Log file open, 10/02/22 22:22:03
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=58492)
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: SCD2_AS1_UE5_Starter
LogCore: UnrealTraceServer: Trace store launch successful
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098"
LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0"
LogCsvProfiler: Display: Metadata set : commandline="" "E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\SCD2_AS1_UE5_Starter.uproject"""
LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H2) [10.0.19044.2006] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3700X 8-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : loginid="a23cc22e4e41daa075a20bba071d2aa6"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPlatformFile: Not using cached read wrapper
LogStats: Stats thread started at 0.268299
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-4C5BD6E440CA16926F3DA3B67E3700B5
         Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.04 seconds
LogConfig: Display: Loading Unix ini files took 0.04 seconds
LogConfig: Display: Loading Windows ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogConfig: Display: Loading Linux ini files took 0.05 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
SourceControl: Source control is disabled
SourceControl: Source control is disabled
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.0-CL-20979098
LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
LogInit: Net CL: 19505902
LogInit: OS: Windows 10 (21H2) [10.0.19044.2006] (), CPU: AMD Ryzen 7 3700X 8-Core Processor             , GPU: NVIDIA GeForce RTX 2070
LogInit: Compiled (64-bit): Jul  7 2022 02:16:06
LogInit: Compiled with Visual C++: 19.29.30138.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.0
LogInit: Command Line: 
LogInit: Base Directory: E:/Game Engines/Unreal Engine/UE_5.0/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 34
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2022.10.03-02.22.04:243][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2022.10.03-02.22.04:243][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2022.10.03-02.22.04:243][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2022.10.03-02.22.04:243][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2022.10.03-02.22.04:243][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2022.10.03-02.22.04:243][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2022.10.03-02.22.04:243][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2022.10.03-02.22.04:243][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2022.10.03-02.22.04:243][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2022.10.03-02.22.04:243][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2022.10.03-02.22.04:243][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2022.10.03-02.22.04:244][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2022.10.03-02.22.04:244][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2022.10.03-02.22.04:266][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2022.10.03-02.22.04:266][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2022.10.03-02.22.04:266][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2022.10.03-02.22.04:266][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2022.10.03-02.22.04:266][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2022.10.03-02.22.04:266][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2022.10.03-02.22.04:266][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2022.10.03-02.22.04:266][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2022.10.03-02.22.04:266][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2022.10.03-02.22.04:266][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2022.10.03-02.22.04:266][  0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2022.10.03-02.22.04:281][  0]LogD3D12RHI: Aftermath initialized
[2022.10.03-02.22.04:281][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2022.10.03-02.22.04:430][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2070 (Max supported Feature Level 12_1, shader model 6.6)
[2022.10.03-02.22.04:430][  0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 3 output[s]
[2022.10.03-02.22.04:436][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2022.10.03-02.22.04:436][  0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s]
[2022.10.03-02.22.04:529][  0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 2070 (Max supported Feature Level 12_1, shader model 6.6)
[2022.10.03-02.22.04:529][  0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s]
[2022.10.03-02.22.04:529][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2022.10.03-02.22.04:529][  0]LogInit: Selected Device Profile: [WindowsEditor]
[2022.10.03-02.22.04:529][  0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor]
[2022.10.03-02.22.04:529][  0]LogHAL: Display: Platform has ~ 32 GB [34264735744 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2022.10.03-02.22.04:529][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2022.10.03-02.22.04:529][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2022.10.03-02.22.04:529][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2022.10.03-02.22.04:530][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2022.10.03-02.22.04:530][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Config/WindowsEditor/Editor.ini]
[2022.10.03-02.22.04:530][  0]LogInit: Computer: DESKTOP-2U4AQQC
[2022.10.03-02.22.04:530][  0]LogInit: User: randa
[2022.10.03-02.22.04:530][  0]LogInit: CPU Page size=4096, Cores=8
[2022.10.03-02.22.04:530][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2022.10.03-02.22.04:530][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2022.10.03-02.22.04:530][  0]LogMemory: Platform Memory Stats for WindowsEditor
[2022.10.03-02.22.04:530][  0]LogMemory: Process Physical Memory: 281.38 MB used, 291.07 MB peak
[2022.10.03-02.22.04:530][  0]LogMemory: Process Virtual Memory: 249.73 MB used, 249.73 MB peak
[2022.10.03-02.22.04:530][  0]LogMemory: Physical Memory: 17701.61 MB used,  14975.79 MB free, 32677.40 MB total
[2022.10.03-02.22.04:530][  0]LogMemory: Virtual Memory: 50403.10 MB used,  12301.54 MB free, 62704.64 MB total
[2022.10.03-02.22.04:530][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2022.10.03-02.22.04:533][  0]LogWindows: WindowsPlatformFeatures enabled
[2022.10.03-02.22.04:548][  0]LogInit: Physics initialised using underlying interface: Chaos
[2022.10.03-02.22.04:549][  0]LogInit: Using OS detected language (en-US).
[2022.10.03-02.22.04:549][  0]LogInit: Using OS detected locale (en-US).
[2022.10.03-02.22.04:551][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2022.10.03-02.22.04:743][  0]LogInit: Setting process to per monitor DPI aware
[2022.10.03-02.22.04:760][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2022.10.03-02.22.04:760][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
[2022.10.03-02.22.04:760][  0]LogWindowsTextInputMethodSystem:   - English (United States) - Touch Input Correction (TSF IME).
[2022.10.03-02.22.04:760][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2022.10.03-02.22.04:802][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2022.10.03-02.22.04:802][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2022.10.03-02.22.05:009][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2022.10.03-02.22.05:013][  0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2022.10.03-02.22.05:013][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported.
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported.
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2022.10.03-02.22.05:094][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2022.10.03-02.22.05:146][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0
[2022.10.03-02.22.05:154][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0
[2022.10.03-02.22.05:172][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0
[2022.10.03-02.22.05:191][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2022.10.03-02.22.05:192][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2022.10.03-02.22.05:224][  0]LogD3D12RHI:     GPU DeviceId: 0x1f07 (for the marketing name, search the web for "GPU Device Id")
[2022.10.03-02.22.05:224][  0]LogWindows: Attached monitors:
[2022.10.03-02.22.05:224][  0]LogWindows:     resolution: 2560x1440, work area: (0, 30) -> (2560, 1440), device: '\\.\DISPLAY1' [PRIMARY]
[2022.10.03-02.22.05:224][  0]LogWindows:     resolution: 1920x1080, work area: (2560, 170) -> (4480, 1220), device: '\\.\DISPLAY2'
[2022.10.03-02.22.05:224][  0]LogWindows:     resolution: 1920x1080, work area: (397, -1050) -> (2317, 0), device: '\\.\DISPLAY3'
[2022.10.03-02.22.05:224][  0]LogWindows: Found 3 attached monitors.
