Log file open, 10/02/22 19:35:10
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=21732)
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: SCD2_AS1_UE5_Starter
LogCore: UnrealTraceServer: Trace store launch successful
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098"
LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0"
LogCsvProfiler: Display: Metadata set : commandline="" "E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\SCD2_AS1_UE5_Starter.uproject"""
LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H2) [10.0.19044.2006] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3700X 8-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : loginid="a23cc22e4e41daa075a20bba071d2aa6"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPlatformFile: Not using cached read wrapper
LogStats: Stats thread started at 0.509157
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-F6DC1B1244816BACFC935280ECED6794
         Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.04 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading IOS ini files took 0.04 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading TVOS ini files took 0.05 seconds
LogConfig: Display: Loading HoloLens ini files took 0.05 seconds
LogConfig: Display: Loading Unix ini files took 0.05 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.06 seconds
LogConfig: Display: Loading Linux ini files took 0.06 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
SourceControl: Source control is disabled
SourceControl: Source control is disabled
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.0-CL-20979098
LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
LogInit: Net CL: 19505902
LogInit: OS: Windows 10 (21H2) [10.0.19044.2006] (), CPU: AMD Ryzen 7 3700X 8-Core Processor             , GPU: NVIDIA GeForce RTX 2070
LogInit: Compiled (64-bit): Jul  7 2022 02:16:06
LogInit: Compiled with Visual C++: 19.29.30138.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.0
LogInit: Command Line: 
LogInit: Base Directory: E:/Game Engines/Unreal Engine/UE_5.0/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 34
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2022.10.02-23.35.11:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2022.10.02-23.35.11:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2022.10.02-23.35.11:996][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2022.10.02-23.35.12:017][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2022.10.02-23.35.12:017][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2022.10.02-23.35.12:017][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2022.10.02-23.35.12:017][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2022.10.02-23.35.12:017][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2022.10.02-23.35.12:017][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2022.10.02-23.35.12:017][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2022.10.02-23.35.12:017][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2022.10.02-23.35.12:017][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2022.10.02-23.35.12:018][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2022.10.02-23.35.12:018][  0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2022.10.02-23.35.12:083][  0]LogD3D12RHI: Aftermath initialized
[2022.10.02-23.35.12:083][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2022.10.02-23.35.12:296][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2070 (Max supported Feature Level 12_1, shader model 6.6)
[2022.10.02-23.35.12:296][  0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 3 output[s]
[2022.10.02-23.35.12:303][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2022.10.02-23.35.12:303][  0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s]
[2022.10.02-23.35.12:391][  0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 2070 (Max supported Feature Level 12_1, shader model 6.6)
[2022.10.02-23.35.12:391][  0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s]
[2022.10.02-23.35.12:391][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2022.10.02-23.35.12:391][  0]LogInit: Selected Device Profile: [WindowsEditor]
[2022.10.02-23.35.12:391][  0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor]
[2022.10.02-23.35.12:391][  0]LogHAL: Display: Platform has ~ 32 GB [34264735744 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2022.10.02-23.35.12:391][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2022.10.02-23.35.12:391][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2022.10.02-23.35.12:391][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2022.10.02-23.35.12:397][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2022.10.02-23.35.12:397][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Config/WindowsEditor/Editor.ini]
[2022.10.02-23.35.12:397][  0]LogInit: Computer: DESKTOP-2U4AQQC
[2022.10.02-23.35.12:397][  0]LogInit: User: randa
[2022.10.02-23.35.12:397][  0]LogInit: CPU Page size=4096, Cores=8
[2022.10.02-23.35.12:397][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2022.10.02-23.35.12:397][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2022.10.02-23.35.12:397][  0]LogMemory: Platform Memory Stats for WindowsEditor
[2022.10.02-23.35.12:397][  0]LogMemory: Process Physical Memory: 281.82 MB used, 291.45 MB peak
[2022.10.02-23.35.12:397][  0]LogMemory: Process Virtual Memory: 250.25 MB used, 250.25 MB peak
[2022.10.02-23.35.12:397][  0]LogMemory: Physical Memory: 17112.83 MB used,  15564.57 MB free, 32677.40 MB total
[2022.10.02-23.35.12:397][  0]LogMemory: Virtual Memory: 49321.76 MB used,  12101.42 MB free, 61423.18 MB total
[2022.10.02-23.35.12:397][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2022.10.02-23.35.12:404][  0]LogWindows: WindowsPlatformFeatures enabled
[2022.10.02-23.35.12:505][  0]LogInit: Physics initialised using underlying interface: Chaos
[2022.10.02-23.35.12:506][  0]LogInit: Using OS detected language (en-US).
[2022.10.02-23.35.12:506][  0]LogInit: Using OS detected locale (en-US).
[2022.10.02-23.35.12:508][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2022.10.02-23.35.12:722][  0]LogInit: Setting process to per monitor DPI aware
[2022.10.02-23.35.12:753][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2022.10.02-23.35.12:753][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
[2022.10.02-23.35.12:753][  0]LogWindowsTextInputMethodSystem:   - English (United States) - Touch Input Correction (TSF IME).
[2022.10.02-23.35.12:754][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2022.10.02-23.35.12:821][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2022.10.02-23.35.12:821][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2022.10.02-23.35.15:517][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2022.10.02-23.35.15:520][  0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2022.10.02-23.35.15:520][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported.
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported.
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2022.10.02-23.35.15:612][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2022.10.02-23.35.15:683][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0
[2022.10.02-23.35.15:690][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0
[2022.10.02-23.35.15:705][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0
[2022.10.02-23.35.15:731][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2022.10.02-23.35.15:731][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2022.10.02-23.35.15:810][  0]LogD3D12RHI:     GPU DeviceId: 0x1f07 (for the marketing name, search the web for "GPU Device Id")
[2022.10.02-23.35.15:810][  0]LogWindows: Attached monitors:
[2022.10.02-23.35.15:810][  0]LogWindows:     resolution: 2560x1440, work area: (0, 30) -> (2560, 1440), device: '\\.\DISPLAY1' [PRIMARY]
[2022.10.02-23.35.15:810][  0]LogWindows:     resolution: 1920x1080, work area: (2560, 170) -> (4480, 1220), device: '\\.\DISPLAY2'
[2022.10.02-23.35.15:810][  0]LogWindows:     resolution: 1920x1080, work area: (397, -1050) -> (2317, 0), device: '\\.\DISPLAY3'
[2022.10.02-23.35.15:810][  0]LogWindows: Found 3 attached monitors.
[2022.10.02-23.35.15:810][  0]LogWindows: EnumDisplayDevices:
[2022.10.02-23.35.15:810][  0]LogWindows:    0. 'NVIDIA GeForce RTX 2070' (P:1 D:1), name: '\\.\DISPLAY1'
[2022.10.02-23.35.15:810][  0]LogWindows:    1. 'NVIDIA GeForce RTX 2070' (P:0 D:1), name: '\\.\DISPLAY2'
[2022.10.02-23.35.15:811][  0]LogWindows:    2. 'NVIDIA GeForce RTX 2070' (P:0 D:1), name: '\\.\DISPLAY3'
[2022.10.02-23.35.15:811][  0]LogWindows:    3. 'NVIDIA GeForce RTX 2070' (P:0 D:0), name: '\\.\DISPLAY4'
[2022.10.02-23.35.15:811][  0]LogWindows:    4. 'SuperDisplay Virtual Adapter' (P:0 D:0), name: '\\.\DISPLAY5'
[2022.10.02-23.35.15:811][  0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 
[2022.10.02-23.35.15:811][  0]LogD3D12RHI:     Adapter Name: NVIDIA GeForce RTX 2070
[2022.10.02-23.35.15:811][  0]LogD3D12RHI:   Driver Version: 516.59 (internal:31.0.15.1659, unified:516.59)
[2022.10.02-23.35.15:811][  0]LogD3D12RHI:      Driver Date: 6-23-2022
[2022.10.02-23.35.15:811][  0]LogRHI: Texture pool is 4575 MB (70% of 6536 MB)
[2022.10.02-23.35.15:811][  0]LogD3D12RHI: Async texture creation enabled
[2022.10.02-23.35.15:811][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2022.10.02-23.35.15:824][  0]LogRHI: GeForceNow SDK initialized: 0
[2022.10.02-23.35.15:866][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/SCD2_AS1_UE5_Starter.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/TurnkeyReport_0.log" -log="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/TurnkeyLog_0.log" -project="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/SCD2_AS1_UE5_Starter.uproject"  -platform=all'
[2022.10.02-23.35.15:866][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Game Engines/Unreal Engine/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/SCD2_AS1_UE5_Starter.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/TurnkeyReport_0.log" -log="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/TurnkeyLog_0.log" -project="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/SCD2_AS1_UE5_Starter.uproject"  -platform=all" ]
[2022.10.02-23.35.16:004][  0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll
[2022.10.02-23.35.16:090][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2022.10.02-23.35.16:090][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
[2022.10.02-23.35.16:090][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2022.10.02-23.35.16:127][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2022.10.02-23.35.16:127][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2022.10.02-23.35.16:127][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2022.10.02-23.35.16:127][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2022.10.02-23.35.16:127][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2022.10.02-23.35.16:127][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2022.10.02-23.35.16:127][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2022.10.02-23.35.16:127][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2022.10.02-23.35.16:127][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2022.10.02-23.35.16:127][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2022.10.02-23.35.16:178][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
[2022.10.02-23.35.16:178][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
[2022.10.02-23.35.16:199][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2022.10.02-23.35.16:199][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2022.10.02-23.35.16:218][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2022.10.02-23.35.16:218][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2022.10.02-23.35.16:218][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2022.10.02-23.35.16:218][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2022.10.02-23.35.16:235][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2022.10.02-23.35.16:235][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2022.10.02-23.35.16:235][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2022.10.02-23.35.16:252][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2022.10.02-23.35.16:252][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2022.10.02-23.35.16:293][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2022.10.02-23.35.16:293][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2022.10.02-23.35.16:293][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2022.10.02-23.35.16:293][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2022.10.02-23.35.16:293][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2022.10.02-23.35.16:375][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2022.10.02-23.35.16:395][  0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2022.10.02-23.35.16:395][  0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2022.10.02-23.35.16:395][  0]LogTargetPlatformManager:   ADPCM
[2022.10.02-23.35.16:395][  0]LogTargetPlatformManager:   PCM
[2022.10.02-23.35.16:414][  0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2022.10.02-23.35.16:414][  0]LogTargetPlatformManager:   BINKA
[2022.10.02-23.35.16:414][  0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2022.10.02-23.35.16:414][  0]LogTargetPlatformManager:   OGG
[2022.10.02-23.35.16:414][  0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2022.10.02-23.35.16:414][  0]LogTargetPlatformManager:   OPUS
[2022.10.02-23.35.16:608][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   SF_METAL
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   SF_METAL_MRT
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   SF_METAL_TVOS
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   SF_METAL_SM5
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   PCD3D_SM6
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   PCD3D_SM5
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   PCD3D_ES31
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   D3D_ES3_1_HOLOLENS
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   GLSL_150_ES31
[2022.10.02-23.35.16:647][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
[2022.10.02-23.35.16:668][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2022.10.02-23.35.16:668][  0]LogTargetPlatformManager:   VVM_1_0
[2022.10.02-23.35.16:668][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2022.10.02-23.35.16:668][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
[2022.10.02-23.35.16:668][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
[2022.10.02-23.35.16:668][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
[2022.10.02-23.35.16:668][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
[2022.10.02-23.35.16:668][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2022.10.02-23.35.16:668][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2022.10.02-23.35.16:673][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2022.10.02-23.35.16:673][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush
[2022.10.02-23.35.16:678][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2022.10.02-23.35.16:680][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2022.10.02-23.35.16:680][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2022.10.02-23.35.16:680][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2022.10.02-23.35.16:680][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2022.10.02-23.35.16:704][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB)
[2022.10.02-23.35.16:704][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2022.10.02-23.35.16:704][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2022.10.02-23.35.16:751][  0]LogDerivedDataCache: Speed tests for C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.05 seconds
[2022.10.02-23.35.16:752][  0]LogDerivedDataCache: Display: Performance to C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=23.35MBs, RandomWriteSpeed=124.98MBs. Assigned SpeedClass 'Local'
[2022.10.02-23.35.16:753][  0]LogDerivedDataCache: Using Local data cache path C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2022.10.02-23.35.16:753][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2022.10.02-23.35.16:753][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2022.10.02-23.35.16:760][  0]LogVirtualization: VirtualizationSystem name found in ini file: None
[2022.10.02-23.35.16:760][  0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled
[2022.10.02-23.35.16:760][  0]LogShaderCompilers: Guid format shader working directory is -26 characters bigger than the processId version (../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/Shaders/WorkingDirectory/59128/).
[2022.10.02-23.35.16:760][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/randa/AppData/Local/Temp/UnrealShaderWorkingDir/3E66208B4DA13F063B89C3B98EF68EDC/'.
[2022.10.02-23.35.16:761][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2022.10.02-23.35.16:761][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2022.10.02-23.35.21:201][  0]LogSlate: Using FreeType 2.10.0
[2022.10.02-23.35.21:218][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.10.02-23.35.21:393][  0]LogAssetRegistry: FAssetRegistry took 0.0103 seconds to start up
[2022.10.02-23.35.21:397][  0]LogEditorDomain: Display: EditorDomain is Disabled
[2022.10.02-23.35.21:585][  0]LogSerialization: UsePackageTrailer: 'false'
[2022.10.02-23.35.21:586][  0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2022.10.02-23.35.21:809][  0]LogInit: Selected Device Profile: [WindowsEditor]
[2022.10.02-23.35.21:809][  0]LogDeviceProfileManager: Active device profile: [0000099504326040][00000994F8FE0000 50] WindowsEditor
[2022.10.02-23.35.21:809][  0]LogDeviceProfileManager: Profiles: [0000099504325B00][00000994F8F3A000 50] Windows, [0000099504326040][00000994F8FE0000 50] WindowsEditor, [00000995043255C0][00000994F8F82800 50] WindowsServer, [0000099504321F80][00000994E027C800 50] WindowsClient, [0000099504321340][0000099504570000 50] IOS, [0000099504321C00][0000099504575000 50] iPadAir2, [0000099504327000][000009950457A000 50] IPadPro, [0000099504327380][0000099504577800 50] iPadAir3, [0000099504324EC0][000009950457C800 50] iPadAir4, [00000995043224C0][00000994F8F85000 50] iPadMini4, [0000099504321500][0000099504590000 50] iPadMini5, [0000099504327540][0000099504595000 50] iPadMini6, [0000099504329D80][000009950459C800 50] iPhone6S, [000009950432A100][000009950459A000 50] iPhone7, [000009950432A480][0000099504597800 50] iPodTouch7, [0000099504323F00][0000099504572800 50] iPhone6SPlus, [0000099504323B80][00000995045A0000 50] iPhone7Plus, [0000099504322680][00000995045A5000 50] iPhoneSE, 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[2022.10.02-23.35.21:809][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2022.10.02-23.35.21:908][  0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2022.10.02-23.35.22:279][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2022.10.02-23.35.22:279][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2022.10.02-23.35.22:279][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2022.10.02-23.35.22:279][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2022.10.02-23.35.22:279][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2022.10.02-23.35.22:372][  0]LogNetVersion: SCD2_AS1_UE5_Starter 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 104363197)
[2022.10.02-23.35.22:861][  0]LogSlate: Border
[2022.10.02-23.35.22:861][  0]LogSlate: BreadcrumbButton
[2022.10.02-23.35.22:861][  0]LogSlate: Default
[2022.10.02-23.35.22:861][  0]LogSlate: Icons.Save
[2022.10.02-23.35.22:861][  0]LogSlate: Icons.Toolbar.Settings
[2022.10.02-23.35.22:861][  0]LogSlate: ListView
[2022.10.02-23.35.22:861][  0]LogSlate: SoftwareCursor_CardinalCross
[2022.10.02-23.35.22:861][  0]LogSlate: SoftwareCursor_Grab
[2022.10.02-23.35.22:861][  0]LogSlate: TableView.DarkRow
[2022.10.02-23.35.22:861][  0]LogSlate: TableView.Row
[2022.10.02-23.35.22:861][  0]LogSlate: TreeView
[2022.10.02-23.35.23:882][  0]SourceControl: Source control is disabled
[2022.10.02-23.35.23:958][  0]SourceControl: Source control is disabled
[2022.10.02-23.35.23:958][  0]SourceControl: Source control is disabled
[2022.10.02-23.35.24:147][  0]LogUObjectArray: 20557 objects as part of root set at end of initial load.
[2022.10.02-23.35.24:147][  0]LogUObjectAllocator: 5584256 out of 0 bytes used by permanent object pool.
[2022.10.02-23.35.24:147][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2022.10.02-23.35.25:731][  0]LogPython: Using Python 3.9.7
[2022.10.02-23.35.26:908][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 251A63C24D9F51BA99ABCA854789E2F2 | Instance: E30A896B4C41ED0581B9E3A5FB68EA4F (DESKTOP-2U4AQQC-59128).
[2022.10.02-23.35.27:090][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2022.10.02-23.35.27:113][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2022.10.02-23.35.28:868][  0]LogOpenImageDenoise: OIDN starting up
[2022.10.02-23.35.28:949][  0]SourceControl: Source control is disabled
[2022.10.02-23.35.28:969][  0]SourceControl: Source control is disabled
[2022.10.02-23.35.29:017][  0]SourceControl: Source control is disabled
[2022.10.02-23.35.29:052][  0]LogUProjectInfo: Found projects:
[2022.10.02-23.35.29:417][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2022.10.02-23.35.29:536][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.10.02-23.35.29:536][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.10.02-23.35.29:937][  0]LogCollectionManager: Loaded 0 collections in 0.000788 seconds
[2022.10.02-23.35.30:283][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Collections/' took 0.00s
[2022.10.02-23.35.30:283][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Developers/randa/Collections/' took 0.00s
[2022.10.02-23.35.30:283][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Collections/' took 0.00s
[2022.10.02-23.35.30:673][  0]LogEngine: Initializing Engine...
[2022.10.02-23.35.30:688][  0]LogStylusInput: Initializing StylusInput subsystem.
[2022.10.02-23.35.30:704][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2022.10.02-23.35.31:206][  0]LogInit: Initializing FReadOnlyCVARCache
[2022.10.02-23.35.31:206][  0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.02-23.35.31:235][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.02-23.35.31:284][  0]LogAIModule: Creating AISystem for world Untitled
[2022.10.02-23.35.31:285][  0]LogAudio: Display: Initializing Audio Device Manager...
[2022.10.02-23.35.31:341][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2022.10.02-23.35.31:342][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2022.10.02-23.35.31:342][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2022.10.02-23.35.31:342][  0]LogAudio: Display: Audio Device Manager Initialized
[2022.10.02-23.35.31:342][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2022.10.02-23.35.31:343][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.02-23.35.31:343][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.02-23.35.31:343][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.02-23.35.31:343][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.02-23.35.31:343][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.02-23.35.31:343][  0]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.02-23.35.31:343][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.02-23.35.31:343][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.02-23.35.31:343][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.02-23.35.31:343][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.02-23.35.31:343][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.02-23.35.31:350][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.02-23.35.31:413][  0]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.02-23.35.31:413][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.02-23.35.31:424][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.02-23.35.31:424][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.02-23.35.31:425][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2022.10.02-23.35.31:425][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2022.10.02-23.35.31:426][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2022.10.02-23.35.31:426][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2022.10.02-23.35.31:426][  0]LogInit: FAudioDevice initialized.
[2022.10.02-23.35.31:426][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2022.10.02-23.35.31:426][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2022.10.02-23.35.31:426][  0]LogInit: Texture streaming: Enabled
[2022.10.02-23.35.31:511][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0
[2022.10.02-23.35.31:535][  0]LogEngineSessionManager: EngineSessionManager initialized
[2022.10.02-23.35.31:576][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2022.10.02-23.35.31:604][  0]LogLiveCoding: Display: Starting LiveCoding
[2022.10.02-23.35.31:605][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2022.10.02-23.35.32:705][  0]LogLiveCoding: Display: First instance in process group "UE_SCD2_AS1_UE5_Starter_0xdcc5ae0d", spawning console
[2022.10.02-23.35.32:705][  0]LogLiveCoding: Display: Waiting for server
[2022.10.02-23.35.32:705][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2022.10.02-23.35.32:742][  0]LogInit: Transaction tracking system initialized
[2022.10.02-23.35.32:890][  0]BlueprintLog: New page: Editor Load
[2022.10.02-23.35.33:361][  0]LocalizationService: Localization service is disabled
[2022.10.02-23.35.33:451][  0]TimingProfiler: Initialize
[2022.10.02-23.35.33:451][  0]TimingProfiler: OnSessionChanged
[2022.10.02-23.35.33:451][  0]LoadingProfiler: Initialize
[2022.10.02-23.35.33:451][  0]LoadingProfiler: OnSessionChanged
[2022.10.02-23.35.33:451][  0]NetworkingProfiler: Initialize
[2022.10.02-23.35.33:451][  0]NetworkingProfiler: OnSessionChanged
[2022.10.02-23.35.33:451][  0]MemoryProfiler: Initialize
[2022.10.02-23.35.33:451][  0]MemoryProfiler: OnSessionChanged
[2022.10.02-23.35.35:203][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/' took 0.01s
[2022.10.02-23.35.35:203][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2022.10.02-23.35.35:427][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2022.10.02-23.35.35:430][  0]SourceControl: Source control is disabled
[2022.10.02-23.35.35:430][  0]LogUnrealEdMisc: Loading editor; pre map load, took 26.658
[2022.10.02-23.35.35:430][  0]Cmd: MAP LOAD FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2022.10.02-23.35.35:430][  0]LightingResults: New page: Lighting Build
[2022.10.02-23.35.35:438][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2022.10.02-23.35.35:438][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.02-23.35.35:438][  0]MapCheck: New page: Map Check
[2022.10.02-23.35.35:438][  0]LightingResults: New page: Lighting Build
[2022.10.02-23.35.35:443][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.02-23.35.35:446][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
[2022.10.02-23.35.36:103][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BP_Comms'.
[2022.10.02-23.35.36:103][  0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.02-23.35.36:103][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.02-23.35.36:104][  0]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.02-23.35.36:124][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2022.10.02-23.35.36:133][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
[2022.10.02-23.35.36:133][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2022.10.02-23.35.36:133][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.118ms to complete.
[2022.10.02-23.35.36:133][  0]LogFileHelpers: Loading map 'BP_Comms' took 0.703
[2022.10.02-23.35.36:153][  0]LogUnrealEdMisc: Total Editor Startup Time, took 27.381
[2022.10.02-23.35.36:153][  0]LogShaderCompilers: Display: ================================================
[2022.10.02-23.35.36:153][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2022.10.02-23.35.36:153][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2022.10.02-23.35.36:153][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2022.10.02-23.35.36:153][  0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00%
[2022.10.02-23.35.36:153][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2022.10.02-23.35.36:153][  0]LogShaderCompilers: Display: Shaders Compiled: 0
[2022.10.02-23.35.36:153][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2022.10.02-23.35.36:153][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2022.10.02-23.35.36:153][  0]LogShaderCompilers: Display: ================================================
[2022.10.02-23.35.36:285][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.02-23.35.36:290][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.02-23.35.36:295][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.02-23.35.36:301][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.02-23.35.36:336][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2022.10.02-23.35.36:336][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.02-23.35.36:344][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2022.10.02-23.35.36:344][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.02-23.35.36:352][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2022.10.02-23.35.36:352][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.02-23.35.36:358][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2022.10.02-23.35.36:358][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.02-23.35.36:372][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2022.10.02-23.35.36:372][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.02-23.35.36:377][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2022.10.02-23.35.36:377][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.02-23.35.36:384][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2022.10.02-23.35.36:384][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.02-23.35.36:390][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2022.10.02-23.35.36:390][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.02-23.35.36:396][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2022.10.02-23.35.36:396][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.02-23.35.36:402][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2022.10.02-23.35.36:402][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.02-23.35.36:402][  0]LogFeaturePack: Error: Error in Feature pack E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4
[2022.10.02-23.35.36:820][  0]LogSlate: Took 0.005557 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2022.10.02-23.35.36:826][  0]LogSlate: Took 0.004364 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2022.10.02-23.35.36:834][  0]LogSlate: Took 0.005147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2022.10.02-23.35.36:839][  0]LogSlate: Took 0.004408 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2022.10.02-23.35.36:848][  0]LogSlate: Took 0.007415 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2022.10.02-23.35.36:905][  0]LogViewport: Scene viewport resized to 1822x826, mode Windowed.
[2022.10.02-23.35.37:448][  0]LogStall: Startup...
[2022.10.02-23.35.37:449][  0]LogStall: Startup complete.
[2022.10.02-23.35.37:477][  0]LogLoad: (Engine Initialization) Total time: 28.71 seconds
[2022.10.02-23.35.37:477][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2022.10.02-23.35.37:576][  0]LogAssetRegistry: Asset discovery search completed in 16.1845 seconds
[2022.10.02-23.35.37:610][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2022.10.02-23.35.37:633][  0]LogContentStreaming: Texture pool size now 1000 MB
[2022.10.02-23.35.38:181][  2]LogSlate: Took 0.004565 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2022.10.02-23.35.55:636][ 54]LogPackageName: Warning: FPackagePath::TryFromMountedName was passed an ObjectPath (/Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryFromMountedName will fail on ObjectPaths.
[2022.10.02-23.35.55:636][ 54]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.02-23.35.55:637][ 54]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.02-23.35.57:476][ 54]LogPackageName: Warning: FPackagePath::TryFromMountedName was passed an ObjectPath (/Game/Blueprints/BP_SCD_FPChar.BP_SCD_FPChar) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryFromMountedName will fail on ObjectPaths.
[2022.10.02-23.35.57:476][ 54]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_SCD_FPChar.BP_SCD_FPChar
[2022.10.02-23.35.57:476][ 54]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.02-23.35.57:874][ 54]LogSlate: Took 0.005430 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2022.10.02-23.37.17:021][184]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.032 and deleted 0 file(s) with total size 0 MiB.
