diff --git a/DES3_Project/Config/DefaultEditor.ini b/DES3_Project/Config/DefaultEditor.ini new file mode 100644 index 0000000..e69de29 diff --git a/DES3_Project/Config/DefaultEngine.ini b/DES3_Project/Config/DefaultEngine.ini new file mode 100644 index 0000000..8e803c3 --- /dev/null +++ b/DES3_Project/Config/DefaultEngine.ini @@ -0,0 +1,31 @@ + + +[/Script/HardwareTargeting.HardwareTargetingSettings] +TargetedHardwareClass=Desktop +AppliedTargetedHardwareClass=Desktop +DefaultGraphicsPerformance=Maximum +AppliedDefaultGraphicsPerformance=Maximum + +[/Script/Engine.Engine] ++ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/TileProject") ++ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/TileProject") + +[/Script/EngineSettings.GameMapsSettings] +EditorStartupMap=/Game/Core/Maps/BaseMap.BaseMap +GameDefaultMap=/Game/Core/Maps/BaseMap.BaseMap +GlobalDefaultGameMode=/Game/Core/Blueprints/BP_TileGameMode.BP_TileGameMode_C + +[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] +bEnablePlugin=True +bAllowNetworkConnection=True +SecurityToken=537A3B1E4768422E420AAC82EBDE4D6A +bIncludeInShipping=False +bAllowExternalStartInShipping=False +bCompileAFSProject=False +bUseCompression=False +bLogFiles=False +bReportStats=False +ConnectionType=USBOnly +bUseManualIPAddress=False +ManualIPAddress= + diff --git a/DES3_Project/Config/DefaultGame.ini b/DES3_Project/Config/DefaultGame.ini new file mode 100644 index 0000000..e37fa7a --- /dev/null +++ b/DES3_Project/Config/DefaultGame.ini @@ -0,0 +1,8 @@ + + +[/Script/EngineSettings.GeneralProjectSettings] +ProjectID=341916104A6F9F34B2029ABB58C288BF +ProjectVersion=2022.09 +ProjectName=Tournamental +CompanyName=Last Turn Games + diff --git a/DES3_Project/Config/DefaultInput.ini b/DES3_Project/Config/DefaultInput.ini new file mode 100644 index 0000000..2973b09 --- /dev/null +++ b/DES3_Project/Config/DefaultInput.ini @@ -0,0 +1,135 @@ +[/Script/Engine.InputSettings] +-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) ++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +bAltEnterTogglesFullscreen=True +bF11TogglesFullscreen=True +bUseMouseForTouch=False +bEnableMouseSmoothing=True +bEnableFOVScaling=True +bCaptureMouseOnLaunch=True +bEnableLegacyInputScales=True +bEnableMotionControls=True +bFilterInputByPlatformUser=False +bShouldFlushPressedKeysOnViewportFocusLost=True +bEnableDynamicComponentInputBinding=True +bAlwaysShowTouchInterface=False +bShowConsoleOnFourFingerTap=True +bEnableGestureRecognizer=False +bUseAutocorrect=False +DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown +DefaultViewportMouseLockMode=LockOnCapture +FOVScale=0.011110 +DoubleClickTime=0.200000 ++ActionMappings=(ActionName="Move Forward",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=W) ++ActionMappings=(ActionName="Move Right",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=D) ++ActionMappings=(ActionName="Move Left",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=A) ++ActionMappings=(ActionName="Move Backward",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=S) ++ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E) ++ActionMappings=(ActionName="Escape",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape) ++ActionMappings=(ActionName="Reset Level",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R) +DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput +DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent +DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks +-ConsoleKeys=Tilde ++ConsoleKeys=Tilde + diff --git a/DES3_Project/Intermediate/CachedAssetRegistry.bin b/DES3_Project/Intermediate/CachedAssetRegistry.bin new file mode 100644 index 0000000..0d95116 Binary files /dev/null and b/DES3_Project/Intermediate/CachedAssetRegistry.bin differ diff --git a/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini b/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini new file mode 100644 index 0000000..e69de29 diff --git a/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/Dataflow.ini b/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/Dataflow.ini new file mode 100644 index 0000000..e69de29 diff --git a/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini b/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini new file mode 100644 index 0000000..319dcf9 --- /dev/null +++ b/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini @@ -0,0 +1,3 @@ +[Internationalization] +ShouldUseLocalizedNumericInput=True + diff --git a/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini b/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini new file mode 100644 index 0000000..e69de29 diff --git a/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini b/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/ObjectMixer.ini b/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/ObjectMixer.ini new file mode 100644 index 0000000..e69de29 diff --git a/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/ObjectMixerSerializedData.ini b/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/ObjectMixerSerializedData.ini new file mode 100644 index 0000000..e69de29 diff --git a/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini b/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini b/DES3_Project/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/DES3_Project/Intermediate/ReimportCache/3688439234.bin b/DES3_Project/Intermediate/ReimportCache/3688439234.bin new file mode 100644 index 0000000..5f87524 Binary files /dev/null and b/DES3_Project/Intermediate/ReimportCache/3688439234.bin differ diff --git a/DES3_Project/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush b/DES3_Project/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush new file mode 100644 index 0000000..e2813f0 --- /dev/null +++ b/DES3_Project/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush @@ -0,0 +1,489 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 +float SampleDeviceZFromSceneTexturesTempCopy(float2 UV) +{ + return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r; +} +#endif + +#ifndef GBUFFER_LAYOUT +#define GBUFFER_LAYOUT 0 +#endif + +#if GBUFFER_LAYOUT == 0 + +void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias) +{ + float4 MrtFloat1 = 0.0f; + float4 MrtFloat2 = 0.0f; + uint4 MrtUint2 = 0; + float4 MrtFloat3 = 0.0f; + float4 MrtFloat4 = 0.0f; + float4 MrtFloat5 = 0.0f; + + float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f); + + MrtFloat1.x = WorldNormal_Compressed.x; + MrtFloat1.y = WorldNormal_Compressed.y; + MrtFloat1.z = WorldNormal_Compressed.z; + MrtFloat1.w = GBuffer.PerObjectGBufferData.x; + MrtFloat2.x = GBuffer.Metallic.x; + MrtFloat2.y = GBuffer.Specular.x; + MrtFloat2.z = GBuffer.Roughness.x; + MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0); + MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4); + MrtFloat3.x = GBuffer.BaseColor.x; + MrtFloat3.y = GBuffer.BaseColor.y; + MrtFloat3.z = GBuffer.BaseColor.z; + MrtFloat3.w = GBuffer.GenericAO.x; + MrtFloat5.x = GBuffer.PrecomputedShadowFactors.x; + MrtFloat5.y = GBuffer.PrecomputedShadowFactors.y; + MrtFloat5.z = GBuffer.PrecomputedShadowFactors.z; + MrtFloat5.w = GBuffer.PrecomputedShadowFactors.w; + MrtFloat4.x = GBuffer.CustomData.x; + MrtFloat4.y = GBuffer.CustomData.y; + MrtFloat4.z = GBuffer.CustomData.z; + MrtFloat4.w = GBuffer.CustomData.w; + + Out.MRT[1] = MrtFloat1; + Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f); + Out.MRT[3] = MrtFloat3; + Out.MRT[4] = MrtFloat4; + Out.MRT[5] = MrtFloat5; + Out.MRT[6] = float4(0.0f, 0.0f, 0.0f, 0.0f); + Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f); +} + + +FGBufferData DecodeGBufferDataDirect(float4 InMRT1, + float4 InMRT2, + float4 InMRT3, + float4 InMRT4, + float4 InMRT5, + + float CustomNativeDepth, + float4 AnisotropicData, + uint CustomStencil, + float SceneDepth, + bool bGetNormalizedNormal, + bool bChecker) +{ + FGBufferData Ret = (FGBufferData)0; + float3 WorldNormal_Compressed = 0.0f; + WorldNormal_Compressed.x = InMRT1.x; + WorldNormal_Compressed.y = InMRT1.y; + WorldNormal_Compressed.z = InMRT1.z; + Ret.PerObjectGBufferData.x = InMRT1.w; + Ret.Metallic.x = InMRT2.x; + Ret.Specular.x = InMRT2.y; + Ret.Roughness.x = InMRT2.z; + Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0); + Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0); + Ret.BaseColor.x = InMRT3.x; + Ret.BaseColor.y = InMRT3.y; + Ret.BaseColor.z = InMRT3.z; + Ret.GenericAO.x = InMRT3.w; + Ret.PrecomputedShadowFactors.x = InMRT5.x; + Ret.PrecomputedShadowFactors.y = InMRT5.y; + Ret.PrecomputedShadowFactors.z = InMRT5.z; + Ret.PrecomputedShadowFactors.w = InMRT5.w; + Ret.CustomData.x = InMRT4.x; + Ret.CustomData.y = InMRT4.y; + Ret.CustomData.z = InMRT4.z; + Ret.CustomData.w = InMRT4.w; + + Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed); + Ret.WorldTangent = AnisotropicData.xyz; + Ret.Anisotropy = AnisotropicData.w; + + GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal); + + Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth); + Ret.CustomStencil = CustomStencil; + Ret.Depth = SceneDepth; + + + return Ret; +} + + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r; + int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy); + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(UV); + float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r; + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(PixelPos); + float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw; + + float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT4 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT5 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelPos)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV); + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT5 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r; + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw; + + float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT4 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT5 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelCoord)); + + return Ret; +} + + +#endif + +#endif + +#if GBUFFER_LAYOUT == 1 + +void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias) +{ + float4 MrtFloat1 = 0.0f; + float4 MrtFloat2 = 0.0f; + uint4 MrtUint2 = 0; + float4 MrtFloat3 = 0.0f; + float2 MrtFloat4 = 0.0f; + float4 MrtFloat5 = 0.0f; + float4 MrtFloat6 = 0.0f; + + float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f); + + MrtFloat1.x = WorldNormal_Compressed.x; + MrtFloat1.y = WorldNormal_Compressed.y; + MrtFloat1.z = WorldNormal_Compressed.z; + MrtFloat1.w = GBuffer.PerObjectGBufferData.x; + MrtFloat2.x = GBuffer.Metallic.x; + MrtFloat2.y = GBuffer.Specular.x; + MrtFloat2.z = GBuffer.Roughness.x; + MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0); + MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4); + MrtFloat3.x = GBuffer.BaseColor.x; + MrtFloat3.y = GBuffer.BaseColor.y; + MrtFloat3.z = GBuffer.BaseColor.z; + MrtFloat3.w = GBuffer.GenericAO.x; + MrtFloat4.x = GBuffer.Velocity.x; + MrtFloat4.y = GBuffer.Velocity.y; + MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x; + MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y; + MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z; + MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w; + MrtFloat5.x = GBuffer.CustomData.x; + MrtFloat5.y = GBuffer.CustomData.y; + MrtFloat5.z = GBuffer.CustomData.z; + MrtFloat5.w = GBuffer.CustomData.w; + + Out.MRT[1] = MrtFloat1; + Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f); + Out.MRT[3] = MrtFloat3; + Out.MRT[4] = float4(MrtFloat4.x, MrtFloat4.y, 0.0f, 0.0f); + Out.MRT[5] = MrtFloat5; + Out.MRT[6] = MrtFloat6; + Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f); +} + + +FGBufferData DecodeGBufferDataDirect(float4 InMRT1, + float4 InMRT2, + float4 InMRT3, + float2 InMRT4, + float4 InMRT5, + float4 InMRT6, + + float CustomNativeDepth, + float4 AnisotropicData, + uint CustomStencil, + float SceneDepth, + bool bGetNormalizedNormal, + bool bChecker) +{ + FGBufferData Ret = (FGBufferData)0; + float3 WorldNormal_Compressed = 0.0f; + WorldNormal_Compressed.x = InMRT1.x; + WorldNormal_Compressed.y = InMRT1.y; + WorldNormal_Compressed.z = InMRT1.z; + Ret.PerObjectGBufferData.x = InMRT1.w; + Ret.Metallic.x = InMRT2.x; + Ret.Specular.x = InMRT2.y; + Ret.Roughness.x = InMRT2.z; + Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0); + Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0); + Ret.BaseColor.x = InMRT3.x; + Ret.BaseColor.y = InMRT3.y; + Ret.BaseColor.z = InMRT3.z; + Ret.GenericAO.x = InMRT3.w; + Ret.Velocity.x = InMRT4.x; + Ret.Velocity.y = InMRT4.y; + Ret.PrecomputedShadowFactors.x = InMRT6.x; + Ret.PrecomputedShadowFactors.y = InMRT6.y; + Ret.PrecomputedShadowFactors.z = InMRT6.z; + Ret.PrecomputedShadowFactors.w = InMRT6.w; + Ret.CustomData.x = InMRT5.x; + Ret.CustomData.y = InMRT5.y; + Ret.CustomData.z = InMRT5.z; + Ret.CustomData.w = InMRT5.w; + + Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed); + Ret.WorldTangent = AnisotropicData.xyz; + Ret.Anisotropy = AnisotropicData.w; + + GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal); + + Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth); + Ret.CustomStencil = CustomStencil; + Ret.Depth = SceneDepth; + + + return Ret; +} + + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r; + int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy); + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(UV); + float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw; + float2 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xy; + float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r; + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(PixelPos); + float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw; + + float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw; + float2 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xy; + float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelPos)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV); + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw; + float2 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xy; + float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r; + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw; + + float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw; + float2 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xy; + float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelCoord)); + + return Ret; +} + + +#endif + +#endif + diff --git a/DES3_Project/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush b/DES3_Project/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush new file mode 100644 index 0000000..14dffe7 --- /dev/null +++ b/DES3_Project/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush @@ -0,0 +1,511 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 +float SampleDeviceZFromSceneTexturesTempCopy(float2 UV) +{ + return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r; +} +#endif + +#ifndef GBUFFER_LAYOUT +#define GBUFFER_LAYOUT 0 +#endif + +#if GBUFFER_LAYOUT == 0 + +void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias) +{ + float4 MrtFloat1 = 0.0f; + float4 MrtFloat2 = 0.0f; + uint4 MrtUint2 = 0; + float4 MrtFloat3 = 0.0f; + float4 MrtFloat4 = 0.0f; + float4 MrtFloat5 = 0.0f; + float4 MrtFloat6 = 0.0f; + + float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f); + + MrtFloat1.x = WorldNormal_Compressed.x; + MrtFloat1.y = WorldNormal_Compressed.y; + MrtFloat1.z = WorldNormal_Compressed.z; + MrtFloat1.w = GBuffer.PerObjectGBufferData.x; + MrtFloat2.x = GBuffer.Metallic.x; + MrtFloat2.y = GBuffer.Specular.x; + MrtFloat2.z = GBuffer.Roughness.x; + MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0); + MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4); + MrtFloat3.x = GBuffer.BaseColor.x; + MrtFloat3.y = GBuffer.BaseColor.y; + MrtFloat3.z = GBuffer.BaseColor.z; + MrtFloat3.w = GBuffer.GenericAO.x; + MrtFloat4.x = GBuffer.Velocity.x; + MrtFloat4.y = GBuffer.Velocity.y; + MrtFloat4.z = GBuffer.Velocity.z; + MrtFloat4.w = GBuffer.Velocity.w; + MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x; + MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y; + MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z; + MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w; + MrtFloat5.x = GBuffer.CustomData.x; + MrtFloat5.y = GBuffer.CustomData.y; + MrtFloat5.z = GBuffer.CustomData.z; + MrtFloat5.w = GBuffer.CustomData.w; + + Out.MRT[1] = MrtFloat1; + Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f); + Out.MRT[3] = MrtFloat3; + Out.MRT[4] = MrtFloat4; + Out.MRT[5] = MrtFloat5; + Out.MRT[6] = MrtFloat6; + Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f); +} + + +FGBufferData DecodeGBufferDataDirect(float4 InMRT1, + float4 InMRT2, + float4 InMRT3, + float4 InMRT4, + float4 InMRT5, + float4 InMRT6, + + float CustomNativeDepth, + float4 AnisotropicData, + uint