[2022.10.03-02.22.05:224][  0]LogWindows: EnumDisplayDevices:
[2022.10.03-02.22.05:224][  0]LogWindows:    0. 'NVIDIA GeForce RTX 2070' (P:1 D:1), name: '\\.\DISPLAY1'
[2022.10.03-02.22.05:224][  0]LogWindows:    1. 'NVIDIA GeForce RTX 2070' (P:0 D:1), name: '\\.\DISPLAY2'
[2022.10.03-02.22.05:224][  0]LogWindows:    2. 'NVIDIA GeForce RTX 2070' (P:0 D:1), name: '\\.\DISPLAY3'
[2022.10.03-02.22.05:225][  0]LogWindows:    3. 'NVIDIA GeForce RTX 2070' (P:0 D:0), name: '\\.\DISPLAY4'
[2022.10.03-02.22.05:225][  0]LogWindows:    4. 'SuperDisplay Virtual Adapter' (P:0 D:0), name: '\\.\DISPLAY5'
[2022.10.03-02.22.05:225][  0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 
[2022.10.03-02.22.05:225][  0]LogD3D12RHI:     Adapter Name: NVIDIA GeForce RTX 2070
[2022.10.03-02.22.05:225][  0]LogD3D12RHI:   Driver Version: 516.59 (internal:31.0.15.1659, unified:516.59)
[2022.10.03-02.22.05:225][  0]LogD3D12RHI:      Driver Date: 6-23-2022
[2022.10.03-02.22.05:225][  0]LogRHI: Texture pool is 4575 MB (70% of 6536 MB)
[2022.10.03-02.22.05:225][  0]LogD3D12RHI: Async texture creation enabled
[2022.10.03-02.22.05:225][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2022.10.03-02.22.05:238][  0]LogRHI: GeForceNow SDK initialized: 0
[2022.10.03-02.22.05:245][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/SCD2_AS1_UE5_Starter.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/TurnkeyReport_0.log" -log="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/TurnkeyLog_0.log" -project="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/SCD2_AS1_UE5_Starter.uproject"  -platform=all'
[2022.10.03-02.22.05:245][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Game Engines/Unreal Engine/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/SCD2_AS1_UE5_Starter.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/TurnkeyReport_0.log" -log="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/TurnkeyLog_0.log" -project="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/SCD2_AS1_UE5_Starter.uproject"  -platform=all" ]
[2022.10.03-02.22.05:273][  0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll
[2022.10.03-02.22.05:280][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
[2022.10.03-02.22.05:280][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2022.10.03-02.22.05:298][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2022.10.03-02.22.05:298][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2022.10.03-02.22.05:298][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2022.10.03-02.22.05:298][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2022.10.03-02.22.05:298][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2022.10.03-02.22.05:298][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2022.10.03-02.22.05:298][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2022.10.03-02.22.05:298][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2022.10.03-02.22.05:298][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2022.10.03-02.22.05:298][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2022.10.03-02.22.05:325][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
[2022.10.03-02.22.05:325][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
[2022.10.03-02.22.05:330][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2022.10.03-02.22.05:330][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2022.10.03-02.22.05:333][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2022.10.03-02.22.05:333][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2022.10.03-02.22.05:333][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2022.10.03-02.22.05:333][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2022.10.03-02.22.05:337][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2022.10.03-02.22.05:337][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2022.10.03-02.22.05:337][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2022.10.03-02.22.05:341][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2022.10.03-02.22.05:341][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2022.10.03-02.22.05:347][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2022.10.03-02.22.05:347][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2022.10.03-02.22.05:347][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2022.10.03-02.22.05:347][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2022.10.03-02.22.05:348][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2022.10.03-02.22.05:356][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2022.10.03-02.22.05:359][  0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2022.10.03-02.22.05:359][  0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2022.10.03-02.22.05:359][  0]LogTargetPlatformManager:   ADPCM
[2022.10.03-02.22.05:359][  0]LogTargetPlatformManager:   PCM
[2022.10.03-02.22.05:362][  0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2022.10.03-02.22.05:362][  0]LogTargetPlatformManager:   BINKA
[2022.10.03-02.22.05:362][  0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2022.10.03-02.22.05:362][  0]LogTargetPlatformManager:   OGG
[2022.10.03-02.22.05:362][  0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2022.10.03-02.22.05:362][  0]LogTargetPlatformManager:   OPUS
[2022.10.03-02.22.05:407][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2022.10.03-02.22.05:407][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   SF_METAL
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   SF_METAL_MRT
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   SF_METAL_TVOS
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   SF_METAL_SM5
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   PCD3D_SM6
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   PCD3D_SM5
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   PCD3D_ES31
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   D3D_ES3_1_HOLOLENS
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   GLSL_150_ES31
[2022.10.03-02.22.05:413][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
[2022.10.03-02.22.05:416][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2022.10.03-02.22.05:416][  0]LogTargetPlatformManager:   VVM_1_0
[2022.10.03-02.22.05:416][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2022.10.03-02.22.05:416][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
[2022.10.03-02.22.05:416][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
[2022.10.03-02.22.05:416][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
[2022.10.03-02.22.05:416][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
[2022.10.03-02.22.05:416][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2022.10.03-02.22.05:416][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2022.10.03-02.22.05:417][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2022.10.03-02.22.05:417][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush
[2022.10.03-02.22.05:417][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2022.10.03-02.22.05:419][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2022.10.03-02.22.05:419][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2022.10.03-02.22.05:420][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2022.10.03-02.22.05:420][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2022.10.03-02.22.05:440][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB)
[2022.10.03-02.22.05:440][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2022.10.03-02.22.05:440][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2022.10.03-02.22.05:449][  0]LogDerivedDataCache: Speed tests for C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2022.10.03-02.22.05:449][  0]LogDerivedDataCache: Display: Performance to C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=608.00MBs, RandomWriteSpeed=121.48MBs. Assigned SpeedClass 'Local'
[2022.10.03-02.22.05:450][  0]LogDerivedDataCache: Using Local data cache path C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2022.10.03-02.22.05:450][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2022.10.03-02.22.05:450][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2022.10.03-02.22.05:457][  0]LogVirtualization: VirtualizationSystem name found in ini file: None
[2022.10.03-02.22.05:457][  0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled
[2022.10.03-02.22.05:457][  0]LogShaderCompilers: Guid format shader working directory is -26 characters bigger than the processId version (../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Intermediate/Shaders/WorkingDirectory/57560/).
[2022.10.03-02.22.05:457][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/randa/AppData/Local/Temp/UnrealShaderWorkingDir/C5ADC66F4A1F13B058F836B9DB239B1B/'.
[2022.10.03-02.22.05:458][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2022.10.03-02.22.05:458][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2022.10.03-02.22.06:712][  0]LogSlate: Using FreeType 2.10.0
[2022.10.03-02.22.06:712][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.10.03-02.22.06:746][  0]LogAssetRegistry: FAssetRegistry took 0.0106 seconds to start up
[2022.10.03-02.22.06:750][  0]LogEditorDomain: Display: EditorDomain is Disabled
[2022.10.03-02.22.06:925][  0]LogSerialization: UsePackageTrailer: 'false'
[2022.10.03-02.22.06:925][  0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2022.10.03-02.22.07:143][  0]LogInit: Selected Device Profile: [WindowsEditor]
[2022.10.03-02.22.07:143][  0]LogDeviceProfileManager: Active device profile: [000005E033366C80][000005E00FA7C800 50] WindowsEditor
[2022.10.03-02.22.07:143][  0]LogDeviceProfileManager: Profiles: [000005E033366740][000005E02C89C800 50] Windows, [000005E033366C80][000005E00FA7C800 50] WindowsEditor, [000005E033366200][000005E0287E0000 50] WindowsServer, [000005E033363B80][000005E02878A000 50] WindowsClient, [000005E033366040][000005E0335E0000 50] IOS, [000005E0333639C0][000005E0335E5000 50] iPadAir2, [000005E033367000][000005E0335EA000 50] IPadPro, [000005E033367380][000005E0335E7800 50] iPadAir3, [000005E033363100][000005E0335EC800 50] iPadAir4, [000005E033365E80][000005E02873A000 50] iPadMini4, [000005E0333640C0][000005E0335F0000 50] iPadMini5, [000005E033363800][000005E0335F5000 50] iPadMini6, [000005E033369A00][000005E0335FC800 50] iPhone6S, [000005E033369840][000005E0335FA000 50] iPhone7, [000005E0333694C0][000005E0335F7800 50] iPodTouch7, [000005E033365400][000005E0335E2800 50] iPhone6SPlus, [000005E033362140][000005E033600000 50] iPhone7Plus, [000005E0333647C0][000005E033605000 50] iPhoneSE, 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[2022.10.03-02.22.07:143][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2022.10.03-02.22.07:165][  0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2022.10.03-02.22.07:354][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2022.10.03-02.22.07:354][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2022.10.03-02.22.07:354][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2022.10.03-02.22.07:354][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2022.10.03-02.22.07:354][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2022.10.03-02.22.07:392][  0]LogNetVersion: SCD2_AS1_UE5_Starter 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 104363197)
[2022.10.03-02.22.07:527][  0]LogSlate: Border
[2022.10.03-02.22.07:527][  0]LogSlate: BreadcrumbButton
[2022.10.03-02.22.07:527][  0]LogSlate: Default
[2022.10.03-02.22.07:527][  0]LogSlate: Icons.Save
[2022.10.03-02.22.07:527][  0]LogSlate: Icons.Toolbar.Settings
[2022.10.03-02.22.07:527][  0]LogSlate: ListView
[2022.10.03-02.22.07:527][  0]LogSlate: SoftwareCursor_CardinalCross
[2022.10.03-02.22.07:527][  0]LogSlate: SoftwareCursor_Grab
[2022.10.03-02.22.07:527][  0]LogSlate: TableView.DarkRow
[2022.10.03-02.22.07:527][  0]LogSlate: TableView.Row
[2022.10.03-02.22.07:527][  0]LogSlate: TreeView
[2022.10.03-02.22.07:692][  0]SourceControl: Source control is disabled
[2022.10.03-02.22.07:720][  0]SourceControl: Source control is disabled
[2022.10.03-02.22.07:720][  0]SourceControl: Source control is disabled
[2022.10.03-02.22.07:837][  0]LogUObjectArray: 20557 objects as part of root set at end of initial load.
