff959ca0000 + a352e UnrealEditor-RenderCore 0x00007ff9709c0000 + 18f804 UnrealEditor-RenderCore 0x00007ff9709c0000 + 193b54 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62148
+ RenderThread
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff959ca0000 + 7c6850 UnrealEditor-RenderCore 0x00007ff9709c0000 + 193c59 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62152
+ RTHeartBeat 0
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff959ca0000 + 7c6850 UnrealEditor-TcpMessaging 0x00007ff925a00000 + e5ba UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62272
+ FTcpMessageTransport
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-UdpMessaging 0x00007ff925930000 + 52d40 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62276
+ FUdpMessageBeacon
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-UdpMessaging 0x00007ff925930000 + 5328d UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62280
+ FUdpMessageProcessor.Sender
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-UdpMessaging 0x00007ff925930000 + 52ddb UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62292
+ FUdpMessageProcessor
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 MSWSOCK 0x00007ffa22ea0000 + 896f MSWSOCK 0x00007ffa22ea0000 + 1f74 WS2_32 0x00007ffa25e80000 + 12ad2 UnrealEditor-Sockets 0x00007ff9ebdc0000 + 10831 UnrealEditor-Sockets 0x00007ff9ebdc0000 + 19d0a UnrealEditor-UdpMessaging 0x00007ff925930000 + 5f53e UnrealEditor-UdpMessaging 0x00007ff925930000 + 52fb0 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62296
+ UdpMessageMulticastReceiver
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 MSWSOCK 0x00007ffa22ea0000 + 896f MSWSOCK 0x00007ffa22ea0000 + 1f74 WS2_32 0x00007ffa25e80000 + 12ad2 UnrealEditor-Sockets 0x00007ff9ebdc0000 + 10831 UnrealEditor-Sockets 0x00007ff9ebdc0000 + 19d0a UnrealEditor-UdpMessaging 0x00007ff925930000 + 5f53e UnrealEditor-UdpMessaging 0x00007ff925930000 + 52fb0 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62300
+ UdpMessageUnicastReceiver
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-ProfilerService 0x00007ff91e550000 + 111b3 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 55232
+ FFileTransferRunnable
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-AudioMixerCore 0x00007ff9e8800000 + 6f3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 36824
+ AudioMixerNullCallbackThread
+
+
+ ntdll 0x00007ffa264d0000 + 9f7a4 KERNELBASE 0x00007ffa23990000 + 5fcf9 xaudio2_9 0x00007ff91e0f0000 + 6d25 xaudio2_9 0x00007ff91e0f0000 + 20a72 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 17964
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-AudioMixerCore 0x00007ff9e8800000 + 73a8 UnrealEditor-AudioMixerCore 0x00007ff9e8800000 + 7259 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61136
+ AudioMixerRenderThread(1)
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-LiveCoding 0x00007ff91e060000 + 1ef00 UnrealEditor-LiveCoding 0x00007ff91e060000 + 1e8b ucrtbase 0x00007ffa23ee0000 + 29363 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61204
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-LiveCoding 0x00007ff91e060000 + 22d81 UnrealEditor-LiveCoding 0x00007ff91e060000 + 20de2 UnrealEditor-LiveCoding 0x00007ff91e060000 + 1de8 ucrtbase 0x00007ffa23ee0000 + 29363 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61932
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff959ca0000 + 7c6850 UnrealEditor-AndroidDeviceDetection 0x00007ff91c850000 + ec70 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 61968
+ FAndroidDeviceDetectionRunnable
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-CoreUObject 0x00007ff95af80000 + 323d22 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62192
+ FAsyncPurge
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff959ca0000 + 4c77e3 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 43980
+ StallDetectorThread
+
+
+ ntdll 0x00007ffa264d0000 + 9f7a4 KERNELBASE 0x00007ffa23990000 + 5fcf9 KERNELBASE 0x00007ffa23990000 + 5fbfe amdxc64 0x00007ff933030000 + 4fa3c9 amdxc64 0x00007ff933030000 + 2bf369 amdxc64 0x00007ff933030000 + 85564 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 43876
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-OnlineSubsystem 0x00007ff938890000 + 11d136 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 18384
+ OnlineAsyncTaskThreadNull DefaultInstance(2)
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff959ca0000 + 7c6850 UnrealEditor-Engine 0x00007ff946590000 + 21acfa2 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 64508
+ ScreenSaverInhibitor
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-AudioMixerCore 0x00007ff9e8800000 + 6f3b UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59780
+ AudioMixerNullCallbackThread
+
+
+ ntdll 0x00007ffa264d0000 + 9f7a4 KERNELBASE 0x00007ffa23990000 + 5fcf9 xaudio2_9 0x00007ff91e0f0000 + 6d25 xaudio2_9 0x00007ff91e0f0000 + 20a72 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 64760
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-AudioMixerCore 0x00007ff9e8800000 + 73a8 UnrealEditor-AudioMixerCore 0x00007ff9e8800000 + 7259 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 62472
+ AudioMixerRenderThread(6)
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff959ca0000 + 7e1e30 UnrealEditor-OnlineSubsystem 0x00007ff938890000 + 11d136 UnrealEditor-Core 0x00007ff959ca0000 + 7c5342 UnrealEditor-Core 0x00007ff959ca0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 56156
+ OnlineAsyncTaskThreadNull Context_13(7)
+
+
+ 638204117042220000
+ 1
+ Win64 [Windows 11 (22H2) [10.0.22621.1702] 64b]
+ AMD Ryzen 7 3700X 8-Core Processor
+ 1.0
+ F:\Game Engines\UE_5.1\Engine\Binaries\Win64\tbb.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\tbbmalloc.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor.exe