[2022.10.02-23.39.42:909][ 26]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_SCD_FPChar" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_SCD_FPChar.uasset" SILENT=true
[2022.10.02-23.39.42:916][ 26]LogPackageLocalizationCache: Processed 30 localized package path(s) for 1 prioritized culture(s) in 0.007154 seconds
[2022.10.02-23.39.42:964][ 26]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_SCD_FPChar
[2022.10.02-23.39.42:965][ 26]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_SCD_FPCharB640A4D34C2798E8C5E727B7FE2DDF93.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_SCD_FPChar.uasset'
[2022.10.02-23.39.42:981][ 26]AssetCheck: New page: Asset Save: BP_SCD_FPChar
[2022.10.02-23.39.42:981][ 26]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_SCD_FPChar.BP_SCD_FPChar
[2022.10.02-23.39.43:289][ 45]BlueprintLog: New page: Compile BP_SCD_FPChar
[2022.10.02-23.39.43:361][ 45]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
[2022.10.02-23.39.45:987][189]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.02-23.39.45:999][189]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.02-23.39.46:000][189]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 3:39:45 PM)
[2022.10.02-23.39.46:005][189]LogOnline: OSS: Created online subsystem instance for: NULL
[2022.10.02-23.39.46:005][189]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2022.10.02-23.39.46:005][189]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.02-23.39.46:011][189]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006206s)
[2022.10.02-23.39.46:011][189]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.006331s)
[2022.10.02-23.39.46:011][189]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.02-23.39.46:011][189]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.02-23.39.46:012][189]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.02-23.39.46:012][189]LogPlayLevel: PIE: World Init took: (0.000988s)
[2022.10.02-23.39.46:051][189]LogUObjectHash: Compacting FUObjectHashTables data took   1.31ms
[2022.10.02-23.39.46:054][189]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
[2022.10.02-23.39.46:054][189]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.02-23.39.46:054][189]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.02-23.39.46:055][189]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.02-23.39.46:055][189]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.02-23.39.46:055][189]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.02-23.39.46:055][189]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.02-23.39.46:055][189]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.02-23.39.46:055][189]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.02-23.39.46:055][189]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.02-23.39.46:055][189]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.02-23.39.46:055][189]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.02-23.39.46:057][189]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.02-23.39.46:096][189]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.02-23.39.46:096][189]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.02-23.39.46:096][189]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.02-23.39.46:096][189]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.02-23.39.46:097][189]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2022.10.02-23.39.46:097][189]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2022.10.02-23.39.46:099][189]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2022.10.02-23.39.46:099][189]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2022.10.02-23.39.46:099][189]LogInit: FAudioDevice initialized.
[2022.10.02-23.39.46:099][189]LogAudio: Display: Audio Device (ID: 2) registered with world 'BP_Comms'.
[2022.10.02-23.39.46:113][189]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.02-23.39.46:115][189]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-19.39.46
[2022.10.02-23.39.46:116][189]LogWorld: Bringing up level for play took: 0.002424
[2022.10.02-23.39.46:118][189]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2022.10.02-23.39.46:121][189]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.02-23.39.46:143][189]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.02-23.39.46:144][189]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.02-23.39.46:144][189]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.02-23.39.46:145][189]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.02-23.39.46:147][189]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.02-23.39.46:148][189]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.02-23.39.46:148][189]PIE: Server logged in
[2022.10.02-23.39.46:149][189]PIE: Play in editor total start time 0.149 seconds.
[2022.10.02-23.39.48:783][318]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] 
[2022.10.02-23.39.51:973][509]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.39.52:656][550]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.39.53:940][627]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.39.54:840][681]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.39.55:322][710]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.39.55:773][737]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.39.58:335][889]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.02-23.39.58:335][889]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.02-23.39.58:335][889]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.02-23.39.58:336][889]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.02-23.39.58:349][889]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.02-23.39.58:356][889]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.02-23.39.58:392][889]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.02-23.39.58:392][889]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2022.10.02-23.39.58:394][889]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2022.10.02-23.39.58:398][889]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.02-23.39.58:409][889]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.02-23.39.58:409][889]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.02-23.39.58:422][889]LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
[2022.10.02-23.39.58:457][890]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2022.10.02-23.40.15:249][883]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.02-23.40.15:263][883]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.02-23.40.15:263][883]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal9B7DA14B4BAE6E4BFFDDDAA004CD521C.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.02-23.40.15:284][883]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.02-23.40.15:284][883]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.02-23.40.15:526][898]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.02-23.40.15:603][898]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.02-23.40.17:367][993]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.02-23.40.17:374][993]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.02-23.40.17:375][993]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 3:40:17 PM)
[2022.10.02-23.40.17:375][993]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.02-23.40.17:379][993]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004262s)
[2022.10.02-23.40.17:379][993]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004347s)
[2022.10.02-23.40.17:379][993]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.02-23.40.17:379][993]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.02-23.40.17:380][993]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.02-23.40.17:380][993]LogPlayLevel: PIE: World Init took: (0.000699s)
[2022.10.02-23.40.17:416][993]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
[2022.10.02-23.40.17:418][993]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
[2022.10.02-23.40.17:418][993]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.02-23.40.17:418][993]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.02-23.40.17:418][993]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.02-23.40.17:418][993]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.02-23.40.17:418][993]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.02-23.40.17:418][993]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.02-23.40.17:418][993]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.02-23.40.17:418][993]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.02-23.40.17:419][993]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.02-23.40.17:419][993]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.02-23.40.17:419][993]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.02-23.40.17:421][993]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.02-23.40.17:460][993]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.02-23.40.17:460][993]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.02-23.40.17:460][993]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.02-23.40.17:460][993]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.02-23.40.17:461][993]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2022.10.02-23.40.17:461][993]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2022.10.02-23.40.17:463][993]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2022.10.02-23.40.17:463][993]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2022.10.02-23.40.17:463][993]LogInit: FAudioDevice initialized.
[2022.10.02-23.40.17:463][993]LogAudio: Display: Audio Device (ID: 3) registered with world 'BP_Comms'.
[2022.10.02-23.40.17:483][993]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.02-23.40.17:485][993]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-19.40.17
[2022.10.02-23.40.17:486][993]LogWorld: Bringing up level for play took: 0.002083
[2022.10.02-23.40.17:487][993]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2022.10.02-23.40.17:488][993]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.02-23.40.17:488][993]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.02-23.40.17:488][993]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.02-23.40.17:488][993]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.02-23.40.17:489][993]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.02-23.40.17:489][993]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.02-23.40.17:489][993]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.02-23.40.17:489][993]PIE: Server logged in
[2022.10.02-23.40.17:491][993]PIE: Play in editor total start time 0.118 seconds.
[2022.10.02-23.40.21:735][242]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.22:085][263]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.22:368][280]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.22:534][290]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.22:701][300]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.22:834][308]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.22:985][317]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.23:134][326]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.23:268][334]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.23:418][343]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.23:568][352]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.23:718][361]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.23:868][370]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.24:018][379]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.24:151][387]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.24:317][397]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.24:468][406]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.24:618][415]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.24:768][424]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.24:901][432]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.25:051][441]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.25:201][450]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.25:335][458]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.25:485][467]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.25:651][477]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.25:818][487]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.25:968][496]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.26:118][505]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.26:285][515]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.26:451][525]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.26:585][533]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.26:735][542]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.26:901][552]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.27:051][561]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.27:201][570]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.27:368][580]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.27:502][588]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.27:635][596]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.27:752][603]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.27:868][610]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.28:001][618]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.28:119][625]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.28:235][632]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.28:351][639]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.28:469][646]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.28:568][652]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.28:685][659]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.28:802][666]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.28:918][673]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.29:052][681]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.29:168][688]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.29:285][695]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.29:418][703]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.29:535][710]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.29:652][717]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.29:785][725]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.29:902][732]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.30:001][738]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.40.39:991][336]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.02-23.40.39:991][336]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.02-23.40.39:991][336]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.02-23.40.39:992][336]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.02-23.40.40:006][336]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.02-23.40.40:012][336]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.02-23.40.40:048][336]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.02-23.40.40:048][336]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2022.10.02-23.40.40:049][336]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2022.10.02-23.40.40:053][336]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.02-23.40.40:055][336]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.02-23.40.40:055][336]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.02-23.40.40:057][336]LogUObjectHash: Compacting FUObjectHashTables data took   1.54ms
[2022.10.02-23.40.40:093][337]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2022.10.02-23.41.03:024][663]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_SCD_FPChar" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_SCD_FPChar.uasset" SILENT=true
[2022.10.02-23.41.03:070][663]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_SCD_FPChar
[2022.10.02-23.41.03:071][663]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_SCD_FPChar538DEBD34C00771B6185A9807CE18127.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_SCD_FPChar.uasset'
[2022.10.02-23.41.03:094][663]AssetCheck: New page: Asset Save: BP_SCD_FPChar
[2022.10.02-23.41.03:094][663]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_SCD_FPChar.BP_SCD_FPChar
[2022.10.02-23.41.03:370][680]BlueprintLog: New page: Compile BP_SCD_FPChar
[2022.10.02-23.41.03:443][680]LogUObjectHash: Compacting FUObjectHashTables data took   1.38ms
[2022.10.02-23.41.04:747][747]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.02-23.41.04:787][747]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
[2022.10.02-23.41.04:803][747]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.02-23.41.04:803][747]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms165B0A674EC8D48072FB60809C78C953.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.02-23.41.04:832][747]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.02-23.41.04:832][747]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.02-23.41.35:876][585]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.02-23.41.35:876][585]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.02-23.41.42:337][915]LogSlate: Window 'BP_PressurePad' being destroyed
[2022.10.02-23.42.34:204][670]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2022.10.02-23.42.34:205][670]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2022.10.02-23.42.46:354][385]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2022.10.02-23.42.46:355][385]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2022.10.02-23.42.51:371][678]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2022.10.02-23.42.51:371][678]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2022.10.02-23.42.55:406][912]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2022.10.02-23.42.55:406][912]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2022.10.02-23.43.04:298][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.02-23.43.04:346][408]LogUObjectHash: Compacting FUObjectHashTables data took   1.82ms
[2022.10.02-23.43.04:363][408]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.02-23.43.04:363][408]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms5488D80E45330CDBDB783993F3C83368.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.02-23.43.04:391][408]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.02-23.43.04:391][408]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.02-23.47.16:485][351]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.02-23.47.16:490][351]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.02-23.47.16:491][351]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad1AEAC28645C0FA11E6263FBC245F9C9D.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.02-23.47.16:508][351]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.02-23.47.16:508][351]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.02-23.47.16:732][365]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.02-23.47.16:802][365]LogUObjectHash: Compacting FUObjectHashTables data took   1.91ms
[2022.10.02-23.47.18:378][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.02-23.47.18:439][450]LogUObjectHash: Compacting FUObjectHashTables data took   1.92ms
[2022.10.02-23.47.18:460][450]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.02-23.47.18:461][450]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms916401B642A189ABB9ACCFA2A18F5ADC.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.02-23.47.18:503][450]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.02-23.47.18:503][450]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.02-23.47.19:965][536]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.02-23.47.19:972][536]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.02-23.47.19:972][536]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 3:47:19 PM)
[2022.10.02-23.47.19:998][536]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.02-23.47.20:002][536]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004379s)
[2022.10.02-23.47.20:002][536]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004536s)
[2022.10.02-23.47.20:003][536]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.02-23.47.20:003][536]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.02-23.47.20:003][536]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.02-23.47.20:003][536]LogPlayLevel: PIE: World Init took: (0.000894s)
[2022.10.02-23.47.20:050][536]LogUObjectHash: Compacting FUObjectHashTables data took   1.54ms
[2022.10.02-23.47.20:051][536]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
[2022.10.02-23.47.20:051][536]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.02-23.47.20:051][536]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.02-23.47.20:051][536]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.02-23.47.20:052][536]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.02-23.47.20:052][536]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.02-23.47.20:052][536]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.02-23.47.20:052][536]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.02-23.47.20:052][536]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.02-23.47.20:052][536]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.02-23.47.20:052][536]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.02-23.47.20:052][536]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.02-23.47.20:055][536]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.02-23.47.20:094][536]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.02-23.47.20:095][536]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.02-23.47.20:095][536]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.02-23.47.20:095][536]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.02-23.47.20:096][536]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2022.10.02-23.47.20:096][536]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2022.10.02-23.47.20:097][536]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2022.10.02-23.47.20:097][536]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2022.10.02-23.47.20:097][536]LogInit: FAudioDevice initialized.
[2022.10.02-23.47.20:097][536]LogAudio: Display: Audio Device (ID: 4) registered with world 'BP_Comms'.
[2022.10.02-23.47.20:111][536]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.02-23.47.20:113][536]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-19.47.20
[2022.10.02-23.47.20:114][536]LogWorld: Bringing up level for play took: 0.002785
[2022.10.02-23.47.20:116][536]LogOnline: OSS: Created online subsystem instance for: :Context_15
[2022.10.02-23.47.20:117][536]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.02-23.47.20:117][536]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.02-23.47.20:117][536]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.02-23.47.20:117][536]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.02-23.47.20:117][536]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.02-23.47.20:117][536]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.02-23.47.20:118][536]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.02-23.47.20:118][536]PIE: Server logged in
[2022.10.02-23.47.20:119][536]PIE: Play in editor total start time 0.149 seconds.
[2022.10.02-23.47.29:594][ 98]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.29:994][122]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.30:145][131]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.30:295][140]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.30:444][149]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.30:594][158]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.30:727][166]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.30:877][175]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.31:011][183]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.31:144][191]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.31:277][199]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.31:411][207]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.31:544][215]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.31:644][221]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.31:811][231]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.02-23.47.32:718][284]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.02-23.47.32:718][284]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.02-23.47.32:718][284]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.02-23.47.32:719][284]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.02-23.47.32:731][284]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.02-23.47.32:738][284]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.02-23.47.32:780][284]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.02-23.47.32:780][284]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2022.10.02-23.47.32:782][284]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2022.10.02-23.47.32:788][284]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.02-23.47.32:788][284]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.02-23.47.32:789][284]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.02-23.47.32:833][285]LogPlayLevel: Display: Destroying online subsystem :Context_15
[2022.10.02-23.49.58:844][  7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.02-23.49.58:849][  7]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.02-23.49.58:850][  7]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad0D6C4FF64E38362953DABCB92407DC8A.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.02-23.49.58:870][  7]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.02-23.49.58:870][  7]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.02-23.49.59:175][ 26]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.02-23.49.59:241][ 26]LogUObjectHash: Compacting FUObjectHashTables data took   1.80ms
[2022.10.02-23.52.43:258][777]LogActorComponent: ReregisterComponent: (/Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad2_5.PressurePad) Not currently registered. Aborting.
[2022.10.02-23.52.43:258][777]LogActorComponent: ReregisterComponent: (/Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad_2.PressurePad) Not currently registered. Aborting.
[2022.10.02-23.52.43:258][777]LogActorComponent: ReregisterComponent: (/Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.PressurePad) Not currently registered. Aborting.
[2022.10.02-23.52.43:258][777]LogActorComponent: ReregisterComponent: (/Engine/Transient.World_1:PersistentLevel.BP_PressurePad_C_2.PressurePad) Not currently registered. Aborting.
[2022.10.02-23.53.20:845][  8]LogActorComponent: ReregisterComponent: (/Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad2_5.PressurePad) Not currently registered. Aborting.
[2022.10.02-23.53.20:845][  8]LogActorComponent: ReregisterComponent: (/Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad_2.PressurePad) Not currently registered. Aborting.
[2022.10.02-23.53.20:845][  8]LogActorComponent: ReregisterComponent: (/Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.PressurePad) Not currently registered. Aborting.
[2022.10.02-23.53.20:845][  8]LogActorComponent: ReregisterComponent: (/Engine/Transient.World_1:PersistentLevel.BP_PressurePad_C_2.PressurePad) Not currently registered. Aborting.
[2022.10.02-23.54.22:049][651]LogViewport: Scene viewport resized to 1730x989, mode Windowed.
[2022.10.02-23.55.23:153][276]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:153][276]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad2_5.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:154][276]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad_2.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:154][276]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:165][277]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:181][278]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:199][279]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:332][287]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:333][287]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad2_5.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:333][287]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad_2.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:333][287]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:348][288]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.23:365][289]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.24:148][336]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.24:149][336]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad2_5.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.24:149][336]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad_2.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.24:149][336]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.55.24:165][337]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=3.750 Z=4.750
[2022.10.02-23.56.02:206][599]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:207][599]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad2_5.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:207][599]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad_2.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:207][599]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:223][600]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:240][601]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:256][602]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:273][603]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:522][618]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:523][618]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad2_5.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:523][618]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad_2.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:523][618]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:539][619]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:556][620]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:572][621]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.56.02:589][622]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Sphere Collision has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2022.10.02-23.57.29:131][753]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Capsule Collsion has a component set to zero, which will result in a bad body instance. Scale:X=3.250 Y=0.000 Z=1.000
[2022.10.02-23.57.29:131][753]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad2_5.Capsule Collsion has a component set to zero, which will result in a bad body instance. Scale:X=3.250 Y=0.000 Z=1.000
[2022.10.02-23.57.29:132][753]LogPhysics: Warning: Scale for /Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad_2.Capsule Collsion has a component set to zero, which will result in a bad body instance. Scale:X=3.250 Y=0.000 Z=1.000
[2022.10.02-23.57.29:132][753]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Capsule Collsion has a component set to zero, which will result in a bad body instance. Scale:X=3.250 Y=0.000 Z=1.000
[2022.10.02-23.57.29:148][754]LogPhysics: Warning: Scale for /Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.Capsule Collsion has a component set to zero, which will result in a bad body instance. Scale:X=3.250 Y=0.000 Z=1.000
[2022.10.02-23.57.37:087][229]LogEditorTransaction: Undo Modify Component(s)
[2022.10.02-23.57.39:812][376]LogEditorTransaction: Undo Modify Component(s)
[2022.10.02-23.57.40:351][408]LogEditorTransaction: Undo Modify Component(s)
[2022.10.02-23.57.41:008][447]LogEditorTransaction: Undo Modify Component(s)
[2022.10.02-23.57.41:665][486]LogEditorTransaction: Undo Rename Component Variable
[2022.10.02-23.57.42:329][525]LogEditorTransaction: Undo Add Component
[2022.10.02-23.57.42:908][558]LogEditorTransaction: Undo Remove Components
[2022.10.02-23.57.43:599][598]LogEditorTransaction: Undo Remove Components
[2022.10.02-23.57.44:291][638]LogEditorTransaction: Undo Modify Component(s)
[2022.10.02-23.57.45:092][685]LogEditorTransaction: Undo Add Component
[2022.10.02-23.58.21:213][830]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.02-23.58.21:221][830]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.02-23.58.21:222][830]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad02EE2F464DC4591DDF4DA58CCDCC6CDA.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.02-23.58.21:241][830]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.02-23.58.21:241][830]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.02-23.58.21:485][845]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.02-23.58.21:971][845]LogUObjectHash: Compacting FUObjectHashTables data took   1.64ms
[2022.10.03-00.00.14:473][459]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.00.14:480][459]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.00.14:481][459]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad88A3480E414526045D932D81FFA3E140.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.00.14:499][459]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.00.14:499][459]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.00.14:688][471]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.00.14:755][471]LogUObjectHash: Compacting FUObjectHashTables data took   1.65ms
[2022.10.03-00.00.16:245][546]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-00.00.16:288][546]LogUObjectHash: Compacting FUObjectHashTables data took   1.58ms
[2022.10.03-00.00.16:306][546]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-00.00.16:306][546]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms5D7C801842BA5EC3E9B9DA906F320277.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-00.00.16:336][546]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-00.00.16:336][546]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-00.00.18:431][670]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.00.18:439][670]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.00.18:439][670]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:00:18 PM)
[2022.10.03-00.00.18:478][670]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.00.18:483][670]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004975s)
[2022.10.03-00.00.18:483][670]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.005109s)
[2022.10.03-00.00.18:483][670]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.00.18:483][670]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.00.18:483][670]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.00.18:484][670]LogPlayLevel: PIE: World Init took: (0.000756s)
[2022.10.03-00.00.18:533][670]LogUObjectHash: Compacting FUObjectHashTables data took   2.02ms
[2022.10.03-00.00.18:534][670]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
[2022.10.03-00.00.18:534][670]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.00.18:534][670]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.00.18:534][670]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.00.18:534][670]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.00.18:534][670]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.00.18:535][670]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.00.18:535][670]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.00.18:535][670]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.00.18:535][670]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.00.18:535][670]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.00.18:535][670]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.00.18:538][670]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.00.18:579][670]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.00.18:579][670]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.00.18:579][670]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.00.18:579][670]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.00.18:580][670]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2022.10.03-00.00.18:580][670]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2022.10.03-00.00.18:582][670]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2022.10.03-00.00.18:582][670]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2022.10.03-00.00.18:582][670]LogInit: FAudioDevice initialized.
[2022.10.03-00.00.18:582][670]LogAudio: Display: Audio Device (ID: 5) registered with world 'BP_Comms'.
[2022.10.03-00.00.18:595][670]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.00.18:597][670]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.00.18
[2022.10.03-00.00.18:597][670]LogWorld: Bringing up level for play took: 0.002216
[2022.10.03-00.00.18:599][670]LogOnline: OSS: Created online subsystem instance for: :Context_16
[2022.10.03-00.00.18:599][670]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.00.18:599][670]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.00.18:599][670]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.00.18:599][670]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.00.18:600][670]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.00.18:600][670]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.00.18:601][670]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.00.18:601][670]PIE: Server logged in
[2022.10.03-00.00.18:602][670]PIE: Play in editor total start time 0.164 seconds.
[2022.10.03-00.00.28:648][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.00.28:648][264]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.00.28:648][264]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.00.28:649][264]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.00.28:657][264]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.00.28:664][264]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.00.28:707][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.00.28:707][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2022.10.03-00.00.28:709][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2022.10.03-00.00.28:714][264]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.00.28:714][264]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.00.28:716][264]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-00.00.28:761][265]LogPlayLevel: Display: Destroying online subsystem :Context_16
[2022.10.03-00.01.02:140][241]LogActorComponent: ReregisterComponent: (/Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad2_5.PressurePad) Not currently registered. Aborting.
[2022.10.03-00.01.02:140][241]LogActorComponent: ReregisterComponent: (/Engine/Transient.World_1:PersistentLevel.BP_PressurePad_C_4.PressurePad) Not currently registered. Aborting.
[2022.10.03-00.01.02:140][241]LogActorComponent: ReregisterComponent: (/Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.PressurePad) Not currently registered. Aborting.
[2022.10.03-00.01.02:141][241]LogActorComponent: ReregisterComponent: (/Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad_2.PressurePad) Not currently registered. Aborting.
[2022.10.03-00.01.04:317][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.01.04:326][363]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.01.04:327][363]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad58FE266A43A74383FCEE78AEDECB2DA7.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.01.04:345][363]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.01.04:345][363]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.01.04:573][377]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.01.04:648][377]LogUObjectHash: Compacting FUObjectHashTables data took   1.69ms
[2022.10.03-00.01.05:936][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-00.01.05:981][443]LogUObjectHash: Compacting FUObjectHashTables data took   1.61ms
[2022.10.03-00.01.05:997][443]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-00.01.05:998][443]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_CommsEF24BF3E414C5321435FD798914B1947.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-00.01.06:026][443]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-00.01.06:026][443]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-00.01.06:843][492]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.01.06:850][492]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.01.06:851][492]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:01:06 PM)
[2022.10.03-00.01.06:851][492]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.01.06:857][492]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005679s)
[2022.10.03-00.01.06:857][492]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.005768s)
[2022.10.03-00.01.06:857][492]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.01.06:857][492]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.01.06:857][492]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.01.06:857][492]LogPlayLevel: PIE: World Init took: (0.000853s)
[2022.10.03-00.01.06:901][492]LogUObjectHash: Compacting FUObjectHashTables data took   1.64ms
[2022.10.03-00.01.06:902][492]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
[2022.10.03-00.01.06:902][492]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.01.06:902][492]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.01.06:902][492]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.01.06:902][492]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.01.06:902][492]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.01.06:902][492]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.01.06:902][492]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.01.06:902][492]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.01.06:903][492]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.01.06:903][492]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.01.06:903][492]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.01.06:905][492]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.01.06:940][492]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.01.06:940][492]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.01.06:940][492]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.01.06:940][492]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.01.06:941][492]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2022.10.03-00.01.06:941][492]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2022.10.03-00.01.06:943][492]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2022.10.03-00.01.06:943][492]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2022.10.03-00.01.06:943][492]LogInit: FAudioDevice initialized.
[2022.10.03-00.01.06:943][492]LogAudio: Display: Audio Device (ID: 6) registered with world 'BP_Comms'.
[2022.10.03-00.01.06:956][492]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.01.06:958][492]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.01.06
[2022.10.03-00.01.06:958][492]LogWorld: Bringing up level for play took: 0.002195
[2022.10.03-00.01.06:960][492]LogOnline: OSS: Created online subsystem instance for: :Context_17
[2022.10.03-00.01.06:961][492]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.01.06:961][492]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.01.06:961][492]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.01.06:961][492]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.01.06:961][492]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.01.06:961][492]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.01.06:962][492]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.01.06:962][492]PIE: Server logged in
[2022.10.03-00.01.06:963][492]PIE: Play in editor total start time 0.114 seconds.
[2022.10.03-00.01.36:629][263]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_PressurePad
[2022.10.03-00.01.37:691][327]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_PressurePad
[2022.10.03-00.01.38:625][383]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_PressurePad
[2022.10.03-00.01.39:041][408]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_PressurePad
[2022.10.03-00.01.42:380][606]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.01.42:380][606]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.01.42:380][606]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.01.42:381][606]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.01.42:392][606]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.01.42:399][606]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.01.42:442][606]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.01.42:443][606]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2022.10.03-00.01.42:444][606]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2022.10.03-00.01.42:450][606]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.01.42:450][606]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.01.42:452][606]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-00.01.42:495][607]LogPlayLevel: Display: Destroying online subsystem :Context_17
[2022.10.03-00.01.50:028][ 44]LogActorComponent: ReregisterComponent: (/Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad2_5.PressurePad) Not currently registered. Aborting.
