Only level build itself remains to be built. The following is finished: - All state machines - AI controlled pawns - Player
834 lines
61 KiB
XML
834 lines
61 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<FGenericCrashContext>
|
|
<RuntimeProperties>
|
|
<CrashVersion>3</CrashVersion>
|
|
<ExecutionGuid>86BA23D240A096372BA27E817ECB3A26</ExecutionGuid>
|
|
<CrashGUID>UECC-Windows-11EC08714A312965181E4BAE332A80C9_0000</CrashGUID>
|
|
<IsEnsure>false</IsEnsure>
|
|
<IsStall>false</IsStall>
|
|
<IsAssert>true</IsAssert>
|
|
<CrashType>Assert</CrashType>
|
|
<ErrorMessage>Assertion failed: Handle [File:D:\build\++UE5\Sync\Engine\Source\Developer\ShaderCompilerCommon\Private\DXCWrapper.cpp] [Line: 59] Failed to load module: ../../../Engine/Binaries/ThirdParty/ShaderConductor/Win64/dxil.dll</ErrorMessage>
|
|
<CrashReporterMessage />
|
|
<ProcessId>56480</ProcessId>
|
|
<SecondsSinceStart>0</SecondsSinceStart>
|
|
<IsInternalBuild>false</IsInternalBuild>
|
|
<IsPerforceBuild>false</IsPerforceBuild>
|
|
<IsSourceDistribution>false</IsSourceDistribution>
|
|
<GameName>UE-ASN6_Sneaky</GameName>
|
|
<ExecutableName>UnrealEditor</ExecutableName>
|
|
<BuildConfiguration>Development</BuildConfiguration>
|
|
<GameSessionID />
|
|
<PlatformName>WindowsEditor</PlatformName>
|
|
<PlatformNameIni>Windows</PlatformNameIni>
|
|
<EngineMode>Editor</EngineMode>
|
|
<EngineModeEx>Unset</EngineModeEx>
|
|
<DeploymentName />
|
|
<EngineVersion>5.1.1-23901901+++UE5+Release-5.1</EngineVersion>
|
|
<CommandLine>CommandLineRemoved</CommandLine>
|
|
<LanguageLCID>0</LanguageLCID>
|
|
<AppDefaultLocale>en-US</AppDefaultLocale>
|
|
<BuildVersion>++UE5+Release-5.1-CL-23901901</BuildVersion>
|
|
<Symbols>**UE5*Release-5.1-CL-23901901-Win64-Development</Symbols>
|
|
<IsUERelease>true</IsUERelease>
|
|
<IsRequestingExit>false</IsRequestingExit>
|
|
<UserName />
|
|
<BaseDir>F:/Game Engines/UE_5.1/Engine/Binaries/Win64/</BaseDir>
|
|
<RootDir>F:/Game Engines/UE_5.1/</RootDir>
|
|
<MachineId>7E16F7B741502D5EC1AD4C895E680316</MachineId>
|
|
<LoginId>7e16f7b741502d5ec1ad4c895e680316</LoginId>
|
|
<EpicAccountId>26e21ce16cb84f44aa89dafabbcb17a0</EpicAccountId>
|
|
<SourceContext />
|
|
<UserDescription />
|
|
<UserActivityHint />
|
|
<CrashDumpMode>0</CrashDumpMode>
|
|
<GameStateName />
|
|
<Misc.NumberOfCores>8</Misc.NumberOfCores>
|
|
<Misc.NumberOfCoresIncludingHyperthreads>16</Misc.NumberOfCoresIncludingHyperthreads>
|
|
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
|
|
<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
|
|
<Misc.CPUBrand>AMD Ryzen 7 3700X 8-Core Processor</Misc.CPUBrand>
|
|
<Misc.PrimaryGPUBrand>AMD Radeon RX 7900 XT</Misc.PrimaryGPUBrand>
|
|
<Misc.OSVersionMajor>Windows 11 (22H2) [10.0.22621.1702]</Misc.OSVersionMajor>
|
|
<Misc.OSVersionMinor />
|
|
<MemoryStats.TotalPhysical>34267316224</MemoryStats.TotalPhysical>
|
|
<MemoryStats.TotalVirtual>63258345472</MemoryStats.TotalVirtual>
|
|
<MemoryStats.PageSize>4096</MemoryStats.PageSize>
|
|
<MemoryStats.TotalPhysicalGB>32</MemoryStats.TotalPhysicalGB>
|
|
<MemoryStats.AvailablePhysical>16434475008</MemoryStats.AvailablePhysical>
|
|
<MemoryStats.AvailableVirtual>25856790528</MemoryStats.AvailableVirtual>
|
|
<MemoryStats.UsedPhysical>479580160</MemoryStats.UsedPhysical>
|
|
<MemoryStats.PeakUsedPhysical>496586752</MemoryStats.PeakUsedPhysical>
|
|
<MemoryStats.UsedVirtual>653148160</MemoryStats.UsedVirtual>
|
|
<MemoryStats.PeakUsedVirtual>653148160</MemoryStats.PeakUsedVirtual>
|
|
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
|
|
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
|
|
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
|
|
<NumMinidumpFramesToIgnore>7</NumMinidumpFramesToIgnore>
|
|
<CallStack>UnrealEditor_ShaderCompilerCommon
|
|
UnrealEditor_ShaderCompilerCommon
|
|
UnrealEditor_ShaderFormatD3D
|
|
UnrealEditor_Core
|
|
UnrealEditor_Core
|
|
UnrealEditor_TargetPlatform
|
|
UnrealEditor_TargetPlatform
|
|
UnrealEditor_Core
|
|
UnrealEditor_Core
|
|
UnrealEditor_Core
|
|
UnrealEditor_RenderCore
|
|
UnrealEditor
|
|
UnrealEditor
|
|
UnrealEditor
|
|
UnrealEditor
|
|
UnrealEditor
|
|
UnrealEditor
|
|
kernel32
|
|
ntdll</CallStack>
|
|
<PCallStack>UnrealEditor-ShaderCompilerCommon 0x00007ff931430000 + 9df8 UnrealEditor-ShaderCompilerCommon 0x00007ff931430000 + 9eea UnrealEditor-ShaderFormatD3D 0x00007ff9313b0000 + 1aea5 UnrealEditor-Core 0x00007ff95a5d0000 + 46e163 UnrealEditor-Core 0x00007ff95a5d0000 + 46cedf UnrealEditor-TargetPlatform 0x00007ff9ccee0000 + 3e73 UnrealEditor-TargetPlatform 0x00007ff9ccee0000 + 76d1 UnrealEditor-Core 0x00007ff95a5d0000 + 46e163 UnrealEditor-Core 0x00007ff95a5d0000 + 46cedf UnrealEditor-Core 0x00007ff95a5d0000 + 3b8d23 UnrealEditor-RenderCore 0x00007ff96e840000 + 18ec13 UnrealEditor 0x00007ff730580000 + 30805 UnrealEditor 0x00007ff730580000 + 22662 UnrealEditor 0x00007ff730580000 + 2296a UnrealEditor 0x00007ff730580000 + 25680 UnrealEditor 0x00007ff730580000 + 371b4 UnrealEditor 0x00007ff730580000 + 3a516 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</PCallStack>
|
|
<PCallStackHash>8324064083D0EBE74EB0584A68486684424646F7</PCallStackHash>
|
|
<Threads>
|
|
<Thread>
|
|