[2022.10.03-02.22.07:837][  0]LogUObjectAllocator: 5584256 out of 0 bytes used by permanent object pool.
[2022.10.03-02.22.07:837][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2022.10.03-02.22.08:164][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 4D6E948348895BF44CE585BDCFD72399 | Instance: 889407C24BE3EC4F44CAF180B3DC59D1 (DESKTOP-2U4AQQC-57560).
[2022.10.03-02.22.08:212][  0]LogPython: Using Python 3.9.7
[2022.10.03-02.22.08:983][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2022.10.03-02.22.08:990][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2022.10.03-02.22.09:306][  0]SourceControl: Source control is disabled
[2022.10.03-02.22.09:309][  0]SourceControl: Source control is disabled
[2022.10.03-02.22.09:321][  0]SourceControl: Source control is disabled
[2022.10.03-02.22.09:379][  0]LogUProjectInfo: Found projects:
[2022.10.03-02.22.09:403][  0]LogOpenImageDenoise: OIDN starting up
[2022.10.03-02.22.09:438][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2022.10.03-02.22.09:467][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.10.03-02.22.09:467][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.10.03-02.22.09:576][  0]LogCollectionManager: Loaded 0 collections in 0.000788 seconds
[2022.10.03-02.22.09:657][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Collections/' took 0.00s
[2022.10.03-02.22.09:658][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Developers/randa/Collections/' took 0.00s
[2022.10.03-02.22.09:658][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Collections/' took 0.00s
[2022.10.03-02.22.09:940][  0]LogEngine: Initializing Engine...
[2022.10.03-02.22.09:955][  0]LogStylusInput: Initializing StylusInput subsystem.
[2022.10.03-02.22.09:956][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2022.10.03-02.22.10:213][  0]LogInit: Initializing FReadOnlyCVARCache
[2022.10.03-02.22.10:213][  0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.22.10:224][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.22.10:258][  0]LogAIModule: Creating AISystem for world Untitled
[2022.10.03-02.22.10:259][  0]LogAudio: Display: Initializing Audio Device Manager...
[2022.10.03-02.22.10:283][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2022.10.03-02.22.10:284][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2022.10.03-02.22.10:284][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2022.10.03-02.22.10:284][  0]LogAudio: Display: Audio Device Manager Initialized
[2022.10.03-02.22.10:284][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2022.10.03-02.22.10:284][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.22.10:284][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.22.10:284][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.22.10:284][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.22.10:284][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.22.10:284][  0]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.22.10:284][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.22.10:284][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.22.10:284][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.22.10:284][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.22.10:284][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.22.10:291][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.22.10:351][  0]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.22.10:351][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.22.10:354][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.22.10:354][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.22.10:354][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2022.10.03-02.22.10:354][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2022.10.03-02.22.10:356][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2022.10.03-02.22.10:356][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2022.10.03-02.22.10:356][  0]LogInit: FAudioDevice initialized.
[2022.10.03-02.22.10:356][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2022.10.03-02.22.10:356][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2022.10.03-02.22.10:356][  0]LogInit: Texture streaming: Enabled
[2022.10.03-02.22.10:394][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0
[2022.10.03-02.22.10:405][  0]LogEngineSessionManager: EngineSessionManager initialized
[2022.10.03-02.22.10:430][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2022.10.03-02.22.10:438][  0]LogLiveCoding: Display: Starting LiveCoding
[2022.10.03-02.22.10:438][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2022.10.03-02.22.11:344][  0]LogLiveCoding: Display: First instance in process group "UE_SCD2_AS1_UE5_Starter_0xdcc5ae0d", spawning console
[2022.10.03-02.22.11:344][  0]LogLiveCoding: Display: Waiting for server
[2022.10.03-02.22.11:344][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2022.10.03-02.22.11:373][  0]LogInit: Transaction tracking system initialized
[2022.10.03-02.22.11:464][  0]BlueprintLog: New page: Editor Load
[2022.10.03-02.22.11:703][  0]LocalizationService: Localization service is disabled
[2022.10.03-02.22.11:770][  0]TimingProfiler: Initialize
[2022.10.03-02.22.11:770][  0]TimingProfiler: OnSessionChanged
[2022.10.03-02.22.11:770][  0]LoadingProfiler: Initialize
[2022.10.03-02.22.11:770][  0]LoadingProfiler: OnSessionChanged
[2022.10.03-02.22.11:771][  0]NetworkingProfiler: Initialize
[2022.10.03-02.22.11:771][  0]NetworkingProfiler: OnSessionChanged
[2022.10.03-02.22.11:771][  0]MemoryProfiler: Initialize
[2022.10.03-02.22.11:771][  0]MemoryProfiler: OnSessionChanged
[2022.10.03-02.22.12:402][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/' took 0.01s
[2022.10.03-02.22.12:402][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2022.10.03-02.22.12:611][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2022.10.03-02.22.12:613][  0]SourceControl: Source control is disabled
[2022.10.03-02.22.12:613][  0]LogUnrealEdMisc: Loading editor; pre map load, took 9.349
[2022.10.03-02.22.12:613][  0]Cmd: MAP LOAD FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2022.10.03-02.22.12:613][  0]LightingResults: New page: Lighting Build
[2022.10.03-02.22.12:621][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.22.12:621][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.22.12:621][  0]MapCheck: New page: Map Check
[2022.10.03-02.22.12:621][  0]LightingResults: New page: Lighting Build
[2022.10.03-02.22.12:625][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.22.12:628][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.42ms
[2022.10.03-02.22.12:802][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BP_Comms'.
[2022.10.03-02.22.12:802][  0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.22.12:802][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.22.12:802][  0]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.22.12:812][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2022.10.03-02.22.12:819][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
[2022.10.03-02.22.12:819][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2022.10.03-02.22.12:820][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.096ms to complete.
[2022.10.03-02.22.12:820][  0]LogFileHelpers: Loading map 'BP_Comms' took 0.207
[2022.10.03-02.22.12:834][  0]LogUnrealEdMisc: Total Editor Startup Time, took 9.570
[2022.10.03-02.22.12:834][  0]LogShaderCompilers: Display: ================================================
[2022.10.03-02.22.12:834][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2022.10.03-02.22.12:834][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2022.10.03-02.22.12:834][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2022.10.03-02.22.12:834][  0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00%
[2022.10.03-02.22.12:834][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2022.10.03-02.22.12:834][  0]LogShaderCompilers: Display: Shaders Compiled: 0
[2022.10.03-02.22.12:834][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2022.10.03-02.22.12:834][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2022.10.03-02.22.12:834][  0]LogShaderCompilers: Display: ================================================
[2022.10.03-02.22.13:002][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.22.13:007][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.22.13:013][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.22.13:019][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.22.13:043][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2022.10.03-02.22.13:043][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.03-02.22.13:044][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2022.10.03-02.22.13:044][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.03-02.22.13:044][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2022.10.03-02.22.13:044][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.03-02.22.13:045][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2022.10.03-02.22.13:045][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.03-02.22.13:045][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2022.10.03-02.22.13:045][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.03-02.22.13:046][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2022.10.03-02.22.13:046][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.03-02.22.13:047][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2022.10.03-02.22.13:047][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.03-02.22.13:047][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2022.10.03-02.22.13:047][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.03-02.22.13:048][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2022.10.03-02.22.13:048][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.03-02.22.13:048][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2022.10.03-02.22.13:048][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.03-02.22.13:049][  0]LogFeaturePack: Error: Error in Feature pack E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4
[2022.10.03-02.22.13:219][  0]LogSlate: Took 0.000350 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2022.10.03-02.22.13:221][  0]LogSlate: Took 0.000243 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2022.10.03-02.22.13:224][  0]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2022.10.03-02.22.13:225][  0]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2022.10.03-02.22.13:226][  0]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2022.10.03-02.22.13:248][  0]LogViewport: Scene viewport resized to 1822x826, mode Windowed.
[2022.10.03-02.22.13:719][  0]LogStall: Startup...
[2022.10.03-02.22.13:721][  0]LogStall: Startup complete.
[2022.10.03-02.22.13:735][  0]LogLoad: (Engine Initialization) Total time: 10.47 seconds
[2022.10.03-02.22.13:735][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2022.10.03-02.22.13:776][  0]LogAssetRegistry: Asset discovery search completed in 7.0304 seconds
[2022.10.03-02.22.13:786][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2022.10.03-02.22.13:811][  0]LogContentStreaming: Texture pool size now 1000 MB
[2022.10.03-02.22.13:916][  2]LogSlate: Took 0.000472 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2022.10.03-02.22.16:808][136]LogPackageName: Warning: FPackagePath::TryFromMountedName was passed an ObjectPath (/Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryFromMountedName will fail on ObjectPaths.