[2022.10.03-00.01.50:028][ 44]LogActorComponent: ReregisterComponent: (/Engine/Transient.World_1:PersistentLevel.BP_PressurePad_C_5.PressurePad) Not currently registered. Aborting.
[2022.10.03-00.01.50:028][ 44]LogActorComponent: ReregisterComponent: (/Engine/Transient.World_11:PersistentLevel.BP_PressurePad_C_0.PressurePad) Not currently registered. Aborting.
[2022.10.03-00.01.50:028][ 44]LogActorComponent: ReregisterComponent: (/Game/Maps/BP_Comms.BP_Comms:PersistentLevel.BP_PressurePad_2.PressurePad) Not currently registered. Aborting.
[2022.10.03-00.06.10:531][ 31]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.06.10:539][ 31]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.06.10:540][ 31]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad0BC7C6EF40FF0DD5C71B5DB5047EB8CA.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.06.10:556][ 31]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.06.10:557][ 31]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.06.10:747][ 43]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.06.10:814][ 43]LogUObjectHash: Compacting FUObjectHashTables data took   1.73ms
[2022.10.03-00.14.45:271][133]LogUObjectHash: Compacting FUObjectHashTables data took   1.73ms
[2022.10.03-00.14.45:288][133]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto1
[2022.10.03-00.14.45:289][133]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto175A325E447F7F2E6742612AE6DA8DB7E.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto1.umap'
[2022.10.03-00.14.45:294][133]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.069
[2022.10.03-00.14.45:294][133]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.069
[2022.10.03-00.14.45:295][133]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_PressurePad] ([2] browsable assets)...
[2022.10.03-00.14.45:320][133]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad]
[2022.10.03-00.14.45:320][133]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_PressurePad]
[2022.10.03-00.14.45:327][133]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_PressurePad_Auto1
[2022.10.03-00.14.45:332][133]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad_Auto17CD5303544F26D7760179D89F75D70A6.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Blueprints/BP_PressurePad_Auto1.uasset'
[2022.10.03-00.14.45:333][133]LogFileHelpers: Auto-saving content packages took 0.039
[2022.10.03-00.22.40:006][850]LogEditorTransaction: Undo Add Node
[2022.10.03-00.22.40:895][894]LogEditorTransaction: Undo Rename Parameter
[2022.10.03-00.22.41:699][941]LogEditorTransaction: Undo Add In Parameter
[2022.10.03-00.24.45:934][778]LogUObjectHash: Compacting FUObjectHashTables data took   1.64ms
[2022.10.03-00.24.45:951][778]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto2
[2022.10.03-00.24.45:952][778]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto21983A25744FF842CBD054680B3E1387B.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto2.umap'
[2022.10.03-00.24.45:957][778]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.071
[2022.10.03-00.24.45:957][778]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.071
[2022.10.03-00.24.45:957][778]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_PressurePad] ([2] browsable assets)...
[2022.10.03-00.24.45:985][778]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad]
[2022.10.03-00.24.45:985][778]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_PressurePad]
[2022.10.03-00.24.45:992][778]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_PressurePad_Auto2
[2022.10.03-00.24.45:992][778]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad_Auto278E7955F4C0673C6D6B569AB336D0426.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Blueprints/BP_PressurePad_Auto2.uasset'
[2022.10.03-00.24.45:992][778]LogFileHelpers: Auto-saving content packages took 0.035
[2022.10.03-00.37.16:916][530]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.035 and deleted 0 file(s) with total size 0 MiB.
[2022.10.03-00.37.58:218][995]LogUObjectHash: Compacting FUObjectHashTables data took   1.64ms
[2022.10.03-00.37.58:234][995]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto3
[2022.10.03-00.37.58:235][995]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto348F95B734A98BBFCBA12FDA7284F17D0.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto3.umap'
[2022.10.03-00.37.58:240][995]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.066
[2022.10.03-00.37.58:240][995]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.066
[2022.10.03-00.37.58:240][995]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_PressurePad] ([2] browsable assets)...
[2022.10.03-00.37.58:263][995]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad]
[2022.10.03-00.37.58:264][995]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_PressurePad]
[2022.10.03-00.37.58:271][995]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_PressurePad_Auto3
[2022.10.03-00.37.58:271][995]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad_Auto39C3F7FF446487528316815862B3367AE.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Blueprints/BP_PressurePad_Auto3.uasset'
[2022.10.03-00.37.58:272][995]LogFileHelpers: Auto-saving content packages took 0.033
[2022.10.03-00.38.11:423][781]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.38.11:431][781]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.38.11:432][781]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad9064A43841BC1054BE02A5867EF5F20A.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.38.11:447][781]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.38.11:447][781]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.38.11:702][797]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.38.11:769][797]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-00.39.34:195][627]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.39.34:204][627]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.39.34:205][627]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadAEB6BFFC449EF7D2658E33B0974A3B52.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.39.34:223][627]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.39.34:223][627]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.39.34:481][643]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.39.34:548][643]LogUObjectHash: Compacting FUObjectHashTables data took   1.57ms
[2022.10.03-00.39.36:028][721]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-00.39.36:071][721]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-00.39.36:089][721]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-00.39.36:090][721]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms2C41C72F4DAD6E6466F3AD819B641101.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-00.39.36:117][721]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-00.39.36:117][721]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-00.39.37:311][792]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.39.37:323][792]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.39.37:323][792]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:39:37 PM)
[2022.10.03-00.39.37:323][792]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.39.37:327][792]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004364s)
[2022.10.03-00.39.37:327][792]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004447s)
[2022.10.03-00.39.37:327][792]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.39.37:328][792]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.39.37:328][792]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.39.37:328][792]LogPlayLevel: PIE: World Init took: (0.000859s)
[2022.10.03-00.39.37:372][792]LogUObjectHash: Compacting FUObjectHashTables data took   1.63ms
[2022.10.03-00.39.37:375][792]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
[2022.10.03-00.39.37:375][792]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.39.37:375][792]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.39.37:375][792]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.39.37:375][792]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.39.37:375][792]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.39.37:375][792]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.39.37:375][792]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.39.37:375][792]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.39.37:375][792]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.39.37:375][792]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.39.37:375][792]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.39.37:377][792]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.39.37:417][792]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.39.37:418][792]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.39.37:418][792]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.39.37:418][792]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.39.37:419][792]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
[2022.10.03-00.39.37:419][792]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2022.10.03-00.39.37:420][792]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2022.10.03-00.39.37:421][792]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2022.10.03-00.39.37:421][792]LogInit: FAudioDevice initialized.
[2022.10.03-00.39.37:421][792]LogAudio: Display: Audio Device (ID: 7) registered with world 'BP_Comms'.
[2022.10.03-00.39.37:433][792]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.39.37:435][792]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.39.37
[2022.10.03-00.39.37:435][792]LogWorld: Bringing up level for play took: 0.002134
[2022.10.03-00.39.37:437][792]LogOnline: OSS: Created online subsystem instance for: :Context_18
[2022.10.03-00.39.37:438][792]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.39.37:438][792]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.39.37:438][792]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.39.37:438][792]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.39.37:439][792]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.39.37:439][792]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.39.37:440][792]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.39.37:440][792]PIE: Server logged in
[2022.10.03-00.39.37:441][792]PIE: Play in editor total start time 0.125 seconds.
[2022.10.03-00.39.59:843][124]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.39.59:843][124]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.39.59:843][124]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.39.59:844][124]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.39.59:857][124]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.39.59:864][124]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.39.59:905][124]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.39.59:905][124]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2022.10.03-00.39.59:907][124]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2022.10.03-00.39.59:917][124]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.39.59:918][124]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.39.59:919][124]LogUObjectHash: Compacting FUObjectHashTables data took   1.61ms
[2022.10.03-00.39.59:960][125]LogPlayLevel: Display: Destroying online subsystem :Context_18
[2022.10.03-00.40.01:850][233]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'Graph.Node.Comment.TextColor'.'
[2022.10.03-00.40.22:032][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.40.22:041][439]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.40.22:042][439]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad96B259114C4CF638822039AC4B0D585D.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.40.22:058][439]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.40.22:058][439]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.40.22:361][458]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.40.22:426][458]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-00.40.24:475][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-00.40.24:517][574]LogUObjectHash: Compacting FUObjectHashTables data took   1.58ms
[2022.10.03-00.40.24:535][574]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-00.40.24:536][574]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms26863286406AB3E5E853B7A96CB98DE7.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-00.40.24:558][574]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-00.40.24:558][574]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-00.40.25:367][623]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.40.25:374][623]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.40.25:374][623]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:40:25 PM)
[2022.10.03-00.40.25:414][623]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.40.25:418][623]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004553s)
[2022.10.03-00.40.25:418][623]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004682s)
[2022.10.03-00.40.25:418][623]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.40.25:419][623]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.40.25:419][623]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.40.25:419][623]LogPlayLevel: PIE: World Init took: (0.000770s)
[2022.10.03-00.40.25:460][623]LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
[2022.10.03-00.40.25:462][623]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
[2022.10.03-00.40.25:462][623]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.40.25:462][623]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.40.25:462][623]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.40.25:462][623]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.40.25:462][623]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.40.25:462][623]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.40.25:462][623]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.40.25:462][623]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.40.25:462][623]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.40.25:462][623]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.40.25:462][623]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.40.25:464][623]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.40.25:496][623]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.40.25:497][623]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.40.25:497][623]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.40.25:497][623]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.40.25:498][623]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
[2022.10.03-00.40.25:498][623]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
[2022.10.03-00.40.25:499][623]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
[2022.10.03-00.40.25:499][623]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2022.10.03-00.40.25:499][623]LogInit: FAudioDevice initialized.
[2022.10.03-00.40.25:499][623]LogAudio: Display: Audio Device (ID: 8) registered with world 'BP_Comms'.
[2022.10.03-00.40.25:512][623]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.40.25:514][623]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.40.25
[2022.10.03-00.40.25:514][623]LogWorld: Bringing up level for play took: 0.002037
[2022.10.03-00.40.25:516][623]LogOnline: OSS: Created online subsystem instance for: :Context_19
[2022.10.03-00.40.25:517][623]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.40.25:517][623]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.40.25:517][623]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.40.25:517][623]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.40.25:517][623]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.40.25:517][623]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.40.25:518][623]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.40.25:518][623]PIE: Server logged in
[2022.10.03-00.40.25:519][623]PIE: Play in editor total start time 0.147 seconds.
[2022.10.03-00.41.05:005][984]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.41.05:005][984]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.41.05:005][984]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.41.05:006][984]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.41.05:015][984]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.41.05:021][984]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.41.05:062][984]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.41.05:063][984]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2022.10.03-00.41.05:064][984]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2022.10.03-00.41.05:069][984]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.41.05:069][984]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.41.05:071][984]LogUObjectHash: Compacting FUObjectHashTables data took   1.55ms
[2022.10.03-00.41.05:113][985]LogPlayLevel: Display: Destroying online subsystem :Context_19
[2022.10.03-00.41.54:874][965]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.41.54:879][965]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.03-00.41.54:880][965]LogPlayLevel: [PlayLevel] Compiling BP_PressurePad before play...
[2022.10.03-00.41.54:959][965]LogUObjectHash: Compacting FUObjectHashTables data took   1.44ms
[2022.10.03-00.41.54:962][965]LogPlayLevel: PlayLevel: Blueprint regeneration took 83 ms (1 blueprints)
[2022.10.03-00.41.54:962][965]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:41:54 PM)
[2022.10.03-00.41.54:962][965]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.41.54:966][965]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004114s)
[2022.10.03-00.41.54:966][965]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004176s)
[2022.10.03-00.41.54:966][965]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.41.54:967][965]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.41.54:967][965]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.41.54:967][965]LogPlayLevel: PIE: World Init took: (0.000690s)
[2022.10.03-00.41.55:009][965]LogUObjectHash: Compacting FUObjectHashTables data took   1.42ms
[2022.10.03-00.41.55:010][965]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
[2022.10.03-00.41.55:010][965]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.41.55:010][965]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.41.55:010][965]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.41.55:010][965]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.41.55:010][965]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.41.55:010][965]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.41.55:010][965]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.41.55:010][965]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.41.55:010][965]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.41.55:010][965]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.41.55:010][965]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.41.55:012][965]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.41.55:043][965]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.41.55:044][965]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.41.55:044][965]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.41.55:044][965]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.41.55:045][965]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
[2022.10.03-00.41.55:045][965]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
[2022.10.03-00.41.55:047][965]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
[2022.10.03-00.41.55:047][965]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2022.10.03-00.41.55:047][965]LogInit: FAudioDevice initialized.
[2022.10.03-00.41.55:047][965]LogAudio: Display: Audio Device (ID: 9) registered with world 'BP_Comms'.
[2022.10.03-00.41.55:075][965]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.41.55:075][965]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.41.55:077][965]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.41.55
[2022.10.03-00.41.55:078][965]LogWorld: Bringing up level for play took: 0.002388
[2022.10.03-00.41.55:080][965]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2022.10.03-00.41.55:080][965]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.41.55:081][965]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.41.55:081][965]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.41.55:081][965]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.41.55:081][965]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.41.55:082][965]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.41.55:082][965]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.41.55:083][965]PIE: Server logged in
[2022.10.03-00.41.55:084][965]PIE: Play in editor total start time 0.205 seconds.
[2022.10.03-00.41.55:114][965]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-00.42.03:607][454]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.42.03:607][454]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.42.03:609][454]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-00.42.03:618][454]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.42.03:618][454]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.42.03:635][454]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.42.03:642][454]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.42.03:682][454]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-00.42.03:683][454]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2022.10.03-00.42.03:684][454]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2022.10.03-00.42.03:690][454]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.42.03:690][454]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.42.03:692][454]LogUObjectHash: Compacting FUObjectHashTables data took   1.57ms
[2022.10.03-00.42.03:731][455]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2022.10.03-00.42.05:826][579]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.42.05:833][579]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.42.05:833][579]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:42:05 PM)
[2022.10.03-00.42.05:833][579]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.42.05:837][579]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004192s)
[2022.10.03-00.42.05:837][579]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004267s)
[2022.10.03-00.42.05:837][579]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.42.05:838][579]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.42.05:838][579]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.42.05:838][579]LogPlayLevel: PIE: World Init took: (0.000678s)
[2022.10.03-00.42.05:879][579]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-00.42.05:880][579]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
[2022.10.03-00.42.05:880][579]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.42.05:881][579]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.42.05:881][579]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.42.05:881][579]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.42.05:881][579]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.42.05:881][579]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.42.05:881][579]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.42.05:881][579]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.42.05:881][579]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.42.05:881][579]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.42.05:881][579]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.42.05:883][579]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.42.05:915][579]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.42.05:916][579]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.42.05:916][579]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.42.05:916][579]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.42.05:916][579]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
[2022.10.03-00.42.05:916][579]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
[2022.10.03-00.42.05:918][579]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
[2022.10.03-00.42.05:918][579]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2022.10.03-00.42.05:918][579]LogInit: FAudioDevice initialized.
[2022.10.03-00.42.05:918][579]LogAudio: Display: Audio Device (ID: 10) registered with world 'BP_Comms'.
[2022.10.03-00.42.05:946][579]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.42.05:946][579]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.42.05:949][579]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.42.05
[2022.10.03-00.42.05:949][579]LogWorld: Bringing up level for play took: 0.002764
[2022.10.03-00.42.05:951][579]LogOnline: OSS: Created online subsystem instance for: :Context_21
[2022.10.03-00.42.05:951][579]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.42.05:952][579]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.42.05:952][579]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.42.05:952][579]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.42.05:952][579]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.42.05:953][579]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.42.05:954][579]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.42.05:955][579]PIE: Server logged in
[2022.10.03-00.42.05:955][579]PIE: Play in editor total start time 0.124 seconds.
[2022.10.03-00.42.05:965][579]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-00.42.56:308][328]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.42.56:308][328]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.42.56:309][328]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-00.42.56:318][328]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.42.56:319][328]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.42.56:332][328]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.42.56:339][328]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.42.56:380][328]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2022.10.03-00.42.56:382][328]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2022.10.03-00.42.56:387][328]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.42.56:387][328]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.42.56:389][328]LogUObjectHash: Compacting FUObjectHashTables data took   1.70ms
[2022.10.03-00.42.56:428][329]LogPlayLevel: Display: Destroying online subsystem :Context_21
[2022.10.03-00.43.52:760][697]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.43.52:768][697]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.43.52:769][697]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad748FA12540026EA6E778F7BE63E963FA.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.43.52:784][697]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.43.52:784][697]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.43.52:990][710]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.43.53:062][710]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-00.43.55:396][847]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.43.55:403][847]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.43.55:403][847]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:43:55 PM)
[2022.10.03-00.43.55:403][847]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.43.55:409][847]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004453s)
[2022.10.03-00.43.55:409][847]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004535s)
[2022.10.03-00.43.55:409][847]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.43.55:409][847]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.43.55:409][847]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.43.55:409][847]LogPlayLevel: PIE: World Init took: (0.000704s)
[2022.10.03-00.43.55:451][847]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
[2022.10.03-00.43.55:453][847]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
[2022.10.03-00.43.55:453][847]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.43.55:453][847]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.43.55:453][847]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.43.55:453][847]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.43.55:453][847]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.43.55:453][847]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.43.55:453][847]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.43.55:453][847]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.43.55:454][847]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.43.55:454][847]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.43.55:454][847]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.43.55:456][847]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.43.55:486][847]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.43.55:487][847]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.43.55:487][847]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.43.55:487][847]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.43.55:487][847]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
[2022.10.03-00.43.55:487][847]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
[2022.10.03-00.43.55:489][847]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
[2022.10.03-00.43.55:489][847]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2022.10.03-00.43.55:489][847]LogInit: FAudioDevice initialized.
[2022.10.03-00.43.55:489][847]LogAudio: Display: Audio Device (ID: 11) registered with world 'BP_Comms'.
[2022.10.03-00.43.55:521][847]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.43.55:522][847]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.43.55:524][847]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.43.55
[2022.10.03-00.43.55:524][847]LogWorld: Bringing up level for play took: 0.002385
[2022.10.03-00.43.55:526][847]LogOnline: OSS: Created online subsystem instance for: :Context_22
[2022.10.03-00.43.55:527][847]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.43.55:527][847]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.43.55:527][847]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.43.55:527][847]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.43.55:527][847]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.43.55:529][847]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.43.55:530][847]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.43.55:531][847]PIE: Server logged in
[2022.10.03-00.43.55:532][847]PIE: Play in editor total start time 0.13 seconds.
[2022.10.03-00.43.55:545][847]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-00.44.12:410][806]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.44.12:410][806]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.44.12:411][806]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-00.44.12:419][806]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.44.12:419][806]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.44.12:436][806]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.44.12:442][806]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.44.12:484][806]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-00.44.12:484][806]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2022.10.03-00.44.12:486][806]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2022.10.03-00.44.12:491][806]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.44.12:491][806]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.44.12:493][806]LogUObjectHash: Compacting FUObjectHashTables data took   1.57ms
[2022.10.03-00.44.12:532][807]LogPlayLevel: Display: Destroying online subsystem :Context_22
[2022.10.03-00.44.16:023][ 11]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.44.16:029][ 11]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.03-00.44.16:030][ 11]LogPlayLevel: [PlayLevel] Compiling BP_PressurePad before play...
[2022.10.03-00.44.16:109][ 11]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.03-00.44.16:111][ 11]LogPlayLevel: PlayLevel: Blueprint regeneration took 81 ms (1 blueprints)
[2022.10.03-00.44.16:111][ 11]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:44:16 PM)
[2022.10.03-00.44.16:111][ 11]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.44.16:115][ 11]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004359s)
[2022.10.03-00.44.16:115][ 11]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004442s)
[2022.10.03-00.44.16:115][ 11]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.44.16:116][ 11]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.44.16:116][ 11]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.44.16:116][ 11]LogPlayLevel: PIE: World Init took: (0.000737s)
[2022.10.03-00.44.16:159][ 11]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.03-00.44.16:160][ 11]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
[2022.10.03-00.44.16:160][ 11]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.44.16:160][ 11]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.44.16:160][ 11]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.44.16:160][ 11]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.44.16:160][ 11]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.44.16:160][ 11]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.44.16:160][ 11]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.44.16:160][ 11]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.44.16:161][ 11]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.44.16:161][ 11]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.44.16:161][ 11]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.44.16:162][ 11]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.44.16:196][ 11]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.44.16:196][ 11]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.44.16:196][ 11]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.44.16:197][ 11]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.44.16:197][ 11]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
[2022.10.03-00.44.16:197][ 11]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
[2022.10.03-00.44.16:199][ 11]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
[2022.10.03-00.44.16:199][ 11]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2022.10.03-00.44.16:199][ 11]LogInit: FAudioDevice initialized.
[2022.10.03-00.44.16:199][ 11]LogAudio: Display: Audio Device (ID: 12) registered with world 'BP_Comms'.
[2022.10.03-00.44.16:232][ 11]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.44.16:232][ 11]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.44.16:234][ 11]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.44.16
[2022.10.03-00.44.16:234][ 11]LogWorld: Bringing up level for play took: 0.002272
[2022.10.03-00.44.16:237][ 11]LogOnline: OSS: Created online subsystem instance for: :Context_23
[2022.10.03-00.44.16:237][ 11]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.44.16:237][ 11]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.44.16:237][ 11]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.44.16:237][ 11]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.44.16:238][ 11]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.44.16:238][ 11]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.44.16:239][ 11]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.44.16:240][ 11]PIE: Server logged in
[2022.10.03-00.44.16:241][ 11]PIE: Play in editor total start time 0.211 seconds.
[2022.10.03-00.44.16:270][ 11]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-00.44.56:641][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.44.56:641][410]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.44.56:643][410]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-00.44.56:650][410]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.44.56:650][410]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.44.56:668][410]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.44.56:675][410]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.44.56:717][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2022.10.03-00.44.56:718][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2022.10.03-00.44.56:723][410]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.44.56:723][410]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.44.56:725][410]LogUObjectHash: Compacting FUObjectHashTables data took   1.81ms
[2022.10.03-00.44.56:766][411]LogPlayLevel: Display: Destroying online subsystem :Context_23
[2022.10.03-00.45.09:809][181]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.45.09:818][181]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.45.09:819][181]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad5F10096C4528FC0F188EBC80E91B2DDD.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.45.09:836][181]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.45.09:836][181]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.45.10:026][193]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.45.10:089][193]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-00.45.11:982][303]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.45.11:989][303]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.45.11:989][303]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:45:11 PM)
[2022.10.03-00.45.11:989][303]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.45.11:994][303]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004224s)
[2022.10.03-00.45.11:994][303]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004302s)
[2022.10.03-00.45.11:994][303]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.45.11:994][303]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.45.11:994][303]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.45.11:994][303]LogPlayLevel: PIE: World Init took: (0.000670s)
[2022.10.03-00.45.12:035][303]LogUObjectHash: Compacting FUObjectHashTables data took   1.40ms
[2022.10.03-00.45.12:038][303]LogAudio: Display: Creating Audio Device:                 Id: 13, Scope: Unique, Realtime: True
[2022.10.03-00.45.12:038][303]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.45.12:038][303]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.45.12:038][303]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.45.12:038][303]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.45.12:038][303]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.45.12:038][303]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.45.12:038][303]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.45.12:038][303]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.45.12:039][303]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.45.12:039][303]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.45.12:039][303]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.45.12:040][303]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.45.12:073][303]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.45.12:073][303]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.45.12:073][303]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.45.12:073][303]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.45.12:074][303]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
[2022.10.03-00.45.12:074][303]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
[2022.10.03-00.45.12:075][303]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
[2022.10.03-00.45.12:076][303]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2022.10.03-00.45.12:076][303]LogInit: FAudioDevice initialized.
[2022.10.03-00.45.12:076][303]LogAudio: Display: Audio Device (ID: 13) registered with world 'BP_Comms'.
[2022.10.03-00.45.12:109][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.45.12:109][303]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.45.12:110][303]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.45.12
[2022.10.03-00.45.12:111][303]LogWorld: Bringing up level for play took: 0.002096
[2022.10.03-00.45.12:113][303]LogOnline: OSS: Created online subsystem instance for: :Context_24
[2022.10.03-00.45.12:113][303]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.45.12:113][303]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.45.12:113][303]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.45.12:113][303]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.45.12:114][303]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.45.12:115][303]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.45.12:116][303]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.45.12:118][303]PIE: Server logged in
[2022.10.03-00.45.12:118][303]PIE: Play in editor total start time 0.132 seconds.
[2022.10.03-00.45.12:130][303]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-00.45.51:953][670]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.45.51:953][670]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.45.51:954][670]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-00.45.51:964][670]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.45.51:964][670]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.45.51:984][670]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.45.51:991][670]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.45.52:031][670]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-00.45.52:032][670]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2022.10.03-00.45.52:033][670]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2022.10.03-00.45.52:039][670]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.45.52:039][670]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.45.52:041][670]LogUObjectHash: Compacting FUObjectHashTables data took   1.56ms
[2022.10.03-00.45.52:086][671]LogPlayLevel: Display: Destroying online subsystem :Context_24
[2022.10.03-00.46.06:090][503]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.46.06:099][503]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.46.06:100][503]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad9884E5194AC132ACCC6484B2A7E95334.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.46.06:116][503]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.46.06:116][503]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.46.06:488][526]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.46.06:554][526]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-00.46.08:466][637]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.46.08:474][637]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.46.08:474][637]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:46:08 PM)
[2022.10.03-00.46.08:474][637]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.46.08:478][637]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004204s)
[2022.10.03-00.46.08:478][637]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004289s)
[2022.10.03-00.46.08:478][637]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.46.08:478][637]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.46.08:479][637]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.46.08:479][637]LogPlayLevel: PIE: World Init took: (0.000721s)
[2022.10.03-00.46.08:521][637]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
[2022.10.03-00.46.08:524][637]LogAudio: Display: Creating Audio Device:                 Id: 14, Scope: Unique, Realtime: True
[2022.10.03-00.46.08:524][637]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.46.08:524][637]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.46.08:524][637]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.46.08:524][637]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.46.08:524][637]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.46.08:524][637]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.46.08:524][637]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.46.08:524][637]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.46.08:524][637]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.46.08:524][637]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.46.08:525][637]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.46.08:526][637]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.46.08:557][637]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.46.08:557][637]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.46.08:557][637]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.46.08:557][637]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.46.08:558][637]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
[2022.10.03-00.46.08:558][637]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
[2022.10.03-00.46.08:560][637]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
[2022.10.03-00.46.08:560][637]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2022.10.03-00.46.08:560][637]LogInit: FAudioDevice initialized.