<CallStack>KERNELBASE 0x00007ffa23990000 + 6536c UnrealEditor-Core 0x00007ff95a5d0000 + 7960d5 UnrealEditor-Core 0x00007ff95a5d0000 + 799ec8 UnrealEditor-Core 0x00007ff95a5d0000 + 42171d UnrealEditor-Core 0x00007ff95a5d0000 + 358287 UnrealEditor-Core 0x00007ff95a5d0000 + 35a389 UnrealEditor-ShaderCompilerCommon 0x00007ff931430000 + 713b0 UnrealEditor-ShaderCompilerCommon 0x00007ff931430000 + 9df8 UnrealEditor-ShaderCompilerCommon 0x00007ff931430000 + 9eea UnrealEditor-ShaderFormatD3D 0x00007ff9313b0000 + 1aea5 UnrealEditor-Core 0x00007ff95a5d0000 + 46e163 UnrealEditor-Core 0x00007ff95a5d0000 + 46cedf UnrealEditor-TargetPlatform 0x00007ff9ccee0000 + 3e73 UnrealEditor-TargetPlatform 0x00007ff9ccee0000 + 76d1 UnrealEditor-Core 0x00007ff95a5d0000 + 46e163 UnrealEditor-Core 0x00007ff95a5d0000 + 46cedf UnrealEditor-Core 0x00007ff95a5d0000 + 3b8d23 UnrealEditor-RenderCore 0x00007ff96e840000 + 18ec13 UnrealEditor 0x00007ff730580000 + 30805 UnrealEditor 0x00007ff730580000 + 22662 UnrealEditor 0x00007ff730580000 + 2296a UnrealEditor 0x00007ff730580000 + 25680 UnrealEditor 0x00007ff730580000 + 371b4 UnrealEditor 0x00007ff730580000 + 3a516 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>true</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>59624</ThreadID>
|
|
<ThreadName>GameThread</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a28a4 ntdll 0x00007ffa264d0000 + 3536e KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>61704</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a28a4 ntdll 0x00007ffa264d0000 + 3536e KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>31900</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a28a4 ntdll 0x00007ffa264d0000 + 3536e KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>61824</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ee34 KERNELBASE 0x00007ffa23990000 + 78869 UnrealEditor-Core 0x00007ff95a5d0000 + 7c3d88 UnrealEditor-Core 0x00007ff95a5d0000 + 796855 UnrealEditor-Core 0x00007ff95a5d0000 + 789418 UnrealEditor-Core 0x00007ff95a5d0000 + 799279 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>31888</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-TraceLog 0x00007ffa058f0000 + 11dc5 UnrealEditor-TraceLog 0x00007ffa058f0000 + 10b6 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>48784</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>58392</ThreadID>
|
|
<ThreadName>Foreground Worker #0</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>66208</ThreadID>
|
|
<ThreadName>Foreground Worker #1</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>63260</ThreadID>
|
|
<ThreadName>Background Worker #2</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>52316</ThreadID>
|
|
<ThreadName>Background Worker #3</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>66648</ThreadID>
|
|
<ThreadName>Background Worker #4</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>66564</ThreadID>
|
|
<ThreadName>Background Worker #5</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>56424</ThreadID>
|
|
<ThreadName>Background Worker #6</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>39736</ThreadID>
|
|
<ThreadName>Background Worker #7</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>28172</ThreadID>
|
|
<ThreadName>Background Worker #8</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>45992</ThreadID>
|
|
<ThreadName>Background Worker #9</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>64140</ThreadID>
|
|
<ThreadName>Background Worker #10</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>47356</ThreadID>
|
|
<ThreadName>Background Worker #11</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>57516</ThreadID>
|
|
<ThreadName>Background Worker #12</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + ad435 UnrealEditor-Core 0x00007ff95a5d0000 + af2cf UnrealEditor-Core 0x00007ff95a5d0000 + 7c240 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>43040</ThreadID>
|
|
<ThreadName>Background Worker #13</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 211a58 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>56224</ThreadID>
|
|
<ThreadName>BackgroundThreadPool #0</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 211a58 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>25472</ThreadID>
|
|
<ThreadName>BackgroundThreadPool #1</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>66964</ThreadID>
|
|
<ThreadName>Reserve Worker #0</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>67228</ThreadID>
|
|
<ThreadName>Reserve Worker #1</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>52392</ThreadID>
|
|
<ThreadName>Reserve Worker #2</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>33212</ThreadID>
|
|
<ThreadName>Reserve Worker #3</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>66344</ThreadID>
|
|
<ThreadName>Reserve Worker #4</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>58224</ThreadID>
|
|
<ThreadName>Reserve Worker #5</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>59168</ThreadID>
|
|
<ThreadName>Reserve Worker #6</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>66684</ThreadID>
|
|
<ThreadName>Reserve Worker #7</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>50840</ThreadID>
|
|
<ThreadName>Reserve Worker #8</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>12732</ThreadID>
|
|
<ThreadName>Reserve Worker #9</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>19532</ThreadID>
|
|
<ThreadName>Reserve Worker #10</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>62964</ThreadID>
|
|
<ThreadName>Reserve Worker #11</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>66060</ThreadID>
|
|
<ThreadName>Reserve Worker #12</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 75e27 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>58240</ThreadID>