CustomStencil, + float SceneDepth, + bool bGetNormalizedNormal, + bool bChecker) +{ + FGBufferData Ret = (FGBufferData)0; + float3 WorldNormal_Compressed = 0.0f; + WorldNormal_Compressed.x = InMRT1.x; + WorldNormal_Compressed.y = InMRT1.y; + WorldNormal_Compressed.z = InMRT1.z; + Ret.PerObjectGBufferData.x = InMRT1.w; + Ret.Metallic.x = InMRT2.x; + Ret.Specular.x = InMRT2.y; + Ret.Roughness.x = InMRT2.z; + Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0); + Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0); + Ret.BaseColor.x = InMRT3.x; + Ret.BaseColor.y = InMRT3.y; + Ret.BaseColor.z = InMRT3.z; + Ret.GenericAO.x = InMRT3.w; + Ret.Velocity.x = InMRT4.x; + Ret.Velocity.y = InMRT4.y; + Ret.Velocity.z = InMRT4.z; + Ret.Velocity.w = InMRT4.w; + Ret.PrecomputedShadowFactors.x = InMRT6.x; + Ret.PrecomputedShadowFactors.y = InMRT6.y; + Ret.PrecomputedShadowFactors.z = InMRT6.z; + Ret.PrecomputedShadowFactors.w = InMRT6.w; + Ret.CustomData.x = InMRT5.x; + Ret.CustomData.y = InMRT5.y; + Ret.CustomData.z = InMRT5.z; + Ret.CustomData.w = InMRT5.w; + + Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed); + Ret.WorldTangent = AnisotropicData.xyz; + Ret.Anisotropy = AnisotropicData.w; + + GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal); + + Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth); + Ret.CustomStencil = CustomStencil; + Ret.Depth = SceneDepth; + + + return Ret; +} + + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r; + int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy); + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(UV); + float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw; + float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r; + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(PixelPos); + float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw; + + float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelPos)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV); + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw; + float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r; + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw; + + float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelCoord)); + + return Ret; +} + + +#endif + +#endif + +#if GBUFFER_LAYOUT == 1 + +void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias) +{ + float4 MrtFloat1 = 0.0f; + float4 MrtFloat2 = 0.0f; + uint4 MrtUint2 = 0; + float4 MrtFloat3 = 0.0f; + float4 MrtFloat4 = 0.0f; + float4 MrtFloat5 = 0.0f; + float4 MrtFloat6 = 0.0f; + + float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f); + + MrtFloat1.x = WorldNormal_Compressed.x; + MrtFloat1.y = WorldNormal_Compressed.y; + MrtFloat1.z = WorldNormal_Compressed.z; + MrtFloat1.w = GBuffer.PerObjectGBufferData.x; + MrtFloat2.x = GBuffer.Metallic.x; + MrtFloat2.y = GBuffer.Specular.x; + MrtFloat2.z = GBuffer.Roughness.x; + MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0); + MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4); + MrtFloat3.x = GBuffer.BaseColor.x; + MrtFloat3.y = GBuffer.BaseColor.y; + MrtFloat3.z = GBuffer.BaseColor.z; + MrtFloat3.w = GBuffer.GenericAO.x; + MrtFloat4.x = GBuffer.Velocity.x; + MrtFloat4.y = GBuffer.Velocity.y; + MrtFloat4.z = GBuffer.Velocity.z; + MrtFloat4.w = GBuffer.Velocity.w; + MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x; + MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y; + MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z; + MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w; + MrtFloat5.x = GBuffer.CustomData.x; + MrtFloat5.y = GBuffer.CustomData.y; + MrtFloat5.z = GBuffer.CustomData.z; + MrtFloat5.w = GBuffer.CustomData.w; + + Out.MRT[1] = MrtFloat1; + Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f); + Out.MRT[3] = MrtFloat3; + Out.MRT[4] = MrtFloat4; + Out.MRT[5] = MrtFloat5; + Out.MRT[6] = MrtFloat6; + Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f); +} + + +FGBufferData DecodeGBufferDataDirect(float4 InMRT1, + float4 InMRT2, + float4 InMRT3, + float4 InMRT4, + float4 InMRT5, + float4 InMRT6, + + float CustomNativeDepth, + float4 AnisotropicData, + uint CustomStencil, + float SceneDepth, + bool bGetNormalizedNormal, + bool bChecker) +{ + FGBufferData Ret = (FGBufferData)0; + float3 WorldNormal_Compressed = 0.0f; + WorldNormal_Compressed.x = InMRT1.x; + WorldNormal_Compressed.y = InMRT1.y; + WorldNormal_Compressed.z = InMRT1.z; + Ret.PerObjectGBufferData.x = InMRT1.w; + Ret.Metallic.x = InMRT2.x; + Ret.Specular.x = InMRT2.y; + Ret.Roughness.x = InMRT2.z; + Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0); + Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0); + Ret.BaseColor.x = InMRT3.x; + Ret.BaseColor.y = InMRT3.y; + Ret.BaseColor.z = InMRT3.z; + Ret.GenericAO.x = InMRT3.w; + Ret.Velocity.x = InMRT4.x; + Ret.Velocity.y = InMRT4.y; + Ret.Velocity.z = InMRT4.z; + Ret.Velocity.w = InMRT4.w; + Ret.PrecomputedShadowFactors.x = InMRT6.x; + Ret.PrecomputedShadowFactors.y = InMRT6.y; + Ret.PrecomputedShadowFactors.z = InMRT6.z; + Ret.PrecomputedShadowFactors.w = InMRT6.w; + Ret.CustomData.x = InMRT5.x; + Ret.CustomData.y = InMRT5.y; + Ret.CustomData.z = InMRT5.z; + Ret.CustomData.w = InMRT5.w; + + Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed); + Ret.WorldTangent = AnisotropicData.xyz; + Ret.Anisotropy = AnisotropicData.w; + + GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal); + + Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth); + Ret.CustomStencil = CustomStencil; + Ret.Depth = SceneDepth; + + + return Ret; +} + + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r; + int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy); + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(UV); + float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw; + float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r; + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(PixelPos); + float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw; + + float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelPos)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV); + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw; + float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r; + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw; + + float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelCoord)); + + return Ret; +} + + +#endif + +#endif + diff --git a/DES3_Project/Saved/AutoScreenshot.png b/DES3_Project/Saved/AutoScreenshot.png new file mode 100644 index 0000000..8c38adc Binary files /dev/null and b/DES3_Project/Saved/AutoScreenshot.png differ diff --git a/DES3_Project/Saved/Autosaves/PackageRestoreData.json b/DES3_Project/Saved/Autosaves/PackageRestoreData.json new file mode 100644 index 0000000..59996c2 Binary files /dev/null and b/DES3_Project/Saved/Autosaves/PackageRestoreData.json differ diff --git a/DES3_Project/Saved/Config/CrashReportClient/UECC-Windows-CE8ADE574CFC646E7A3F2791F5B52211/CrashReportClient.ini b/DES3_Project/Saved/Config/CrashReportClient/UECC-Windows-CE8ADE574CFC646E7A3F2791F5B52211/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/DES3_Project/Saved/Config/CrashReportClient/UECC-Windows-CE8ADE574CFC646E7A3F2791F5B52211/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Compat.ini b/DES3_Project/Saved/Config/WindowsEditor/Compat.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Compat.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/ControlRig.ini b/DES3_Project/Saved/Config/WindowsEditor/ControlRig.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/ControlRig.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/DatasmithContent.ini b/DES3_Project/Saved/Config/WindowsEditor/DatasmithContent.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/DatasmithContent.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/DeviceProfiles.ini b/DES3_Project/Saved/Config/WindowsEditor/DeviceProfiles.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/DeviceProfiles.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Editor.ini b/DES3_Project/Saved/Config/WindowsEditor/Editor.ini new file mode 100644 index 0000000..879ad14 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Editor.ini @@ -0,0 +1,3 @@ +[/Script/UnrealEd.UnrealEdOptions] +UsingXGE=False + diff --git a/DES3_Project/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/DES3_Project/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini new file mode 100644 index 0000000..78548ab --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -0,0 +1,1191 @@ +[/Script/UnrealEd.EditorPerProjectUserSettings] +bDisplayDocumentationLink=False +bDisplayActionListItemRefIds=False +bAlwaysGatherBehaviorTreeDebuggerData=False +bDisplayBlackboardKeysInAlphabeticalOrder=False +bUseSimplygonSwarm=False +SimplygonServerIP=127.0.0.1 +bEnableSwarmDebugging=False +SimplygonSwarmDelay=5000 +SwarmNumOfConcurrentJobs=16 +SwarmMaxUploadChunkSizeInMB=100 +SwarmIntermediateFolder=F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/Simplygon/ +bShowCompilerLogOnCompileError=False +DataSourceFolder=(Path="") +bAnimationReimportWarnings=False +bSCSEditorShowFloor=False +bAlwaysBuildUAT=True +SCSViewportCameraSpeed=4 +AssetViewerProfileName= +PreviewFeatureLevel=3 +PreviewPlatformName=None +PreviewShaderFormatName=None +PreviewShaderPlatformName=None +bPreviewFeatureLevelActive=False +bPreviewFeatureLevelWasDefault=True +PreviewDeviceProfileName=None + +[/Script/UnrealEd.EditorStyleSettings] +bColorVisionDeficiencyCorrection=False 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+WaveTableEditor.LastCompileMethod=Unknown +AvfMediaEditor.TimeStamp=2023.03.01-07.40.34 +AvfMediaEditor.LastCompileMethod=Unknown +AvfMediaFactory.TimeStamp=2023.03.01-07.40.34 +AvfMediaFactory.LastCompileMethod=Unknown +ImgMediaEditor.TimeStamp=2023.03.01-07.40.35 +ImgMediaEditor.LastCompileMethod=Unknown +ImgMediaFactory.TimeStamp=2023.03.01-07.40.35 +ImgMediaFactory.LastCompileMethod=Unknown +OpenExrWrapper.TimeStamp=2023.03.01-07.40.35 +OpenExrWrapper.LastCompileMethod=Unknown +MediaCompositingEditor.TimeStamp=2023.03.01-07.40.35 +MediaCompositingEditor.LastCompileMethod=Unknown +MediaPlayerEditor.TimeStamp=2023.03.01-07.40.35 +MediaPlayerEditor.LastCompileMethod=Unknown +WebMMedia.TimeStamp=2023.03.01-07.40.36 +WebMMedia.LastCompileMethod=Unknown +WebMMediaEditor.TimeStamp=2023.03.01-07.40.36 +WebMMediaEditor.LastCompileMethod=Unknown +WebMMediaFactory.TimeStamp=2023.03.01-07.40.36 +WebMMediaFactory.LastCompileMethod=Unknown +WmfMediaEditor.TimeStamp=2023.03.01-07.40.37 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+GameProjectGeneration.TimeStamp=2023.03.01-07.36.38 +GameProjectGeneration.LastCompileMethod=Unknown +StatusBar.TimeStamp=2023.03.01-07.36.41 +StatusBar.LastCompileMethod=Unknown +AddContentDialog.TimeStamp=2023.03.01-07.36.35 +AddContentDialog.LastCompileMethod=Unknown +WidgetCarousel.TimeStamp=2023.03.01-07.36.42 +WidgetCarousel.LastCompileMethod=Unknown +SceneOutliner.TimeStamp=2023.03.01-07.36.40 +SceneOutliner.LastCompileMethod=Unknown +SubobjectEditor.TimeStamp=2023.03.01-07.36.41 +SubobjectEditor.LastCompileMethod=Unknown +UnsavedAssetsTracker.TimeStamp=2023.03.01-07.36.41 +UnsavedAssetsTracker.LastCompileMethod=Unknown +HierarchicalLODOutliner.TimeStamp=2023.03.01-07.36.38 +HierarchicalLODOutliner.LastCompileMethod=Unknown + +[Python] +LastDirectory= +RecentsFiles=F:/Game Engines/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py + diff --git a/DES3_Project/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini b/DES3_Project/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Engine.ini b/DES3_Project/Saved/Config/WindowsEditor/Engine.ini new file mode 100644 index 0000000..635a65f --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Engine.ini @@ -0,0 +1,66 @@ +[Core.System] +Paths=../../../Engine/Content +Paths=%GAMEDIR%Content +Paths=../../../Engine/Plugins/2D/Paper2D/Content +Paths=../../../Engine/Plugins/Experimental/ChaosCaching/Content +Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content +Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content +Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content +Paths=../../../Engine/Plugins/Experimental/Dataflow/Content +Paths=../../../Engine/Plugins/Experimental/FullBodyIK/Content +Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content +Paths=../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content +Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content +Paths=../../../Engine/Plugins/Experimental/UVEditor/Content +Paths=../../../Engine/Plugins/Animation/ControlRig/Content +Paths=../../../Engine/Plugins/Animation/ControlRigSpline/Content +Paths=../../../Engine/Plugins/Interchange/Runtime/Content +Paths=../../../Engine/Plugins/Animation/IKRig/Content +Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content +Paths=../../../Engine/Plugins/Runtime/AudioWidgets/Content +Paths=../../../Engine/Plugins/Runtime/GeometryProcessing/Content +Paths=../../../Engine/Plugins/Runtime/MeshModelingToolset/Content +Paths=../../../Engine/Plugins/Runtime/Metasound/Content +Paths=../../../Engine/Plugins/Runtime/ResonanceAudio/Content +Paths=../../../Engine/Plugins/Runtime/Synthesis/Content +Paths=../../../Engine/Plugins/Runtime/WaveTable/Content +Paths=../../../Engine/Plugins/Media/MediaCompositing/Content +Paths=../../../Engine/Plugins/Media/MediaPlate/Content +Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content +Paths=../../../Engine/Plugins/FX/Niagara/Content +Paths=../../../Engine/Plugins/Editor/BlueprintHeaderView/Content +Paths=../../../Engine/Plugins/Editor/GeometryMode/Content +Paths=../../../Engine/Plugins/Editor/GLTFImporter/Content +Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content +Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content +Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content +Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content +Paths=../../../Engine/Plugins/Enterprise/GLTFExporter/Content +Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content +Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content + +[/Script/UnrealEd.UnrealEdEngine] +TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld") +TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic",Category="") + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKPath=(Path="") +NDKPath=(Path="") +JavaPath=(Path="") + +[/Script/UdpMessaging.UdpMessagingSettings] +EnabledByDefault=False +EnableTransport=True +bAutoRepair=True +MaxSendRate=1.000000 +AutoRepairAttemptLimit=10 +WorkQueueSize=1024 +bStopServiceWhenAppDeactivates=True +UnicastEndpoint=0.0.0.0:0 +MulticastEndpoint=230.0.0.1:6666 +MessageFormat=CborPlatformEndianness +MulticastTimeToLive=1 +EnableTunnel=False +TunnelUnicastEndpoint= +TunnelMulticastEndpoint= + diff --git a/DES3_Project/Saved/Config/WindowsEditor/EnhancedInput.ini b/DES3_Project/Saved/Config/WindowsEditor/EnhancedInput.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/EnhancedInput.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/FullBodyIK.ini b/DES3_Project/Saved/Config/WindowsEditor/FullBodyIK.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/FullBodyIK.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/GLTFExporter.ini b/DES3_Project/Saved/Config/WindowsEditor/GLTFExporter.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/GLTFExporter.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Game.ini b/DES3_Project/Saved/Config/WindowsEditor/Game.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Game.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/GameUserSettings.ini b/DES3_Project/Saved/Config/WindowsEditor/GameUserSettings.ini new file mode 100644 index 0000000..72b675b --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/GameUserSettings.ini @@ -0,0 +1,29 @@ +[/Script/Engine.GameUserSettings] +bUseVSync=False +bUseDynamicResolution=False +ResolutionSizeX=2560 +ResolutionSizeY=1440 +LastUserConfirmedResolutionSizeX=2560 +LastUserConfirmedResolutionSizeY=1440 +WindowPosX=-1 +WindowPosY=-1 +FullscreenMode=1 +LastConfirmedFullscreenMode=1 +PreferredFullscreenMode=1 +Version=5 +AudioQualityLevel=0 +LastConfirmedAudioQualityLevel=0 +FrameRateLimit=0.000000 +DesiredScreenWidth=1280 +bUseDesiredScreenHeight=False +DesiredScreenHeight=720 +LastUserConfirmedDesiredScreenWidth=1280 +LastUserConfirmedDesiredScreenHeight=720 +LastRecommendedScreenWidth=-1.000000 +LastRecommendedScreenHeight=-1.000000 +LastCPUBenchmarkResult=-1.000000 +LastGPUBenchmarkResult=-1.000000 +LastGPUBenchmarkMultiplier=1.000000 +bUseHDRDisplayOutput=False +HDRDisplayOutputNits=1000 + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Hardware.ini b/DES3_Project/Saved/Config/WindowsEditor/Hardware.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Hardware.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Input.ini b/DES3_Project/Saved/Config/WindowsEditor/Input.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Input.