[2022.10.03-00.46.08:560][637]LogAudio: Display: Audio Device (ID: 14) registered with world 'BP_Comms'.
[2022.10.03-00.46.08:591][637]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.46.08:591][637]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.46.08:593][637]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.46.08
[2022.10.03-00.46.08:594][637]LogWorld: Bringing up level for play took: 0.002571
[2022.10.03-00.46.08:596][637]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2022.10.03-00.46.08:596][637]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.46.08:596][637]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.46.08:596][637]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.46.08:596][637]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.46.08:597][637]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.46.08:598][637]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.46.08:599][637]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.46.08:600][637]PIE: Server logged in
[2022.10.03-00.46.08:601][637]PIE: Play in editor total start time 0.129 seconds.
[2022.10.03-00.46.08:611][637]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-00.46.51:634][199]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.46.51:634][199]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.46.51:635][199]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-00.46.51:642][199]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.46.51:642][199]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.46.51:658][199]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.46.51:665][199]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.46.51:709][199]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-00.46.51:709][199]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2022.10.03-00.46.51:710][199]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2022.10.03-00.46.51:716][199]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.46.51:716][199]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.46.51:717][199]LogUObjectHash: Compacting FUObjectHashTables data took   1.56ms
[2022.10.03-00.46.51:755][200]LogPlayLevel: Display: Destroying online subsystem :Context_25
[2022.10.03-00.53.08:179][668]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.53.08:188][668]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.53.08:189][668]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad08B6D3C1400AC4B3006EC8AD20F65310.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.53.08:205][668]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.53.08:205][668]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.53.08:394][680]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.53.08:398][680]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\Content\Blueprints\BP_PressurePad.uasset: [Compiler] Could not find a pin for the parameter IsBeingPressed of PressedOrReleased on  Pressed or Released
[2022.10.03-00.53.08:398][680]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\Content\Blueprints\BP_PressurePad.uasset: [Compiler] Pin  New Param  named NewParam doesn't match any parameters of function PressedOrReleased
[2022.10.03-00.53.08:476][680]LogUObjectHash: Compacting FUObjectHashTables data took   1.58ms
[2022.10.03-00.53.09:889][760]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.53.09:896][760]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.53.09:901][760]BlueprintLog: Warning: Blueprint failed to compile:  BP_PressurePad
[2022.10.03-00.53.09:902][760]LogCustomDialog: Dialog displayed:
[2022.10.03-00.53.12:712][760]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2022.10.03-00.53.16:039][956]LogSlate: Window 'Message Log' being destroyed
[2022.10.03-00.53.16:046][956]LogSlate: Window 'Message Log' being destroyed
[2022.10.03-00.53.38:248][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.53.38:256][275]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.53.38:257][275]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad2C66BF4D4E625A06509CA3B5342DA4ED.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.53.38:271][275]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.53.38:271][275]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.53.38:611][296]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.53.38:614][296]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\Content\Blueprints\BP_PressurePad.uasset: [Compiler] Could not find a pin for the parameter IsBeingPressed of PressedOrReleased on  Pressed or Released
[2022.10.03-00.53.38:614][296]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\Content\Blueprints\BP_PressurePad.uasset: [Compiler] Pin  New Param  named NewParam doesn't match any parameters of function PressedOrReleased
[2022.10.03-00.53.38:673][296]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-00.54.12:405][294]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.54.12:414][294]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.54.12:415][294]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadFC1CEA0F426A676D95AEF5AB317677C2.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.54.12:431][294]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.54.12:431][294]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.54.12:708][311]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.54.12:779][311]LogUObjectHash: Compacting FUObjectHashTables data took   1.84ms
[2022.10.03-00.54.33:518][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.54.33:527][522]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.54.33:528][522]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad054FED3146ED0C0187DD6FB924AFC2BF.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.54.33:543][522]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.54.33:543][522]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.54.33:816][539]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.54.33:880][539]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-00.54.35:197][616]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.54.35:205][616]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.54.35:205][616]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:54:35 PM)
[2022.10.03-00.54.35:205][616]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.54.35:209][616]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004242s)
[2022.10.03-00.54.35:209][616]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004304s)
[2022.10.03-00.54.35:209][616]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.54.35:209][616]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.54.35:210][616]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.54.35:210][616]LogPlayLevel: PIE: World Init took: (0.000673s)
[2022.10.03-00.54.35:251][616]LogUObjectHash: Compacting FUObjectHashTables data took   1.42ms
[2022.10.03-00.54.35:253][616]LogAudio: Display: Creating Audio Device:                 Id: 15, Scope: Unique, Realtime: True
[2022.10.03-00.54.35:253][616]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.54.35:253][616]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.54.35:253][616]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.54.35:253][616]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.54.35:253][616]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.54.35:253][616]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.54.35:253][616]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.54.35:253][616]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.54.35:254][616]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.54.35:254][616]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.54.35:254][616]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.54.35:257][616]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.54.35:289][616]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.54.35:289][616]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.54.35:289][616]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.54.35:289][616]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.54.35:290][616]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
[2022.10.03-00.54.35:290][616]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
[2022.10.03-00.54.35:291][616]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
[2022.10.03-00.54.35:291][616]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2022.10.03-00.54.35:291][616]LogInit: FAudioDevice initialized.
[2022.10.03-00.54.35:291][616]LogAudio: Display: Audio Device (ID: 15) registered with world 'BP_Comms'.
[2022.10.03-00.54.35:320][616]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.54.35:320][616]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.54.35:323][616]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.54.35
[2022.10.03-00.54.35:323][616]LogWorld: Bringing up level for play took: 0.002560
[2022.10.03-00.54.35:325][616]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2022.10.03-00.54.35:326][616]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.54.35:326][616]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.54.35:326][616]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.54.35:326][616]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.54.35:327][616]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.54.35:328][616]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.54.35:329][616]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.54.35:330][616]PIE: Server logged in
[2022.10.03-00.54.35:331][616]PIE: Play in editor total start time 0.127 seconds.
[2022.10.03-00.54.35:342][616]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-00.54.39:480][843]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.54.39:790][862]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.54.42:041][997]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.54.42:507][ 25]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.54.42:827][ 44]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.54.44:711][157]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.54.47:879][345]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.54.52:346][613]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.54.54:198][724]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.54.58:480][981]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.55.02:030][194]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.55.06:297][450]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.55.09:731][656]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.55.13:081][857]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.55.22:328][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.55.22:328][410]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.55.22:329][410]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-00.55.22:338][410]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.55.22:339][410]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.55.22:357][410]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.55.22:364][410]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.55.22:405][410]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-00.55.22:405][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2022.10.03-00.55.22:407][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2022.10.03-00.55.22:413][410]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.55.22:413][410]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.55.22:415][410]LogUObjectHash: Compacting FUObjectHashTables data took   2.13ms
[2022.10.03-00.55.22:454][411]LogPlayLevel: Display: Destroying online subsystem :Context_26
[2022.10.03-00.55.48:624][969]LogUObjectHash: Compacting FUObjectHashTables data took   1.43ms
[2022.10.03-00.55.48:639][969]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto4
[2022.10.03-00.55.48:640][969]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto4EA958DB64E143D5FE20DB1879F1C1A8C.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto4.umap'
[2022.10.03-00.55.48:646][969]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.062
[2022.10.03-00.55.48:646][969]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.062
[2022.10.03-00.56.02:309][775]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.56.02:319][775]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.56.02:319][775]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadE14AB37A4B5B6FEEBA5755B18A477AAA.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.56.02:335][775]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.56.02:335][775]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.56.02:625][793]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.56.02:689][793]LogUObjectHash: Compacting FUObjectHashTables data took   1.43ms
[2022.10.03-00.56.03:984][868]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.56.03:991][868]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.56.03:991][868]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:56:03 PM)
[2022.10.03-00.56.03:991][868]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.56.03:996][868]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004510s)
[2022.10.03-00.56.03:996][868]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004592s)
[2022.10.03-00.56.03:996][868]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.56.03:996][868]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.56.03:996][868]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.56.03:997][868]LogPlayLevel: PIE: World Init took: (0.000728s)
[2022.10.03-00.56.04:040][868]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
[2022.10.03-00.56.04:042][868]LogAudio: Display: Creating Audio Device:                 Id: 16, Scope: Unique, Realtime: True
[2022.10.03-00.56.04:042][868]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.56.04:042][868]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.56.04:042][868]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.56.04:042][868]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.56.04:042][868]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.56.04:042][868]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.56.04:042][868]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.56.04:042][868]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.56.04:043][868]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.56.04:043][868]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.56.04:043][868]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.56.04:045][868]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.56.04:080][868]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.56.04:080][868]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.56.04:080][868]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.56.04:080][868]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.56.04:081][868]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
[2022.10.03-00.56.04:081][868]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
[2022.10.03-00.56.04:083][868]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
[2022.10.03-00.56.04:083][868]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
[2022.10.03-00.56.04:083][868]LogInit: FAudioDevice initialized.
[2022.10.03-00.56.04:083][868]LogAudio: Display: Audio Device (ID: 16) registered with world 'BP_Comms'.
[2022.10.03-00.56.04:114][868]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.56.04:114][868]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.56.04:117][868]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.56.04
[2022.10.03-00.56.04:117][868]LogWorld: Bringing up level for play took: 0.002803
[2022.10.03-00.56.04:119][868]LogOnline: OSS: Created online subsystem instance for: :Context_27
[2022.10.03-00.56.04:120][868]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.56.04:120][868]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.56.04:120][868]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.56.04:120][868]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.56.04:121][868]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.56.04:122][868]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.56.04:123][868]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.56.04:125][868]PIE: Server logged in
[2022.10.03-00.56.04:127][868]PIE: Play in editor total start time 0.138 seconds.
[2022.10.03-00.56.04:143][868]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-00.56.08:039][ 83]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.56.10:072][205]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.56.12:955][378]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.56.15:739][545]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-00.56.17:180][630]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.56.17:180][630]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.56.17:181][630]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-00.56.17:190][630]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.56.17:190][630]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.56.17:209][630]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.56.17:215][630]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.56.17:259][630]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-00.56.17:259][630]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
[2022.10.03-00.56.17:261][630]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
[2022.10.03-00.56.17:266][630]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.56.17:267][630]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.56.17:269][630]LogUObjectHash: Compacting FUObjectHashTables data took   1.58ms
[2022.10.03-00.56.17:318][631]LogPlayLevel: Display: Destroying online subsystem :Context_27
[2022.10.03-00.56.23:046][969]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.56.23:056][969]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.56.23:056][969]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad48A6B69840721E7B5F09C584C538CCB3.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.56.23:073][969]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.56.23:073][969]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.56.23:298][982]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.56.23:365][982]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
[2022.10.03-00.56.24:244][ 30]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.56.24:252][ 30]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.56.24:252][ 30]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:56:24 PM)
[2022.10.03-00.56.24:252][ 30]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.56.24:256][ 30]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004176s)
[2022.10.03-00.56.24:256][ 30]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004249s)
[2022.10.03-00.56.24:256][ 30]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.56.24:256][ 30]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.56.24:256][ 30]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.56.24:257][ 30]LogPlayLevel: PIE: World Init took: (0.000682s)
[2022.10.03-00.56.24:298][ 30]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-00.56.24:300][ 30]LogAudio: Display: Creating Audio Device:                 Id: 17, Scope: Unique, Realtime: True
[2022.10.03-00.56.24:300][ 30]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.56.24:301][ 30]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.56.24:301][ 30]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.56.24:301][ 30]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.56.24:301][ 30]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.56.24:301][ 30]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.56.24:301][ 30]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.56.24:301][ 30]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.56.24:301][ 30]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.56.24:301][ 30]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.56.24:301][ 30]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.56.24:303][ 30]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.56.24:336][ 30]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.56.24:336][ 30]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.56.24:336][ 30]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.56.24:336][ 30]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.56.24:337][ 30]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
[2022.10.03-00.56.24:337][ 30]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
[2022.10.03-00.56.24:339][ 30]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
[2022.10.03-00.56.24:339][ 30]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
[2022.10.03-00.56.24:339][ 30]LogInit: FAudioDevice initialized.
[2022.10.03-00.56.24:339][ 30]LogAudio: Display: Audio Device (ID: 17) registered with world 'BP_Comms'.
[2022.10.03-00.56.24:367][ 30]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.56.24:367][ 30]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.56.24:369][ 30]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.56.24
[2022.10.03-00.56.24:370][ 30]LogWorld: Bringing up level for play took: 0.002646
[2022.10.03-00.56.24:372][ 30]LogOnline: OSS: Created online subsystem instance for: :Context_28
[2022.10.03-00.56.24:372][ 30]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.56.24:372][ 30]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.56.24:372][ 30]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.56.24:372][ 30]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.56.24:373][ 30]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.56.24:374][ 30]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.56.24:375][ 30]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.56.24:377][ 30]PIE: Server logged in
[2022.10.03-00.56.24:378][ 30]PIE: Play in editor total start time 0.128 seconds.
[2022.10.03-00.56.24:390][ 30]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-00.56.28:424][254]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.30:056][352]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.32:190][480]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.32:506][499]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.34:358][610]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.35:825][698]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.36:141][717]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.41:677][ 47]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.45:448][273]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.47:899][420]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.49:732][530]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.51:416][631]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.53:166][736]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.56.56:949][963]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.57.00:467][174]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.57.03:050][329]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.57.14:751][ 29]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.57.14:751][ 29]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.57.14:752][ 29]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-00.57.14:762][ 29]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.57.14:762][ 29]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.57.14:778][ 29]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.57.14:786][ 29]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.57.14:827][ 29]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-00.57.14:828][ 29]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
[2022.10.03-00.57.14:829][ 29]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
[2022.10.03-00.57.14:835][ 29]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.57.14:835][ 29]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.57.14:837][ 29]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.03-00.57.14:881][ 30]LogPlayLevel: Display: Destroying online subsystem :Context_28
[2022.10.03-00.57.17:798][205]LogEditorTransaction: Undo Edit Is Being Pressed
[2022.10.03-00.57.18:944][264]LogEditorTransaction: Undo Move Node
[2022.10.03-00.57.19:729][310]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-00.57.20:625][362]LogEditorTransaction: Undo Add Node
[2022.10.03-00.57.25:557][652]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-00.57.25:566][652]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-00.57.25:566][652]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadBE4B9A3E4A35C8A51E7CFFBDE45E4961.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-00.57.25:581][652]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-00.57.25:581][652]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-00.57.25:838][668]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-00.57.25:907][668]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-00.57.27:293][749]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-00.57.27:300][749]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-00.57.27:300][749]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 4:57:27 PM)
[2022.10.03-00.57.27:300][749]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.57.27:304][749]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004291s)
[2022.10.03-00.57.27:304][749]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004369s)
[2022.10.03-00.57.27:304][749]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-00.57.27:304][749]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-00.57.27:305][749]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-00.57.27:305][749]LogPlayLevel: PIE: World Init took: (0.000678s)
[2022.10.03-00.57.27:347][749]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.03-00.57.27:350][749]LogAudio: Display: Creating Audio Device:                 Id: 18, Scope: Unique, Realtime: True
[2022.10.03-00.57.27:350][749]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-00.57.27:350][749]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-00.57.27:350][749]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-00.57.27:350][749]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-00.57.27:350][749]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-00.57.27:350][749]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-00.57.27:350][749]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-00.57.27:350][749]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-00.57.27:350][749]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-00.57.27:350][749]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-00.57.27:350][749]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-00.57.27:352][749]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-00.57.27:385][749]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-00.57.27:386][749]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-00.57.27:386][749]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-00.57.27:386][749]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-00.57.27:387][749]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
[2022.10.03-00.57.27:387][749]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
[2022.10.03-00.57.27:388][749]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
[2022.10.03-00.57.27:388][749]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
[2022.10.03-00.57.27:388][749]LogInit: FAudioDevice initialized.
[2022.10.03-00.57.27:388][749]LogAudio: Display: Audio Device (ID: 18) registered with world 'BP_Comms'.
[2022.10.03-00.57.27:424][749]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.57.27:424][749]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-00.57.27:427][749]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-20.57.27
[2022.10.03-00.57.27:427][749]LogWorld: Bringing up level for play took: 0.002439
[2022.10.03-00.57.27:429][749]LogOnline: OSS: Created online subsystem instance for: :Context_29
[2022.10.03-00.57.27:430][749]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-00.57.27:431][749]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.57.27:431][749]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-00.57.27:431][749]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.57.27:431][749]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-00.57.27:432][749]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-00.57.27:433][749]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-00.57.27:434][749]PIE: Server logged in
[2022.10.03-00.57.27:435][749]PIE: Play in editor total start time 0.137 seconds.
[2022.10.03-00.57.27:446][749]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-00.57.31:905][997]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.57.33:421][ 88]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.57.35:472][211]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.57.37:505][333]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.57.40:355][504]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.57.42:788][650]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-00.57.43:412][685]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-00.57.43:412][685]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-00.57.43:413][685]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-00.57.43:425][685]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-00.57.43:425][685]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.57.43:442][685]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-00.57.43:450][685]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-00.57.43:491][685]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-00.57.43:492][685]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
[2022.10.03-00.57.43:493][685]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
[2022.10.03-00.57.43:498][685]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-00.57.43:498][685]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-00.57.43:500][685]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
[2022.10.03-00.57.43:538][686]LogPlayLevel: Display: Destroying online subsystem :Context_29
[2022.10.03-01.06.08:610][301]LogEditorTransaction: Undo Change Bool Pin Value
[2022.10.03-01.06.09:147][323]LogEditorTransaction: Undo Move Nodes
[2022.10.03-01.06.09:543][345]LogEditorTransaction: Undo Move Nodes
[2022.10.03-01.06.09:959][368]LogEditorTransaction: Undo Move Nodes
[2022.10.03-01.06.10:988][428]LogEditorTransaction: Undo Break Pin Links
[2022.10.03-01.06.11:548][460]LogEditorTransaction: Undo Break Pin Links
[2022.10.03-01.06.12:191][497]LogEditorTransaction: Undo Break Pin Links
[2022.10.03-01.06.40:140][151]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-01.07.48:754][247]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-01.07.48:765][247]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-01.07.48:766][247]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad88EE2B8B4B9CDA5CC8AC2BAC0F7CD869.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-01.07.48:783][247]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-01.07.48:783][247]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-01.07.49:123][268]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-01.07.49:198][268]LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
[2022.10.03-01.07.50:958][369]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.07.50:965][369]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.07.50:965][369]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:07:50 PM)
[2022.10.03-01.07.50:965][369]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.07.50:969][369]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004159s)
[2022.10.03-01.07.50:969][369]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004223s)
[2022.10.03-01.07.50:969][369]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.07.50:969][369]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.07.50:970][369]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.07.50:970][369]LogPlayLevel: PIE: World Init took: (0.000748s)
[2022.10.03-01.07.51:012][369]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-01.07.51:014][369]LogAudio: Display: Creating Audio Device:                 Id: 19, Scope: Unique, Realtime: True
[2022.10.03-01.07.51:014][369]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.07.51:014][369]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.07.51:014][369]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.07.51:014][369]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.07.51:014][369]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.07.51:014][369]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.07.51:014][369]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.07.51:014][369]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.07.51:015][369]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.07.51:015][369]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.07.51:015][369]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.07.51:017][369]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.07.51:051][369]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.07.51:051][369]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.07.51:051][369]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.07.51:051][369]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.07.51:052][369]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
[2022.10.03-01.07.51:052][369]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
[2022.10.03-01.07.51:053][369]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
[2022.10.03-01.07.51:053][369]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
[2022.10.03-01.07.51:053][369]LogInit: FAudioDevice initialized.
[2022.10.03-01.07.51:053][369]LogAudio: Display: Audio Device (ID: 19) registered with world 'BP_Comms'.
[2022.10.03-01.07.51:087][369]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.07.51:087][369]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.07.51:090][369]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.07.51
[2022.10.03-01.07.51:090][369]LogWorld: Bringing up level for play took: 0.002449
[2022.10.03-01.07.51:092][369]LogOnline: OSS: Created online subsystem instance for: :Context_30
[2022.10.03-01.07.51:093][369]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.07.51:093][369]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.07.51:093][369]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.07.51:093][369]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.07.51:093][369]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.07.51:095][369]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.07.51:096][369]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.07.51:097][369]PIE: Server logged in
[2022.10.03-01.07.51:098][369]PIE: Play in editor total start time 0.135 seconds.
[2022.10.03-01.07.51:110][369]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.08.04:574][ 70]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.08.06:157][165]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.08.07:808][264]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.08.09:174][346]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.08.10:741][440]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.08.12:075][520]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.08.13:208][588]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.08.14:474][664]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.08.14:714][677]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.08.14:714][677]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.08.14:715][677]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.08.14:724][677]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.08.14:725][677]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.08.14:740][677]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.08.14:747][677]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.08.14:790][677]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-01.08.14:790][677]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
[2022.10.03-01.08.14:791][677]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
[2022.10.03-01.08.14:797][677]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.08.14:797][677]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.08.14:799][677]LogUObjectHash: Compacting FUObjectHashTables data took   1.56ms
[2022.10.03-01.08.14:838][678]LogPlayLevel: Display: Destroying online subsystem :Context_30
[2022.10.03-01.09.13:640][348]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-01.09.13:648][348]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-01.09.13:648][348]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal194F5AA744197D4B7FE5A0888479012A.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-01.09.13:667][348]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-01.09.13:667][348]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-01.09.14:141][377]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-01.09.14:215][377]LogUObjectHash: Compacting FUObjectHashTables data took   1.43ms
[2022.10.03-01.09.15:799][462]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-01.09.15:807][462]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-01.09.15:808][462]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadAA65AE0E425165415D5475BD5F074B8A.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-01.09.15:828][462]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-01.09.15:828][462]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-01.09.16:139][481]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-01.09.16:208][481]LogUObjectHash: Compacting FUObjectHashTables data took   1.58ms
[2022.10.03-01.09.17:444][546]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-01.09.17:487][546]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-01.09.17:508][546]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-01.09.17:509][546]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_CommsFAC2788F4DCB7C79B1E413A2342089CE.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-01.09.17:535][546]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-01.09.17:535][546]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-01.09.18:480][602]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.09.18:487][602]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.09.18:487][602]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:09:18 PM)
[2022.10.03-01.09.18:516][602]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.09.18:520][602]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004341s)
[2022.10.03-01.09.18:520][602]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004461s)
[2022.10.03-01.09.18:520][602]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.09.18:520][602]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.09.18:521][602]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.09.18:521][602]LogPlayLevel: PIE: World Init took: (0.000684s)
[2022.10.03-01.09.18:562][602]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.03-01.09.18:563][602]LogAudio: Display: Creating Audio Device:                 Id: 20, Scope: Unique, Realtime: True
[2022.10.03-01.09.18:563][602]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.09.18:563][602]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.09.18:563][602]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.09.18:563][602]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.09.18:563][602]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.09.18:563][602]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.09.18:563][602]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.09.18:563][602]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.09.18:564][602]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.09.18:564][602]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.09.18:564][602]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.09.18:566][602]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.09.18:599][602]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.09.18:599][602]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.09.18:599][602]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.09.18:599][602]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.09.18:601][602]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20
[2022.10.03-01.09.18:601][602]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
[2022.10.03-01.09.18:602][602]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
[2022.10.03-01.09.18:602][602]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
[2022.10.03-01.09.18:602][602]LogInit: FAudioDevice initialized.
[2022.10.03-01.09.18:602][602]LogAudio: Display: Audio Device (ID: 20) registered with world 'BP_Comms'.
[2022.10.03-01.09.18:618][602]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.09.18:620][602]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.09.18
[2022.10.03-01.09.18:621][602]LogWorld: Bringing up level for play took: 0.002026
[2022.10.03-01.09.18:622][602]LogOnline: OSS: Created online subsystem instance for: :Context_31
[2022.10.03-01.09.18:623][602]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.09.18:623][602]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.09.18:623][602]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.09.18:623][602]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.09.18:624][602]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.09.18:624][602]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.09.18:624][602]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.09.18:624][602]PIE: Server logged in
[2022.10.03-01.09.18:625][602]PIE: Play in editor total start time 0.139 seconds.