[2022.10.03-02.22.16:808][136]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-02.22.16:809][136]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.22.17:854][136]LogPackageName: Warning: FPackagePath::TryFromMountedName was passed an ObjectPath (/Game/Blueprints/BP_PressurePad.BP_PressurePad) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryFromMountedName will fail on ObjectPaths.
[2022.10.03-02.22.17:854][136]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-02.22.17:854][136]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.22.18:196][136]LogPackageName: Warning: FPackagePath::TryFromMountedName was passed an ObjectPath (/Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryFromMountedName will fail on ObjectPaths.
[2022.10.03-02.22.18:196][136]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.22.18:196][136]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.22.18:572][136]LogSlate: Took 0.000266 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2022.10.03-02.24.05:493][516]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.031 and deleted 0 file(s) with total size 0 MiB.
[2022.10.03-02.26.02:147][375]LogPackageLocalizationCache: Processed 30 localized package path(s) for 1 prioritized culture(s) in 0.007822 seconds
[2022.10.03-02.26.02:153][375]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.26.02:154][375]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal3C5A43BA48FF2D0E6DDEEFB4E2AA9279.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.26.02:168][375]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.26.02:168][375]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.26.02:423][391]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-02.26.02:490][391]LogUObjectHash: Compacting FUObjectHashTables data took   1.31ms
[2022.10.03-02.26.04:952][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-02.26.04:961][529]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-02.26.04:962][529]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad6E2AEF344A6517F1B61EEBB9F7B65BD1.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-02.26.04:977][529]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-02.26.04:977][529]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-02.26.05:270][547]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-02.26.05:333][547]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
[2022.10.03-02.26.06:747][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-02.26.06:781][623]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
[2022.10.03-02.26.06:797][623]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-02.26.06:798][623]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_CommsEEFF557D46BC56327FE7B09A47DDDFA6.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-02.26.06:820][623]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-02.26.06:820][623]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-02.26.12:178][944]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.26.12:185][944]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.26.12:186][944]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:26:12 PM)
[2022.10.03-02.26.12:188][944]LogOnline: OSS: Created online subsystem instance for: NULL
[2022.10.03-02.26.12:188][944]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2022.10.03-02.26.12:188][944]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.26.12:193][944]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004196s)
[2022.10.03-02.26.12:193][944]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004282s)
[2022.10.03-02.26.12:193][944]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.26.12:193][944]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.26.12:193][944]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.26.12:193][944]LogPlayLevel: PIE: World Init took: (0.000688s)
[2022.10.03-02.26.12:228][944]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
[2022.10.03-02.26.12:229][944]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
[2022.10.03-02.26.12:229][944]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.26.12:229][944]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.26.12:229][944]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.26.12:229][944]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.26.12:229][944]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.26.12:229][944]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.26.12:229][944]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.26.12:229][944]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.26.12:230][944]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.26.12:230][944]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.26.12:230][944]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.26.12:231][944]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.26.12:265][944]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.26.12:265][944]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.26.12:265][944]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.26.12:265][944]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.26.12:266][944]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2022.10.03-02.26.12:266][944]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2022.10.03-02.26.12:267][944]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2022.10.03-02.26.12:267][944]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2022.10.03-02.26.12:267][944]LogInit: FAudioDevice initialized.
[2022.10.03-02.26.12:267][944]LogAudio: Display: Audio Device (ID: 2) registered with world 'BP_Comms'.
[2022.10.03-02.26.12:281][944]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.26.12:284][944]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.26.12
[2022.10.03-02.26.12:284][944]LogWorld: Bringing up level for play took: 0.002120
[2022.10.03-02.26.12:286][944]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2022.10.03-02.26.12:287][944]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.26.12:304][944]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.26.12:304][944]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.26.12:304][944]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.26.12:306][944]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.26.12:306][944]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.26.12:306][944]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.26.12:306][944]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.26.12:306][944]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.26.12:306][944]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.26.12:307][944]PIE: Server logged in
[2022.10.03-02.26.12:307][944]PIE: Play in editor total start time 0.123 seconds.
[2022.10.03-02.26.16:210][139]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.26.29:728][947]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.26.29:728][947]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.26.29:728][947]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.26.29:729][947]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.26.29:741][947]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.26.29:746][947]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.26.29:782][947]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.26.29:783][947]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2022.10.03-02.26.29:784][947]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2022.10.03-02.26.29:796][947]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.26.29:796][947]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.26.29:812][947]LogUObjectHash: Compacting FUObjectHashTables data took   1.56ms
[2022.10.03-02.26.29:845][948]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2022.10.03-02.29.57:844][887]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.29.57:845][887]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal62304B7A449FC0D9B225F88B57DA97F2.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.29.57:860][887]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.29.57:860][887]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.29.58:097][902]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-02.29.58:166][902]LogUObjectHash: Compacting FUObjectHashTables data took   1.44ms
[2022.10.03-02.29.59:640][989]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.29.59:647][989]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.29.59:647][989]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:29:59 PM)
[2022.10.03-02.29.59:647][989]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.29.59:651][989]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004186s)
[2022.10.03-02.29.59:651][989]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004258s)
[2022.10.03-02.29.59:651][989]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.29.59:651][989]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.29.59:652][989]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.29.59:652][989]LogPlayLevel: PIE: World Init took: (0.000683s)
[2022.10.03-02.29.59:691][989]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.03-02.29.59:694][989]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
[2022.10.03-02.29.59:694][989]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.29.59:694][989]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.29.59:694][989]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.29.59:694][989]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.29.59:694][989]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.29.59:694][989]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.29.59:694][989]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.29.59:694][989]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.29.59:695][989]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.29.59:695][989]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.29.59:695][989]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.29.59:697][989]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.29.59:729][989]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.29.59:729][989]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.29.59:729][989]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.29.59:729][989]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.29.59:730][989]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2022.10.03-02.29.59:730][989]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2022.10.03-02.29.59:731][989]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2022.10.03-02.29.59:731][989]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2022.10.03-02.29.59:731][989]LogInit: FAudioDevice initialized.
[2022.10.03-02.29.59:731][989]LogAudio: Display: Audio Device (ID: 3) registered with world 'BP_Comms'.
[2022.10.03-02.29.59:762][989]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.29.59:762][989]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.29.59:765][989]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.29.59
[2022.10.03-02.29.59:765][989]LogWorld: Bringing up level for play took: 0.002465
[2022.10.03-02.29.59:767][989]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2022.10.03-02.29.59:768][989]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.29.59:768][989]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.29.59:768][989]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.29.59:768][989]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.29.59:768][989]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.29.59:769][989]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.29.59:770][989]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.29.59:770][989]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.29.59:770][989]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.29.59:770][989]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.29.59:771][989]PIE: Server logged in
[2022.10.03-02.29.59:772][989]PIE: Play in editor total start time 0.127 seconds.
[2022.10.03-02.29.59:781][989]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.30.04:756][268]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.30.05:740][327]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.30.06:411][366]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.30.06:411][366]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.30.06:412][366]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.30.06:420][366]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.30.06:420][366]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.30.06:433][366]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.30.06:439][366]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.30.06:478][366]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.30.06:478][366]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2022.10.03-02.30.06:480][366]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2022.10.03-02.30.06:485][366]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.30.06:485][366]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.30.06:487][366]LogUObjectHash: Compacting FUObjectHashTables data took   1.42ms
[2022.10.03-02.30.06:501][367]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2022.10.03-02.35.04:027][909]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.35.04:028][909]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal781CE8D047F442E748DC59B0B4DFF765.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.35.04:045][909]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.35.04:045][909]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.35.04:333][927]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-02.35.04:404][927]LogUObjectHash: Compacting FUObjectHashTables data took   1.43ms
[2022.10.03-02.35.07:098][ 87]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.35.07:105][ 87]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.35.07:105][ 87]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:35:07 PM)
[2022.10.03-02.35.07:105][ 87]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.35.07:109][ 87]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004109s)
[2022.10.03-02.35.07:109][ 87]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004181s)
[2022.10.03-02.35.07:109][ 87]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.35.07:109][ 87]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.35.07:109][ 87]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.35.07:110][ 87]LogPlayLevel: PIE: World Init took: (0.000689s)
[2022.10.03-02.35.07:148][ 87]LogUObjectHash: Compacting FUObjectHashTables data took   1.36ms
[2022.10.03-02.35.07:150][ 87]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
[2022.10.03-02.35.07:150][ 87]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.35.07:150][ 87]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.35.07:150][ 87]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.35.07:150][ 87]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.35.07:150][ 87]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.35.07:150][ 87]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.35.07:150][ 87]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.35.07:150][ 87]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.35.07:150][ 87]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.35.07:150][ 87]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.35.07:150][ 87]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.35.07:152][ 87]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.35.07:184][ 87]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.35.07:184][ 87]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.35.07:184][ 87]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.35.07:184][ 87]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.35.07:185][ 87]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2022.10.03-02.35.07:185][ 87]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2022.10.03-02.35.07:186][ 87]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2022.10.03-02.35.07:186][ 87]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2022.10.03-02.35.07:186][ 87]LogInit: FAudioDevice initialized.