|
|
<ThreadName>Reserve Worker #13</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff95a5d0000 + 42c585 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>22388</ThreadID>
|
|
<ThreadName>FAsyncWriter_ASN6_Sneaky</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Media 0x00007ffa06d40000 + 46f4 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>63156</ThreadID>
|
|
<ThreadName>FMediaTicker</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a28a4 ntdll 0x00007ffa264d0000 + 3536e KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>56656</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-HTTP 0x00007ff9542d0000 + a0bcb UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>64904</ThreadID>
|
|
<ThreadName>HttpManagerThread</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-WebSockets 0x00007ff938010000 + 7d33e UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>62952</ThreadID>
|
|
<ThreadName>LibwebsocketsThread</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-OnlineSubsystem 0x00007ff938310000 + 11d136 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>55968</ThreadID>
|
|
<ThreadName>OnlineAsyncTaskThreadNull DefaultInstance(1)</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 435b54 UnrealEditor-Core 0x00007ff95a5d0000 + 211d3b UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>59124</ThreadID>
|
|
<ThreadName>OutputDeviceRedirector</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 211a58 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>64612</ThreadID>
|
|
<ThreadName>IOThreadPool #0</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 211a58 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>65644</ThreadID>
|
|
<ThreadName>IOThreadPool #1</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 211a58 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>49496</ThreadID>
|
|
<ThreadName>IOThreadPool #2</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-Core 0x00007ff95a5d0000 + 7e1e30 UnrealEditor-Core 0x00007ff95a5d0000 + 211a58 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>60812</ThreadID>
|
|
<ThreadName>IOThreadPool #3</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff95a5d0000 + 7c6850 UnrealEditor-ApplicationCore 0x00007ff9a6e80000 + 56771 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>59704</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff9333a0000 + 286b3c amdxc64 0x00007ff9333a0000 + 2aa0bd amdxc64 0x00007ff9333a0000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>49396</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff9333a0000 + 286b3c amdxc64 0x00007ff9333a0000 + 2aa0bd amdxc64 0x00007ff9333a0000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>57976</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff9333a0000 + 286b3c amdxc64 0x00007ff9333a0000 + 2aa0bd amdxc64 0x00007ff9333a0000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>39448</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff9333a0000 + 286b3c amdxc64 0x00007ff9333a0000 + 2aa0bd amdxc64 0x00007ff9333a0000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>60684</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff9333a0000 + 286b3c amdxc64 0x00007ff9333a0000 + 2aa0bd amdxc64 0x00007ff9333a0000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>61304</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a2844 ntdll 0x00007ffa264d0000 + 68cd4 KERNELBASE 0x00007ffa23990000 + 72a79 amdxc64 0x00007ff9333a0000 + 286b3c amdxc64 0x00007ff9333a0000 + 2aa0bd amdxc64 0x00007ff9333a0000 + 131a96a KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>59148</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9ecd4 KERNELBASE 0x00007ffa23990000 + 3480e UnrealEditor-D3D12RHI 0x00007ff9376b0000 + 116357 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>54884</ThreadID>
|
|
<ThreadName>RHIInterruptThread</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff95a5d0000 + 7c6850 UnrealEditor-Core 0x00007ff95a5d0000 + 42c61d UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>18384</ThreadID>
|
|
<ThreadName>FMonitoredProcess 0</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9f7a4 KERNELBASE 0x00007ffa23990000 + 5fcf9 combase 0x00007ffa255a0000 + 87e7d combase 0x00007ffa255a0000 + 87cea combase 0x00007ffa255a0000 + 87aeb combase 0x00007ffa255a0000 + 87a69 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>61888</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a28a4 ntdll 0x00007ffa264d0000 + 3536e KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>60116</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + a28a4 ntdll 0x00007ffa264d0000 + 3536e KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>50732</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffa264d0000 + 9f2d4 ntdll 0x00007ffa264d0000 + 55193 KERNELBASE 0x00007ffa23990000 + 44cad UnrealEditor-Core 0x00007ff95a5d0000 + 7c6850 UnrealEditor-IOSTargetPlatform 0x00007ff932c30000 + 11376 UnrealEditor-Core 0x00007ff95a5d0000 + 7c5342 UnrealEditor-Core 0x00007ff95a5d0000 + 7bd230 KERNEL32 0x00007ffa25bc0000 + 126ad ntdll 0x00007ffa264d0000 + 5a9f8</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>66856</ThreadID>
|
|
<ThreadName>FIOSDeviceHelper.QueryTask_1</ThreadName>
|
|
</Thread>
|
|
</Threads>
|
|
<TimeOfCrash>638204117400550000</TimeOfCrash>
|
|
<bAllowToBeContacted>1</bAllowToBeContacted>
|
|
<PlatformFullName>Win64 [Windows 11 (22H2) [10.0.22621.1702] 64b]</PlatformFullName>