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Interchange.ini b/DES3_Project/Saved/Config/WindowsEditor/Interchange.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Interchange.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Lightmass.ini b/DES3_Project/Saved/Config/WindowsEditor/Lightmass.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Lightmass.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Metasound.ini b/DES3_Project/Saved/Config/WindowsEditor/Metasound.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Metasound.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Niagara.ini b/DES3_Project/Saved/Config/WindowsEditor/Niagara.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Niagara.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Paper2D.ini b/DES3_Project/Saved/Config/WindowsEditor/Paper2D.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Paper2D.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/RuntimeOptions.ini b/DES3_Project/Saved/Config/WindowsEditor/RuntimeOptions.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/RuntimeOptions.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Scalability.ini b/DES3_Project/Saved/Config/WindowsEditor/Scalability.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Scalability.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/SourceControlSettings.ini b/DES3_Project/Saved/Config/WindowsEditor/SourceControlSettings.ini new file mode 100644 index 0000000..2c78be7 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/SourceControlSettings.ini @@ -0,0 +1,3 @@ +[SourceControl.SourceControlSettings] +Provider=Git + diff --git a/DES3_Project/Saved/Config/WindowsEditor/Synthesis.ini b/DES3_Project/Saved/Config/WindowsEditor/Synthesis.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/Synthesis.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/TraceDataFilters.ini b/DES3_Project/Saved/Config/WindowsEditor/TraceDataFilters.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/TraceDataFilters.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Config/WindowsEditor/VariantManagerContent.ini b/DES3_Project/Saved/Config/WindowsEditor/VariantManagerContent.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/DES3_Project/Saved/Config/WindowsEditor/VariantManagerContent.ini @@ -0,0 +1 @@ + diff --git a/DES3_Project/Saved/Logs/DES3_Project.log b/DES3_Project/Saved/Logs/DES3_Project.log new file mode 100644 index 0000000..d9ff58e --- /dev/null +++ b/DES3_Project/Saved/Logs/DES3_Project.log @@ -0,0 +1,1699 @@ +Log file open, 04/03/23 15:10:32 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=0) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=0) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=0) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=86620) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: DES3_Project +LogCore: UnrealTraceServer: Trace store launch successful +LogCore: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark' +LogCore: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.1-CL-23901901" +LogCsvProfiler: Display: Metadata set : engineversion="5.1.1-23901901+++UE5+Release-5.1" +LogCsvProfiler: Display: Metadata set : commandline="" "F:\Projects\College\GDN338 - PnP3\PnP3\DES3_Project\DES3_Project.uproject""" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.1413] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : loginid="7fa08f834b71ee1407f6778030a4ef65" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.295283 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-CE8ADE574CFC646E7A3F2791F5B52211 + Session CrashGUID >==================================================== +LogConfig: Display: Loading HoloLens ini files took 0.04 seconds +LogConfig: Display: Loading Android ini files took 0.04 seconds +LogConfig: Display: Loading IOS ini files took 0.04 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds +LogConfig: Display: Loading Mac ini files took 0.04 seconds +LogConfig: Display: Loading Windows ini files took 0.05 seconds +LogConfig: Display: Loading Unix ini files took 0.05 seconds +LogConfig: Display: Loading TVOS ini files took 0.05 seconds +LogConfig: Display: Loading Linux ini files took 0.05 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin Iris +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Found config from plugin[Interchange] Game +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin GLTFImporter +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +SourceControl: Source control is disabled +SourceControl: Source control is disabled +LogInit: Using libcurl 7.83.1 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1n +LogInit: - supports HTTP deflate (compression) using libz 1.2.12 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Build: ++UE5+Release-5.1-CL-23901901 +LogInit: Engine Version: 5.1.1-23901901+++UE5+Release-5.1 +LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1 +LogInit: Net CL: 23058290 +LogInit: OS: Windows 11 (22H2) [10.0.22621.1413] (), CPU: AMD Ryzen 7 3700X 8-Core Processor , GPU: AMD Radeon RX 7900 XT +LogInit: Compiled (64-bit): Jan 30 2023 05:19:00 +LogInit: Compiled with Visual C++: 19.29.30147.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.1 +LogInit: Command Line: +LogInit: Base Directory: F:/Game Engines/UE_5.1/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 35 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80 +LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]] +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2023.04.03-19.10.32:359][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2023.04.03-19.10.32:359][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2023.04.03-19.10.32:359][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2023.04.03-19.10.32:364][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2023.04.03-19.10.32:364][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2023.04.03-19.10.32:364][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2023.04.03-19.10.32:364][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created +[2023.04.03-19.10.32:364][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2023.04.03-19.10.32:377][ 0]LogD3D12RHI: Aftermath initialized +[2023.04.03-19.10.32:377][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2023.04.03-19.10.32:473][ 0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 7900 XT (Max supported Feature Level 12_2, shader model 6.6) +[2023.04.03-19.10.32:473][ 0]LogD3D12RHI: Adapter has 20423MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 3 output[s] +[2023.04.03-19.10.32:481][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) +[2023.04.03-19.10.32:481][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 0 output[s] +[2023.04.03-19.10.32:559][ 0]LogD3D12RHI: Found D3D12 adapter 2: AMD Radeon RX 7900 XT (Max supported Feature Level 12_2, shader model 6.6) +[2023.04.03-19.10.32:559][ 0]LogD3D12RHI: Adapter has 20423MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 0 output[s] +[2023.04.03-19.10.32:636][ 0]LogD3D12RHI: Found D3D12 adapter 3: AMD Radeon RX 7900 XT (Max supported Feature Level 12_2, shader model 6.6) +[2023.04.03-19.10.32:637][ 0]LogD3D12RHI: Adapter has 20423MB of dedicated video memory, 0MB of dedicated system memory, and 16339MB of shared system memory, 0 output[s] +[2023.04.03-19.10.32:637][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2023.04.03-19.10.32:637][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2023.04.03-19.10.32:637][ 0]LogHAL: Display: Platform has ~ 32 GB [34267328512 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2023.04.03-19.10.32:637][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2023.04.03-19.10.32:637][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2023.04.03-19.10.32:637][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2023.04.03-19.10.32:637][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2023.04.03-19.10.32:637][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2023.04.03-19.10.32:637][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2023.04.03-19.10.32:637][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2023.04.03-19.10.32:637][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Saved/Config/WindowsEditor/Editor.ini] +[2023.04.03-19.10.32:637][ 0]LogInit: Computer: DESKTOP-V8BFJDK +[2023.04.03-19.10.32:638][ 0]LogInit: User: randa +[2023.04.03-19.10.32:638][ 0]LogInit: CPU Page size=4096, Cores=8 +[2023.04.03-19.10.32:638][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2023.04.03-19.10.32:638][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) +[2023.04.03-19.10.32:638][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2023.04.03-19.10.32:638][ 0]LogMemory: Process Physical Memory: 279.18 MB used, 313.35 MB peak +[2023.04.03-19.10.32:638][ 0]LogMemory: Process Virtual Memory: 278.43 MB used, 278.43 MB peak +[2023.04.03-19.10.32:638][ 0]LogMemory: Physical Memory: 19768.38 MB used, 12911.49 MB free, 32679.87 MB total +[2023.04.03-19.10.32:638][ 0]LogMemory: Virtual Memory: 33636.78 MB used, 26788.30 MB free, 60425.08 MB total +[2023.04.03-19.10.32:638][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2023.04.03-19.10.32:643][ 0]LogWindows: WindowsPlatformFeatures enabled +[2023.04.03-19.10.32:654][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2023.04.03-19.10.32:655][ 0]LogInit: Using OS detected language (en-US). +[2023.04.03-19.10.32:655][ 0]LogInit: Using OS detected locale (en-US). +[2023.04.03-19.10.32:656][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2023.04.03-19.10.32:839][ 0]LogInit: Setting process to per monitor DPI aware +[2023.04.03-19.10.32:866][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2023.04.03-19.10.32:866][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2023.04.03-19.10.32:866][ 0]LogWindowsTextInputMethodSystem: - German (Germany) - (Keyboard). +[2023.04.03-19.10.32:866][ 0]LogWindowsTextInputMethodSystem: - Russian (Russia) - (Keyboard). +[2023.04.03-19.10.32:866][ 0]LogWindowsTextInputMethodSystem: - Russian (Russia) - (Keyboard). +[2023.04.03-19.10.32:866][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME). +[2023.04.03-19.10.32:867][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2023.04.03-19.10.32:887][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2023.04.03-19.10.32:887][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2023.04.03-19.10.33:092][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM5 +[2023.04.03-19.10.33:092][ 0]LogWindows: Attached monitors: +[2023.04.03-19.10.33:092][ 0]LogWindows: resolution: 2560x1440, work area: (0, 30) -> (2560, 1440), device: '\\.\DISPLAY1' [PRIMARY] +[2023.04.03-19.10.33:092][ 0]LogWindows: resolution: 1920x1080, work area: (340, -1050) -> (2260, 0), device: '\\.\DISPLAY2' +[2023.04.03-19.10.33:092][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 190) -> (4480, 1240), device: '\\.\DISPLAY3' +[2023.04.03-19.10.33:092][ 0]LogWindows: Found 3 attached monitors. +[2023.04.03-19.10.33:092][ 0]LogWindows: Gathering driver information using Windows Setup API +[2023.04.03-19.10.33:092][ 0]LogRHI: RHI Adapter Info: +[2023.04.03-19.10.33:093][ 0]LogRHI: Name: AMD Radeon RX 7900 XT +[2023.04.03-19.10.33:093][ 0]LogRHI: Driver Version: AMD Software: Adrenalin Edition 23.3.2 (internal:31.0.14043.1000, unified:31.0.14043.1000) +[2023.04.03-19.10.33:093][ 0]LogRHI: Driver Date: 3-15-2023 +[2023.04.03-19.10.33:093][ 0]LogD3D12RHI: GPU DeviceId: 0x744c (for the marketing name, search the web for "GPU Device Id") +[2023.04.03-19.10.33:133][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2023.04.03-19.10.33:133][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2023.04.03-19.10.33:200][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2023.04.03-19.10.33:200][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2023.04.03-19.10.33:200][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2023.04.03-19.10.33:200][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2023.04.03-19.10.33:200][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2023.04.03-19.10.33:200][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2023.04.03-19.10.33:200][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2023.04.03-19.10.33:200][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2023.04.03-19.10.33:200][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2023.04.03-19.10.33:200][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2023.04.03-19.10.33:222][ 0]LogD3D12RHI: Bindless resources are supported +[2023.04.03-19.10.33:222][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2023.04.03-19.10.33:222][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2023.04.03-19.10.33:222][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2023.04.03-19.10.33:222][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2023.04.03-19.10.33:222][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2023.04.03-19.10.33:222][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2023.04.03-19.10.33:240][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) +[2023.04.03-19.10.33:241][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) +[2023.04.03-19.10.33:241][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) +[2023.04.03-19.10.33:258][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2023.04.03-19.10.33:258][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2023.04.03-19.10.33:258][ 0]LogD3D12RHI: AMD hit token extension is supported +[2023.04.03-19.10.33:258][ 0]LogRHI: Texture pool is 12382 MB (70% of 17689 MB) +[2023.04.03-19.10.33:258][ 0]LogD3D12RHI: Async texture creation enabled +[2023.04.03-19.10.33:258][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2023.04.03-19.10.33:294][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/DES3_Project.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/TurnkeyReport_0.log" -log="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/TurnkeyLog_0.log" -project="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/DES3_Project.uproject" -platform=all' +[2023.04.03-19.10.33:294][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/Game Engines/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/DES3_Project.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/TurnkeyReport_0.log" -log="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/TurnkeyLog_0.log" -project="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/DES3_Project.uproject" -platform=all" ] +[2023.04.03-19.10.33:327][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2023.04.03-19.10.33:327][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2023.04.03-19.10.33:327][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2023.04.03-19.10.33:327][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2023.04.03-19.10.33:327][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2023.04.03-19.10.33:327][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8 +[2023.04.03-19.10.33:327][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2023.04.03-19.10.33:328][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2023.04.03-19.10.33:329][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2023.04.03-19.10.33:329][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2023.04.03-19.10.33:330][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2023.04.03-19.10.33:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2023.04.03-19.10.33:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2023.04.03-19.10.33:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2023.04.03-19.10.33:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2023.04.03-19.10.33:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2023.04.03-19.10.33:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2023.04.03-19.10.33:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2023.04.03-19.10.33:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2023.04.03-19.10.33:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2023.04.03-19.10.33:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2023.04.03-19.10.33:361][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' +[2023.04.03-19.10.33:361][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' +[2023.04.03-19.10.33:366][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2023.04.03-19.10.33:366][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2023.04.03-19.10.33:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2023.04.03-19.10.33:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2023.04.03-19.10.33:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2023.04.03-19.10.33:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2023.04.03-19.10.33:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2023.04.03-19.10.33:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2023.04.03-19.10.33:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2023.04.03-19.10.33:376][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2023.04.03-19.10.33:376][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2023.04.03-19.10.33:382][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2023.04.03-19.10.33:382][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2023.04.03-19.10.33:382][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2023.04.03-19.10.33:382][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2023.04.03-19.10.33:382][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2023.04.03-19.10.33:391][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2023.04.03-19.10.33:394][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it +[2023.04.03-19.10.33:394][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM +[2023.04.03-19.10.33:394][ 0]LogTargetPlatformManager: ADPCM +[2023.04.03-19.10.33:394][ 0]LogTargetPlatformManager: PCM +[2023.04.03-19.10.33:397][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink +[2023.04.03-19.10.33:397][ 0]LogTargetPlatformManager: BINKA +[2023.04.03-19.10.33:397][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg +[2023.04.03-19.10.33:397][ 0]LogTargetPlatformManager: OGG +[2023.04.03-19.10.33:397][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus +[2023.04.03-19.10.33:397][ 0]LogTargetPlatformManager: OPUS +[2023.04.03-19.10.33:437][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: SF_METAL +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2023.04.03-19.10.33:445][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2023.04.03-19.10.33:453][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2023.04.03-19.10.33:453][ 0]LogTargetPlatformManager: VVM_1_0 +[2023.04.03-19.10.33:453][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2023.04.03-19.10.33:453][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2023.04.03-19.10.33:453][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2023.04.03-19.10.33:453][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2023.04.03-19.10.33:453][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2023.04.03-19.10.33:453][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2023.04.03-19.10.33:455][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Projects/College/GDN338 - PnP3/PnP3/DES3_Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2023.04.03-19.10.33:455][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2023.04.03-19.10.33:455][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Projects/College/GDN338 - PnP3/PnP3/DES3_Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2023.04.03-19.10.33:455][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2023.04.03-19.10.33:478][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB) +[2023.04.03-19.10.33:479][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2023.04.03-19.10.33:479][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2023.04.03-19.10.33:486][ 0]LogDerivedDataCache: Speed tests for C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2023.04.03-19.10.33:486][ 0]LogDerivedDataCache: Display: Performance to C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1105.45MBs, RandomWriteSpeed=172.58MBs. Assigned SpeedClass 'Local' +[2023.04.03-19.10.33:487][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2023.04.03-19.10.33:487][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2023.04.03-19.10.33:487][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2023.04.03-19.10.33:487][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2023.04.03-19.10.33:487][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2023.04.03-19.10.33:488][ 0]LogShaderCompilers: Guid format shader working directory is -18 characters bigger than the processId version (../../../../../Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/Shaders/WorkingDirectory/84504/). +[2023.04.03-19.10.33:488][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/randa/AppData/Local/Temp/UnrealShaderWorkingDir/82E8406F4E0E370EBF0B18B0E5DECE25/'. +[2023.04.03-19.10.33:488][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2023.04.03-19.10.33:488][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2023.04.03-19.10.34:268][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2023.04.03-19.10.34:522][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2023.04.03-19.10.34:523][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2023.04.03-19.10.34:523][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2023.04.03-19.10.34:795][ 0]LogSlate: Using FreeType 2.10.0 +[2023.04.03-19.10.34:796][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2023.04.03-19.10.34:838][ 0]LogAssetRegistry: FAssetRegistry took 0.0105 seconds to start up +[2023.04.03-19.10.34:845][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2023.04.03-19.10.35:076][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2023.04.03-19.10.35:452][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: Available device profiles: +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CB600][000007A3C3361800 52] GlobalDefaults, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CA400][000007A3BA4E0000 52] Windows, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CCE00][000007A3C3B55000 52] WindowsEditor, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CB000][000007A3CEC20000 52] WindowsServer, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CC200][000007A3CEC25000 52] WindowsClient, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CB800][000007A3CEC27800 52] IOS, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CC400][000007A3CEC2A000 52] iPadAir2, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CDC00][000007A3C3B5A000 52] IPadPro, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CDE00][000007A3CEC2C800 52] iPadAir3, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CCC00][000007A3CEC10000 52] iPadAir4, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CD200][000007A3CEC15000 52] iPadAir5, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CD600][000007A3CEC17800 52] iPadMini4, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CB200][000007A3CEC1A000 52] iPadMini5, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CD000][000007A3CEC1C800 52] iPadMini6, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CFA00][000007A3CECA2800 52] iPhone6S, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CFC00][000007A3CECA0000 52] iPhone7, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CFE00][000007A3CECA5000 52] iPodTouch7, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CA600][000007A3CECAA000 52] iPhone6SPlus, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CF600][000007A3CECAC800 52] iPhone7Plus, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CAE00][000007A3CEC22800 52] iPhoneSE, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CEE00][000007A3CECA7800 52] iPhone8, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CE400][000007A3CEC70000 52] iPhone8Plus, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CDA00][000007A3CEC75000 52] iPhoneX, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CCA00][000007A3CEC77800 52] iPhoneXS, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CF200][000007A3CEC7A000 52] iPhoneXSMax, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CBE00][000007A3CEC7C800 52] iPhoneXR, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CC600][000007A3CEC12800 52] iPhone11, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CEC00][000007A3CEC90000 52] iPhone11Pro, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CE200][000007A3CEC95000 52] iPhone11ProMax, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CC000][000007A3CEC97800 52] iPhoneSE2, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CEA00][000007A3CEC9A000 52] iPhone12Mini, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CF000][000007A3CEC9C800 52] iPhone12, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CF400][000007A3CEC72800 52] iPhone12Pro, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CD0CD400][000007A3CECB0000 52] iPhone12ProMax, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CC76FE00][000007A3CECB5000 52] iPhone13Mini, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3C44B4C00][000007A3CECB7800 52] iPhone13, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD0000][000007A3CECBA000 52] iPhone13Pro, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD1200][000007A3CECBC800 52] iPhone13ProMax, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD1000][000007A3CEC92800 52] iPhoneSE3, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD1E00][000007A3CEC50000 52] iPhone14, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD0800][000007A3CEC55000 52] iPhone14Plus, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD0400][000007A3CEC57800 52] iPhone14Pro, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD1A00][000007A3CEC5A000 52] iPhone14ProMax, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD0200][000007A3CEC5C800 52] iPadPro105, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD2000][000007A3CECB2800 52] iPadPro129, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD0E00][000007A3CECE0000 52] iPadPro97, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD2C00][000007A3CECE5000 52] iPadPro2_129, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD2200][000007A3CECE7800 52] iPad5, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD2E00][000007A3CECEA000 52] iPad6, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD0600][000007A3CECEC800 52] iPad7, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD2600][000007A3CEC52800 52] iPad8, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD2800][000007A3CECF0000 52] iPad9, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD3000][000007A3CECF5000 52] iPad10, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD2400][000007A3CECF7800 52] iPadPro11, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD3A00][000007A3CECFA000 52] iPadPro2_11, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD1C00][000007A3CECFC800 52] iPadPro3_11, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD3E00][000007A3CECE2800 52] iPadPro4_11, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD3600][000007A3CED00000 52] iPadPro3_129, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD1800][000007A3CED05000 52] iPadPro4_129, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD1600][000007A3CED07800 52] iPadPro5_129, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD4000][000007A3CED0A000 52] iPadPro6_129, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD2A00][000007A3CED0C800 52] AppleTV, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD4C00][000007A3CECF2800 52] AppleTV4K, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD4200][000007A3CED10000 52] AppleTV2_4K, +[2023.04.03-19.10.35:452][ 0]LogDeviceProfileManager: [000007A3CECD4400][000007A3CED15000 52] TVOS, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD5C00][000007A3CED1A000 52] Mac, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD5E00][000007A3CED17800 52] MacEditor, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD4600][000007A3CED1C800 52] MacClient, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD4A00][000007A3CED02800 52] MacServer, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD6200][000007A3CED22800 52] Linux, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD6400][000007A3CED20000 52] LinuxEditor, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD5200][000007A3CED27800 52] LinuxArm64Editor, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD3800][000007A3CED2A000 52] LinuxArm64, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD5A00][000007A3CED2C800 52] LinuxClient, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD5400][000007A3CED12800 52] LinuxArm64Client, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD5000][000007A3CED30000 52] LinuxServer, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD5800][000007A3CED35000 52] LinuxArm64Server, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD6E00][000007A3CED37800 52] Android, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD3200][000007A3CED3A000 52] Android_Preview_OpenGL, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD3400][000007A3CED3C800 52] Android_Preview_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD0A00][000007A3CED25000 52] Android_Low, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD6600][000007A3CED40000 52] Android_Mid, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD0C00][000007A3CED45000 52] Android_High, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD6000][000007A3CED47800 52] Android_Default, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD7000][000007A3CED4A000 52] Android_Adreno4xx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD1400][000007A3CED4C800 52] Android_Adreno5xx_Low, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD7800][000007A3CED32800 52] Android_Adreno5xx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD4800][000007A3CED50000 52] Android_Adreno6xx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD7E00][000007A3CED55000 52] Android_Adreno6xx_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD7200][000007A3CED57800 52] Android_Adreno7xx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD6C00][000007A3CED5A000 52] Android_Adreno7xx_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD7600][000007A3CED5C800 52] Android_Mali_T6xx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD8000][000007A3CED42800 52] Android_Mali_T7xx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD6800][000007A3CED80000 52] Android_Mali_T8xx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD8A00][000007A3CED85000 52] Android_Mali_G71, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD4E00][000007A3CED87800 52] Android_Mali_G72, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD8E00][000007A3CED8A000 52] Android_Mali_G72_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD8600][000007A3CED8C800 52] Android_Mali_G76, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD5600][000007A3CED52800 52] Android_Mali_G76_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD3C00][000007A3CED90000 52] Android_Mali_G77, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD9000][000007A3CED95000 52] Android_Mali_G77_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD7C00][000007A3CED97800 52] Android_Mali_G78, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD9C00][000007A3CED9A000 52] Android_Mali_G78_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD9200][000007A3CED9C800 52] Android_Mali_G710, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD9400][000007A3CED82800 52] Android_Mali_G710_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD9600][000007A3CEDA0000 52] Android_Xclipse_920, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD8C00][000007A3CEDA5000 52] Android_Xclipse_920_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD7400][000007A3CEDA7800 52] Android_Vulkan_SM5, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECDA000][000007A3CEDAA000 52] Android_PowerVR_G6xxx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD9E00][000007A3CEDAC800 52] Android_PowerVR_GT7xxx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECDAE00][000007A3CED92800 52] Android_PowerVR_GE8xxx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD9800][000007A3CEDC0000 52] Android_PowerVR_GM9xxx, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECDAA00][000007A3CEDC5000 52] Android_PowerVR_GM9xxx_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD8800][000007A3CEDC7800 52] Android_TegraK1, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECDB000][000007A3CEDCA000 52] Android_Unknown_Vulkan, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECDA600][000007A3CEDCC800 52] Oculus_Quest, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECDBE00][000007A3CEDA2800 52] Oculus_Quest2, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: [000007A3CECD7A00][000007A3CEDD0000 52] HoloLens, +[2023.04.03-19.10.35:453][ 0]LogDeviceProfileManager: Active device profile: [000007A3CD0CCE00][000007A3C3B55000 52] WindowsEditor +[2023.04.03-19.10.35:453][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2023.04.03-19.10.35:453][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush +[2023.04.03-19.10.35:453][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush +[2023.04.03-19.10.35:453][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush +[2023.04.03-19.10.35:456][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") +[2023.04.03-19.10.35:456][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2023.04.03-19.10.35:456][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2023.04.03-19.10.35:456][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2023.04.03-19.10.35:456][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2023.04.03-19.10.35:460][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/DES3_Project.