[2022.10.03-02.35.07:186][ 87]LogAudio: Display: Audio Device (ID: 4) registered with world 'BP_Comms'.
[2022.10.03-02.35.07:216][ 87]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.35.07:216][ 87]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.35.07:219][ 87]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.35.07
[2022.10.03-02.35.07:219][ 87]LogWorld: Bringing up level for play took: 0.002221
[2022.10.03-02.35.07:221][ 87]LogOnline: OSS: Created online subsystem instance for: :Context_13
[2022.10.03-02.35.07:222][ 87]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.35.07:222][ 87]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.35.07:222][ 87]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.35.07:222][ 87]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.35.07:222][ 87]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.35.07:223][ 87]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.35.07:224][ 87]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.35.07:225][ 87]PIE: Server logged in
[2022.10.03-02.35.07:226][ 87]PIE: Play in editor total start time 0.123 seconds.
[2022.10.03-02.35.07:234][ 87]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.35.11:955][353]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.35.13:322][435]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.35.14:438][502]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.35.15:606][572]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.35.16:955][653]LogBlueprintUserMessages: [BP_PressurePad_2] true
[2022.10.03-02.35.18:189][727]LogBlueprintUserMessages: [BP_PressurePad_2] false
[2022.10.03-02.35.18:476][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.35.18:476][742]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.35.18:477][742]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.35.18:484][742]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.35.18:485][742]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.35.18:495][742]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.35.18:501][742]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.35.18:543][742]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.35.18:543][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2022.10.03-02.35.18:544][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2022.10.03-02.35.18:549][742]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.35.18:549][742]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.35.18:550][742]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
[2022.10.03-02.35.18:565][743]LogPlayLevel: Display: Destroying online subsystem :Context_13
[2022.10.03-02.36.45:733][599]LogUObjectHash: Compacting FUObjectHashTables data took   1.59ms
[2022.10.03-02.36.45:749][599]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto1
[2022.10.03-02.36.45:750][599]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto14EC0C5D14D1AD9161C0A508B23D08676.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto1.umap'
[2022.10.03-02.36.45:756][599]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.060
[2022.10.03-02.36.45:756][599]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.060
[2022.10.03-02.38.44:985][693]LogEditorTransaction: Undo Move Node
[2022.10.03-02.38.45:366][708]LogEditorTransaction: Undo Delete current selection
[2022.10.03-02.38.45:816][731]LogEditorTransaction: Undo Add Node
[2022.10.03-02.38.46:199][753]LogEditorTransaction: Undo Delete current selection
[2022.10.03-02.38.46:614][777]LogEditorTransaction: Undo Move Node
[2022.10.03-02.38.47:262][815]LogEditorTransaction: Undo Add Node
[2022.10.03-02.40.41:793][632]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-02.40.41:802][632]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-02.40.41:803][632]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadF4D78D3F428F916B9986D989B1AFC791.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-02.40.41:820][632]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-02.40.41:820][632]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-02.40.42:010][644]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-02.40.42:082][644]LogUObjectHash: Compacting FUObjectHashTables data took   1.55ms
[2022.10.03-02.41.56:855][114]LogEditorTransaction: Undo Move Node
[2022.10.03-02.41.57:644][152]LogEditorTransaction: Undo Promote To Variable
[2022.10.03-02.46.48:201][130]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_PedestalBase.BP_PedestalBase
[2022.10.03-02.46.48:201][130]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.46.58:736][732]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.46.58:736][732]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.47.12:714][559]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.47.12:715][559]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalF9E5453F46643E7FF531F0AC929D7316.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.47.12:730][559]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.47.12:731][559]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.47.12:968][574]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-02.47.13:052][574]LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
[2022.10.03-02.47.14:570][659]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-02.47.14:580][659]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-02.47.14:580][659]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad20C93EF346C760ED721032A4B1F52157.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-02.47.14:597][659]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-02.47.14:598][659]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-02.47.14:892][677]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-02.47.14:964][677]LogUObjectHash: Compacting FUObjectHashTables data took   1.57ms
[2022.10.03-02.47.58:811][279]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-02.47.58:820][279]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-02.47.58:821][279]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad8333F5DE4EBE8D591A3CB497374808CF.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-02.47.58:837][279]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-02.47.58:837][279]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-02.47.59:148][298]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-02.47.59:216][298]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.03-02.47.59:951][336]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-02.47.59:960][336]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-02.47.59:961][336]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad59AA35E54A9ADE04136F9299E95BC980.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-02.47.59:976][336]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-02.47.59:976][336]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-02.49.07:143][346]LogEditorTransaction: Undo Rename Node
[2022.10.03-02.49.07:888][381]LogEditorTransaction: Undo Add Node
[2022.10.03-02.49.41:393][ 26]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
[2022.10.03-02.49.41:411][ 26]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto2
[2022.10.03-02.49.41:412][ 26]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto209F623C341A2544A21D584A92DE8D1A0.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto2.umap'
[2022.10.03-02.49.41:417][ 26]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.069
[2022.10.03-02.49.41:417][ 26]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.069
[2022.10.03-02.49.41:417][ 26]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_PressurePad] ([2] browsable assets)...
[2022.10.03-02.49.41:442][ 26]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad]
[2022.10.03-02.49.41:442][ 26]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_PressurePad]
[2022.10.03-02.49.41:451][ 26]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_PressurePad_Auto2
[2022.10.03-02.49.41:452][ 26]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad_Auto24EF3D1644E84A06172887D92A066E8D5.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Blueprints/BP_PressurePad_Auto2.uasset'
[2022.10.03-02.49.41:453][ 26]LogFileHelpers: Auto-saving content packages took 0.036
[2022.10.03-02.50.02:647][ 92]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-02.50.02:656][ 92]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-02.50.02:656][ 92]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad131929864BB6CF6C92836B8BB7558210.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-02.50.02:672][ 92]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-02.50.02:672][ 92]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-02.50.02:944][109]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-02.50.03:007][109]LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
[2022.10.03-02.51.39:925][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-02.51.39:939][584]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-02.51.39:940][584]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePad76330CCA456A02270A099E90053A9CFF.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-02.51.39:955][584]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-02.51.39:955][584]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-02.51.40:311][606]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-02.51.40:379][606]LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
[2022.10.03-02.51.43:588][788]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-02.51.43:628][788]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
[2022.10.03-02.51.43:644][788]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-02.51.43:645][788]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms7ACD56134EDE6904E4052B8CD9E2C083.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-02.51.43:672][788]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-02.51.43:672][788]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-02.51.45:124][875]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.51.45:131][875]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.51.45:131][875]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:51:45 PM)
[2022.10.03-02.51.45:131][875]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.51.45:135][875]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004333s)
[2022.10.03-02.51.45:135][875]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004415s)
[2022.10.03-02.51.45:136][875]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.51.45:136][875]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.51.45:136][875]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.51.45:136][875]LogPlayLevel: PIE: World Init took: (0.000866s)
[2022.10.03-02.51.45:176][875]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-02.51.45:178][875]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
[2022.10.03-02.51.45:178][875]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.51.45:178][875]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.51.45:178][875]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.51.45:178][875]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.51.45:178][875]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.51.45:178][875]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.51.45:178][875]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.51.45:178][875]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.51.45:178][875]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.51.45:178][875]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.51.45:178][875]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.51.45:181][875]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.51.45:212][875]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.51.45:213][875]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.51.45:213][875]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.51.45:213][875]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.51.45:214][875]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2022.10.03-02.51.45:214][875]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2022.10.03-02.51.45:215][875]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2022.10.03-02.51.45:215][875]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2022.10.03-02.51.45:215][875]LogInit: FAudioDevice initialized.
[2022.10.03-02.51.45:215][875]LogAudio: Display: Audio Device (ID: 5) registered with world 'BP_Comms'.
