# PnP3
This project from Project and Portfolio 3 within the Game Design Bachelor's degree program, focuses on building and adding mechanics to an existing and working game project. In this project, I have designed and implemented a bridge tiling system. This system not only brings the ability to implement bridges into the game, but does it with a level of simplicity that makes it a breeze for any developer to quickly implement. Furthermore, you are able to use any existing or newly created tile as a bridge tile, giving further versitility to the overall system. 