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HierarchicalLODOutliner.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SequenceRecorderSections.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AutomationWorker.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UnrealEditor-WmfMediaEditor.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMediaFactory.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMediaEditor.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\Cameras\CameraShakePreviewer\Binaries\Win64\UnrealEditor-CameraShakePreviewer.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMediaEditor.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\Media\AvfMedia\Binaries\Win64\UnrealEditor-AvfMediaFactory.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\Media\AvfMedia\Binaries\Win64\UnrealEditor-AvfMediaEditor.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\Media\AndroidMedia\Binaries\Win64\UnrealEditor-AndroidMediaFactory.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\Media\AndroidMedia\Binaries\Win64\UnrealEditor-AndroidMediaEditor.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\MovieScene\TemplateSequence\Binaries\Win64\UnrealEditor-TemplateSequenceEditor.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\MovieScene\ActorSequence\Binaries\Win64\UnrealEditor-ActorSequenceEditor.dll
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+ { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosEditor" }
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+ { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosUserDataPT" }
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+ { "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" }
+ { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }
+ { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }
+ { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }
+ { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }
+ { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }
+ { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }
+ { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }
+
+
diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashReportClient.ini b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/Slate.txt b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/Slate.txt
new file mode 100644
index 0000000..f9c33fe
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/Slate.txt
@@ -0,0 +1,2 @@
+Thread: Game
+Context:'Paint' Type:'SWindow' Tag:'None' Location:'D:\build\++UE5\Sync\Engine\Source\Editor\MainFrame\Private\MainFrameModule.cpp_140'
diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/UEMinidump.dmp b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/UEMinidump.dmp
new file mode 100644
index 0000000..6c1ebfd
Binary files /dev/null and b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-44C21DB24723EAA3475F1094B329D80A_0001/UEMinidump.dmp differ
diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775_0000/CrashContext.runtime-xml b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775_0000/CrashContext.runtime-xml
new file mode 100644
index 0000000..0b0efc0
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775_0000/CrashContext.runtime-xml
@@ -0,0 +1,847 @@
+
+
+
+ 3
+ 1A5EFFE9465400C746F8D7A0942C2620
+ UECC-Windows-934F70E34BA7C3BDC66C9B9A04C41775_0000
+ false
+ false
+ true
+ Assert
+ Assertion failed: Handle [File:D:\build\++UE5\Sync\Engine\Source\Developer\ShaderCompilerCommon\Private\DXCWrapper.cpp] [Line: 59] Failed to load module: ../../../Engine/Binaries/ThirdParty/ShaderConductor/Win64/dxil.dll
+
+ 57596
+ 0
+ false
+ false
+ false
+ UE-ASN6_Sneaky
+ UnrealEditor
+ Development
+
+ WindowsEditor
+ Windows
+ Editor
+ Unset
+
+ 5.1.1-23901901+++UE5+Release-5.1
+ CommandLineRemoved
+ 0
+ en-US
+ ++UE5+Release-5.1-CL-23901901
+ **UE5*Release-5.1-CL-23901901-Win64-Development
+ true
+ false
+
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+ false
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+ false
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+ false
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+ false
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+ false
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+ false
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+ 58388
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+ false
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+ 58392
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+
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+ false
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+ 58396
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+ false
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+ false
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+ 58404
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+ false
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+ 58408
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+
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+ false
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+ 58412
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+
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+ false
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+ 58416
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+
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+ false
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+ 58420
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+
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+ false
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+ 58424
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+ false
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+ 58444
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+
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+ false
+
+ 58448
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+
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+ false
+
+ 58452
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+
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+ false
+
+ 58456
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+
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+ false