[2022.10.03-01.09.22:094][805]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.22:260][815]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.22:410][824]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.23:260][875]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.23:410][884]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.23:577][894]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.23:726][903]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.23:894][913]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.24:043][922]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.24:211][932]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.25:060][983]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.25:860][ 31]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.26:494][ 69]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.26:993][ 99]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.27:444][126]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.27:594][135]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.27:760][145]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.27:927][155]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.28:093][165]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.28:244][174]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.28:410][184]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.28:543][192]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.28:710][202]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.28:860][211]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.29:010][220]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.29:177][230]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.29:344][240]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.30:244][294]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.30:877][332]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.31:977][398]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.33:045][460]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.09.33:045][460]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.09.33:045][460]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.09.33:046][460]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.09.33:062][460]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.09.33:068][460]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.09.33:108][460]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.09.33:109][460]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
[2022.10.03-01.09.33:110][460]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
[2022.10.03-01.09.33:115][460]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.09.33:115][460]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.09.33:116][460]LogUObjectHash: Compacting FUObjectHashTables data took   1.55ms
[2022.10.03-01.09.33:158][461]LogPlayLevel: Display: Destroying online subsystem :Context_31
[2022.10.03-01.09.43:844][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-01.09.43:852][ 90]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-01.09.43:853][ 90]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal602702DB4886E8E7EF8A818CEDE4C631.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-01.09.43:869][ 90]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-01.09.43:869][ 90]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-01.09.44:111][105]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-01.09.44:179][105]LogUObjectHash: Compacting FUObjectHashTables data took   1.44ms
[2022.10.03-01.09.46:595][240]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.09.46:603][240]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.09.46:603][240]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:09:46 PM)
[2022.10.03-01.09.46:603][240]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.09.46:608][240]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004522s)
[2022.10.03-01.09.46:608][240]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004604s)
[2022.10.03-01.09.46:608][240]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.09.46:608][240]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.09.46:608][240]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.09.46:608][240]LogPlayLevel: PIE: World Init took: (0.000693s)
[2022.10.03-01.09.46:649][240]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-01.09.46:652][240]LogAudio: Display: Creating Audio Device:                 Id: 21, Scope: Unique, Realtime: True
[2022.10.03-01.09.46:652][240]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.09.46:653][240]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.09.46:653][240]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.09.46:653][240]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.09.46:653][240]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.09.46:653][240]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.09.46:653][240]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.09.46:653][240]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.09.46:653][240]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.09.46:653][240]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.09.46:653][240]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.09.46:655][240]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.09.46:687][240]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.09.46:688][240]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.09.46:688][240]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.09.46:688][240]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.09.46:689][240]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21
[2022.10.03-01.09.46:689][240]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
[2022.10.03-01.09.46:690][240]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
[2022.10.03-01.09.46:690][240]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
[2022.10.03-01.09.46:690][240]LogInit: FAudioDevice initialized.
[2022.10.03-01.09.46:690][240]LogAudio: Display: Audio Device (ID: 21) registered with world 'BP_Comms'.
[2022.10.03-01.09.46:702][240]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.09.46:705][240]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.09.46
[2022.10.03-01.09.46:705][240]LogWorld: Bringing up level for play took: 0.002094
[2022.10.03-01.09.46:706][240]LogOnline: OSS: Created online subsystem instance for: :Context_32
[2022.10.03-01.09.46:707][240]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.09.46:707][240]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.09.46:707][240]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.09.46:707][240]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.09.46:707][240]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.09.46:708][240]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.09.46:708][240]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.09.46:708][240]PIE: Server logged in
[2022.10.03-01.09.46:709][240]PIE: Play in editor total start time 0.108 seconds.
[2022.10.03-01.09.49:995][432]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.50:428][458]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.50:595][468]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.50:745][477]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.50:911][487]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.51:061][496]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.51:461][520]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.51:644][531]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.51:794][540]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.51:944][549]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.52:095][558]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.52:262][568]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.52:411][577]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.52:812][601]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.53:161][622]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.53:561][646]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.53:711][655]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.53:878][665]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.54:261][688]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.54:612][709]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.55:028][734]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.55:178][743]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.55:344][753]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.55:729][776]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.55:895][786]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.56:061][796]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.56:228][806]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.56:395][816]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.56:562][826]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.09.56:745][837]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-01.10.11:697][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.10.11:697][732]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.10.11:697][732]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.10.11:698][732]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.10.11:709][732]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.10.11:716][732]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.10.11:755][732]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-01.10.11:756][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
[2022.10.03-01.10.11:757][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
[2022.10.03-01.10.11:761][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.10.11:762][732]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.10.11:762][732]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.10.11:764][732]LogUObjectHash: Compacting FUObjectHashTables data took   1.58ms
[2022.10.03-01.10.11:808][733]LogPlayLevel: Display: Destroying online subsystem :Context_32
[2022.10.03-01.11.39:145][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-01.11.39:154][954]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-01.11.39:155][954]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad6BD9265447C42F352921C5852FF95EF1.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-01.11.39:174][954]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-01.11.39:174][954]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-01.11.39:481][973]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-01.11.39:545][973]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-01.11.41:148][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-01.11.41:190][ 62]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-01.11.41:207][ 62]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-01.11.41:208][ 62]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms1BF6AB614ACD98BB98354E9168098D50.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-01.11.41:233][ 62]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-01.11.41:233][ 62]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-01.11.58:850][ 99]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.11.58:850][ 99]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.21.53:611][412]LogUObjectHash: Compacting FUObjectHashTables data took   1.75ms
[2022.10.03-01.21.53:613][412]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.058
[2022.10.03-01.21.53:613][412]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_PressurePadPedestal] ([2] browsable assets)...
[2022.10.03-01.21.53:640][412]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal]
[2022.10.03-01.21.53:640][412]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_PressurePadPedestal]
[2022.10.03-01.21.53:648][412]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_PressurePadPedestal_Auto5
[2022.10.03-01.21.53:648][412]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal_Auto51C3B68254260FA1A0FD7A3B17E06E0D7.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Blueprints/BP_PressurePadPedestal_Auto5.uasset'
[2022.10.03-01.21.53:649][412]LogFileHelpers: Auto-saving content packages took 0.036
[2022.10.03-01.25.07:614][462]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.25.07:615][462]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal05B9A5E24F59B3E056CE14B671C21E28.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.25.07:633][462]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.25.07:633][462]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.25.07:922][480]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.25.08:000][480]LogUObjectHash: Compacting FUObjectHashTables data took   1.65ms
[2022.10.03-01.25.11:431][679]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.25.11:439][679]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.25.11:439][679]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:25:11 PM)
[2022.10.03-01.25.11:439][679]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.25.11:444][679]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004656s)
[2022.10.03-01.25.11:444][679]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004755s)
[2022.10.03-01.25.11:444][679]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.25.11:444][679]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.25.11:445][679]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.25.11:445][679]LogPlayLevel: PIE: World Init took: (0.001067s)
[2022.10.03-01.25.11:495][679]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-01.25.11:497][679]LogAudio: Display: Creating Audio Device:                 Id: 22, Scope: Unique, Realtime: True
[2022.10.03-01.25.11:497][679]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.25.11:497][679]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.25.11:497][679]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.25.11:497][679]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.25.11:497][679]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.25.11:497][679]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.25.11:497][679]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.25.11:497][679]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.25.11:498][679]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.25.11:498][679]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.25.11:498][679]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.25.11:500][679]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.25.11:537][679]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.25.11:537][679]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.25.11:537][679]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.25.11:537][679]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.25.11:538][679]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22
[2022.10.03-01.25.11:538][679]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22
[2022.10.03-01.25.11:540][679]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22
[2022.10.03-01.25.11:540][679]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22
[2022.10.03-01.25.11:540][679]LogInit: FAudioDevice initialized.
[2022.10.03-01.25.11:540][679]LogAudio: Display: Audio Device (ID: 22) registered with world 'BP_Comms'.
[2022.10.03-01.25.11:555][679]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.25.11:557][679]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.25.11
[2022.10.03-01.25.11:557][679]LogWorld: Bringing up level for play took: 0.002188
[2022.10.03-01.25.11:559][679]LogOnline: OSS: Created online subsystem instance for: :Context_34
[2022.10.03-01.25.11:560][679]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.25.11:560][679]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.25.11:560][679]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.25.11:560][679]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.25.11:560][679]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.25.11:562][679]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.25.11:563][679]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.25.11:563][679]PIE: Server logged in
[2022.10.03-01.25.11:563][679]PIE: Play in editor total start time 0.127 seconds.
[2022.10.03-01.25.20:774][222]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.25.20:774][222]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.25.20:774][222]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.25.20:775][222]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.25.20:791][222]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.25.20:797][222]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.25.20:846][222]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-01.25.20:846][222]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
[2022.10.03-01.25.20:847][222]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
[2022.10.03-01.25.20:852][222]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.25.20:853][222]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.25.20:853][222]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.25.20:855][222]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
[2022.10.03-01.25.20:898][223]LogPlayLevel: Display: Destroying online subsystem :Context_34
[2022.10.03-01.26.02:656][678]LogSlate: Took 0.005884 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2022.10.03-01.26.53:846][677]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.26.53:847][677]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal8DB7ACBD4424C8DDBB03BEB8CB5F78A2.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.26.53:864][677]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.26.53:864][677]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.26.54:085][691]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.26.54:087][691]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\Content\Blueprints\BP_PressurePadPedestal.uasset: [Compiler] AutoCreateRefTerm Expansion: Assignment Error  Select
[2022.10.03-01.26.54:088][691]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\Content\Blueprints\BP_PressurePadPedestal.uasset: [Compiler] The type of  Index  is undetermined.  Connect something to  Select  to imply a specific type.
[2022.10.03-01.26.54:089][691]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\Content\Blueprints\BP_PressurePadPedestal.uasset: [Compiler] The current value of the ' Index ' pin is invalid: Unsupported type Index Wildcard on pin Index
[2022.10.03-01.26.54:161][691]LogUObjectHash: Compacting FUObjectHashTables data took   1.85ms
[2022.10.03-01.26.55:798][786]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.26.55:806][786]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.26.55:806][786]BlueprintLog: Warning: Blueprint failed to compile:  BP_PressurePadPedestal
[2022.10.03-01.26.55:806][786]LogCustomDialog: Dialog displayed:
[2022.10.03-01.26.59:658][786]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2022.10.03-01.27.03:750][ 29]LogSlate: Window 'Message Log' being destroyed
[2022.10.03-01.27.03:759][ 29]LogSlate: Window 'Message Log' being destroyed
[2022.10.03-01.31.28:022][834]LogEditorTransaction: Undo Create Override Function Graph
[2022.10.03-01.32.19:591][740]LogEditorTransaction: Undo Create Override Function Graph
[2022.10.03-01.34.21:873][484]LogUObjectHash: Compacting FUObjectHashTables data took   1.76ms
[2022.10.03-01.34.21:892][484]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto6
[2022.10.03-01.34.21:892][484]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto6A872E30543669E74A58A7DA80FC7D5CB.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto6.umap'
[2022.10.03-01.34.21:897][484]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.084
[2022.10.03-01.34.21:897][484]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.084
[2022.10.03-01.34.21:898][484]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_PressurePadPedestal] ([2] browsable assets)...
[2022.10.03-01.34.21:929][484]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal]
[2022.10.03-01.34.21:930][484]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_PressurePadPedestal]
[2022.10.03-01.34.21:936][484]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_PressurePadPedestal_Auto6
[2022.10.03-01.34.21:936][484]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal_Auto6063764C84F243E0E95F193AF8F5DE7F6.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Blueprints/BP_PressurePadPedestal_Auto6.uasset'
[2022.10.03-01.34.21:937][484]LogFileHelpers: Auto-saving content packages took 0.039
[2022.10.03-01.34.53:716][178]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.34.53:717][178]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalC89FDAD54C8B7D230CEF19BF7B6AF17E.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.34.53:735][178]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.34.53:735][178]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.34.53:993][194]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.34.54:068][194]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
[2022.10.03-01.34.58:227][440]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.34.58:234][440]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.34.58:234][440]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:34:58 PM)
[2022.10.03-01.34.58:234][440]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.34.58:238][440]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004238s)
[2022.10.03-01.34.58:239][440]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004307s)
[2022.10.03-01.34.58:239][440]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.34.58:239][440]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.34.58:239][440]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.34.58:239][440]LogPlayLevel: PIE: World Init took: (0.000689s)
[2022.10.03-01.34.58:287][440]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-01.34.58:289][440]LogAudio: Display: Creating Audio Device:                 Id: 23, Scope: Unique, Realtime: True
[2022.10.03-01.34.58:289][440]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.34.58:289][440]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.34.58:289][440]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.34.58:289][440]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.34.58:289][440]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.34.58:289][440]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.34.58:289][440]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.34.58:289][440]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.34.58:289][440]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.34.58:289][440]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.34.58:289][440]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.34.58:291][440]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.34.58:323][440]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.34.58:323][440]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.34.58:323][440]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.34.58:323][440]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.34.58:324][440]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23
[2022.10.03-01.34.58:324][440]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23
[2022.10.03-01.34.58:326][440]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23
[2022.10.03-01.34.58:326][440]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23
[2022.10.03-01.34.58:326][440]LogInit: FAudioDevice initialized.
[2022.10.03-01.34.58:326][440]LogAudio: Display: Audio Device (ID: 23) registered with world 'BP_Comms'.
[2022.10.03-01.34.58:358][440]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.34.58:358][440]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.34.58:360][440]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.34.58
[2022.10.03-01.34.58:361][440]LogWorld: Bringing up level for play took: 0.002210
[2022.10.03-01.34.58:363][440]LogOnline: OSS: Created online subsystem instance for: :Context_35
[2022.10.03-01.34.58:364][440]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.34.58:364][440]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.34.58:364][440]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.34.58:364][440]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.34.58:364][440]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.34.58:365][440]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.34.58:366][440]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.34.58:367][440]PIE: Server logged in
[2022.10.03-01.34.58:368][440]PIE: Play in editor total start time 0.136 seconds.
[2022.10.03-01.34.58:378][440]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.35.11:586][213]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.35.11:586][213]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.35.11:587][213]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.35.11:595][213]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.35.11:595][213]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.35.11:614][213]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.35.11:621][213]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.35.11:668][213]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-01.35.11:668][213]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
[2022.10.03-01.35.11:670][213]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
[2022.10.03-01.35.11:675][213]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.35.11:675][213]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.35.11:677][213]LogUObjectHash: Compacting FUObjectHashTables data took   1.61ms
[2022.10.03-01.35.11:700][214]LogPlayLevel: Display: Destroying online subsystem :Context_35
[2022.10.03-01.35.15:255][426]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.35.15:261][426]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.35.15:261][426]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:35:15 PM)
[2022.10.03-01.35.15:261][426]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.35.15:266][426]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004288s)
[2022.10.03-01.35.15:266][426]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004391s)
[2022.10.03-01.35.15:266][426]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.35.15:266][426]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.35.15:266][426]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.35.15:266][426]LogPlayLevel: PIE: World Init took: (0.000683s)
[2022.10.03-01.35.15:312][426]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.03-01.35.15:314][426]LogAudio: Display: Creating Audio Device:                 Id: 24, Scope: Unique, Realtime: True
[2022.10.03-01.35.15:314][426]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.35.15:314][426]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.35.15:314][426]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.35.15:314][426]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.35.15:314][426]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.35.15:314][426]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.35.15:314][426]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.35.15:314][426]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.35.15:314][426]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.35.15:314][426]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.35.15:314][426]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.35.15:316][426]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.35.15:347][426]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.35.15:348][426]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.35.15:348][426]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.35.15:348][426]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.35.15:348][426]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24
[2022.10.03-01.35.15:348][426]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24
[2022.10.03-01.35.15:350][426]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24
[2022.10.03-01.35.15:350][426]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24
[2022.10.03-01.35.15:350][426]LogInit: FAudioDevice initialized.
[2022.10.03-01.35.15:350][426]LogAudio: Display: Audio Device (ID: 24) registered with world 'BP_Comms'.
[2022.10.03-01.35.15:379][426]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.35.15:380][426]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.35.15:382][426]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.35.15
[2022.10.03-01.35.15:382][426]LogWorld: Bringing up level for play took: 0.002189
[2022.10.03-01.35.15:384][426]LogOnline: OSS: Created online subsystem instance for: :Context_36
[2022.10.03-01.35.15:385][426]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.35.15:385][426]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.35.15:385][426]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.35.15:385][426]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.35.15:386][426]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.35.15:387][426]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.35.15:388][426]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.35.15:389][426]PIE: Server logged in
[2022.10.03-01.35.15:390][426]PIE: Play in editor total start time 0.129 seconds.
[2022.10.03-01.35.15:399][426]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.35.23:666][899]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.35.23:666][899]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.35.23:667][899]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.35.23:674][899]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.35.23:675][899]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.35.23:688][899]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.35.23:695][899]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.35.23:745][899]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
[2022.10.03-01.35.23:746][899]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
[2022.10.03-01.35.23:752][899]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.35.23:752][899]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.35.23:754][899]LogUObjectHash: Compacting FUObjectHashTables data took   1.63ms
[2022.10.03-01.35.23:776][900]LogPlayLevel: Display: Destroying online subsystem :Context_36
[2022.10.03-01.35.35:256][588]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.35.35:261][588]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.35.35:261][588]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:35:35 PM)
[2022.10.03-01.35.35:261][588]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.35.35:266][588]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004265s)
[2022.10.03-01.35.35:266][588]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004347s)
[2022.10.03-01.35.35:266][588]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.35.35:266][588]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.35.35:266][588]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.35.35:266][588]LogPlayLevel: PIE: World Init took: (0.000696s)
[2022.10.03-01.35.35:314][588]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-01.35.35:315][588]LogAudio: Display: Creating Audio Device:                 Id: 25, Scope: Unique, Realtime: True
[2022.10.03-01.35.35:315][588]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.35.35:315][588]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.35.35:315][588]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.35.35:315][588]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.35.35:315][588]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.35.35:315][588]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.35.35:315][588]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.35.35:315][588]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.35.35:316][588]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.35.35:316][588]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.35.35:316][588]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.35.35:318][588]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.35.35:348][588]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.35.35:349][588]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.35.35:349][588]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.35.35:349][588]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.35.35:350][588]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=25
[2022.10.03-01.35.35:350][588]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25
[2022.10.03-01.35.35:351][588]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25
[2022.10.03-01.35.35:351][588]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25
[2022.10.03-01.35.35:351][588]LogInit: FAudioDevice initialized.
[2022.10.03-01.35.35:351][588]LogAudio: Display: Audio Device (ID: 25) registered with world 'BP_Comms'.
[2022.10.03-01.35.35:374][588]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.35.35:375][588]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.35.35:377][588]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.35.35
[2022.10.03-01.35.35:377][588]LogWorld: Bringing up level for play took: 0.002122
[2022.10.03-01.35.35:379][588]LogOnline: OSS: Created online subsystem instance for: :Context_37
[2022.10.03-01.35.35:380][588]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.35.35:380][588]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.35.35:380][588]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.35.35:380][588]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.35.35:380][588]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.35.35:381][588]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.35.35:382][588]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.35.35:383][588]PIE: Server logged in
[2022.10.03-01.35.35:384][588]PIE: Play in editor total start time 0.123 seconds.
[2022.10.03-01.35.35:392][588]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.35.41:136][909]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.35.41:136][909]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.35.41:137][909]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.35.41:144][909]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.35.41:145][909]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.35.41:155][909]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.35.41:162][909]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.35.41:217][909]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25
[2022.10.03-01.35.41:219][909]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25
[2022.10.03-01.35.41:224][909]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.35.41:224][909]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.35.41:226][909]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
[2022.10.03-01.35.41:249][910]LogPlayLevel: Display: Destroying online subsystem :Context_37
[2022.10.03-01.35.46:452][219]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.35.46:459][219]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.03-01.35.46:459][219]LogPlayLevel: [PlayLevel] Compiling BP_PressurePadPedestal before play...
[2022.10.03-01.35.46:554][219]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-01.35.46:557][219]LogPlayLevel: PlayLevel: Blueprint regeneration took 98 ms (1 blueprints)
[2022.10.03-01.35.46:557][219]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:35:46 PM)
[2022.10.03-01.35.46:557][219]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.35.46:561][219]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004237s)
[2022.10.03-01.35.46:561][219]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004322s)
[2022.10.03-01.35.46:561][219]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.35.46:561][219]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.35.46:562][219]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.35.46:562][219]LogPlayLevel: PIE: World Init took: (0.000679s)
[2022.10.03-01.35.46:610][219]LogUObjectHash: Compacting FUObjectHashTables data took   1.64ms
[2022.10.03-01.35.46:611][219]LogAudio: Display: Creating Audio Device:                 Id: 26, Scope: Unique, Realtime: True
[2022.10.03-01.35.46:611][219]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.35.46:611][219]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.35.46:611][219]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.35.46:611][219]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.35.46:611][219]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.35.46:611][219]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.35.46:611][219]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.35.46:611][219]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.35.46:611][219]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.35.46:611][219]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.35.46:611][219]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.35.46:613][219]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.35.46:645][219]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.35.46:646][219]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.35.46:646][219]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.35.46:646][219]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.35.46:646][219]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=26
[2022.10.03-01.35.46:646][219]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=26
[2022.10.03-01.35.46:648][219]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26
[2022.10.03-01.35.46:648][219]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26
[2022.10.03-01.35.46:648][219]LogInit: FAudioDevice initialized.
[2022.10.03-01.35.46:648][219]LogAudio: Display: Audio Device (ID: 26) registered with world 'BP_Comms'.
[2022.10.03-01.35.46:682][219]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.35.46:683][219]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.35.46:686][219]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.35.46
[2022.10.03-01.35.46:686][219]LogWorld: Bringing up level for play took: 0.002418
[2022.10.03-01.35.46:688][219]LogOnline: OSS: Created online subsystem instance for: :Context_38
[2022.10.03-01.35.46:689][219]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.35.46:689][219]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.35.46:689][219]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.35.46:689][219]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.35.46:689][219]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.35.46:690][219]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.35.46:690][219]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.35.46:691][219]PIE: Server logged in
[2022.10.03-01.35.46:692][219]PIE: Play in editor total start time 0.233 seconds.
[2022.10.03-01.35.46:713][219]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.35.55:357][716]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.35.55:357][716]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.35.55:358][716]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.35.55:366][716]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.35.55:366][716]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.35.55:380][716]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.35.55:387][716]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.35.55:435][716]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26
[2022.10.03-01.35.55:437][716]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26
[2022.10.03-01.35.55:441][716]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.35.55:441][716]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.35.55:443][716]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.03-01.35.55:468][717]LogPlayLevel: Display: Destroying online subsystem :Context_38
[2022.10.03-01.36.14:132][810]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.36.14:133][810]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal230DB3DE4201E77806A870AC9AD49FBC.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.36.14:148][810]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.36.14:148][810]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.36.14:436][828]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.36.14:512][828]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
[2022.10.03-01.36.16:333][934]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.36.16:340][934]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.36.16:340][934]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:36:16 PM)
[2022.10.03-01.36.16:340][934]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.36.16:344][934]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004296s)
[2022.10.03-01.36.16:344][934]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004371s)
[2022.10.03-01.36.16:344][934]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.36.16:345][934]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.36.16:345][934]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.36.16:345][934]LogPlayLevel: PIE: World Init took: (0.000651s)
[2022.10.03-01.36.16:394][934]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
[2022.10.03-01.36.16:397][934]LogAudio: Display: Creating Audio Device:                 Id: 27, Scope: Unique, Realtime: True
[2022.10.03-01.36.16:397][934]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.36.16:397][934]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.36.16:397][934]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.36.16:397][934]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.36.16:397][934]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.36.16:397][934]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.36.16:397][934]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.36.16:397][934]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.36.16:397][934]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.36.16:397][934]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.36.16:397][934]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.36.16:399][934]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.36.16:431][934]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.36.16:431][934]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.36.16:431][934]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.36.16:431][934]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.36.16:432][934]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=27
[2022.10.03-01.36.16:432][934]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=27
[2022.10.03-01.36.16:433][934]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27
[2022.10.03-01.36.16:433][934]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27
[2022.10.03-01.36.16:433][934]LogInit: FAudioDevice initialized.
[2022.10.03-01.36.16:433][934]LogAudio: Display: Audio Device (ID: 27) registered with world 'BP_Comms'.
[2022.10.03-01.36.16:461][934]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.36.16:461][934]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.36.16:464][934]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.36.16
[2022.10.03-01.36.16:464][934]LogWorld: Bringing up level for play took: 0.002639
[2022.10.03-01.36.16:467][934]LogOnline: OSS: Created online subsystem instance for: :Context_39
[2022.10.03-01.36.16:468][934]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.36.16:468][934]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.36.16:468][934]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.36.16:468][934]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.36.16:468][934]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.36.16:469][934]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.36.16:470][934]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.36.16:471][934]PIE: Server logged in
[2022.10.03-01.36.16:471][934]PIE: Play in editor total start time 0.133 seconds.
[2022.10.03-01.36.16:483][934]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.36.31:837][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.36.31:837][834]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.36.31:839][834]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.36.31:847][834]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.36.31:848][834]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.36.31:860][834]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.36.31:866][834]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.36.31:917][834]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-01.36.31:917][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27
[2022.10.03-01.36.31:918][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27
[2022.10.03-01.36.31:924][834]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.36.31:924][834]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.36.31:925][834]LogUObjectHash: Compacting FUObjectHashTables data took   1.69ms
[2022.10.03-01.36.31:949][835]LogPlayLevel: Display: Destroying online subsystem :Context_39
[2022.10.03-01.36.54:242][166]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.36.54:243][166]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalDBE17F7149E9CE63041258B0D87E374E.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.36.54:258][166]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.36.54:258][166]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.36.54:497][181]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.36.54:570][181]LogUObjectHash: Compacting FUObjectHashTables data took   1.64ms
[2022.10.03-01.36.55:562][239]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.36.55:569][239]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.36.55:569][239]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:36:55 PM)
[2022.10.03-01.36.55:569][239]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.36.55:573][239]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004201s)
[2022.10.03-01.36.55:573][239]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004274s)
[2022.10.03-01.36.55:573][239]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.36.55:573][239]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.36.55:574][239]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.36.55:574][239]LogPlayLevel: PIE: World Init took: (0.000659s)
[2022.10.03-01.36.55:621][239]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
[2022.10.03-01.36.55:623][239]LogAudio: Display: Creating Audio Device:                 Id: 28, Scope: Unique, Realtime: True
[2022.10.03-01.36.55:623][239]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.36.55:623][239]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.36.55:623][239]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.36.55:623][239]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.36.55:623][239]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.36.55:623][239]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.36.55:623][239]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.36.55:623][239]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.36.55:623][239]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.36.55:623][239]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.36.55:623][239]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.36.55:625][239]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.36.55:657][239]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.36.55:657][239]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.36.55:657][239]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.36.55:657][239]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.36.55:658][239]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=28
[2022.10.03-01.36.55:658][239]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28
[2022.10.03-01.36.55:659][239]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28
[2022.10.03-01.36.55:660][239]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28
[2022.10.03-01.36.55:660][239]LogInit: FAudioDevice initialized.
[2022.10.03-01.36.55:660][239]LogAudio: Display: Audio Device (ID: 28) registered with world 'BP_Comms'.