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/TurnkeyReport_1.log" -log="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/TurnkeyLog_1.log" -project="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/DES3_Project.uproject" -Device=Win64@DESKTOP-V8BFJDK' +[2023.04.03-19.10.35:460][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/Game Engines/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/DES3_Project.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/TurnkeyReport_1.log" -log="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Intermediate/TurnkeyLog_1.log" -project="F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/DES3_Project.uproject" -Device=Win64@DESKTOP-V8BFJDK" -nocompile -nocompileuat ] +[2023.04.03-19.10.35:503][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2023.04.03-19.10.35:588][ 0]LogMaterial: Display: WorldGridMaterial-SM5-Default: 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+[2023.04.03-19.10.35:645][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2023.04.03-19.10.35:645][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2023.04.03-19.10.35:645][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2023.04.03-19.10.35:645][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2023.04.03-19.10.35:645][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2023.04.03-19.10.35:744][ 0]LogNetVersion: DES3_Project 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 16507267) +[2023.04.03-19.10.36:076][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load. +[2023.04.03-19.10.36:076][ 0]LogUObjectAllocator: 5786384 out of 0 bytes used by permanent object pool. +[2023.04.03-19.10.36:076][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2023.04.03-19.10.36:102][ 0]LogSlate: Border +[2023.04.03-19.10.36:102][ 0]LogSlate: BreadcrumbButton +[2023.04.03-19.10.36:102][ 0]LogSlate: Brushes.Title +[2023.04.03-19.10.36:102][ 0]LogSlate: Default +[2023.04.03-19.10.36:102][ 0]LogSlate: Icons.Save +[2023.04.03-19.10.36:102][ 0]LogSlate: Icons.Toolbar.Settings +[2023.04.03-19.10.36:102][ 0]LogSlate: ListView +[2023.04.03-19.10.36:102][ 0]LogSlate: SoftwareCursor_CardinalCross +[2023.04.03-19.10.36:102][ 0]LogSlate: SoftwareCursor_Grab +[2023.04.03-19.10.36:102][ 0]LogSlate: TableView.DarkRow +[2023.04.03-19.10.36:102][ 0]LogSlate: TableView.Row +[2023.04.03-19.10.36:102][ 0]LogSlate: TreeView +[2023.04.03-19.10.36:448][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2023.04.03-19.10.36:526][ 0]LogPython: Using Python 3.9.7 +[2023.04.03-19.10.37:460][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2023.04.03-19.10.37:480][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2023.04.03-19.10.37:560][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2023.04.03-19.10.37:585][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2023.04.03-19.10.37:588][ 0]LogUdpMessaging: Display: Added local interface '10.0.0.138' to multicast group '230.0.0.1:6666' +[2023.04.03-19.10.37:625][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3E26E3194664C58402FAC89E45668EFA | Instance: 4CF4EB0648D230D2168239AF4D5DE654 (DESKTOP-V8BFJDK-84504). +[2023.04.03-19.10.37:937][ 0]LogOpenImageDenoise: OIDN starting up +[2023.04.03-19.10.38:043][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2023.04.03-19.10.38:066][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2023.04.03-19.10.38:066][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2023.04.03-19.10.38:179][ 0]SourceControl: Source control is disabled +[2023.04.03-19.10.38:183][ 0]SourceControl: Source control is disabled +[2023.04.03-19.10.38:201][ 0]SourceControl: Source control is disabled +[2023.04.03-19.10.38:207][ 0]LogUProjectInfo: Found projects: +[2023.04.03-19.10.38:390][ 0]LogCollectionManager: Loaded 0 collections in 0.001057 seconds +[2023.04.03-19.10.38:392][ 0]LogFileCache: Scanning file cache for directory 'F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Saved/Collections/' took 0.00s +[2023.04.03-19.10.38:394][ 0]LogFileCache: Scanning file cache for directory 'F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Content/Developers/randa/Collections/' took 0.00s +[2023.04.03-19.10.38:396][ 0]LogFileCache: Scanning file cache for directory 'F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Content/Collections/' took 0.00s +[2023.04.03-19.10.38:538][ 0]LogEngine: Initializing Engine... +[2023.04.03-19.10.38:547][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2023.04.03-19.10.38:550][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 3EBBA9C1D99FF1420A4532A1C1BF6EDDE9CF456E), compiling. Is special engine material. +[2023.04.03-19.10.38:554][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 35ACCBA4A2AED72B7AA79EC5CC8505989531176B), compiling. Is special engine material. +[2023.04.03-19.10.38:558][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 9DA80E36E7BBD43B13F174492C86DDA524198C30), compiling. Is special engine material. +[2023.04.03-19.10.38:562][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM5, Default, SM5 (DDC key hash: F4EBDEFC17237757BF4BA752C904759B0D3C3881), compiling. Is special engine material. +[2023.04.03-19.10.38:566][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 3DB97407F6D5AB9328029672B412CF8251EF33BF), compiling. Is special engine material. +[2023.04.03-19.10.38:569][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM5, Default, SM5 (DDC key hash: 6637A84CD66AD4FD54EDB061A52BA287BE707AE1), compiling. Is special engine material. +[2023.04.03-19.10.38:673][ 0]LogInit: Initializing FReadOnlyCVARCache +[2023.04.03-19.10.38:689][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2023.04.03-19.10.38:712][ 0]LogAIModule: Creating AISystem for world Untitled +[2023.04.03-19.10.38:713][ 0]LogNetVersion: Set ProjectVersion to 2022.09. Version Checksum will be recalculated on next use. +[2023.04.03-19.10.38:713][ 0]LogInit: Texture streaming: Enabled +[2023.04.03-19.10.38:738][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.1-23901901+++UE5+Release-5.1 +[2023.04.03-19.10.38:747][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2023.04.03-19.10.38:765][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2023.04.03-19.10.38:766][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2023.04.03-19.10.38:768][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2023.04.03-19.10.38:769][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2023.04.03-19.10.38:769][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2023.04.03-19.10.38:769][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2023.04.03-19.10.38:769][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2023.04.03-19.10.38:770][ 0]LogAudio: Display: Audio Device Manager Initialized +[2023.04.03-19.10.38:770][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2023.04.03-19.10.38:770][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.04.03-19.10.38:770][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2023.04.03-19.10.38:770][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.04.03-19.10.38:770][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.04.03-19.10.38:770][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.04.03-19.10.38:770][ 0]LogAudioMixer: Display: Max Channels (voices): 0 +[2023.04.03-19.10.38:770][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.04.03-19.10.38:770][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.04.03-19.10.38:770][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.04.03-19.10.38:770][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.04.03-19.10.38:770][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.04.03-19.10.38:776][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2023.04.03-19.10.38:813][ 0]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device) +[2023.04.03-19.10.38:814][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.04.03-19.10.38:816][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.04.03-19.10.38:816][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.04.03-19.10.38:817][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2023.04.03-19.10.38:817][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=1 +[2023.04.03-19.10.38:818][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2023.04.03-19.10.38:818][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2023.04.03-19.10.38:818][ 0]LogInit: FAudioDevice initialized. +[2023.04.03-19.10.38:819][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2023.04.03-19.10.38:838][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2023.04.03-19.10.38:846][ 0]LogLiveCoding: Display: Starting LiveCoding +[2023.04.03-19.10.38:846][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2023.04.03-19.10.38:847][ 0]LogLiveCoding: Display: First instance in process group "UE_DES3_Project_0xb16736b0", spawning console +[2023.04.03-19.10.38:855][ 0]LogLiveCoding: Display: Waiting for server +[2023.04.03-19.10.39:631][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2023.04.03-19.10.39:642][ 0]LogInit: Transaction tracking system initialized +[2023.04.03-19.10.39:671][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2023.04.03-19.10.39:674][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002279 seconds (Found 115 uncontrolled assets) +[2023.04.03-19.10.39:710][ 0]BlueprintLog: New page: Editor Load +[2023.04.03-19.10.39:857][ 0]LocalizationService: Localization service is disabled +[2023.04.03-19.10.39:893][ 0]TimingProfiler: Initialize +[2023.04.03-19.10.39:893][ 0]TimingProfiler: OnSessionChanged +[2023.04.03-19.10.39:893][ 0]LoadingProfiler: Initialize +[2023.04.03-19.10.39:893][ 0]LoadingProfiler: OnSessionChanged +[2023.04.03-19.10.39:893][ 0]NetworkingProfiler: Initialize +[2023.04.03-19.10.39:893][ 0]NetworkingProfiler: OnSessionChanged +[2023.04.03-19.10.39:893][ 0]MemoryProfiler: Initialize +[2023.04.03-19.10.39:893][ 0]MemoryProfiler: OnSessionChanged +[2023.04.03-19.10.40:187][ 0]LogFileCache: Scanning file cache for directory 'F:/Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Content/' took 0.00s +[2023.04.03-19.10.40:266][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists. + To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced. +[2023.04.03-19.10.40:481][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2023.04.03-19.10.40:514][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2023.04.03-19.10.40:518][ 0]SourceControl: Source control is disabled +[2023.04.03-19.10.40:518][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.031 +[2023.04.03-19.10.40:518][ 0]Cmd: MAP LOAD FILE="../../../../../Projects/College/GDN338 - PnP3/PnP3/DES3_Project/Content/Core/Maps/BaseMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2023.04.03-19.10.40:519][ 0]LightingResults: New page: Lighting Build +[2023.04.03-19.10.40:524][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2023.04.03-19.10.40:524][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.04.03-19.10.40:526][ 0]MapCheck: New page: Map Check +[2023.04.03-19.10.40:526][ 0]LightingResults: New page: Lighting Build +[2023.04.03-19.10.40:531][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.04.03-19.10.40:534][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2023.04.03-19.10.41:166][ 0]LogTexture: Display: Building textures: /Game/Core/Art/Materials/Textures/Grid1.Grid1 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast +[2023.04.03-19.10.41:166][ 0]LogTexture: Display: Building textures: /Game/Core/Art/Materials/Textures/Checker1.Checker1 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast +[2023.04.03-19.10.41:261][ 0]LogTexture: Display: Building textures: /Game/Core/Art/Particles/NE_Confetti.NE_Confetti:Texture2D_2 (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 29.89575 MB), EncodeSpeed: Fast +[2023.04.03-19.10.41:292][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave kids_cheering... +[2023.04.03-19.10.41:296][ 0]LogTexture: Display: Building textures: /Game/Core/Maps/BaseMap_BuiltData.BaseMap_BuiltData:HQ_Lightmap0_1 (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.713502 MB), EncodeSpeed: Fast +[2023.04.03-19.10.41:296][ 0]LogTexture: Display: Building textures: /Game/Core/Maps/BaseMap_BuiltData.BaseMap_BuiltData:LQ_Lightmap_0_1 (TFO_DXT1, 64x64 x1x1x1) (Required Memory Estimate: 0.533824 MB), EncodeSpeed: Fast +[2023.04.03-19.10.41:296][ 0]LogTexture: Display: Building textures: /Game/Core/Maps/BaseMap_BuiltData.BaseMap_BuiltData:ShadowMapTexture2D_1 (G8, 32x32 x1x1x1) (Required Memory Estimate: 0.085932 MB), EncodeSpeed: Fast +[2023.04.03-19.10.41:297][ 0]LogTexture: Display: Building textures: /Game/Core/Maps/BaseMap_BuiltData.BaseMap_BuiltData:DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128x128 x6x1x1) (Required Memory Estimate: 3.062492 MB), EncodeSpeed: Fast +[2023.04.03-19.10.41:297][ 0]LogTexture: Display: Building textures: /Game/Core/Maps/BaseMap_BuiltData.BaseMap_BuiltData:NewReflectionComponentTextureAB5F732E41E3C01193AB299138B21A1C (BGRA8, 128x128 x6x1x1) (Required Memory Estimate: 3.062492 MB), EncodeSpeed: Fast +[2023.04.03-19.10.41:326][ 0]LogAudio: Display: Chunk size for SoundWave /Game/Core/Sound/kids_cheering.kids_cheering: 262144 +[2023.04.03-19.10.41:366][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BaseMap'. +[2023.04.03-19.10.41:367][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2023.04.03-19.10.41:367][ 0]LogAIModule: Creating AISystem for world BaseMap +[2023.04.03-19.10.41:424][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2023.04.03-19.10.41:468][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2023.04.03-19.10.41:468][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2023.04.03-19.10.41:468][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.138ms to complete. +[2023.04.03-19.10.41:468][ 0]LogFileHelpers: Loading map 'BaseMap' took 0.950 +[2023.04.03-19.10.41:478][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.991 +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: ================================================ +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: Total job queries 4, among them cache hits 0 (0.00%) +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: Jobs assigned 4, completed 0 (0.00%) +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 0.02 s, longest 0.02 s +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch +[2023.04.03-19.10.41:478][ 0]LogShaderCompilers: Display: ================================================ +[2023.04.03-19.10.41:630][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2023.04.03-19.10.41:630][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2023.04.03-19.10.41:646][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.04.03-19.10.41:653][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.04.03-19.10.41:661][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.04.03-19.10.41:672][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.04.03-19.10.41:697][ 0]LogPakFile: Display: Mounted Pak file 'F:/Game Engines/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2023.04.03-19.10.41:698][ 0]LogPakFile: Display: Mounted Pak file 'F:/Game Engines/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2023.04.03-19.10.41:700][ 0]LogPakFile: Display: Mounted Pak file 'F:/Game Engines/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2023.04.03-19.10.41:701][ 0]LogPakFile: Display: Mounted Pak file 'F:/Game Engines/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2023.04.03-19.10.41:702][ 0]LogPakFile: Display: Mounted Pak file 'F:/Game Engines/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2023.04.03-19.10.41:703][ 0]LogPakFile: Display: Mounted Pak file 'F:/Game Engines/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2023.04.03-19.10.41:704][ 0]LogPakFile: Display: Mounted Pak file 'F:/Game Engines/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2023.04.03-19.10.41:704][ 0]LogPakFile: Display: Mounted Pak file 'F:/Game Engines/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2023.04.03-19.10.41:706][ 0]LogPakFile: Display: Mounted Pak file 'F:/Game Engines/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2023.04.03-19.10.41:706][ 0]LogPakFile: Display: Mounted Pak file 'F:/Game Engines/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2023.04.03-19.10.41:938][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-V8BFJDK: (Name=DESKTOP-V8BFJDK, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid") +[2023.04.03-19.10.41:955][ 0]LogSlate: Took 0.000349 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2023.04.03-19.10.41:958][ 0]LogSlate: Took 0.000535 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2023.04.03-19.10.41:963][ 0]LogSlate: Took 0.000490 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2023.04.03-19.10.41:964][ 0]LogSlate: Took 0.000272 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2023.04.03-19.10.42:011][ 0]LogViewport: Scene viewport resized