[2022.10.03-02.51.45:231][875]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.51.45:233][875]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.51.45
[2022.10.03-02.51.45:233][875]LogWorld: Bringing up level for play took: 0.001986
[2022.10.03-02.51.45:235][875]LogOnline: OSS: Created online subsystem instance for: :Context_15
[2022.10.03-02.51.45:236][875]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.51.45:236][875]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.51.45:236][875]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.51.45:236][875]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.51.45:236][875]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.51.45:236][875]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.51.45:237][875]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.51.45:237][875]PIE: Server logged in
[2022.10.03-02.51.45:238][875]PIE: Play in editor total start time 0.109 seconds.
[2022.10.03-02.51.54:751][438]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.51.54:751][438]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.51.54:751][438]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.51.54:752][438]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.51.54:764][438]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.51.54:771][438]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.51.54:813][438]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.51.54:814][438]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2022.10.03-02.51.54:815][438]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2022.10.03-02.51.54:821][438]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.51.54:821][438]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.51.54:823][438]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-02.51.54:860][439]LogPlayLevel: Display: Destroying online subsystem :Context_15
[2022.10.03-02.52.07:171][175]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.52.07:178][175]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.52.07:178][175]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:52:07 PM)
[2022.10.03-02.52.07:178][175]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.52.07:183][175]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004911s)
[2022.10.03-02.52.07:183][175]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.005009s)
[2022.10.03-02.52.07:183][175]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.52.07:183][175]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.52.07:183][175]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.52.07:184][175]LogPlayLevel: PIE: World Init took: (0.000801s)
[2022.10.03-02.52.07:228][175]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.03-02.52.07:230][175]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
[2022.10.03-02.52.07:230][175]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.52.07:230][175]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.52.07:230][175]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.52.07:230][175]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.52.07:230][175]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.52.07:230][175]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.52.07:230][175]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.52.07:230][175]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.52.07:230][175]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.52.07:230][175]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.52.07:230][175]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.52.07:233][175]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.52.07:268][175]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.52.07:270][175]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.52.07:270][175]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.52.07:270][175]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.52.07:270][175]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2022.10.03-02.52.07:270][175]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2022.10.03-02.52.07:272][175]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2022.10.03-02.52.07:272][175]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2022.10.03-02.52.07:272][175]LogInit: FAudioDevice initialized.
[2022.10.03-02.52.07:272][175]LogAudio: Display: Audio Device (ID: 6) registered with world 'BP_Comms'.
[2022.10.03-02.52.07:309][175]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.52.07:309][175]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.52.07:312][175]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.52.07
[2022.10.03-02.52.07:312][175]LogWorld: Bringing up level for play took: 0.002498
[2022.10.03-02.52.07:314][175]LogOnline: OSS: Created online subsystem instance for: :Context_16
[2022.10.03-02.52.07:315][175]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.52.07:315][175]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.52.07:315][175]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.52.07:315][175]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.52.07:316][175]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.52.07:317][175]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.52.07:317][175]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.52.07:319][175]PIE: Server logged in
[2022.10.03-02.52.07:319][175]PIE: Play in editor total start time 0.142 seconds.
[2022.10.03-02.52.07:328][175]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.52.23:272][111]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.52.23:272][111]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.52.23:273][111]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.52.23:279][111]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.52.23:279][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.52.23:288][111]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.52.23:295][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.52.23:336][111]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.52.23:336][111]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2022.10.03-02.52.23:338][111]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2022.10.03-02.52.23:343][111]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.52.23:343][111]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.52.23:345][111]LogUObjectHash: Compacting FUObjectHashTables data took   1.57ms
[2022.10.03-02.52.23:361][112]LogPlayLevel: Display: Destroying online subsystem :Context_16
[2022.10.03-02.52.37:552][952]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.52.37:559][952]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.03-02.52.37:560][952]LogPlayLevel: [PlayLevel] Compiling BP_PressurePad before play...
[2022.10.03-02.52.37:655][952]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-02.52.37:657][952]LogPlayLevel: PlayLevel: Blueprint regeneration took 97 ms (1 blueprints)
[2022.10.03-02.52.37:658][952]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:52:37 PM)
[2022.10.03-02.52.37:658][952]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.52.37:661][952]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004118s)
[2022.10.03-02.52.37:662][952]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004189s)
[2022.10.03-02.52.37:662][952]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.52.37:662][952]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.52.37:662][952]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.52.37:662][952]LogPlayLevel: PIE: World Init took: (0.000698s)
[2022.10.03-02.52.37:704][952]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
[2022.10.03-02.52.37:705][952]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
[2022.10.03-02.52.37:705][952]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.52.37:705][952]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.52.37:705][952]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.52.37:705][952]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.52.37:705][952]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.52.37:705][952]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.52.37:705][952]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.52.37:705][952]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.52.37:706][952]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.52.37:706][952]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.52.37:706][952]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.52.37:707][952]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.52.37:740][952]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.52.37:741][952]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.52.37:741][952]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.52.37:741][952]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.52.37:741][952]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
[2022.10.03-02.52.37:741][952]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2022.10.03-02.52.37:743][952]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2022.10.03-02.52.37:743][952]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2022.10.03-02.52.37:743][952]LogInit: FAudioDevice initialized.
[2022.10.03-02.52.37:743][952]LogAudio: Display: Audio Device (ID: 7) registered with world 'BP_Comms'.
[2022.10.03-02.52.37:772][952]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.52.37:773][952]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.52.37:775][952]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.52.37
[2022.10.03-02.52.37:775][952]LogWorld: Bringing up level for play took: 0.002184
[2022.10.03-02.52.37:777][952]LogOnline: OSS: Created online subsystem instance for: :Context_17
[2022.10.03-02.52.37:778][952]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.52.37:778][952]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.52.37:778][952]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.52.37:778][952]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.52.37:778][952]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.52.37:779][952]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.52.37:779][952]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.52.37:780][952]PIE: Server logged in
[2022.10.03-02.52.37:780][952]PIE: Play in editor total start time 0.222 seconds.
[2022.10.03-02.52.37:800][952]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.52.41:705][168]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_ComponentBoundEvent', from offset 0
[2022.10.03-02.52.41:706][168]LogBlueprintDebug: 
Script call stack:
	Function /Game/Blueprints/BP_PressurePad.BP_PressurePad_C:BndEvt__BP_PressurePad_Sphere Collision_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature

[2022.10.03-02.52.41:719][168]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'Graph.Node.Comment.TextColor'.'
[2022.10.03-02.52.59:612][461]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.52.59:612][461]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.52.59:612][461]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.52.59:616][461]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.52.59:616][461]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.52.59:627][461]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.52.59:634][461]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.52.59:674][461]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.52.59:674][461]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2022.10.03-02.52.59:675][461]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2022.10.03-02.52.59:681][461]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.52.59:681][461]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.52.59:683][461]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
[2022.10.03-02.52.59:701][462]LogPlayLevel: Display: Destroying online subsystem :Context_17
[2022.10.03-02.53.00:551][513]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.53.00:558][513]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.53.00:558][513]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:53:00 PM)
[2022.10.03-02.53.00:558][513]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.53.00:562][513]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004233s)
[2022.10.03-02.53.00:562][513]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004306s)
[2022.10.03-02.53.00:562][513]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.53.00:562][513]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.53.00:563][513]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.53.00:563][513]LogPlayLevel: PIE: World Init took: (0.000681s)
[2022.10.03-02.53.00:603][513]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
[2022.10.03-02.53.00:604][513]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
[2022.10.03-02.53.00:605][513]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.53.00:605][513]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.53.00:605][513]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.53.00:605][513]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.53.00:605][513]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.53.00:605][513]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.53.00:605][513]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.53.00:605][513]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.53.00:605][513]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.53.00:605][513]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.53.00:605][513]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.53.00:607][513]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.53.00:638][513]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.53.00:639][513]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.53.00:639][513]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.53.00:639][513]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.53.00:639][513]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
[2022.10.03-02.53.00:639][513]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
[2022.10.03-02.53.00:641][513]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
[2022.10.03-02.53.00:641][513]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2022.10.03-02.53.00:641][513]LogInit: FAudioDevice initialized.
[2022.10.03-02.53.00:641][513]LogAudio: Display: Audio Device (ID: 8) registered with world 'BP_Comms'.