+
+ 58460
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+
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+ false
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+ 58464
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+
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+ false
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+ 58468
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+
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+ false
+
+ 58472
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+
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+ false
+
+ 58476
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+
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+ false
+
+ 58480
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+
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+ false
+
+ 58484
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+
+
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+ false
+
+ 58488
+ Reserve Worker #11
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+
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+ false
+
+ 58492
+ Reserve Worker #12
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+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58496
+ Reserve Worker #13
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diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/CrashReportClient.ini b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/CrashReportClient.ini
@@ -0,0 +1,5 @@
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+
diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/UEMinidump.dmp b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/UEMinidump.dmp
new file mode 100644
index 0000000..f5fc618
Binary files /dev/null and b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FC013B31400D1175BEA7C2BAABD4CA26_0000/UEMinidump.dmp differ
diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashContext.runtime-xml b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashContext.runtime-xml
new file mode 100644
index 0000000..0ac247f
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashContext.runtime-xml
@@ -0,0 +1,847 @@
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+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58808
+ Foreground Worker #0
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58804
+ Foreground Worker #1
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 57240
+ Background Worker #2
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58792
+ Background Worker #3
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58800
+ Background Worker #4
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58796
+ Background Worker #5
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58776
+ Background Worker #6
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 47284
+ Background Worker #7
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 57688
+ Background Worker #8
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 57264
+ Background Worker #9
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 43228
+ Background Worker #10
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 55272
+ Background Worker #11
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58136
+ Background Worker #12
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + ad435 UnrealEditor-Core 0x00007ff95b270000 + af2cf UnrealEditor-Core 0x00007ff95b270000 + 7c240 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 22340
+ Background Worker #13
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 211a58 UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 56512
+ BackgroundThreadPool #0
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 211a58 UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 59080
+ BackgroundThreadPool #1
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 41168
+ Reserve Worker #0
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 47508
+ Reserve Worker #1
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58640
+ Reserve Worker #2
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 52812
+ Reserve Worker #3
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 51800
+ Reserve Worker #4
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 55308
+ Reserve Worker #5
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 54424
+ Reserve Worker #6
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 52516
+ Reserve Worker #7
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 47944
+ Reserve Worker #8
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 53232
+ Reserve Worker #9
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58684
+ Reserve Worker #10
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 50468
+ Reserve Worker #11
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 57564
+ Reserve Worker #12
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 75e27 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 57772
+ Reserve Worker #13
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff95b270000 + 42c585 UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 55860
+ FAsyncWriter_ASN6_Sneaky
+
+
+ ntdll 0x00007ffa264d0000 + a28a4 ntdll 0x00007ffa264d0000 + 3536e KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 24240
+ Unknown
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-HTTP 0x00007ff970180000 + a0bcb UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 57868
+ HttpManagerThread
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-WebSockets 0x00007ff943c70000 + 7d33e UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 1132
+ LibwebsocketsThread
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-OnlineSubsystem 0x00007ff943f70000 + 11d136 UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 45736
+ OnlineAsyncTaskThreadNull DefaultInstance(1)
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Media 0x00007ffa06050000 + 46f4 UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58952
+ FMediaTicker