|
|
<CPUBrand>AMD Ryzen 7 3700X 8-Core Processor</CPUBrand>
|
|
<CrashReportClientVersion>1.0</CrashReportClientVersion>
|
|
<Modules>F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor.exe
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\Linux\UnrealEditor-LinuxTargetPlatform.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ShaderFormatD3D.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ShaderCompilerCommon.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ShaderPreprocessor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioFormatBink.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioFormatADPCM.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioFormatOgg.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioFormatOpus.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WindowsTargetPlatform.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CookedEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\IOS\UnrealEditor-TVOSTargetPlatform.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\LinuxArm64\UnrealEditor-LinuxArm64TargetPlatform.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\IOS\UnrealEditor-IOSTargetPlatform.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HoloLensTargetPlatform.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\Android\UnrealEditor-AndroidTargetPlatform.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\oo2tex_win64_2.9.8.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\oo2tex_win64_2.9.7.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\oo2tex_win64_2.9.6.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\oo2tex_win64_2.9.5.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Developer\TextureFormatOodle\Binaries\Win64\UnrealEditor-TextureFormatOodle.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormatUncompressed.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormatIntelISPCTexComp.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormatETC2.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormatDXT.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TurnkeySupport.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Settings.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WindowsPlatformFeatures.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameplayMediaEncoder.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AVEncoder.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-D3D12RHI.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RHICore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Portal\LauncherChunkInstaller\Binaries\Win64\UnrealEditor-LauncherChunkInstaller.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Online\OnlineSubsystemUtils\Binaries\Win64\UnrealEditor-OnlineBlueprintSupport.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Online\OnlineSubsystemNull\Binaries\Win64\UnrealEditor-OnlineSubsystemNull.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Online\OnlineSubsystemUtils\Binaries\Win64\UnrealEditor-OnlineSubsystemUtils.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Voice.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-XMPP.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WebSockets.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Online\OnlineSubsystem\Binaries\Win64\UnrealEditor-OnlineSubsystem.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Online\OnlineServices\Binaries\Win64\UnrealEditor-OnlineServicesCommonEngineUtils.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Online\OnlineServices\Binaries\Win64\UnrealEditor-OnlineServicesCommon.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Online\OnlineBase\Binaries\Win64\UnrealEditor-OnlineBase.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Online\OnlineServices\Binaries\Win64\UnrealEditor-OnlineServicesInterface.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Developer\PixWinPlugin\Binaries\Win64\UnrealEditor-PixWinPlugin.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UnrealEditor-WmfMedia.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UnrealEditor-WmfMediaFactory.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ExrReaderGpu.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Enterprise\GLTFExporter\Binaries\Win64\UnrealEditor-GLTFExporter.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Enterprise\GLTFExporter\Binaries\Win64\UnrealEditor-GLTFMaterialBaking.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Enterprise\GLTFExporter\Binaries\Win64\UnrealEditor-GLTFMaterialAnalyzer.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshMergeUtilities.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Enterprise\DatasmithContent\Binaries\Win64\UnrealEditor-DatasmithContent.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Enterprise\VariantManagerContent\Binaries\Win64\UnrealEditor-VariantManagerContent.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Runtime\WindowsDeviceProfileSelector\Binaries\Win64\UnrealEditor-WindowsDeviceProfileSelector.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64\UnrealEditor-ExampleDeviceProfileSelector.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Runtime\ChunkDownloader\Binaries\Win64\UnrealEditor-ChunkDownloader.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraShader.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraVertexFactories.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Experimental\ChaosCloth\Binaries\Win64\UnrealEditor-ChaosCloth.