[2022.10.03-02.53.00:672][513]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.53.00:672][513]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.53.00:675][513]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.53.00
[2022.10.03-02.53.00:675][513]LogWorld: Bringing up level for play took: 0.002513
[2022.10.03-02.53.00:677][513]LogOnline: OSS: Created online subsystem instance for: :Context_18
[2022.10.03-02.53.00:678][513]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.53.00:678][513]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.53.00:678][513]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.53.00:678][513]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.53.00:678][513]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.53.00:679][513]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.53.00:681][513]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.53.00:682][513]PIE: Server logged in
[2022.10.03-02.53.00:683][513]PIE: Play in editor total start time 0.127 seconds.
[2022.10.03-02.53.00:693][513]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.53.03:927][691]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_ComponentBoundEvent', from offset 0
[2022.10.03-02.53.03:927][691]LogBlueprintDebug: 
Script call stack:
	Function /Game/Blueprints/BP_PressurePad.BP_PressurePad_C:BndEvt__BP_PressurePad_Sphere Collision_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature

[2022.10.03-02.53.16:766][150]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_ComponentBoundEvent', from offset 0
[2022.10.03-02.53.16:766][150]LogBlueprintDebug: 
Script call stack:
	Function /Game/Blueprints/BP_PressurePad.BP_PressurePad_C:BndEvt__BP_PressurePad_Sphere Collision_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature

[2022.10.03-02.53.39:853][838]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.53.39:853][838]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.53.39:854][838]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.53.39:856][838]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.53.39:857][838]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.53.39:869][838]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.53.39:876][838]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.53.39:917][838]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2022.10.03-02.53.39:918][838]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2022.10.03-02.53.39:924][838]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.53.39:924][838]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.53.39:925][838]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.03-02.53.39:943][839]LogPlayLevel: Display: Destroying online subsystem :Context_18
[2022.10.03-02.53.53:170][624]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.53.53:176][624]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.53.53:176][624]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:53:53 PM)
[2022.10.03-02.53.53:176][624]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.53.53:180][624]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004512s)
[2022.10.03-02.53.53:180][624]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004600s)
[2022.10.03-02.53.53:181][624]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.53.53:181][624]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.53.53:181][624]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.53.53:181][624]LogPlayLevel: PIE: World Init took: (0.000667s)
[2022.10.03-02.53.53:222][624]LogUObjectHash: Compacting FUObjectHashTables data took   1.55ms
[2022.10.03-02.53.53:223][624]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
[2022.10.03-02.53.53:223][624]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.53.53:223][624]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.53.53:223][624]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.53.53:223][624]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.53.53:223][624]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.53.53:223][624]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.53.53:223][624]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.53.53:223][624]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.53.53:224][624]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.53.53:224][624]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.53.53:224][624]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.53.53:226][624]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.53.53:257][624]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.53.53:258][624]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.53.53:258][624]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.53.53:258][624]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.53.53:258][624]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
[2022.10.03-02.53.53:258][624]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
[2022.10.03-02.53.53:260][624]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
[2022.10.03-02.53.53:260][624]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2022.10.03-02.53.53:260][624]LogInit: FAudioDevice initialized.
[2022.10.03-02.53.53:260][624]LogAudio: Display: Audio Device (ID: 9) registered with world 'BP_Comms'.
[2022.10.03-02.53.53:291][624]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.53.53:292][624]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.53.53:294][624]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.53.53
[2022.10.03-02.53.53:294][624]LogWorld: Bringing up level for play took: 0.002167
[2022.10.03-02.53.53:296][624]LogOnline: OSS: Created online subsystem instance for: :Context_19
[2022.10.03-02.53.53:297][624]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.53.53:297][624]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.53.53:297][624]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.53.53:297][624]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.53.53:297][624]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.53.53:298][624]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.53.53:299][624]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.53.53:300][624]PIE: Server logged in
[2022.10.03-02.53.53:301][624]PIE: Play in editor total start time 0.125 seconds.
[2022.10.03-02.53.53:308][624]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.53.59:213][959]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.53.59:213][959]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.53.59:214][959]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.53.59:222][959]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.53.59:223][959]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.53.59:236][959]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.53.59:244][959]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.53.59:292][959]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2022.10.03-02.53.59:293][959]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2022.10.03-02.53.59:298][959]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.53.59:298][959]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.53.59:300][959]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
[2022.10.03-02.53.59:316][960]LogPlayLevel: Display: Destroying online subsystem :Context_19
[2022.10.03-02.55.02:869][696]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.55.02:870][696]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal60A5AD7C4DA7E8245513EAAF37C44A9F.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.55.02:885][696]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.55.02:885][696]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.55.03:173][714]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-02.55.03:175][714]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\Content\Blueprints\BP_PressurePadPedestal.uasset: [Compiler] Event Dispatcher pin is not connected  Bind Event to Pressed or Released
[2022.10.03-02.55.03:234][714]LogUObjectHash: Compacting FUObjectHashTables data took   1.55ms
[2022.10.03-02.55.10:770][160]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.55.10:771][160]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalB535D9794C155F530908BDB5F7746641.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.55.10:792][160]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.55.10:792][160]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.55.11:081][178]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-02.55.11:083][178]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 1\Content\Blueprints\BP_PressurePadPedestal.uasset: [Compiler] Event Dispatcher pin is not connected  Bind Event to Pressed or Released
[2022.10.03-02.55.11:139][178]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
[2022.10.03-02.55.38:593][791]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.55.38:594][791]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalD47FFFE546489118C8FA87B190C61C4A.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.55.38:609][791]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.55.38:609][791]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.55.38:931][811]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-02.55.38:997][811]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-02.55.47:967][340]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.55.47:974][340]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.55.47:974][340]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:55:47 PM)
[2022.10.03-02.55.47:974][340]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.55.47:978][340]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004321s)
[2022.10.03-02.55.47:978][340]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004398s)
[2022.10.03-02.55.47:978][340]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.55.47:978][340]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.55.47:979][340]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.55.47:979][340]LogPlayLevel: PIE: World Init took: (0.000691s)
[2022.10.03-02.55.48:020][340]LogUObjectHash: Compacting FUObjectHashTables data took   1.42ms
[2022.10.03-02.55.48:022][340]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
[2022.10.03-02.55.48:022][340]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.55.48:022][340]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.55.48:022][340]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.55.48:022][340]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.55.48:022][340]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.55.48:022][340]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.55.48:022][340]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.55.48:022][340]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.55.48:022][340]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.55.48:022][340]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.55.48:022][340]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.55.48:024][340]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.55.48:056][340]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.55.48:056][340]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.55.48:056][340]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.55.48:056][340]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.55.48:057][340]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
[2022.10.03-02.55.48:057][340]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
[2022.10.03-02.55.48:058][340]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
[2022.10.03-02.55.48:058][340]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2022.10.03-02.55.48:058][340]LogInit: FAudioDevice initialized.
[2022.10.03-02.55.48:058][340]LogAudio: Display: Audio Device (ID: 10) registered with world 'BP_Comms'.
[2022.10.03-02.55.48:070][340]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.55.48:073][340]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.55.48
[2022.10.03-02.55.48:073][340]LogWorld: Bringing up level for play took: 0.002138
[2022.10.03-02.55.48:074][340]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2022.10.03-02.55.48:074][340]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.55.48:075][340]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.55.48:075][340]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.55.48:075][340]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.55.48:075][340]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.55.48:076][340]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.55.48:077][340]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.55.48:077][340]PIE: Server logged in
[2022.10.03-02.55.48:077][340]PIE: Play in editor total start time 0.105 seconds.