[2022.10.03-01.36.55:691][239]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.36.55:691][239]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.36.55:694][239]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.36.55
[2022.10.03-01.36.55:694][239]LogWorld: Bringing up level for play took: 0.002192
[2022.10.03-01.36.55:696][239]LogOnline: OSS: Created online subsystem instance for: :Context_40
[2022.10.03-01.36.55:697][239]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.36.55:697][239]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.36.55:697][239]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.36.55:697][239]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.36.55:697][239]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.36.55:698][239]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.36.55:699][239]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.36.55:700][239]PIE: Server logged in
[2022.10.03-01.36.55:701][239]PIE: Play in editor total start time 0.134 seconds.
[2022.10.03-01.36.55:710][239]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.37.08:248][967]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.37.08:248][967]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.37.08:250][967]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.37.08:258][967]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.37.08:259][967]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.37.08:271][967]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.37.08:278][967]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.37.08:325][967]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-01.37.08:325][967]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28
[2022.10.03-01.37.08:327][967]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28
[2022.10.03-01.37.08:332][967]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.37.08:332][967]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.37.08:334][967]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
[2022.10.03-01.37.08:356][968]LogPlayLevel: Display: Destroying online subsystem :Context_40
[2022.10.03-01.37.17:004][487]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.036 and deleted 0 file(s) with total size 0 MiB.
[2022.10.03-01.37.32:153][367]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_PedestalBase.BP_PedestalBase
[2022.10.03-01.37.32:154][367]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.38.36:310][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-01.38.36:319][155]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-01.38.36:320][155]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad1227B40D4B84E48FF6BF50BF8A552D0E.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-01.38.36:335][155]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-01.38.36:335][155]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-01.38.36:576][170]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-01.38.36:663][170]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
[2022.10.03-01.38.38:271][261]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.38.38:278][261]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.38.38:278][261]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:38:38 PM)
[2022.10.03-01.38.38:278][261]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.38.38:282][261]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004297s)
[2022.10.03-01.38.38:283][261]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004382s)
[2022.10.03-01.38.38:283][261]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.38.38:283][261]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.38.38:283][261]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.38.38:283][261]LogPlayLevel: PIE: World Init took: (0.000634s)
[2022.10.03-01.38.38:337][261]LogUObjectHash: Compacting FUObjectHashTables data took   1.43ms
[2022.10.03-01.38.38:338][261]LogAudio: Display: Creating Audio Device:                 Id: 29, Scope: Unique, Realtime: True
[2022.10.03-01.38.38:339][261]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.38.38:339][261]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.38.38:339][261]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.38.38:339][261]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.38.38:339][261]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.38.38:339][261]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.38.38:339][261]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.38.38:339][261]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.38.38:339][261]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.38.38:339][261]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.38.38:339][261]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.38.38:341][261]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.38.38:374][261]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.38.38:374][261]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.38.38:374][261]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.38.38:374][261]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.38.38:375][261]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=29
[2022.10.03-01.38.38:375][261]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=29
[2022.10.03-01.38.38:377][261]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=29
[2022.10.03-01.38.38:377][261]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29
[2022.10.03-01.38.38:377][261]LogInit: FAudioDevice initialized.
[2022.10.03-01.38.38:377][261]LogAudio: Display: Audio Device (ID: 29) registered with world 'BP_Comms'.
[2022.10.03-01.38.38:399][261]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.38.38:399][261]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.38.38:402][261]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.38.38
[2022.10.03-01.38.38:402][261]LogWorld: Bringing up level for play took: 0.002285
[2022.10.03-01.38.38:404][261]LogOnline: OSS: Created online subsystem instance for: :Context_42
[2022.10.03-01.38.38:404][261]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.38.38:404][261]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.38.38:404][261]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.38.38:404][261]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.38.38:405][261]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.38.38:406][261]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.38.38:407][261]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.38.38:407][261]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.38.38:407][261]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.38.38:407][261]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.38.38:408][261]PIE: Server logged in
[2022.10.03-01.38.38:409][261]PIE: Play in editor total start time 0.133 seconds.
[2022.10.03-01.38.38:419][261]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.38.43:273][534]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.38.43:589][553]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.38.47:640][796]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.38.48:706][860]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.38.50:244][952]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.38.51:244][ 12]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.38.52:482][ 86]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.38.53:220][128]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.38.53:220][128]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.38.53:221][128]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.38.53:229][128]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.38.53:229][128]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.38.53:249][128]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.38.53:256][128]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.38.53:310][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29
[2022.10.03-01.38.53:312][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29
[2022.10.03-01.38.53:317][128]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.38.53:317][128]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.38.53:319][128]LogUObjectHash: Compacting FUObjectHashTables data took   1.54ms
[2022.10.03-01.38.53:359][129]LogPlayLevel: Display: Destroying online subsystem :Context_42
[2022.10.03-01.39.20:617][754]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.39.20:617][754]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.39.22:818][874]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_PedestalBase.BP_PedestalBase
[2022.10.03-01.39.22:819][874]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.41.11:949][120]LogEditorTransaction: Undo Function Dropped on Graph
[2022.10.03-01.41.12:265][133]LogEditorTransaction: Undo Create Override Function Graph
[2022.10.03-01.42.10:888][570]LogEditorTransaction: Undo Delete current selection
[2022.10.03-01.43.31:435][883]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.43.31:436][883]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal548088D1450684DD164A07A9A73216E7.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.43.31:452][883]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.43.31:452][883]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.43.31:708][899]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.43.31:804][899]LogUObjectHash: Compacting FUObjectHashTables data took   1.70ms
[2022.10.03-01.43.33:313][986]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.43.33:320][986]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.43.33:320][986]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:43:33 PM)
[2022.10.03-01.43.33:320][986]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.43.33:324][986]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004183s)
[2022.10.03-01.43.33:324][986]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004257s)
[2022.10.03-01.43.33:324][986]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.43.33:324][986]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.43.33:325][986]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.43.33:325][986]LogPlayLevel: PIE: World Init took: (0.000742s)
[2022.10.03-01.43.33:377][986]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-01.43.33:379][986]LogAudio: Display: Creating Audio Device:                 Id: 30, Scope: Unique, Realtime: True
[2022.10.03-01.43.33:379][986]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.43.33:379][986]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.43.33:379][986]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.43.33:379][986]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.43.33:379][986]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.43.33:379][986]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.43.33:379][986]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.43.33:379][986]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.43.33:380][986]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.43.33:380][986]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.43.33:380][986]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.43.33:382][986]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.43.33:413][986]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.43.33:414][986]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.43.33:414][986]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.43.33:414][986]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.43.33:415][986]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=30
[2022.10.03-01.43.33:415][986]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=30
[2022.10.03-01.43.33:416][986]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=30
[2022.10.03-01.43.33:416][986]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30
[2022.10.03-01.43.33:416][986]LogInit: FAudioDevice initialized.
[2022.10.03-01.43.33:416][986]LogAudio: Display: Audio Device (ID: 30) registered with world 'BP_Comms'.
[2022.10.03-01.43.33:448][986]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.43.33:449][986]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.43.33:451][986]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.43.33
[2022.10.03-01.43.33:452][986]LogWorld: Bringing up level for play took: 0.002573
[2022.10.03-01.43.33:453][986]LogOnline: OSS: Created online subsystem instance for: :Context_44
[2022.10.03-01.43.33:454][986]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.43.33:454][986]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.43.33:454][986]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.43.33:454][986]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.43.33:454][986]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.43.33:455][986]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.43.33:456][986]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.43.33:456][986]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.43.33:456][986]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.43.33:456][986]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.43.33:457][986]PIE: Server logged in
[2022.10.03-01.43.33:457][986]PIE: Play in editor total start time 0.139 seconds.
[2022.10.03-01.43.33:465][986]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.43.38:759][285]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.43.41:926][475]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.43.42:877][532]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.43.43:193][551]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.43.44:593][635]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.43.45:215][670]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.43.45:215][670]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.43.45:216][670]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.43.45:227][670]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.43.45:227][670]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.43.45:243][670]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.43.45:249][670]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.43.45:303][670]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-01.43.45:303][670]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30
[2022.10.03-01.43.45:305][670]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30
[2022.10.03-01.43.45:309][670]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.43.45:309][670]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.43.45:311][670]LogUObjectHash: Compacting FUObjectHashTables data took   1.72ms
[2022.10.03-01.43.45:336][671]LogPlayLevel: Display: Destroying online subsystem :Context_44
[2022.10.03-01.43.53:278][139]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.43.53:279][139]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalF75401864F9FC19E53E5BBA2D8C2F1B2.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.43.53:296][139]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.43.53:296][139]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.43.53:536][154]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.43.53:615][154]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
[2022.10.03-01.43.54:855][226]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.43.54:862][226]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.43.54:862][226]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:43:54 PM)
[2022.10.03-01.43.54:862][226]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.43.54:866][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004420s)
[2022.10.03-01.43.54:866][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004500s)
[2022.10.03-01.43.54:866][226]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.43.54:866][226]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.43.54:867][226]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.43.54:867][226]LogPlayLevel: PIE: World Init took: (0.000685s)
[2022.10.03-01.43.54:920][226]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-01.43.54:922][226]LogAudio: Display: Creating Audio Device:                 Id: 31, Scope: Unique, Realtime: True
[2022.10.03-01.43.54:922][226]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.43.54:922][226]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.43.54:922][226]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.43.54:922][226]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.43.54:922][226]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.43.54:922][226]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.43.54:922][226]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.43.54:922][226]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.43.54:923][226]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.43.54:923][226]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.43.54:923][226]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.43.54:925][226]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.43.54:957][226]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.43.54:957][226]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.43.54:957][226]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.43.54:957][226]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.43.54:958][226]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=31
[2022.10.03-01.43.54:958][226]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=31
[2022.10.03-01.43.54:959][226]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=31
[2022.10.03-01.43.54:960][226]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=31
[2022.10.03-01.43.54:960][226]LogInit: FAudioDevice initialized.
[2022.10.03-01.43.54:960][226]LogAudio: Display: Audio Device (ID: 31) registered with world 'BP_Comms'.
[2022.10.03-01.43.54:990][226]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.43.54:990][226]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.43.54:992][226]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.43.54
[2022.10.03-01.43.54:992][226]LogWorld: Bringing up level for play took: 0.002241
[2022.10.03-01.43.54:994][226]LogOnline: OSS: Created online subsystem instance for: :Context_45
[2022.10.03-01.43.54:995][226]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.43.54:995][226]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.43.54:995][226]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.43.54:995][226]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.43.54:995][226]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.43.54:996][226]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.43.54:997][226]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.43.54:997][226]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.43.54:997][226]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.43.54:997][226]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.43.54:998][226]PIE: Server logged in
[2022.10.03-01.43.54:998][226]PIE: Play in editor total start time 0.138 seconds.
[2022.10.03-01.43.55:007][226]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.43.59:220][459]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.44.02:536][658]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.44.03:720][729]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.44.05:486][835]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.44.06:520][897]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.44.08:186][997]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.44.09:120][ 53]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.44.10:370][128]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.44.11:306][182]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.44.11:306][182]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.44.11:307][182]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.44.11:316][182]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.44.11:317][182]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.44.11:331][182]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.44.11:338][182]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.44.11:396][182]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-01.44.11:396][182]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31
[2022.10.03-01.44.11:398][182]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31
[2022.10.03-01.44.11:404][182]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.44.11:404][182]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.44.11:405][182]LogUObjectHash: Compacting FUObjectHashTables data took   1.65ms
[2022.10.03-01.44.11:429][183]LogPlayLevel: Display: Destroying online subsystem :Context_45
[2022.10.03-01.45.47:230][838]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.45.47:230][838]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal9BFF0F394EC2D9BDDC058FA126053422.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.45.47:248][838]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.45.47:248][838]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.45.47:471][852]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.45.47:560][852]LogUObjectHash: Compacting FUObjectHashTables data took   1.44ms
[2022.10.03-01.45.48:624][914]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.45.48:631][914]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.45.48:631][914]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:45:48 PM)
[2022.10.03-01.45.48:632][914]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.45.48:636][914]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004209s)
[2022.10.03-01.45.48:636][914]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004289s)
[2022.10.03-01.45.48:636][914]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.45.48:636][914]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.45.48:636][914]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.45.48:637][914]LogPlayLevel: PIE: World Init took: (0.000721s)
[2022.10.03-01.45.48:689][914]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-01.45.48:692][914]LogAudio: Display: Creating Audio Device:                 Id: 32, Scope: Unique, Realtime: True
[2022.10.03-01.45.48:692][914]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.45.48:692][914]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.45.48:692][914]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.45.48:692][914]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.45.48:692][914]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.45.48:692][914]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.45.48:692][914]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.45.48:692][914]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.45.48:692][914]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.45.48:692][914]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.45.48:692][914]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.45.48:694][914]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.45.48:726][914]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.45.48:726][914]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.45.48:726][914]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.45.48:726][914]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.45.48:726][914]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=32
[2022.10.03-01.45.48:726][914]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=32
[2022.10.03-01.45.48:729][914]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=32
[2022.10.03-01.45.48:729][914]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=32
[2022.10.03-01.45.48:729][914]LogInit: FAudioDevice initialized.
[2022.10.03-01.45.48:729][914]LogAudio: Display: Audio Device (ID: 32) registered with world 'BP_Comms'.
[2022.10.03-01.45.48:762][914]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.45.48:762][914]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.45.48:764][914]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.45.48
[2022.10.03-01.45.48:764][914]LogWorld: Bringing up level for play took: 0.002269
[2022.10.03-01.45.48:767][914]LogOnline: OSS: Created online subsystem instance for: :Context_46
[2022.10.03-01.45.48:767][914]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.45.48:767][914]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.45.48:767][914]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.45.48:767][914]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.45.48:768][914]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.45.48:769][914]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.45.48:770][914]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.45.48:770][914]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.45.48:770][914]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.45.48:771][914]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.45.48:772][914]PIE: Server logged in
[2022.10.03-01.45.48:772][914]PIE: Play in editor total start time 0.142 seconds.
[2022.10.03-01.45.48:781][914]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.45.52:959][146]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.45.56:975][387]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.45.58:108][455]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.46.00:035][568]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.46.01:085][631]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.46.02:653][725]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.46.07:059][987]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.46.07:059][987]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.46.07:060][987]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.46.07:068][987]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.46.07:069][987]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.46.07:079][987]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.46.07:086][987]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.46.07:139][987]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32
[2022.10.03-01.46.07:140][987]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32
[2022.10.03-01.46.07:145][987]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.46.07:145][987]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.46.07:148][987]LogUObjectHash: Compacting FUObjectHashTables data took   1.86ms
[2022.10.03-01.46.07:170][988]LogPlayLevel: Display: Destroying online subsystem :Context_46
[2022.10.03-01.47.00:546][164]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.47.00:547][164]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalFE5ED18440A018CE613A178218E00A97.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.47.00:563][164]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.47.00:563][164]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.47.01:017][192]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.47.01:106][192]LogUObjectHash: Compacting FUObjectHashTables data took   1.61ms
[2022.10.03-01.47.04:620][399]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.47.04:628][399]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.47.04:628][399]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:47:04 PM)
[2022.10.03-01.47.04:628][399]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.47.04:632][399]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004180s)
[2022.10.03-01.47.04:632][399]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004252s)
[2022.10.03-01.47.04:632][399]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.47.04:633][399]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.47.04:633][399]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.47.04:633][399]LogPlayLevel: PIE: World Init took: (0.000671s)
[2022.10.03-01.47.04:688][399]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-01.47.04:690][399]LogAudio: Display: Creating Audio Device:                 Id: 33, Scope: Unique, Realtime: True
[2022.10.03-01.47.04:691][399]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.47.04:691][399]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.47.04:691][399]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.47.04:691][399]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.47.04:691][399]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.47.04:691][399]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.47.04:691][399]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.47.04:691][399]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.47.04:691][399]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.47.04:691][399]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.47.04:691][399]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.47.04:693][399]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.47.04:724][399]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.47.04:724][399]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.47.04:724][399]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.47.04:724][399]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.47.04:725][399]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=33
[2022.10.03-01.47.04:725][399]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=33
[2022.10.03-01.47.04:727][399]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=33
[2022.10.03-01.47.04:727][399]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=33
[2022.10.03-01.47.04:727][399]LogInit: FAudioDevice initialized.
[2022.10.03-01.47.04:727][399]LogAudio: Display: Audio Device (ID: 33) registered with world 'BP_Comms'.
[2022.10.03-01.47.04:758][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.47.04:758][399]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.47.04:761][399]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.47.04
[2022.10.03-01.47.04:761][399]LogWorld: Bringing up level for play took: 0.002660
[2022.10.03-01.47.04:763][399]LogOnline: OSS: Created online subsystem instance for: :Context_47
[2022.10.03-01.47.04:764][399]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.47.04:764][399]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.47.04:764][399]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.47.04:764][399]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.47.04:765][399]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.47.04:765][399]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.47.04:767][399]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.47.04:767][399]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.47.04:767][399]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.47.04:767][399]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.47.04:768][399]PIE: Server logged in
[2022.10.03-01.47.04:768][399]PIE: Play in editor total start time 0.142 seconds.
[2022.10.03-01.47.04:780][399]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.47.08:950][630]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.47.18:780][218]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.47.18:780][218]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.47.18:782][218]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.47.18:790][218]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.47.18:790][218]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.47.18:805][218]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.47.18:812][218]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.47.18:866][218]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33
[2022.10.03-01.47.18:868][218]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33
[2022.10.03-01.47.18:873][218]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.47.18:873][218]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.47.18:875][218]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.03-01.47.18:898][219]LogPlayLevel: Display: Destroying online subsystem :Context_47
[2022.10.03-01.48.47:670][504]LogBlueprint: Warning: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\Content\Blueprints\BP_PressurePadPedestal.uasset: [Compiler] Pasted node  CustomEvent   conflicted with  PressedOrReleased  and was replaced as a Custom Event!
[2022.10.03-01.49.25:343][739]LogEditorTransaction: Undo Convert event to function
[2022.10.03-01.49.35:608][333]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-01.49.35:618][333]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-01.49.35:618][333]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad9E46541B4F83D4D252E259849DD6891B.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-01.49.35:634][333]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-01.49.35:634][333]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-01.49.35:891][349]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-01.49.35:980][349]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-01.49.49:622][155]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.49.49:623][155]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal5DD686EA4A51E0F6630868AFD0F816CB.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.49.49:640][155]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.49.49:640][155]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.49.49:929][173]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.49.50:013][173]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-01.50.05:722][113]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-01.50.06:089][128]LogEditorTransaction: Undo Move Node
[2022.10.03-01.50.06:621][156]LogEditorTransaction: Undo Delete current selection
[2022.10.03-01.50.07:434][203]LogEditorTransaction: Undo Delete current selection
[2022.10.03-01.50.08:085][240]LogEditorTransaction: Undo Paste clipboard contents
[2022.10.03-01.50.08:444][260]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-01.50.09:141][301]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-01.50.09:586][327]LogEditorTransaction: Undo Break Pin Links
[2022.10.03-01.50.09:960][349]LogEditorTransaction: Undo Break Pin Links
[2022.10.03-01.50.10:385][374]LogEditorTransaction: Undo Move Nodes
[2022.10.03-01.50.10:528][382]LogEditorTransaction: Undo Move Node
[2022.10.03-01.50.11:035][411]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-01.50.11:576][442]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-01.50.12:034][468]LogEditorTransaction: Undo Move Node
[2022.10.03-01.50.12:459][492]LogEditorTransaction: Undo Function Dropped on Graph
[2022.10.03-01.50.13:001][523]LogEditorTransaction: Undo Delete current selection
[2022.10.03-01.50.15:543][674]LogEditorTransaction: Undo Create Override Function Graph
[2022.10.03-01.50.17:385][781]LogEditorTransaction: Undo Move Node
[2022.10.03-01.50.18:101][822]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-01.50.18:874][867]LogEditorTransaction: Undo Move Node
[2022.10.03-01.50.19:480][902]LogEditorTransaction: Undo Move Node
[2022.10.03-01.50.20:105][938]LogEditorTransaction: Undo Add Out Parameter
[2022.10.03-01.50.20:674][970]LogEditorTransaction: Undo Rename Node
[2022.10.03-01.50.21:223][  1]LogEditorTransaction: Undo Add Node
[2022.10.03-01.50.21:784][ 33]LogEditorTransaction: Undo Delete current selection
[2022.10.03-01.52.01:574][918]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.52.01:574][918]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalFDCF74DF455DB0C3C8B750B24947ED54.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.52.01:590][918]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.52.01:590][918]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.52.01:913][938]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.52.02:035][938]LogUObjectHash: Compacting FUObjectHashTables data took   1.57ms
[2022.10.03-01.52.03:595][ 30]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.52.03:603][ 30]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.03-01.52.03:606][ 30]LogPlayLevel: [PlayLevel] Compiling BP_PressurePad before play...
[2022.10.03-01.52.03:721][ 30]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
[2022.10.03-01.52.03:724][ 30]LogPlayLevel: PlayLevel: Blueprint regeneration took 120 ms (1 blueprints)
[2022.10.03-01.52.03:724][ 30]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:52:03 PM)
[2022.10.03-01.52.03:724][ 30]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.52.03:728][ 30]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004280s)
[2022.10.03-01.52.03:728][ 30]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004345s)
[2022.10.03-01.52.03:728][ 30]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.52.03:729][ 30]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.52.03:729][ 30]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.52.03:729][ 30]LogPlayLevel: PIE: World Init took: (0.000789s)
[2022.10.03-01.52.03:780][ 30]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-01.52.03:781][ 30]LogAudio: Display: Creating Audio Device:                 Id: 34, Scope: Unique, Realtime: True
[2022.10.03-01.52.03:781][ 30]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.52.03:781][ 30]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.52.03:781][ 30]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.52.03:781][ 30]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.52.03:781][ 30]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.52.03:781][ 30]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.52.03:781][ 30]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.52.03:781][ 30]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.52.03:782][ 30]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.52.03:782][ 30]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.52.03:782][ 30]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.52.03:784][ 30]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.52.03:817][ 30]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.52.03:817][ 30]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.52.03:817][ 30]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.52.03:817][ 30]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.52.03:818][ 30]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=34
[2022.10.03-01.52.03:818][ 30]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=34
[2022.10.03-01.52.03:820][ 30]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=34
[2022.10.03-01.52.03:820][ 30]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=34
[2022.10.03-01.52.03:820][ 30]LogInit: FAudioDevice initialized.
[2022.10.03-01.52.03:820][ 30]LogAudio: Display: Audio Device (ID: 34) registered with world 'BP_Comms'.
[2022.10.03-01.52.03:849][ 30]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.52.03:849][ 30]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.52.03:851][ 30]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.52.03
[2022.10.03-01.52.03:851][ 30]LogWorld: Bringing up level for play took: 0.002161
[2022.10.03-01.52.03:854][ 30]LogOnline: OSS: Created online subsystem instance for: :Context_48
[2022.10.03-01.52.03:855][ 30]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.52.03:855][ 30]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.52.03:855][ 30]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.52.03:855][ 30]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.52.03:855][ 30]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.52.03:856][ 30]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.52.03:856][ 30]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.52.03:856][ 30]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.52.03:856][ 30]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.52.03:857][ 30]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.52.03:857][ 30]PIE: Server logged in
[2022.10.03-01.52.03:858][ 30]PIE: Play in editor total start time 0.257 seconds.
[2022.10.03-01.52.03:880][ 30]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.52.08:465][285]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.52.08:781][304]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.52.10:065][381]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.52.12:185][506]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.52.12:185][506]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.52.12:187][506]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.52.12:197][506]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.52.12:197][506]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.52.12:212][506]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.52.12:219][506]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.52.12:275][506]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34
[2022.10.03-01.52.12:277][506]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34
[2022.10.03-01.52.12:281][506]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.52.12:282][506]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.52.12:284][506]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
[2022.10.03-01.52.12:307][507]LogPlayLevel: Display: Destroying online subsystem :Context_48
[2022.10.03-01.52.37:160][978]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-01.52.37:160][978]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalE46E8322473C989D2626F28336C80B90.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-01.52.37:176][978]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-01.52.37:176][978]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-01.52.37:483][997]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-01.52.37:563][997]LogUObjectHash: Compacting FUObjectHashTables data took   1.42ms
[2022.10.03-01.52.38:845][ 69]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-01.52.38:853][ 69]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-01.52.38:853][ 69]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 5:52:38 PM)
[2022.10.03-01.52.38:853][ 69]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.52.38:857][ 69]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004208s)
[2022.10.03-01.52.38:857][ 69]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004287s)
[2022.10.03-01.52.38:857][ 69]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-01.52.38:857][ 69]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-01.52.38:858][ 69]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-01.52.38:858][ 69]LogPlayLevel: PIE: World Init took: (0.000715s)
[2022.10.03-01.52.38:910][ 69]LogUObjectHash: Compacting FUObjectHashTables data took   1.43ms
[2022.10.03-01.52.38:913][ 69]LogAudio: Display: Creating Audio Device:                 Id: 35, Scope: Unique, Realtime: True
[2022.10.03-01.52.38:913][ 69]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-01.52.38:913][ 69]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-01.52.38:913][ 69]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-01.52.38:913][ 69]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-01.52.38:913][ 69]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-01.52.38:913][ 69]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-01.52.38:913][ 69]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-01.52.38:913][ 69]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-01.52.38:913][ 69]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-01.52.38:913][ 69]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-01.52.38:913][ 69]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-01.52.38:915][ 69]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-01.52.38:947][ 69]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-01.52.38:947][ 69]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-01.52.38:947][ 69]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-01.52.38:947][ 69]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-01.52.38:948][ 69]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=35
[2022.10.03-01.52.38:948][ 69]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=35
[2022.10.03-01.52.38:950][ 69]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=35
[2022.10.03-01.52.38:950][ 69]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=35
[2022.10.03-01.52.38:950][ 69]LogInit: FAudioDevice initialized.
[2022.10.03-01.52.38:950][ 69]LogAudio: Display: Audio Device (ID: 35) registered with world 'BP_Comms'.