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Experimental\ChaosCaching\Binaries\Win64\UnrealEditor-ChaosCaching.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GeometryCollectionEngine.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DataflowEngine.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-FieldSystemEngine.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ChaosSolverEngine.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Developer\PerforceSourceControl\Binaries\Win64\UnrealEditor-PerforceSourceControl.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\Python3\Win64\python39.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCryptoOpenSSL.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DataflowCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshConversion.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\libsndfile\Win64\libsndfile-1.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SequenceRecorder.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LiveLinkInterface.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AVIWriter.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MRMesh.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameplayTasks.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameplayDebugger.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MovieSceneCapture.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MovieSceneTools.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SequencerCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ContentBrowser.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AIModule.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AugmentedReality.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-VirtualTexturingEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SerializedRecorderInterface.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioSettingsEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ComponentVisualizers.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ConfigEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InternationalizationSettings.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DesktopWidgets.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Voronoi.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ContentBrowserData.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UELibSampleRate.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ReliabilityHandlerComponent.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HTTPServer.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioLinkEngine.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SoundFieldRendering.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshUtilitiesEngine.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AssetTools.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UnsavedAssetsTracker.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Navmesh.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Networking.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Cbor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Constraints.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PIEPreviewDeviceSpecification.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Sequencer.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HeadMountedDisplay.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SharedSettingsWidgets.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DerivedDataEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CommonMenuExtensions.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SourceControlWindows.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClassViewer.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WidgetCarousel.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Renderer.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DetailCustomizations.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GeometryCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MaterialBaking.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorStyle.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorConfig.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SceneOutliner.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimGraphRuntime.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-KismetCompiler.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-KismetWidgets.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MediaAssets.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Chaos.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioExtensions.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameplayTags.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NetCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SignalProcessing.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioMixer.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PhysicsCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ToolWidgets.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PhysicsUtilities.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SubobjectEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SubobjectDataInterface.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InterchangeEngine.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InterchangeCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StatusBar.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TypedElementFramework.