to 1684x807, mode Windowed. +[2023.04.03-19.10.42:057][ 0]LogSlate: Took 0.000535 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2023.04.03-19.10.42:659][ 0]LogStall: Startup... +[2023.04.03-19.10.42:661][ 0]LogStall: Startup complete. +[2023.04.03-19.10.42:673][ 0]LogLoad: (Engine Initialization) Total time: 11.19 seconds +[2023.04.03-19.10.42:673][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2023.04.03-19.10.42:729][ 0]LogAssetRegistry: Asset discovery search completed in 7.8920 seconds +[2023.04.03-19.10.42:747][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2023.04.03-19.10.42:896][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2023.04.03-19.10.43:509][ 5]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms +[2023.04.03-19.10.45:456][ 93]LogNiagara: Compiling System NiagaraSystem /Game/Core/Art/Particles/NS_Confetti.NS_Confetti took 4.115152 sec (time since issued), 8.403450 sec (combined shader worker time). +[2023.04.03-19.11.33:596][933]LogSlate: Window 'Source Control Login' being destroyed +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Content: 'F:/Game Engines/UE_5.1/Engine/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/2D/Paper2D/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/2D/Paper2D/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/ChaosCaching/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/ChaosCaching/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/ChaosClothEditor/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/ChaosClothEditor/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/ChaosNiagara/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/ChaosNiagara/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/ChaosSolverPlugin/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/ChaosSolverPlugin/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/Dataflow/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/Dataflow/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/FullBodyIK/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/FullBodyIK/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/GeometryCollectionPlugin/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/GeometryCollectionPlugin/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/MeshModelingToolsetExp/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/MeshModelingToolsetExp/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/PythonScriptPlugin/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/PythonScriptPlugin/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/UVEditor/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Experimental/UVEditor/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Animation/ControlRig/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Animation/ControlRig/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Animation/ControlRigSpline/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Animation/ControlRigSpline/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Interchange/Runtime/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Interchange/Runtime/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Animation/IKRig/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Animation/IKRig/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/AudioSynesthesia/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/AudioSynesthesia/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/AudioWidgets/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/AudioWidgets/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/GeometryProcessing/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/GeometryProcessing/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/MeshModelingToolset/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/MeshModelingToolset/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/Metasound/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/Metasound/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/ResonanceAudio/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/ResonanceAudio/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/Synthesis/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/Synthesis/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/WaveTable/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Runtime/WaveTable/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Media/MediaCompositing/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Media/MediaCompositing/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Media/MediaPlate/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Media/MediaPlate/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Developer/AnimationSharing/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Developer/AnimationSharing/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/FX/Niagara/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/FX/Niagara/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Editor/BlueprintHeaderView/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Editor/BlueprintHeaderView/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Editor/GeometryMode/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Editor/GeometryMode/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Editor/GLTFImporter/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Editor/GLTFImporter/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Editor/SpeedTreeImporter/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Editor/SpeedTreeImporter/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/MovieScene/SequencerScripting/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/MovieScene/SequencerScripting/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Enterprise/DatasmithContent/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Enterprise/DatasmithContent/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/VirtualProduction/Takes/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/VirtualProduction/Takes/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Enterprise/GLTFExporter/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Enterprise/GLTFExporter/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.11.50:561][855]SourceControl: fatal: F:/Game Engines/UE_5.1/Engine/Plugins/Editor/ObjectMixer/LightMixer/Content: 'F:/Game Engines/UE_5.1/Engine/Plugins/Editor/ObjectMixer/LightMixer/Content' is outside repository at 'F:/Projects/College/GDN338 - PnP3/PnP3' +[2023.04.03-19.12.37:097][855]LogSlate: Window 'Submit Files' being destroyed +[2023.04.03-19.12.38:266][855]LogSourceControl: commit successful: [master 4c23773] Initial commit (adding project files) +[2023.04.03-19.12.39:011][855]SourceControl: [master 4c23773] Initial commit (adding project files) +[2023.04.03-19.12.39:011][855]SourceControl: 44 files changed, 17 insertions(+) +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/MI_Lit_NoTex_Ice.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/MI_Lit_NoTex_Red.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/MI_Lit_NoTex_Wall.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/MI_Lit_Tex_Checkers1_White.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/MI_Lit_Tex_Grid1_Brick.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/MI_Lit_Tex_Grid1_Red.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/MI_Unlit_Tex_Checkers1_Error.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/M_Lit_NoTex.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/M_Lit_Tex.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/M_Unlit_Tex.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/Textures/Checker1.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Materials/Textures/Grid1.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Particles/Confetti.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Particles/DefaultSquareSpriteMaterial.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Particles/NE_Confetti.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Art/Particles/NS_Confetti.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/BP_TileGameMode.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Coord.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Directions/Direction.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Directions/Down.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Directions/Left.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Directions/Right.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Directions/Up.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Interactables/Interactable.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Interactables/Interactable_Box.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Interfaces/I_Interactable.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Interfaces/I_Moveable.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Player/PlayerPawn.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/TileMap.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/TileObjectType.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Tiles/Tile.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Tiles/Tile_Floor.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Tiles/Tile_Message.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Tiles/Tile_Pit.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Tiles/Tile_Wall.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Blueprints/Tiles/Tile_Win.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Maps/BaseMap.umap +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Maps/BaseMap_BuiltData.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Sound/Windows_Default.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/Sound/kids_cheering.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/UI/Blueprints/Compass.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/UI/Blueprints/PlayerHUDWidget.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/Content/Core/UI/Blueprints/UI_Debug.uasset +[2023.04.03-19.12.39:011][855]SourceControl: create mode 100644 DES3_Project/DES3_Project.uproject +[2023.04.03-19.12.39:037][855]SourceControl: Commited [master 4c23773] Initial commit (adding project files). +[2023.04.03-19.12.52:694][189]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:19.206 and deleted 0 files with total size 0 MiB. Scanned 10199 files in 10029 folders with total size 2269 MiB. +[2023.04.03-19.12.59:205][442]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2023.04.03-19.13.01:163][557]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2023.04.03-19.13.01:164][557]LogStall: Shutdown... +[2023.04.03-19.13.01:168][557]LogStall: Shutdown complete. +[2023.04.03-19.13.01:186][557]LogSlate: Window 'DES3_Project - Unreal Editor' being destroyed +[2023.04.03-19.13.01:251][558]Cmd: QUIT_EDITOR +[2023.04.03-19.13.01:251][558]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2023.04.03-19.13.01:255][558]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2023.04.03-19.13.01:255][558]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2023.04.03-19.13.01:255][558]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2023.04.03-19.13.01:256][558]LogWorld: UWorld::CleanupWorld for BaseMap, bSessionEnded=true, bCleanupResources=true +[2023.04.03-19.13.01:256][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.04.03-19.13.01:257][558]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2023.04.03-19.13.01:382][558]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2023.04.03-19.13.01:382][558]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2023.04.03-19.13.01:382][558]LogAudio: Display: Audio Device unregistered from world 'BaseMap'. +[2023.04.03-19.13.01:382][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2023.04.03-19.13.01:384][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2023.04.03-19.13.01:393][558]LogAudio: Display: Audio Device Manager Shutdown +[2023.04.03-19.13.01:395][558]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2023.04.03-19.13.01:409][558]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2023.04.03-19.13.01:409][558]LogExit: Preparing to exit. +[2023.04.03-19.13.01:422][558]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2023.04.03-19.13.02:695][558]LogExit: Editor shut down +[2023.04.03-19.13.02:696][558]LogExit: Transaction tracking system shut down +[2023.04.03-19.13.02:709][558]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2023.04.03-19.13.02:759][558]LogExit: Object subsystem successfully closed. +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: ================================================ +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Total job queries 31, among them cache hits 1 (3.23%) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Tracking 30 distinct input hashes that result in 23 distinct outputs (76.67%) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.01% +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: === Shader Compilation stats === +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Shaders Compiled: 30 +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Jobs assigned 30, completed 30 (100.00%) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Average time worker was idle: 0.05 s +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Time job spent in pending queue: average 0.65 s, longest 1.69 s +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Job execution time: average 0.85 s, max 1.40 s +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Job life time (pending + execution): average 1.49 s, max 2.21 +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.87 s +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Jobs were issued in 30 batches (only local compilation was used), average 1.00 jobs/batch +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Average processing rate: 7.75 jobs/sec +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Total thread time: 19.92 s +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Total thread preprocess time: 1.45 s +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Percentage time preprocessing: 7.27% +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Effective parallelization: 5.15 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 1.07 sec, max 1.08 sec, min 1.07 sec) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 3 times, average 0.93 sec, max 1.08 sec, min 0.78 sec) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 0.92 sec, max 0.97 sec, min 0.87 sec) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 3 times, average 0.86 sec, max 0.92 sec, min 0.75 sec) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: FLumenCardVS (compiled 5 times, average 0.71 sec, max 0.82 sec, min 0.66 sec) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 21.57% of total time (compiled 4 times, average 1.07 sec, max 1.08 sec, min 1.07 sec) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 18.43% of total time (compiled 4 times, average 0.92 sec, max 0.97 sec, min 0.87 sec) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: FLumenCardVS - 17.94% of total time (compiled 5 times, average 0.71 sec, max 0.82 sec, min 0.66 sec) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.94% of total time (compiled 3 times, average 0.93 sec, max 1.08 sec, min 0.78 sec) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.99% of total time (compiled 3 times, average 0.86 sec, max 0.92 sec, min 0.75 sec) +[2023.04.03-19.13.02:763][558]LogShaderCompilers: Display: ================================================ +[2023.04.03-19.13.02:851][558]LogShaderCompilers: Display: Shaders left to compile 0 +[2023.04.03-19.13.02:859][558]LogVirtualization: UE::Virtualization was shutdown +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (971) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (969) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module SubobjectEditor (967) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module SceneOutliner (965) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module AddContentDialog (963) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module WidgetCarousel (962) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module StatusBar (959) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (957) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module StatsViewer (955) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (953) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module AutomationWorker (951) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (949) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (947) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (945) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module TextureAlignMode (943) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module BspMode (941) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module GeometryMode (939) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (937) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (935) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (933) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (931) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module WebMMedia (929) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (927) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (925) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (923) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (921) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (919) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (917) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (915) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module WaveTableEditor (913) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (911) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (909) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (907) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (905) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module GooglePADEditor (903) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (901) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module SequenceRecorder (900) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (897) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module IKRigEditor (895) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module ControlRigEditor (893) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module PlanarCut (891) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module CharacterAI (889) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module SmartSnapping (887) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module SessionServices (885) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module MeshPaint (883) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (881) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module PlacementMode (880) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module FoliageEdit (877) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module LandscapeEditor (875) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (873) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module ActorPickerMode (871) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module ViewportSnapping (869) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module ViewportInteraction (867) +[2023.04.03-19.13.02:871][558]LogModuleManager: Shutting down and abandoning module ClothPainter (865) +[2023.04.03-19.13.02:872][558]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (864) +[2023.04.03-19.13.02:872][558]LogModuleManager: Shutting down and abandoning module LogVisualizer (861) +[2023.04.03-19.13.02:872][558]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (859) +[2023.04.03-19.13.02:872][558]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (857) +[2023.04.03-19.13.02:872][558]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (856) +[2023.04.03-19.13.02:872][558]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (854) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (851) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (849) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (847) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (845) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module AnimationSettings (843) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (841) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module CSVtoSVG (839) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (837) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module EditorConfig (835) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (833) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module EditorFramework (831) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (829) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module TraceInsights (827) +[2023.04.03-19.13.03:069][558]MemoryProfiler: Shutdown +[2023.04.03-19.13.03:069][558]NetworkingProfiler: Shutdown +[2023.04.03-19.13.03:069][558]LoadingProfiler: Shutdown +[2023.04.03-19.13.03:069][558]TimingProfiler: Shutdown +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module TraceServices (826) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (823) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (822) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module InputBindingEditor (819) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module MergeActors (817) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (815) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module LocalizationService (814) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module HardwareTargeting (811) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (809) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module UndoHistory (807) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module XmlParser (805) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module Blutility (803) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (801) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (800) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (797) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (796) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module SettingsEditor (793) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module ProjectLauncher (791) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module SessionFrontend (789) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module ProfilerClient (787) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module DeviceManager (785) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module AutomationController (783) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module AutomationWindow (781) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module Layers (779) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (777) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module DetailCustomizations (775) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module PackagesDialog (773) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (771) +[2023.04.03-19.13.03:069][558]LogModuleManager: Shutting down and abandoning module Persona (769) +[2023.04.03-19.13.03:070][558]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (768) +[2023.04.03-19.13.03:070][558]LogModuleManager: Shutting down and abandoning module AnimGraph (766) +[2023.04.03-19.13.03:070][558]LogModuleManager: Shutting down and abandoning module Kismet (763) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module KismetWidgets (762) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module GraphEditor (759) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module StructViewer (757) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module ClassViewer (755) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module NaniteTools (753) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (751) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (749) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module SourceControlWindows (747) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module OutputLog (745) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module Documentation (743) +[2023.04.03-19.13.03:071][558]LogModuleManager: Shutting down and abandoning module LiveCoding (741) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (739) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module MovieScene (737) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (735) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (733) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (731) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module AudioMixer (730) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module AudioMixerCore (729) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module LauncherPlatform (725) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module AnalyticsET (723) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module PortalServices (721) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module PortalRpc (719) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module MessagingRpc (717) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module AIModule (715) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module GameplayDebugger (714) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module AITestSuite (712) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module NavigationSystem (710) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module DataLayerEditor (707) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module EditorWidgets (706) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (703) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (701) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module TypedElementFramework (699) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (697) +[2023.04.03-19.13.03:075][558]LogModuleManager: Shutting down and abandoning module ProfilerService (695) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module TaskGraph (693) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (691) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (689) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module TakesCore (687) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (685) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (683) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (681) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (679) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module CollectionManager (678) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module LightMixer (675) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (673) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module VariantManager (671) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (670) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module GLTFMaterialBaking (667) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module GLTFMaterialAnalyzer (665) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module TakeSequencer (663) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module TakeMovieScene (661) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (659) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module TemplateSequence (657) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (655) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module SequencerScripting (653) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (651) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (649) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (647) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module PluginBrowser (645) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (643) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (641) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (639) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module AlembicImporter (637) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module AlembicLibrary (636) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module GLTFImporter (633) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module GLTFCore (631) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (629) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module EditorDebugTools (627) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module CurveEditorTools (625) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (623) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module CryptoKeys (621) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (619) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (617) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (615) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module UObjectPlugin (613) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (611) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (609) +[2023.04.03-19.13.03:174][558]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (607) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module PluginUtils (605) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (603) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GitSourceControl (601) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module DumpGPUServices (599) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (597) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (595) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (593) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module MediaPlate (591) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module MediaCompositing (589) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ImgMedia (587) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module SynthesisEditor (585) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ResonanceAudio (583) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (581) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (579) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (577) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ModelingOperators (575) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (573) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ModelingComponents (571) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GeometryFramework (570) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (567) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module MeshModelingTools (565) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InputDebugging (563) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GooglePAD (561) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module DynamicMesh (559) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (557) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (555) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GeometryCache (553) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (551) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (549) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (547) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module AudioCapture (545) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (544) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (541) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module AssetTags (539) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (537) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module AppleImageUtils (535) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module AndroidPermission (533) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (531) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (529) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (525) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeTests (523) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (521) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (519) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (517) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangePipelines (515) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeExport (513) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeMessages (511) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeImport (509) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (507) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeNodes (505) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (503) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (501) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (499) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module InterchangeEditor (497) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ControlRigSpline (495) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (493) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (491) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (489) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module UVEditorTools (487) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module UVEditor (485) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (483) +[2023.04.03-19.13.03:175][558]LogOpenImageDenoise: OIDN shutting down +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (481) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (479) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (477) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (475) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module Iris (473) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (471) +[2023.04.03-19.13.03:175][558]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (469) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (468) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (466) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (463) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module DataflowNodes (461) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module DataflowEditor (459) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (457) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (455) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module ChaosNiagara (453) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (451) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module BackChannel (449) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (447) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module AutomationUtils (445) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module FractureEditor (443) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (441) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (439) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module Paper2DEditor (437) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (435) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module TraceUtilities (433) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (431) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (429) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module InputEditor (427) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module ActorSequence (425) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (423) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (421) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module FacialAnimation (419) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module DataValidation (417) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (415) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module TreeMap (414) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (411) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (409) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module Niagara (407) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module NiagaraEditor (406) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module ContentBrowser (405) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module ContentBrowserData (404) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module NiagaraCore (399) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (397) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module AnimationSharing (395) +[2023.04.03-19.13.03:176][558]LogModuleManager: Shutting down and abandoning module UdpMessaging (393) +[2023.04.03-19.13.03:277][558]LogModuleManager: Shutting down and abandoning module TcpMessaging (391) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (389) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module Synthesis (387) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module GameplayCameras (385) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module SoundFields (383) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module SignificanceManager (381) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (379) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (377) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module MetasoundEditor (375) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module ToolMenus (374) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module AudioWidgets (372) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (371) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (367) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module MetasoundEngine (365) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module WaveTable (364) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (362) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (359) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (357) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (355) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (353) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (351) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (349) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module CableComponent (347) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (345) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (344) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (341) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module SignalProcessing (340) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (337) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module IKRig (335) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (333) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (331) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module ControlRig (329) +[2023.04.03-19.13.03:637][558]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (327) +[2023.04.03-19.13.03:640][558]LogModuleManager: Shutting down and abandoning module PBIK (325) +[2023.04.03-19.13.03:640][558]LogModuleManager: Shutting down and abandoning module FullBodyIK (323) +[2023.04.03-19.13.03:640][558]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (321) +[2023.04.03-19.13.03:640][558]LogModuleManager: Shutting down and abandoning module TakeRecorder (320) +[2023.04.03-19.13.03:640][558]LogModuleManager: Shutting down and abandoning module LevelEditor (318) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (317) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (315) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (313) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module MainFrame (311) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module HotReload (310) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module ChaosCaching (305) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module LevelSequence (304) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module Paper2D (301) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (299) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module EnhancedInput (297) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (295) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (293) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module AndroidFileServer (291) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (289) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module PacketHandler (287) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module TimeManagement (285) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module AnimationDataController (283) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (281) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (279) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module MediaAssets (277) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module Overlay (275) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module OverlayEditor (274) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module VREditor (271) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module StringTableEditor (269) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (267) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (265) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module FunctionalTesting (263) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (261) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (260) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module UMG (257) +[2023.04.03-19.13.03:641][558]LogModuleManager: Shutting down and abandoning module UMGEditor (256) +[2023.04.03-19.13.03:642][558]LogModuleManager: Shutting down and abandoning module EditorStyle (251) +[2023.04.03-19.13.03:642][558]LogModuleManager: Shutting down and abandoning module SlateReflector (249) +[2023.04.03-19.13.03:642][558]LogModuleManager: Shutting down and abandoning module Slate (247) +[2023.04.03-19.13.03:642][558]LogModuleManager: Shutting down and abandoning module SlateCore (245) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (243) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (241) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module UnrealEd (239) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module MRMesh (237) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module Messaging (235) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (233) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (231) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module Networking (229) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module Core (227) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module MaterialEditor (225) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module MovieSceneTools (223) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module CurveEditor (222) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module Sequencer (220) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module KismetCompiler (217) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module MeshBuilder (215) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module NaniteBuilder (213) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module MeshUtilities (211) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (210) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (209) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (208) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (206) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (204) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (202) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module MaterialBaking (198) +[2023.04.03-19.13.03:643][558]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (195) +[2023.04.03-19.13.03:654][558]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (191) +[2023.04.03-19.13.03:654][558]LogModuleManager: Shutting down and abandoning module DerivedDataCache (189) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module TargetPlatform (187) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (186) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (184) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (182) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (180) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (178) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module AudioFormatBink (176) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (173) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (171) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (169) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (167) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (165) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (163) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (161) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (159) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (157) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (155) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module TextureFormat (153) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module ImageWrapper (152) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (150) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (148) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (146) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (140) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module TurnkeySupport (137) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module InputCore (134) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module Settings (132) +[2023.04.03-19.13.03:657][558]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (130) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (128) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (127) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module GeometryCore (123) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (120) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (119) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module AVEncoder (118) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module D3D12RHI (114) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module VariantManagerContent (112) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module GLTFExporter (110) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module DatasmithContent (108) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (106) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module NiagaraShader (104) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module PixWinPlugin (102) +[2023.04.03-19.13.03:658][558]LogModuleManager: Shutting down and abandoning module WmfMedia (100) +[2023.04.03-19.13.03:660][558]LogModuleManager: Shutting down and abandoning module Media (99) +[2023.04.03-19.13.03:662][558]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (96) +[2023.04.03-19.13.03:662][558]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (94) +[2023.04.03-19.13.03:662][558]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (92) +[2023.04.03-19.13.03:662][558]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (90) +[2023.04.03-19.13.03:662][558]LogModuleManager: Shutting down and abandoning module ChunkDownloader (88) +[2023.04.03-19.13.03:662][558]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (86) +[2023.04.03-19.13.03:662][558]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (84) +[2023.04.03-19.13.03:662][558]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (82) +[2023.04.03-19.13.03:663][558]LogModuleManager: Shutting down and abandoning module XMPP (77) +[2023.04.03-19.13.03:664][558]LogModuleManager: Shutting down and abandoning module WebSockets (76) +[2023.04.03-19.13.03:686][558]LogModuleManager: Shutting down and abandoning module HTTP (73) +[2023.04.03-19.13.03:686][558]LogHttp: Warning: [FHttpManager::Flush] FlushReason was Shutdown. Unbinding delegates for 1 outstanding Http Requests: +[2023.04.03-19.13.03:686][558]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BCCEA56D1-4CD2-5E37-8334-449485F9FD59%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.1.1-23901901%2B%2B%2BUE5%2BRelease-5.1&UserID=7fa08f834b71ee1407f6778030a4ef65%7C26e21ce16cb84f44aa89dafabbcb17a0%7Cbf06f2a1-cc21-4169-b84d-7048c2bcca86&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2023.04.03-19.13.03:720][558]LogModuleManager: Shutting down and abandoning module SSL (72) +[2023.04.03-19.13.03:720][558]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (68) +[2023.04.03-19.13.03:720][558]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (66) +[2023.04.03-19.13.03:720][558]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (64) +[2023.04.03-19.13.03:720][558]LogModuleManager: Shutting down and abandoning module AISupportModule (62) +[2023.04.03-19.13.03:720][558]LogModuleManager: Shutting down and abandoning module ChaosCloth (60) +[2023.04.03-19.13.03:720][558]LogModuleManager: Shutting down and abandoning module DesktopPlatform (58) +[2023.04.03-19.13.03:720][558]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (56) +[2023.04.03-19.13.03:720][558]LogModuleManager: Shutting down and abandoning module SourceControl (55) +[2023.04.03-19.13.03:720][558]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (52) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (50) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (48) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module PlatformCrypto (46) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module XGEController (44) +[2023.04.03-19.13.03:721][558]LogXGEController: Cleaning working directory: C:/Users/randa/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module FastBuildController (42) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module AnimationModifiers (40) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module AudioEditor (38) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module PropertyEditor (37) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module Virtualization (34) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module MessageLog (33) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module TextureCompressor (30) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module RenderCore (28) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module Landscape (26) +[2023.04.03-19.13.03:721][558]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module Renderer (20) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module Engine (18) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module CoreUObject (16) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module SandboxFile (14) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module PakFile (12) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module RSA (11) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module NetworkFile (8) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module StreamingFile (6) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) +[2023.04.03-19.13.03:722][558]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) +[2023.04.03-19.13.03:802][558]LogD3D12RHI: ~FD3D12DynamicRHI +[2023.04.03-19.13.03:840][558]LogExit: Exiting. +[2023.04.03-19.13.03:853][558]Log file closed, 04/03/23 15:13:03