[2022.10.03-01.52.38:977][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.52.38:978][ 69]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-01.52.38:980][ 69]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-21.52.38
[2022.10.03-01.52.38:980][ 69]LogWorld: Bringing up level for play took: 0.002418
[2022.10.03-01.52.38:982][ 69]LogOnline: OSS: Created online subsystem instance for: :Context_49
[2022.10.03-01.52.38:983][ 69]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-01.52.38:983][ 69]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.52.38:983][ 69]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-01.52.38:983][ 69]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.52.38:983][ 69]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-01.52.38:984][ 69]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-01.52.38:985][ 69]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.52.38:985][ 69]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.52.38:985][ 69]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.52.38:985][ 69]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-01.52.38:986][ 69]PIE: Server logged in
[2022.10.03-01.52.38:987][ 69]PIE: Play in editor total start time 0.136 seconds.
[2022.10.03-01.52.38:998][ 69]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-01.52.42:784][278]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.52.45:484][440]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.52.46:702][513]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.52.48:734][635]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.52.49:717][694]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-01.52.51:751][816]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-01.52.52:387][852]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-01.52.52:387][852]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-01.52.52:389][852]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-01.52.52:397][852]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-01.52.52:397][852]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.52.52:410][852]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-01.52.52:418][852]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-01.52.52:473][852]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-01.52.52:473][852]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35
[2022.10.03-01.52.52:475][852]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35
[2022.10.03-01.52.52:481][852]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-01.52.52:481][852]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-01.52.52:483][852]LogUObjectHash: Compacting FUObjectHashTables data took   1.84ms
[2022.10.03-01.52.52:506][853]LogPlayLevel: Display: Destroying online subsystem :Context_49
[2022.10.03-01.53.18:708][479]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.03-01.53.18:724][479]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto7
[2022.10.03-01.53.18:724][479]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto7EAD5D5AD4DFDE354D129F084B48F6633.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto7.umap'
[2022.10.03-01.53.18:734][479]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.080
[2022.10.03-01.53.18:734][479]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.080
[2022.10.03-01.53.18:734][479]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_PressurePad] ([2] browsable assets)...
[2022.10.03-01.53.18:772][479]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad]
[2022.10.03-01.53.18:772][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_PressurePad]
[2022.10.03-01.53.18:781][479]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_PressurePad_Auto7
[2022.10.03-01.53.18:781][479]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad_Auto79988002F4F623BC25852308B04D51D61.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Blueprints/BP_PressurePad_Auto7.uasset'
[2022.10.03-01.53.18:782][479]LogFileHelpers: Auto-saving content packages took 0.048
[2022.10.03-02.02.42:263][721]LogEditorTransaction: Undo Add Node
[2022.10.03-02.03.05:670][ 98]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.03.05:671][ 98]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal866FAFF2442F98745C1760B099A39137.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.03.05:689][ 98]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.03.05:689][ 98]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.03.05:930][113]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-02.03.06:024][113]LogUObjectHash: Compacting FUObjectHashTables data took   2.15ms
[2022.10.03-02.03.07:348][189]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.03.07:355][189]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.03.07:356][189]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:03:07 PM)
[2022.10.03-02.03.07:356][189]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.03.07:360][189]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004368s)
[2022.10.03-02.03.07:360][189]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004463s)
[2022.10.03-02.03.07:360][189]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.03.07:360][189]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.03.07:361][189]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.03.07:361][189]LogPlayLevel: PIE: World Init took: (0.000739s)
[2022.10.03-02.03.07:414][189]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-02.03.07:416][189]LogAudio: Display: Creating Audio Device:                 Id: 36, Scope: Unique, Realtime: True
[2022.10.03-02.03.07:416][189]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.03.07:416][189]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.03.07:416][189]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.03.07:416][189]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.03.07:416][189]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.03.07:417][189]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.03.07:417][189]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.03.07:417][189]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.03.07:417][189]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.03.07:417][189]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.03.07:417][189]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.03.07:419][189]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.03.07:452][189]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.03.07:452][189]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.03.07:452][189]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.03.07:452][189]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.03.07:453][189]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=36
[2022.10.03-02.03.07:453][189]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=36
[2022.10.03-02.03.07:454][189]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=36
[2022.10.03-02.03.07:454][189]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=36
[2022.10.03-02.03.07:455][189]LogInit: FAudioDevice initialized.
[2022.10.03-02.03.07:455][189]LogAudio: Display: Audio Device (ID: 36) registered with world 'BP_Comms'.
[2022.10.03-02.03.07:488][189]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.03.07:488][189]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.03.07:491][189]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.03.07
[2022.10.03-02.03.07:491][189]LogWorld: Bringing up level for play took: 0.002838
[2022.10.03-02.03.07:494][189]LogOnline: OSS: Created online subsystem instance for: :Context_50
[2022.10.03-02.03.07:495][189]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.03.07:495][189]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.03.07:495][189]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.03.07:495][189]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.03.07:496][189]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.03.07:498][189]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.03.07:498][189]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.07:498][189]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.07:498][189]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.07:499][189]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.03.07:500][189]PIE: Server logged in
[2022.10.03-02.03.07:501][189]PIE: Play in editor total start time 0.147 seconds.
[2022.10.03-02.03.07:513][189]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.03.12:364][462]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.03.13:697][542]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.14:387][582]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.03.14:387][582]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.03.14:388][582]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.03.14:396][582]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.03.14:396][582]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.03.14:416][582]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.03.14:423][582]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.03.14:478][582]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.03.14:478][582]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36
[2022.10.03-02.03.14:480][582]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36
[2022.10.03-02.03.14:485][582]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.03.14:485][582]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.03.14:486][582]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-02.03.14:512][583]LogPlayLevel: Display: Destroying online subsystem :Context_50
[2022.10.03-02.03.22:124][ 36]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.03.22:130][ 36]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.03.22:130][ 36]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:03:22 PM)
[2022.10.03-02.03.22:130][ 36]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.03.22:135][ 36]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004539s)
[2022.10.03-02.03.22:135][ 36]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004629s)
[2022.10.03-02.03.22:135][ 36]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.03.22:135][ 36]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.03.22:136][ 36]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.03.22:136][ 36]LogPlayLevel: PIE: World Init took: (0.000716s)
[2022.10.03-02.03.22:191][ 36]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
[2022.10.03-02.03.22:194][ 36]LogAudio: Display: Creating Audio Device:                 Id: 37, Scope: Unique, Realtime: True
[2022.10.03-02.03.22:194][ 36]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.03.22:194][ 36]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.03.22:194][ 36]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.03.22:194][ 36]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.03.22:194][ 36]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.03.22:194][ 36]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.03.22:194][ 36]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.03.22:194][ 36]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.03.22:194][ 36]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.03.22:195][ 36]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.03.22:195][ 36]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.03.22:196][ 36]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.03.22:233][ 36]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.03.22:233][ 36]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.03.22:234][ 36]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.03.22:234][ 36]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.03.22:234][ 36]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=37
[2022.10.03-02.03.22:234][ 36]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=37
[2022.10.03-02.03.22:237][ 36]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=37
[2022.10.03-02.03.22:237][ 36]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=37
[2022.10.03-02.03.22:237][ 36]LogInit: FAudioDevice initialized.
[2022.10.03-02.03.22:237][ 36]LogAudio: Display: Audio Device (ID: 37) registered with world 'BP_Comms'.
[2022.10.03-02.03.22:275][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.03.22:275][ 36]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.03.22:277][ 36]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.03.22
[2022.10.03-02.03.22:278][ 36]LogWorld: Bringing up level for play took: 0.002528
[2022.10.03-02.03.22:280][ 36]LogOnline: OSS: Created online subsystem instance for: :Context_51
[2022.10.03-02.03.22:281][ 36]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.03.22:281][ 36]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.03.22:281][ 36]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.03.22:281][ 36]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.03.22:282][ 36]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.03.22:283][ 36]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.03.22:283][ 36]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.22:283][ 36]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.22:283][ 36]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.22:284][ 36]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.03.22:285][ 36]PIE: Server logged in
[2022.10.03-02.03.22:286][ 36]PIE: Play in editor total start time 0.156 seconds.
[2022.10.03-02.03.22:298][ 36]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.03.25:818][228]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.26:135][247]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.03.27:319][318]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.28:085][364]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.28:402][383]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.03.29:385][442]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.30:569][513]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.03.31:735][580]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.32:567][630]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.03.33:601][692]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.03.36:397][858]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.03.36:397][858]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.03.36:398][858]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.03.36:407][858]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.03.36:407][858]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.03.36:423][858]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.03.36:429][858]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.03.36:483][858]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.03.36:483][858]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37
[2022.10.03-02.03.36:485][858]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37
[2022.10.03-02.03.36:491][858]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.03.36:491][858]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.03.36:493][858]LogUObjectHash: Compacting FUObjectHashTables data took   1.89ms
[2022.10.03-02.03.36:517][859]LogPlayLevel: Display: Destroying online subsystem :Context_51
[2022.10.03-02.04.11:753][946]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.04.11:754][946]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalB136156041A2B358054EACAF1EF0F373.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.04.11:771][946]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.04.11:771][946]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.04.11:994][960]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-02.04.12:076][960]LogUObjectHash: Compacting FUObjectHashTables data took   1.66ms
[2022.10.03-02.04.13:019][ 14]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.04.13:026][ 14]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.04.13:026][ 14]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:04:13 PM)
[2022.10.03-02.04.13:026][ 14]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.04.13:030][ 14]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004195s)
[2022.10.03-02.04.13:030][ 14]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004267s)
[2022.10.03-02.04.13:030][ 14]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.04.13:031][ 14]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.04.13:031][ 14]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.04.13:031][ 14]LogPlayLevel: PIE: World Init took: (0.000645s)
[2022.10.03-02.04.13:085][ 14]LogUObjectHash: Compacting FUObjectHashTables data took   1.63ms
[2022.10.03-02.04.13:088][ 14]LogAudio: Display: Creating Audio Device:                 Id: 38, Scope: Unique, Realtime: True
[2022.10.03-02.04.13:088][ 14]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.04.13:088][ 14]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.04.13:088][ 14]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.04.13:088][ 14]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.04.13:088][ 14]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.04.13:088][ 14]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.04.13:088][ 14]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.04.13:088][ 14]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.04.13:089][ 14]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.04.13:089][ 14]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.04.13:089][ 14]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.04.13:091][ 14]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.04.13:123][ 14]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.04.13:124][ 14]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.04.13:124][ 14]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.04.13:124][ 14]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.04.13:124][ 14]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=38
[2022.10.03-02.04.13:124][ 14]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=38
[2022.10.03-02.04.13:126][ 14]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=38
[2022.10.03-02.04.13:126][ 14]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=38
[2022.10.03-02.04.13:126][ 14]LogInit: FAudioDevice initialized.
[2022.10.03-02.04.13:126][ 14]LogAudio: Display: Audio Device (ID: 38) registered with world 'BP_Comms'.
[2022.10.03-02.04.13:161][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.04.13:162][ 14]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.04.13:164][ 14]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.04.13
[2022.10.03-02.04.13:164][ 14]LogWorld: Bringing up level for play took: 0.002558
[2022.10.03-02.04.13:166][ 14]LogOnline: OSS: Created online subsystem instance for: :Context_52
[2022.10.03-02.04.13:167][ 14]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.04.13:167][ 14]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.04.13:167][ 14]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.04.13:167][ 14]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.04.13:167][ 14]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.04.13:168][ 14]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.04.13:169][ 14]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.13:169][ 14]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_CustomEvent', from offset 0
[2022.10.03-02.04.13:169][ 14]LogBlueprintDebug: 
Script call stack:
	Function /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal_C:ReceiveBeginPlay
	Function /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal_C:ExecuteUbergraph_BP_PressurePadPedestal
	Function /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal_C:PressedOrReleased

[2022.10.03-02.04.13:185][ 14]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.04.29:974][ 14]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.29:974][ 14]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.29:974][ 14]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.04.29:978][ 14]PIE: Server logged in
[2022.10.03-02.04.29:980][ 14]PIE: Play in editor total start time 16.955 seconds.
[2022.10.03-02.04.30:018][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.04.30:018][ 14]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.04.30:019][ 14]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.04.30:073][ 14]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.04.30:074][ 14]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.04.30:090][ 14]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.04.30:097][ 14]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.04.30:151][ 14]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.04.30:152][ 14]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38
[2022.10.03-02.04.30:153][ 14]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38
[2022.10.03-02.04.30:158][ 14]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.04.30:158][ 14]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.04.30:160][ 14]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
[2022.10.03-02.04.30:192][ 15]LogPlayLevel: Display: Destroying online subsystem :Context_52
[2022.10.03-02.04.33:303][196]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.03-02.04.33:319][196]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto8
[2022.10.03-02.04.33:319][196]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto87737FF2348FC04039EA90BA081DB33B7.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto8.umap'
[2022.10.03-02.04.33:325][196]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.078
[2022.10.03-02.04.33:325][196]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.078
[2022.10.03-02.04.37:627][453]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.04.37:633][453]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.03-02.04.37:634][453]LogPlayLevel: [PlayLevel] Compiling BP_PressurePadPedestal before play...
[2022.10.03-02.04.37:735][453]LogUObjectHash: Compacting FUObjectHashTables data took   1.55ms
[2022.10.03-02.04.37:737][453]LogPlayLevel: PlayLevel: Blueprint regeneration took 103 ms (1 blueprints)
[2022.10.03-02.04.37:737][453]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:04:37 PM)
[2022.10.03-02.04.37:737][453]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.04.37:742][453]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004213s)
[2022.10.03-02.04.37:742][453]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004283s)
[2022.10.03-02.04.37:742][453]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.04.37:742][453]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.04.37:742][453]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.04.37:742][453]LogPlayLevel: PIE: World Init took: (0.000641s)
[2022.10.03-02.04.37:794][453]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-02.04.37:796][453]LogAudio: Display: Creating Audio Device:                 Id: 39, Scope: Unique, Realtime: True
[2022.10.03-02.04.37:796][453]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.04.37:796][453]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.04.37:796][453]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.04.37:796][453]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.04.37:796][453]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.04.37:796][453]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.04.37:796][453]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.04.37:796][453]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.04.37:797][453]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.04.37:797][453]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.04.37:797][453]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.04.37:798][453]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.04.37:829][453]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.04.37:830][453]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.04.37:830][453]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.04.37:830][453]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.04.37:830][453]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=39
[2022.10.03-02.04.37:830][453]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=39
[2022.10.03-02.04.37:832][453]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=39
[2022.10.03-02.04.37:832][453]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=39
[2022.10.03-02.04.37:832][453]LogInit: FAudioDevice initialized.
[2022.10.03-02.04.37:832][453]LogAudio: Display: Audio Device (ID: 39) registered with world 'BP_Comms'.
[2022.10.03-02.04.37:860][453]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.04.37:860][453]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.04.37:863][453]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.04.37
[2022.10.03-02.04.37:863][453]LogWorld: Bringing up level for play took: 0.002489
[2022.10.03-02.04.37:865][453]LogOnline: OSS: Created online subsystem instance for: :Context_53
[2022.10.03-02.04.37:866][453]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.04.37:866][453]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.04.37:866][453]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.04.37:866][453]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.04.37:866][453]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.04.37:867][453]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.04.37:867][453]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.37:867][453]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_CustomEvent', from offset 0
[2022.10.03-02.04.37:867][453]LogBlueprintDebug: 
Script call stack:
	Function /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal_C:ReceiveBeginPlay
	Function /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal_C:ExecuteUbergraph_BP_PressurePadPedestal
	Function /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal_C:PressedOrReleased

[2022.10.03-02.04.37:877][453]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.04.41:237][453]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.41:237][453]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_CustomEvent', from offset 0
[2022.10.03-02.04.41:237][453]LogBlueprintDebug: 
Script call stack:
	Function /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal_C:ReceiveBeginPlay
	Function /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal_C:ExecuteUbergraph_BP_PressurePadPedestal
	Function /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal_C:PressedOrReleased

[2022.10.03-02.04.42:494][453]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.42:494][453]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.04.42:501][453]PIE: Server logged in
[2022.10.03-02.04.42:502][453]PIE: Play in editor total start time 4.869 seconds.
[2022.10.03-02.04.42:528][453]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.04.42:528][453]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.04.42:529][453]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.04.42:590][453]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.04.42:591][453]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.04.42:603][453]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.04.42:610][453]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.04.42:665][453]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39
[2022.10.03-02.04.42:667][453]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39
[2022.10.03-02.04.42:671][453]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.04.42:672][453]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.04.42:673][453]LogUObjectHash: Compacting FUObjectHashTables data took   1.56ms
[2022.10.03-02.04.42:704][454]LogPlayLevel: Display: Destroying online subsystem :Context_53
[2022.10.03-02.04.46:671][689]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.04.46:678][689]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.04.46:678][689]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:04:46 PM)
[2022.10.03-02.04.46:678][689]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.04.46:682][689]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004251s)
[2022.10.03-02.04.46:683][689]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004336s)
[2022.10.03-02.04.46:683][689]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.04.46:683][689]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.04.46:683][689]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.04.46:683][689]LogPlayLevel: PIE: World Init took: (0.000647s)
[2022.10.03-02.04.46:734][689]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.03-02.04.46:736][689]LogAudio: Display: Creating Audio Device:                 Id: 40, Scope: Unique, Realtime: True
[2022.10.03-02.04.46:736][689]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.04.46:736][689]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.04.46:736][689]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.04.46:736][689]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.04.46:736][689]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.04.46:736][689]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.04.46:736][689]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.04.46:736][689]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.04.46:737][689]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.04.46:737][689]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.04.46:737][689]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.04.46:739][689]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.04.46:771][689]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.04.46:771][689]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.04.46:771][689]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.04.46:772][689]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.04.46:772][689]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=40
[2022.10.03-02.04.46:772][689]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=40
[2022.10.03-02.04.46:774][689]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=40
[2022.10.03-02.04.46:774][689]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=40
[2022.10.03-02.04.46:774][689]LogInit: FAudioDevice initialized.
[2022.10.03-02.04.46:774][689]LogAudio: Display: Audio Device (ID: 40) registered with world 'BP_Comms'.
[2022.10.03-02.04.46:804][689]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.04.46:804][689]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.04.46:806][689]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.04.46
[2022.10.03-02.04.46:806][689]LogWorld: Bringing up level for play took: 0.002361
[2022.10.03-02.04.46:808][689]LogOnline: OSS: Created online subsystem instance for: :Context_54
[2022.10.03-02.04.46:808][689]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.04.46:809][689]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.04.46:809][689]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.04.46:809][689]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.04.46:809][689]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.04.46:810][689]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.04.46:811][689]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.46:811][689]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.46:811][689]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.46:811][689]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.04.46:812][689]PIE: Server logged in
[2022.10.03-02.04.46:813][689]PIE: Play in editor total start time 0.137 seconds.
[2022.10.03-02.04.46:823][689]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.04.50:923][916]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.04.52:891][ 34]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.54:140][109]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.04.55:108][167]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.04.55:589][194]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.04.55:589][194]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.04.55:590][194]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.04.55:598][194]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.04.55:598][194]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.04.55:610][194]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.04.55:619][194]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.04.55:675][194]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.04.55:675][194]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40
[2022.10.03-02.04.55:676][194]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40
[2022.10.03-02.04.55:682][194]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.04.55:682][194]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.04.55:683][194]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.03-02.04.55:708][195]LogPlayLevel: Display: Destroying online subsystem :Context_54
[2022.10.03-02.06.41:462][711]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.06.41:463][711]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalBB065A9446CC6A00FDB508B358B9BA2C.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.06.41:478][711]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.06.41:478][711]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.06.41:667][723]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-02.06.41:750][723]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-02.06.43:238][806]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-02.06.43:247][806]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-02.06.43:248][806]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadA267697F4DE5F54F9DFF10B076054229.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-02.06.43:265][806]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-02.06.43:265][806]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-02.06.43:541][823]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-02.06.43:629][823]LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
[2022.10.03-02.06.46:100][958]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.06.46:108][958]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.06.46:108][958]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:06:46 PM)
[2022.10.03-02.06.46:109][958]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.06.46:113][958]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004356s)
[2022.10.03-02.06.46:113][958]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004435s)
[2022.10.03-02.06.46:113][958]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.06.46:113][958]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.06.46:113][958]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.06.46:114][958]LogPlayLevel: PIE: World Init took: (0.000692s)
[2022.10.03-02.06.46:168][958]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
[2022.10.03-02.06.46:171][958]LogAudio: Display: Creating Audio Device:                 Id: 41, Scope: Unique, Realtime: True
[2022.10.03-02.06.46:171][958]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.06.46:171][958]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.06.46:171][958]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.06.46:171][958]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.06.46:171][958]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.06.46:171][958]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.06.46:171][958]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.06.46:171][958]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.06.46:172][958]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.06.46:172][958]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.06.46:172][958]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.06.46:174][958]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.06.46:208][958]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.06.46:208][958]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.06.46:208][958]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.06.46:208][958]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.06.46:209][958]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=41
[2022.10.03-02.06.46:209][958]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=41
[2022.10.03-02.06.46:211][958]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=41
[2022.10.03-02.06.46:211][958]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=41
[2022.10.03-02.06.46:211][958]LogInit: FAudioDevice initialized.
[2022.10.03-02.06.46:211][958]LogAudio: Display: Audio Device (ID: 41) registered with world 'BP_Comms'.
[2022.10.03-02.06.46:221][958]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.06.46:224][958]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.06.46
[2022.10.03-02.06.46:224][958]LogWorld: Bringing up level for play took: 0.002183
[2022.10.03-02.06.46:226][958]LogOnline: OSS: Created online subsystem instance for: :Context_55
[2022.10.03-02.06.46:226][958]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.06.46:226][958]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.06.46:226][958]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.06.46:226][958]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.06.46:227][958]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.06.46:227][958]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.06.46:227][958]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.06.46:228][958]PIE: Server logged in
[2022.10.03-02.06.46:229][958]PIE: Play in editor total start time 0.122 seconds.
[2022.10.03-02.06.49:327][138]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.49:460][146]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.49:644][157]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.49:828][168]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.49:994][178]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.50:127][186]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.50:744][223]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.51:293][256]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.52:194][310]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.52:760][344]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.53:311][377]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.54:177][429]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.54:928][474]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.55:478][507]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.56:078][543]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.56:627][576]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.57:178][609]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.06.57:710][639]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.06.57:710][639]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.06.57:710][639]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.06.57:711][639]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.06.57:735][639]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.06.57:741][639]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.06.57:797][639]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.06.57:797][639]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41
[2022.10.03-02.06.57:799][639]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41
[2022.10.03-02.06.57:803][639]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.06.57:804][639]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.06.57:804][639]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.06.57:806][639]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
[2022.10.03-02.06.57:862][640]LogPlayLevel: Display: Destroying online subsystem :Context_55
[2022.10.03-02.07.09:549][325]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-02.07.09:603][325]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
[2022.10.03-02.07.09:621][325]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-02.07.09:621][325]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_CommsB3D683DD4850916493C3BBA2027D3EE5.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-02.07.09:652][325]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-02.07.09:652][325]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-02.07.12:178][472]LogUObjectHash: Compacting FUObjectHashTables data took   1.57ms
[2022.10.03-02.07.12:180][472]LogStall: Shutdown...
[2022.10.03-02.07.12:187][472]LogStall: Shutdown complete.
[2022.10.03-02.07.12:219][472]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.12:219][472]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.07.12:389][472]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-02.07.12:389][472]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.12:389][472]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.07.12:512][472]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-02.07.12:512][472]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.12:512][472]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.07.12:721][472]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-02.07.12:721][472]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.12:721][472]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.07.12:840][472]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-02.07.12:840][472]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.12:841][472]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.07.12:912][472]LogSlate: Window 'SCD2_AS1_UE5_Starter - Unreal Editor' being destroyed
[2022.10.03-02.07.13:148][473]Cmd: QUIT_EDITOR
[2022.10.03-02.07.13:148][473]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2022.10.03-02.07.13:151][473]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2022.10.03-02.07.13:151][473]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2022.10.03-02.07.13:151][473]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2022.10.03-02.07.13:262][473]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2022.10.03-02.07.13:262][473]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2022.10.03-02.07.13:262][473]LogAudio: Display: Audio Device unregistered from world 'BP_Comms'.
[2022.10.03-02.07.13:262][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2022.10.03-02.07.13:264][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2022.10.03-02.07.13:273][473]LogAudio: Display: Audio Device Manager Shutdown
[2022.10.03-02.07.13:278][473]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
[2022.10.03-02.07.13:278][473]LogExit: Preparing to exit.
[2022.10.03-02.07.13:361][473]LogUObjectHash: Compacting FUObjectHashTables data took   2.46ms
[2022.10.03-02.07.13:390][473]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.13:390][473]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.13:394][473]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.13:395][473]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.13:395][473]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.13:395][473]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.13:396][473]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.13:396][473]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.13:396][473]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.13:396][473]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.13:396][473]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-02.07.14:072][473]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.14:073][473]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.14:074][473]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.14:074][473]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.14:074][473]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.14:075][473]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.14:075][473]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.14:075][473]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-02.07.14:075][473]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-02.07.14:075][473]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-02.07.14:075][473]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-02.07.14:075][473]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-02.07.14:075][473]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-02.07.14:075][473]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-02.07.14:075][473]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.14:076][473]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.14:092][473]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.07.14:142][473]LogStylusInput: Shutting down StylusInput subsystem.
[2022.10.03-02.07.14:142][473]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2022.10.03-02.07.14:146][473]LogExit: Editor shut down
[2022.10.03-02.07.14:151][473]LogExit: Transaction tracking system shut down
[2022.10.03-02.07.14:168][473]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2022.10.03-02.07.14:621][473]LogExit: Object subsystem successfully closed.