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InteractiveToolsFramework.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StaticMeshDescription.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshDescription.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NavigationSystem.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UMG.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SourceControl.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationBlueprintLibrary.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TraceServices.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TraceAnalysis.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorInteractiveToolsFramework.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-IoStoreUtilities.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ToolMenus.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-VREditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ViewportInteraction.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MovieSceneTracks.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MovieScene.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameProjectGeneration.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LevelEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Landscape.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Kismet.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GraphEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PropertyEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MaterialEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ImageWrapper.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BlueprintGraph.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AppFramework.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimGraph.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\libfbxsdk.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Zen.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UnrealEd.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AdvancedPreviewScene.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-FoliageEdit.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Foliage.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HTTP.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DerivedDataCache.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SlateCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Slate.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Engine.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CoreUObject.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Core.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshUtilitiesCommon.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorWidgets.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeInterface.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BuildPatchServices.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RenderCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MaterialShaderQualitySettings.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CurveEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BlueprintEditorLibrary.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AddContentDialog.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SSL.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Experimental\PythonScriptPlugin\Binaries\Win64\UnrealEditor-PythonScriptPluginPreload.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCryptoTypes.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\XGEController\Binaries\Win64\UnrealEditor-XGEController.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\FastBuildController\Binaries\Win64\UnrealEditor-FastBuildController.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationModifiers.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MessageLog.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Virtualization.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SlateRHIRenderer.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StreamingFile.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NetworkFile.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StorageServerClient.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PakFileUtilities.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Localization.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureCompressor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PakFile.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AssetRegistry.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HardwareTargeting.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SceneDepthPickerMode.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TimeManagement.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Icmp.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TypedElementRuntime.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ActorPickerMode.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeCommon.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PropertyPath.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RHI.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshDescription.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UncontrolledChangelists.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DataLayerEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PIEPreviewDeviceProfileSelector.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorFramework.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Analytics.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StatsViewer.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ApplicationCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InputCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RSA.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DirectoryWatcher.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PacketHandler.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationEditMode.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-IrisStub.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureBuildUtilities.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormatASTC.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureBuild.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormat.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LauncherServices.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TargetPlatform.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioLinkCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnalyticsET.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MaterialUtilities.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioPlatformConfiguration.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EngineMessages.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-JsonUtilities.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PerfCounters.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LevelSequence.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshUtilitiesCommon.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Projects.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CoreOnline.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioMixerCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CinematicCamera.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BSPUtils.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Sockets.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClothingSystemEditorInterface.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RawMesh.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DesktopPlatform.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DeveloperToolSettings.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CookOnTheFly.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-XmlParser.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MediaUtils.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InstallBundleManager.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HierarchicalLODUtilities.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PreLoadScreen.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Json.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ColorManagement.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DeveloperSettings.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorAnalyticsSession.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorSubsystem.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureUtilitiesCommon.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UnrealEdMessages.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MoviePlayer.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SandboxFile.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EngineSettings.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AssetTagsEditor.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ImageWriteQueue.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ScriptDisassembler.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SwarmInterface.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ImageCore.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-IESFile.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TraceLog.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\AI\AISupport\Binaries\Win64\UnrealEditor-AISupportModule.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Media.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\Python3\Win64\python3.dll
|
|
F:\Game Engines\UE_5.1\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCrypto.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BuildSettings.dll
|
|
F:\Game Engines\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MoviePlayerProxy.dll</Modules>
|
|
</RuntimeProperties>
|
|
<PlatformProperties>
|
|
<PlatformIsRunningWindows>1</PlatformIsRunningWindows>
|
|
<IsRunningOnBattery>true</IsRunningOnBattery>
|
|
<PlatformCallbackResult>0</PlatformCallbackResult>
|
|
<CrashTrigger>0</CrashTrigger>
|
|
</PlatformProperties>
|
|
<EngineData>
|
|
<MatchingDPStatus>WindowsEditorNo errors</MatchingDPStatus>
|
|
<RHI.IntegratedGPU>false</RHI.IntegratedGPU>
|
|
<RHI.DriverDenylisted>false</RHI.DriverDenylisted>
|
|
<RHI.D3DDebug>false</RHI.D3DDebug>
|
|
<RHI.Breadcrumbs>true</RHI.Breadcrumbs>
|
|
<RHI.DRED>false</RHI.DRED>
|
|
<RHI.DREDContext>false</RHI.DREDContext>
|
|
<RHI.Aftermath>false</RHI.Aftermath>
|
|
<RHI.RHIName>D3D12</RHI.RHIName>
|
|
<RHI.AdapterName>AMD Radeon RX 7900 XT</RHI.AdapterName>
|
|
<RHI.UserDriverVersion>AMD Software: Adrenalin Edition 23.4.3</RHI.UserDriverVersion>
|
|
<RHI.InternalDriverVersion>31.0.14051.5006</RHI.InternalDriverVersion>
|
|
<RHI.DriverDate>4-20-2023</RHI.DriverDate>
|
|
<RHI.FeatureLevel>SM5</RHI.FeatureLevel>
|
|
<RHI.GPUVendor>AMD</RHI.GPUVendor>
|
|
<RHI.DeviceId>744C</RHI.DeviceId>
|
|
</EngineData>
|
|
<GameData />
|
|
</FGenericCrashContext>
|