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 435b54 UnrealEditor-Core 0x00007ff95b270000 + 211d3b UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58980
+ OutputDeviceRedirector
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 211a58 UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58972
+ IOThreadPool #0
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 211a58 UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 36712
+ IOThreadPool #1
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 211a58 UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 58816
+ IOThreadPool #2
+
+
+ ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95b270000 + 7e1e30 UnrealEditor-Core 0x00007ff95b270000 + 211a58 UnrealEditor-Core 0x00007ff95b270000 + 7c5342 UnrealEditor-Core 0x00007ff95b270000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 43944
+ IOThreadPool #3
+
+
+ ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff95b270000 + 7c6850 UnrealEditor-ApplicationCore 0x00007ff9e7300000 + 56771 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8
+ false
+
+ 23524
+ Unknown
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+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RHI.dll
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+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureBuildUtilities.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioLinkCore.dll
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+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Virtualization.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\XGEController\Binaries\Win64\UnrealEditor-XGEController.dll
+F:\Game Engines\UE_5.1\Engine\Plugins\FastBuildController\Binaries\Win64\UnrealEditor-FastBuildController.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SlateRHIRenderer.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StreamingFile.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MaterialUtilities.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioPlatformConfiguration.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PacketHandler.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-JsonUtilities.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EngineMessages.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CoreOnline.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DataLayerEditor.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClothingSystemEditorInterface.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshUtilitiesCommon.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Icmp.dll
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+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ColorManagement.dll
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+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BuildSettings.dll
+F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MoviePlayerProxy.dll
+
+
+ 1
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+
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+ false
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+ D3D12
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diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashReportClient.ini b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashReportClient.ini
new file mode 100644
index 0000000..473a414
--- /dev/null
+++ b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/UEMinidump.dmp b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/UEMinidump.dmp
new file mode 100644
index 0000000..2ddeee5
Binary files /dev/null and b/ASN6_Sneaky/Saved/Crashes/UECC-Windows-FE4733B94EAECB12622A5DB10985B083_0000/UEMinidump.dmp differ
diff --git a/ASN6_Sneaky/Saved/SourceControl/UncontrolledChangelists.json b/ASN6_Sneaky/Saved/SourceControl/UncontrolledChangelists.json
index 36b3d59..88dbe32 100644
--- a/ASN6_Sneaky/Saved/SourceControl/UncontrolledChangelists.json
+++ b/ASN6_Sneaky/Saved/SourceControl/UncontrolledChangelists.json
@@ -6,11 +6,30 @@
"description": "Default Uncontrolled Changelist",
"files": [
"F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/AgentManager.umap",
- "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/M_Yellow.uasset",
- "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/MI_Color.uasset",
"F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/MI_Yellow.uasset",
"F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/MI_Grey.uasset",
"F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/BP_NavAgent.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/SneakySneaky_BuiltData.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/SneakySneaky.umap",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/BP_Player.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavAgent.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Patrol.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Alarm.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/BP_NavPoint_Alarm.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Grey.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Red.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/Materials/MI_Yellow.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/AC_State_Pursue.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/QuickR_Sneaky.umap",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/QuickR_Sneaky.umap",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Grey.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Yellow.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/M_BasicMaterial.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/MI_Red.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/AgentManager.umap",
+ "F:/Projects/College/GDN3113-SCD3/ASN6_Sneaky/Content/SCD3_StateMachine/AgentManager_BuiltData.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/M_Yellow.uasset",
+ "F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/MI_Color.uasset",
"F:/Projects/College/GDN3113-SCD3/ASN5_NPCSnManager/Content/SCD3_StateMachine/AgentManager1.umap"
]
}