[2022.10.03-02.07.14:629][473]LogShaderCompilers: Display: ================================================
[2022.10.03-02.07.14:629][473]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2022.10.03-02.07.14:629][473]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2022.10.03-02.07.14:629][473]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2022.10.03-02.07.14:629][473]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00%
[2022.10.03-02.07.14:629][473]LogShaderCompilers: Display: === Shader Compilation stats ===
[2022.10.03-02.07.14:629][473]LogShaderCompilers: Display: Shaders Compiled: 0
[2022.10.03-02.07.14:629][473]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2022.10.03-02.07.14:629][473]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2022.10.03-02.07.14:629][473]LogShaderCompilers: Display: ================================================
[2022.10.03-02.07.14:696][473]LogShaderCompilers: Display: Shaders left to compile 0
[2022.10.03-02.07.14:720][473]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (884)
[2022.10.03-02.07.14:720][473]LogModuleManager: Shutting down and abandoning module Voice (882)
[2022.10.03-02.07.14:720][473]LogModuleManager: Shutting down and abandoning module BlueprintGraph (880)
[2022.10.03-02.07.14:720][473]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (878)
[2022.10.03-02.07.14:720][473]LogModuleManager: Shutting down and abandoning module SubobjectEditor (876)
[2022.10.03-02.07.14:720][473]LogModuleManager: Shutting down and abandoning module SceneOutliner (874)
[2022.10.03-02.07.14:720][473]LogModuleManager: Shutting down and abandoning module AddContentDialog (872)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module WidgetCarousel (871)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module StatusBar (868)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (866)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module StatsViewer (864)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (862)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module AutomationWorker (860)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (858)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module GooglePADEditor (856)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (854)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (852)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (850)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (848)
[2022.10.03-02.07.14:721][473]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (846)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (844)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (842)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (840)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module WebMMedia (838)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (836)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (834)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (832)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (830)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module SequenceRecorder (829)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (826)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (824)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (822)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (820)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (818)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (816)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (814)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module PlanarCut (812)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (810)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module CharacterAI (808)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module IKRigEditor (806)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module ControlRigSplineEditor (804)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module ControlRigEditor (802)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module AnimationEditor (801)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module TextureAlignMode (798)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module BspMode (796)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module GeometryMode (794)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module SmartSnapping (792)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module SessionServices (790)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module MeshPaint (788)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (786)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module PlacementMode (785)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module FoliageEdit (782)
[2022.10.03-02.07.14:722][473]LogModuleManager: Shutting down and abandoning module LandscapeEditor (780)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (778)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module ActorPickerMode (776)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module ViewportSnapping (774)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module EditorWidgets (772)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module ViewportInteraction (770)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module ClothPainter (768)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (767)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module LogVisualizer (764)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module IntroTutorials (762)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (760)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (758)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (757)
[2022.10.03-02.07.14:723][473]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (755)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (752)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (750)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (748)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (746)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module CSVtoSVG (744)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (742)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module EditorConfig (740)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (738)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module EditorFramework (736)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (734)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module TraceInsights (732)
[2022.10.03-02.07.14:791][473]MemoryProfiler: Shutdown
[2022.10.03-02.07.14:791][473]NetworkingProfiler: Shutdown
[2022.10.03-02.07.14:791][473]LoadingProfiler: Shutdown
[2022.10.03-02.07.14:791][473]TimingProfiler: Shutdown
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module TraceServices (731)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (728)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (727)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module InputBindingEditor (724)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module MergeActors (722)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (720)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module LocalizationService (719)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module HardwareTargeting (716)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (714)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module UndoHistory (712)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module XmlParser (710)
[2022.10.03-02.07.14:791][473]LogModuleManager: Shutting down and abandoning module Blutility (708)
[2022.10.03-02.07.14:792][473]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (706)
[2022.10.03-02.07.14:792][473]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (705)
[2022.10.03-02.07.14:792][473]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (702)
[2022.10.03-02.07.14:792][473]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (701)
[2022.10.03-02.07.14:792][473]LogModuleManager: Shutting down and abandoning module SettingsEditor (698)
[2022.10.03-02.07.14:792][473]LogModuleManager: Shutting down and abandoning module ProjectLauncher (696)
[2022.10.03-02.07.14:792][473]LogModuleManager: Shutting down and abandoning module SessionFrontend (694)
[2022.10.03-02.07.14:792][473]LogModuleManager: Shutting down and abandoning module ProfilerClient (692)
[2022.10.03-02.07.14:792][473]LogModuleManager: Shutting down and abandoning module DeviceManager (690)
[2022.10.03-02.07.14:792][473]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (689)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module AutomationController (686)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module AutomationWindow (684)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module Layers (682)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (680)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module DetailCustomizations (678)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module PackagesDialog (676)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (674)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module Persona (672)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (671)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module AnimGraph (669)
[2022.10.03-02.07.14:803][473]LogModuleManager: Shutting down and abandoning module Kismet (666)
[2022.10.03-02.07.14:823][473]LogModuleManager: Shutting down and abandoning module KismetWidgets (665)
[2022.10.03-02.07.14:823][473]LogModuleManager: Shutting down and abandoning module GraphEditor (662)
[2022.10.03-02.07.14:824][473]LogModuleManager: Shutting down and abandoning module StructViewer (660)
[2022.10.03-02.07.14:824][473]LogModuleManager: Shutting down and abandoning module ClassViewer (658)
[2022.10.03-02.07.14:824][473]LogModuleManager: Shutting down and abandoning module NaniteTools (656)
[2022.10.03-02.07.14:824][473]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (654)
[2022.10.03-02.07.14:824][473]LogModuleManager: Shutting down and abandoning module SourceControlWindows (652)
[2022.10.03-02.07.14:824][473]LogModuleManager: Shutting down and abandoning module OutputLog (650)
[2022.10.03-02.07.14:826][473]LogModuleManager: Shutting down and abandoning module Documentation (648)
[2022.10.03-02.07.14:826][473]LogModuleManager: Shutting down and abandoning module LiveCoding (646)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (644)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module MovieScene (642)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (640)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module LauncherPlatform (638)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module AnalyticsET (636)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module PortalServices (634)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module PortalRpc (632)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module MessagingRpc (630)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (628)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module AudioMixer (627)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module AudioMixerCore (626)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module AIModule (622)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module GameplayDebugger (621)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module AITestSuite (619)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module NavigationSystem (617)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (614)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (612)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module TypedElementFramework (610)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (608)
[2022.10.03-02.07.14:836][473]LogModuleManager: Shutting down and abandoning module ProfilerService (606)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module TaskGraph (604)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (602)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module MegascansPlugin (600)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module Bridge (598)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (596)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (594)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module InterchangePipelines (592)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module InterchangeExport (590)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module InterchangeMessages (588)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module InterchangeImport (586)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module InterchangeNodes (584)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (582)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (580)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module InterchangeEditor (578)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (576)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (574)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (572)
[2022.10.03-02.07.15:081][473]LogModuleManager: Shutting down and abandoning module CollectionManager (571)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module SynthesisEditor (568)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module Synthesis (566)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ResonanceAudio (564)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (562)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (560)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (558)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (556)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ModelingOperators (554)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (552)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ModelingComponents (550)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (548)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module MeshModelingTools (546)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module HairStrandsEditor (544)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module GooglePAD (542)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module DynamicMesh (540)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (538)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (536)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (534)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (532)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (530)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module CableComponent (528)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module AudioCapture (526)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (525)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module AssetTags (522)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (520)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (518)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module AppleImageUtils (516)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module AndroidPermission (514)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (512)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (510)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (506)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module SequencerScripting (504)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module TemplateSequence (502)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (500)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module MediaCompositing (498)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module ImgMedia (496)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (494)
[2022.10.03-02.07.15:082][473]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (492)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module UObjectPlugin (490)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (488)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (486)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module UnrealInsightsInterface (484)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (482)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (480)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module PluginUtils (478)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (476)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module GitSourceControl (474)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (472)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (470)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (468)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (466)
[2022.10.03-02.07.15:083][473]LogOpenImageDenoise: OIDN shutting down
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (464)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (462)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (460)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (458)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module MeshLODToolset (456)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (454)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (453)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (450)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (448)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (446)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (444)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module ChaosNiagara (442)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (440)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module FractureEditor (438)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (436)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module AlembicImporter (434)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module AlembicLibrary (433)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module GeometryCache (432)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (431)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module BackChannel (426)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (424)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module AutomationUtils (422)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module ControlRigSpline (420)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (418)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (416)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (414)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module StylusInput (412)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (410)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (408)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (406)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (404)
[2022.10.03-02.07.15:083][473]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (402)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module PluginBrowser (400)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module EditorDebugTools (398)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (396)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module CurveEditorTools (394)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (392)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module CryptoKeys (390)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (388)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (386)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module Paper2DEditor (384)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (382)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (380)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module SoundFields (378)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module SignificanceManager (376)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (374)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (372)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (370)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (368)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (367)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (364)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module ActorSequence (362)
[2022.10.03-02.07.15:084][473]LogModuleManager: Shutting down and abandoning module UdpMessaging (360)
[2022.10.03-02.07.15:185][473]LogModuleManager: Shutting down and abandoning module TcpMessaging (358)
[2022.10.03-02.07.15:286][473]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (356)
[2022.10.03-02.07.15:286][473]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (354)
[2022.10.03-02.07.15:286][473]LogModuleManager: Shutting down and abandoning module Niagara (352)
[2022.10.03-02.07.15:286][473]LogModuleManager: Shutting down and abandoning module SignalProcessing (351)
[2022.10.03-02.07.15:286][473]LogModuleManager: Shutting down and abandoning module NiagaraEditor (349)
[2022.10.03-02.07.15:286][473]LogModuleManager: Shutting down and abandoning module NiagaraCore (346)
[2022.10.03-02.07.15:286][473]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (344)
[2022.10.03-02.07.15:286][473]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (342)
[2022.10.03-02.07.15:286][473]LogModuleManager: Shutting down and abandoning module AnimationSharing (340)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (338)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module GameplayCameras (336)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module PBIK (334)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module FullBodyIK (332)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (330)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module IKRig (328)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (326)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module ControlRig (324)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module LevelSequence (323)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (320)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module FacialAnimation (318)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (316)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module DataValidation (314)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (312)
[2022.10.03-02.07.15:287][473]LogModuleManager: Shutting down and abandoning module LevelEditor (311)
[2022.10.03-02.07.15:291][473]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (310)
[2022.10.03-02.07.15:291][473]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (308)
[2022.10.03-02.07.15:291][473]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (306)
[2022.10.03-02.07.15:291][473]LogModuleManager: Shutting down and abandoning module MainFrame (304)
[2022.10.03-02.07.15:291][473]LogModuleManager: Shutting down and abandoning module HotReload (303)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module ContentBrowser (299)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module ToolMenus (298)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module ContentBrowserData (296)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module TreeMap (293)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module Paper2D (290)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (288)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (286)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (284)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module AndroidFileServer (282)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (280)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module PacketHandler (278)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module AnimationDataController (276)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (274)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (272)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module MediaAssets (270)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module Overlay (268)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module OverlayEditor (267)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module VREditor (264)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module StringTableEditor (262)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (260)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (258)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module FunctionalTesting (256)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (254)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (253)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module UMG (250)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module UMGEditor (249)
[2022.10.03-02.07.15:292][473]LogModuleManager: Shutting down and abandoning module SlateReflector (244)
[2022.10.03-02.07.15:293][473]LogModuleManager: Shutting down and abandoning module Slate (242)
[2022.10.03-02.07.15:293][473]LogModuleManager: Shutting down and abandoning module SlateCore (240)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (238)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (236)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module UnrealEd (234)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module MRMesh (232)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module Messaging (230)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (228)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (226)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module Networking (224)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module Core (222)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module MaterialEditor (220)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module MovieSceneTools (218)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module CurveEditor (217)
[2022.10.03-02.07.15:294][473]LogModuleManager: Shutting down and abandoning module Sequencer (215)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module EditorStyle (214)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module KismetCompiler (210)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module MeshBuilder (208)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module NaniteBuilder (206)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module MeshUtilities (204)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (203)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (202)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (201)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (199)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (197)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (195)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module MaterialBaking (191)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (186)
[2022.10.03-02.07.15:295][473]LogModuleManager: Shutting down and abandoning module DerivedDataCache (184)
[2022.10.03-02.07.15:302][473]LogModuleManager: Shutting down and abandoning module TargetPlatform (182)
[2022.10.03-02.07.15:302][473]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (181)
[2022.10.03-02.07.15:302][473]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (179)
[2022.10.03-02.07.15:302][473]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (177)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (175)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (173)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module AudioFormatBink (171)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (169)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (167)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (165)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (163)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (161)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (159)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (157)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (155)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (153)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (151)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module TextureFormat (149)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (148)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (146)
[2022.10.03-02.07.15:303][473]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (140)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (138)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module ImageWrapper (137)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module TurnkeySupport (133)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module InputCore (130)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module Settings (128)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (126)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (124)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (123)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module Chaos (120)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module GeometryCore (119)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (116)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (115)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module AVEncoder (114)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module D3D12RHI (110)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (108)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (106)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (104)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module HairStrandsCore (102)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (100)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (96)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (92)
[2022.10.03-02.07.15:304][473]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90)
[2022.10.03-02.07.15:306][473]LogModuleManager: Shutting down and abandoning module XMPP (85)
[2022.10.03-02.07.15:306][473]LogModuleManager: Shutting down and abandoning module WebSockets (84)
[2022.10.03-02.07.15:322][473]LogModuleManager: Shutting down and abandoning module HTTP (81)
[2022.10.03-02.07.15:322][473]LogHttp: Warning: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2022.10.03-02.07.15:322][473]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B0A567D6A-43D1-F6A4-A3A5-E9A51C31364E%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.0.3-20979098%2B%2B%2BUE5%2BRelease-5.0&UserID=a23cc22e4e41daa075a20bba071d2aa6%7C26e21ce16cb84f44aa89dafabbcb17a0%7C7a25e1b3-8a16-4de1-a8a6-cbe5202c516e&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2022.10.03-02.07.15:322][473]LogHttp: Warning: Cleaning up 1 outstanding Http requests.
[2022.10.03-02.07.15:335][473]LogModuleManager: Shutting down and abandoning module SSL (80)
[2022.10.03-02.07.15:337][473]LogModuleManager: Shutting down and abandoning module WmfMedia (76)
[2022.10.03-02.07.15:339][473]LogModuleManager: Shutting down and abandoning module Media (75)
[2022.10.03-02.07.15:340][473]LogModuleManager: Shutting down and abandoning module VariantManagerContent (72)
[2022.10.03-02.07.15:340][473]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (70)
[2022.10.03-02.07.15:340][473]LogModuleManager: Shutting down and abandoning module DatasmithContent (68)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (66)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module NiagaraShader (64)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module PixWinPlugin (62)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module ChaosCloth (60)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module AISupportModule (58)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module DesktopPlatform (56)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (54)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module SourceControl (53)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (50)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (48)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (46)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module PlatformCrypto (44)
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module XGEController (42)
[2022.10.03-02.07.15:341][473]LogXGEController: Cleaning working directory: C:/Users/randa/AppData/Local/Temp/UnrealXGEWorkingDir/
[2022.10.03-02.07.15:341][473]LogModuleManager: Shutting down and abandoning module FastBuildController (40)
[2022.10.03-02.07.15:342][473]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
[2022.10.03-02.07.15:342][473]LogModuleManager: Shutting down and abandoning module AudioEditor (36)
[2022.10.03-02.07.15:342][473]LogModuleManager: Shutting down and abandoning module PropertyEditor (35)
[2022.10.03-02.07.15:342][473]LogModuleManager: Shutting down and abandoning module Virtualization (32)
[2022.10.03-02.07.15:342][473]LogModuleManager: Shutting down and abandoning module MessageLog (31)
[2022.10.03-02.07.15:342][473]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2022.10.03-02.07.15:343][473]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2022.10.03-02.07.15:343][473]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2022.10.03-02.07.15:343][473]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2022.10.03-02.07.15:345][473]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2022.10.03-02.07.15:345][473]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2022.10.03-02.07.15:345][473]LogModuleManager: Shutting down and abandoning module Engine (16)
[2022.10.03-02.07.15:345][473]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2022.10.03-02.07.15:345][473]LogModuleManager: Shutting down and abandoning module SandboxFile (12)
[2022.10.03-02.07.15:345][473]LogModuleManager: Shutting down and abandoning module PakFile (10)
[2022.10.03-02.07.15:345][473]LogModuleManager: Shutting down and abandoning module RSA (9)
[2022.10.03-02.07.15:345][473]LogModuleManager: Shutting down and abandoning module NetworkFile (6)
[2022.10.03-02.07.15:345][473]LogModuleManager: Shutting down and abandoning module StreamingFile (4)
[2022.10.03-02.07.15:345][473]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
[2022.10.03-02.07.15:381][473]LogD3D12RHI: Display: D3D12 ReleaseResources: 228 items to release
[2022.10.03-02.07.15:381][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 2576 x 1426 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:381][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 2576 x 1426 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:381][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 2576 x 1426 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:382][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:382][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:382][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:382][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:383][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "HitProxyCPUTexture", 6132088 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:383][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "HitProxyTexture", 1822 x 826 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:383][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "BufferedRT", 1822 x 826 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:383][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:383][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
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[2022.10.03-02.07.15:384][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
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[2022.10.03-02.07.15:384][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:384][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
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[2022.10.03-02.07.15:385][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:385][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Editor.PrimitivesDepthHistory", 3648 x 1656 x 1, Mips: 1, Format: 0x29, Flags: 0x1
[2022.10.03-02.07.15:386][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.AccumulatedResolveVariance", 1496 x 776 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-02.07.15:386][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.NumHistoryFramesAccumulated", 1496 x 776 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:386][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.RoughSpecularIndirect", 1496 x 776 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:386][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferA", 1496 x 776 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:386][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.LowFrequencies", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:386][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.TranslucencyAlpha", 1824 x 828 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:387][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition", 94 x 73 x 1, Mips: 1, Format: 0x2, Flags: 0x4
[2022.10.03-02.07.15:387][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.NumHistoryFramesAccumulated", 1496 x 776 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:387][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.FastUpdateMode", 1496 x 776 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:387][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeSceneDepth", 94 x 73 x 1, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-02.07.15:387][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.SubpixelInfo", 1824 x 828 x 1, Mips: 1, Format: 0x39, Flags: 0x4
[2022.10.03-02.07.15:387][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance", 752 x 584 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:387][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 192 x 48 x 48, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-02.07.15:387][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 47 x 22 x 26, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:388][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 47 x 22 x 26, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:388][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 72 x 24 x 24, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-02.07.15:388][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.HighFrequencies", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:388][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Metadata", 1824 x 828 x 1, Mips: 1, Format: 0x31, Flags: 0x4
[2022.10.03-02.07.15:388][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Translucency", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:388][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Dummy", 1 x 1 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-02.07.15:389][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.SpecularIndirect", 1496 x 776 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:389][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5
[2022.10.03-02.07.15:389][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5
[2022.10.03-02.07.15:389][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "CombineLUTs", 32 x 32 x 32, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:389][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.VoxelVisBuffer", 25165824 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:390][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 512 x 256 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:390][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 512 x 256 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:390][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 512 x 256 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:391][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 316 x 38 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:391][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 316 x 38 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:391][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 316 x 38 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:392][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TextureRenderTarget2D_0", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:392][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:393][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:393][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:393][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:393][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:393][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:394][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:395][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:395][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:395][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:395][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:396][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:396][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:396][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:396][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:396][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:397][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:397][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:397][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:397][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:397][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:398][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:398][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:398][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:398][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:398][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:398][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:399][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:399][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:399][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:399][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:399][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:400][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:400][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:400][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:400][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:401][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:401][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:401][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:401][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:401][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:402][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:402][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:402][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:402][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:403][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:403][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:403][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:403][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:403][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:404][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:404][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:404][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:404][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:405][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:405][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:405][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-02.07.15:406][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:406][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:407][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:408][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.SkyViewLut", 192 x 104 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:408][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 48 x 48 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:408][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 48 x 48 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:408][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:408][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:408][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:409][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:409][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:409][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:409][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:409][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "PrimitiveSceneDataTexture", 40 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4
[2022.10.03-02.07.15:409][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "PrimitiveSceneDataTexture", 40 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4
[2022.10.03-02.07.15:409][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleCurveTexture", 512 x 512 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:409][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.CameraAPVolume0", 32 x 32 x 16, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:410][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.VoxelLighting", 64 x 256 x 384, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:411][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.DepthProbeAtlasTexture", 1024 x 1024 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-02.07.15:411][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeAtlasTextureSource", 1024 x 1024 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:411][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FinalRadianceAtlas", 2048 x 2048 x 1, Mips: 3, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:412][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Editor.PrimitivesDepthHistory", 3648 x 1656 x 1, Mips: 1, Format: 0x29, Flags: 0x1
[2022.10.03-02.07.15:413][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.LowFrequencies", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:413][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "OctahedralSolidAngleTexture", 16 x 16 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-02.07.15:413][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.Output", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:414][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.DepthProbeAtlasTexture", 4096 x 4096 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-02.07.15:415][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeAtlasTextureSource", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:416][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FinalRadianceAtlas", 4352 x 4352 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:416][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.TranslucencyAlpha", 1824 x 828 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:416][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Translucency", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:417][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.SubpixelInfo", 1824 x 828 x 1, Mips: 1, Format: 0x39, Flags: 0x4
[2022.10.03-02.07.15:417][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5
[2022.10.03-02.07.15:417][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "CombineLUTs", 32 x 32 x 32, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:417][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Metadata", 1824 x 828 x 1, Mips: 1, Format: 0x31, Flags: 0x4
[2022.10.03-02.07.15:417][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.HighFrequencies", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:418][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5
[2022.10.03-02.07.15:418][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.AccumulatedResolveVariance", 1496 x 776 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-02.07.15:418][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.NumHistoryFramesAccumulated", 1496 x 776 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:418][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.FastUpdateMode", 1496 x 776 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:418][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.NumHistoryFramesAccumulated", 1496 x 776 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:418][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.DepthHistory", 1496 x 776 x 1, Mips: 1, Format: 0x29, Flags: 0x4
[2022.10.03-02.07.15:419][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.RoughSpecularIndirect", 1496 x 776 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:419][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.SpecularIndirect", 1496 x 776 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:419][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferA", 1496 x 776 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-02.07.15:419][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition", 94 x 73 x 1, Mips: 1, Format: 0x2, Flags: 0x4
[2022.10.03-02.07.15:419][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeSceneDepth", 94 x 73 x 1, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-02.07.15:419][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance", 752 x 584 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:420][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 192 x 48 x 48, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-02.07.15:420][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 47 x 22 x 26, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:420][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "SceneColor", 1496 x 776 x 1, Mips: 1, Format: 0xA, Flags: 0x5
[2022.10.03-02.07.15:420][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 47 x 22 x 26, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:420][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageAtlas", 512 x 512 x 256, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:421][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldCoverageAtlas", 256 x 256 x 128, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:421][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFieldPageTableCombined", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4
[2022.10.03-02.07.15:422][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalSDFMipTexture", 56 x 56 x 224, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:422][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageTableStationaryLayer", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4
[2022.10.03-02.07.15:422][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageTableMovableLayer", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4
[2022.10.03-02.07.15:422][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 72 x 24 x 24, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-02.07.15:422][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.DiffuseIndirect", 1496 x 776 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:422][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:422][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.TransmittanceLut", 256 x 64 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:423][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.MultiScatteredLuminanceLut", 32 x 32 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:423][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.DistantSkyLightLut", 1 x 1 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:423][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.PhysicalPagePool", 16384 x 4096 x 1, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-02.07.15:426][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.TraceRadianceAtlas", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-02.07.15:426][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:426][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneAlbedo", 4096 x 4096 x 1, Mips: 1, Format: 0x61, Flags: 0x0
[2022.10.03-02.07.15:426][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneOpacity", 4096 x 4096 x 1, Mips: 1, Format: 0x50, Flags: 0x0
[2022.10.03-02.07.15:427][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneDepth", 4096 x 4096 x 1, Mips: 1, Format: 0x23, Flags: 0x1
[2022.10.03-02.07.15:427][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneNormal", 4096 x 4096 x 1, Mips: 1, Format: 0x53, Flags: 0x0
[2022.10.03-02.07.15:427][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneEmissive", 4096 x 4096 x 1, Mips: 1, Format: 0x5F, Flags: 0x0
[2022.10.03-02.07.15:427][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneDirectLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5
[2022.10.03-02.07.15:428][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneIndirectLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5
[2022.10.03-02.07.15:428][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneNumFramesAccumulatedAtlas", 4096 x 4096 x 1, Mips: 1, Format: 0x3D, Flags: 0x5
[2022.10.03-02.07.15:428][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneFinalLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5
[2022.10.03-02.07.15:429][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:429][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:429][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Dummy", 1 x 1 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-02.07.15:429][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHBlueAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:430][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHGreenAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:430][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHRedAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:430][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:430][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:431][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:431][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:431][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:431][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:431][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-02.07.15:431][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "HairLUT0", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-02.07.15:432][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Hair.LUT(DualScattering)", 64 x 64 x 16, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-02.07.15:432][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionColorScratchCubemap0", 128 x 128 x 6, Mips: 8, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:432][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionColorScratchCubemap1", 128 x 128 x 6, Mips: 8, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:432][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIrradianceScratchCubemap0", 32 x 32 x 6, Mips: 6, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:432][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIrradianceScratchCubemap1", 32 x 32 x 6, Mips: 6, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:433][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkySHIrradiance", 9 x 1 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-02.07.15:433][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FixupProbeBordersIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:433][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceCacheHardwareRayTracingIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:433][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "ShaderDraw.IndirectBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:433][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Nanite.MainAndPostNodesAndClusterBatchesBuffer", 44040192 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:434][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.ReflectionResolveTileIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:434][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.CulledObjectIndirectArguments", 65520 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:434][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.CompactTracingIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:434][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.CompactRayTraceDispatchIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:435][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FilterProbesIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:435][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.ProcessGPUInstanceInvalidationsIndirectArgs", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:435][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "InstanceCulling.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:435][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "InstanceCulling.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:435][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:435][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-02.07.15:436][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:436][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:436][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:436][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:436][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:436][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:436][473]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-02.07.15:619][473]LogD3D12RHI: ~FD3D12DynamicRHI
[2022.10.03-02.07.15:619][473]LogExit: Exiting.
[2022.10.03-02.07.15:629][473]Log file closed, 10/02/22 22:07:15