[2022.10.03-02.56.07:614][507]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.56.08:197][542]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.56.09:754][634]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.56.09:754][634]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.56.09:754][634]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.56.09:755][634]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.56.09:768][634]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.56.09:775][634]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.56.09:817][634]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-02.56.09:818][634]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2022.10.03-02.56.09:819][634]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2022.10.03-02.56.09:824][634]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.56.09:825][634]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.56.09:825][634]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.56.09:827][634]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
[2022.10.03-02.56.09:861][635]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2022.10.03-02.56.22:142][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-02.56.22:183][342]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
[2022.10.03-02.56.22:198][342]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-02.56.22:198][342]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms29A865B74FD9143053D431BEEE465836.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-02.56.22:222][342]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-02.56.22:222][342]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-02.56.24:367][467]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-02.56.24:376][467]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-02.56.24:376][467]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadB3D47C2D492C3DBC307A9CB78945A7B9.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-02.56.24:391][467]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-02.56.24:392][467]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-02.56.26:133][567]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-02.56.26:134][567]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestal2C4E6245497DFD130B8DAE9874526FDE.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-02.56.26:150][567]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-02.56.26:150][567]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-02.56.27:463][642]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-02.56.27:471][642]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-02.56.27:471][642]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestalB0395A3741BB2F0B0FFCA1ADBD81BFC1.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-02.56.27:487][642]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-02.56.27:488][642]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-02.56.41:717][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-02.56.41:724][490]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-02.56.41:725][490]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestalA4AA2095493A8ACB9644D386F70BA43D.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-02.56.41:739][490]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-02.56.41:739][490]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-02.56.42:010][507]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-02.56.42:077][507]LogUObjectHash: Compacting FUObjectHashTables data took   1.56ms
[2022.10.03-02.56.45:001][678]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-02.56.45:007][678]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-02.56.45:007][678]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 6:56:45 PM)
[2022.10.03-02.56.45:007][678]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.56.45:012][678]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004342s)
[2022.10.03-02.56.45:012][678]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004425s)
[2022.10.03-02.56.45:012][678]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-02.56.45:012][678]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-02.56.45:013][678]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-02.56.45:013][678]LogPlayLevel: PIE: World Init took: (0.000706s)
[2022.10.03-02.56.45:053][678]LogUObjectHash: Compacting FUObjectHashTables data took   1.54ms
[2022.10.03-02.56.45:055][678]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
[2022.10.03-02.56.45:055][678]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-02.56.45:055][678]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-02.56.45:055][678]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-02.56.45:055][678]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-02.56.45:055][678]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-02.56.45:055][678]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-02.56.45:055][678]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-02.56.45:055][678]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-02.56.45:055][678]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-02.56.45:055][678]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-02.56.45:055][678]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-02.56.45:057][678]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-02.56.45:089][678]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-02.56.45:090][678]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-02.56.45:090][678]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-02.56.45:090][678]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-02.56.45:090][678]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
[2022.10.03-02.56.45:090][678]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
[2022.10.03-02.56.45:092][678]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
[2022.10.03-02.56.45:092][678]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2022.10.03-02.56.45:092][678]LogInit: FAudioDevice initialized.
[2022.10.03-02.56.45:092][678]LogAudio: Display: Audio Device (ID: 11) registered with world 'BP_Comms'.
[2022.10.03-02.56.45:121][678]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.56.45:121][678]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-02.56.45:123][678]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-22.56.45
[2022.10.03-02.56.45:123][678]LogWorld: Bringing up level for play took: 0.002245
[2022.10.03-02.56.45:125][678]LogOnline: OSS: Created online subsystem instance for: :Context_21
[2022.10.03-02.56.45:126][678]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-02.56.45:126][678]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.56.45:126][678]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-02.56.45:126][678]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.56.45:127][678]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-02.56.45:128][678]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-02.56.45:129][678]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-02.56.45:130][678]PIE: Server logged in
[2022.10.03-02.56.45:131][678]PIE: Play in editor total start time 0.125 seconds.
[2022.10.03-02.56.45:139][678]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-02.56.48:490][862]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.56.49:174][903]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.56.49:690][934]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.56.50:207][965]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-02.56.50:725][994]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-02.56.50:725][994]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-02.56.50:726][994]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-02.56.50:733][994]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-02.56.50:733][994]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.56.50:744][994]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-02.56.50:750][994]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-02.56.50:791][994]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2022.10.03-02.56.50:792][994]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2022.10.03-02.56.50:798][994]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-02.56.50:798][994]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-02.56.50:799][994]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-02.56.50:815][995]LogPlayLevel: Display: Destroying online subsystem :Context_21
[2022.10.03-03.00.06:103][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-03.00.06:110][371]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-03.00.06:111][371]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal35132A3F445903F106FDDF86AA660B80.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-03.00.06:127][371]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-03.00.06:127][371]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.00.06:433][390]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.00.06:501][390]LogUObjectHash: Compacting FUObjectHashTables data took   1.66ms
[2022.10.03-03.00.08:763][523]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.00.08:770][523]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.00.08:770][523]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:00:08 PM)
[2022.10.03-03.00.08:770][523]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.00.08:774][523]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004132s)
[2022.10.03-03.00.08:774][523]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004206s)
[2022.10.03-03.00.08:774][523]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.00.08:774][523]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.00.08:775][523]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.00.08:775][523]LogPlayLevel: PIE: World Init took: (0.000651s)
[2022.10.03-03.00.08:815][523]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
[2022.10.03-03.00.08:818][523]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
[2022.10.03-03.00.08:818][523]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.00.08:818][523]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.00.08:818][523]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.00.08:818][523]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.00.08:818][523]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.00.08:818][523]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.00.08:818][523]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.00.08:818][523]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.00.08:818][523]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.00.08:818][523]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.00.08:818][523]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.00.08:820][523]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.00.08:852][523]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.00.08:854][523]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.00.08:854][523]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.00.08:854][523]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.00.08:855][523]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
[2022.10.03-03.00.08:855][523]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
[2022.10.03-03.00.08:856][523]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
[2022.10.03-03.00.08:856][523]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2022.10.03-03.00.08:856][523]LogInit: FAudioDevice initialized.
[2022.10.03-03.00.08:856][523]LogAudio: Display: Audio Device (ID: 12) registered with world 'BP_Comms'.
[2022.10.03-03.00.08:885][523]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.00.08:885][523]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.00.08:888][523]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.00.08
[2022.10.03-03.00.08:888][523]LogWorld: Bringing up level for play took: 0.002209
[2022.10.03-03.00.08:890][523]LogOnline: OSS: Created online subsystem instance for: :Context_22
[2022.10.03-03.00.08:891][523]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.00.08:891][523]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.00.08:891][523]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.00.08:891][523]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.00.08:891][523]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.00.08:892][523]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.00.08:893][523]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.00.08:894][523]PIE: Server logged in
[2022.10.03-03.00.08:894][523]PIE: Play in editor total start time 0.126 seconds.
[2022.10.03-03.00.08:903][523]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.00.40:295][389]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.00.41:328][451]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.00.41:995][491]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.00.42:678][532]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.00.43:294][569]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.00.44:044][614]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.00.46:678][772]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.00.47:662][831]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.00.48:511][882]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.00.49:028][913]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.00.50:328][989]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.00.50:328][989]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.00.50:329][989]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.00.50:336][989]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.00.50:337][989]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.00.50:348][989]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.00.50:355][989]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.00.50:396][989]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2022.10.03-03.00.50:398][989]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2022.10.03-03.00.50:403][989]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.00.50:403][989]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.00.50:405][989]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
[2022.10.03-03.00.50:421][990]LogPlayLevel: Display: Destroying online subsystem :Context_22
[2022.10.03-03.01.18:905][657]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-03.01.18:913][657]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-03.01.18:914][657]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal61EB948A4ED8F495B9E144B6FF6277A4.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-03.01.18:931][657]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-03.01.18:931][657]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.01.19:187][673]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.01.19:252][673]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
[2022.10.03-03.01.21:246][790]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.01.21:253][790]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.01.21:253][790]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:01:21 PM)
[2022.10.03-03.01.21:253][790]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.01.21:257][790]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004263s)
[2022.10.03-03.01.21:257][790]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004334s)
[2022.10.03-03.01.21:257][790]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.01.21:258][790]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.01.21:258][790]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.01.21:258][790]LogPlayLevel: PIE: World Init took: (0.000698s)
[2022.10.03-03.01.21:299][790]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.03-03.01.21:301][790]LogAudio: Display: Creating Audio Device:                 Id: 13, Scope: Unique, Realtime: True
[2022.10.03-03.01.21:301][790]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.01.21:301][790]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.01.21:301][790]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.01.21:301][790]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.01.21:301][790]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.01.21:301][790]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.01.21:301][790]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.01.21:301][790]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.01.21:302][790]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.01.21:302][790]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.01.21:302][790]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.01.21:304][790]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.01.21:335][790]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.01.21:336][790]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.01.21:336][790]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.01.21:336][790]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.01.21:337][790]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
[2022.10.03-03.01.21:337][790]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
[2022.10.03-03.01.21:338][790]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
[2022.10.03-03.01.21:338][790]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2022.10.03-03.01.21:338][790]LogInit: FAudioDevice initialized.
[2022.10.03-03.01.21:338][790]LogAudio: Display: Audio Device (ID: 13) registered with world 'BP_Comms'.
[2022.10.03-03.01.21:370][790]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.01.21:370][790]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.01.21:373][790]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.01.21
[2022.10.03-03.01.21:373][790]LogWorld: Bringing up level for play took: 0.002655
[2022.10.03-03.01.21:375][790]LogOnline: OSS: Created online subsystem instance for: :Context_23
[2022.10.03-03.01.21:376][790]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.01.21:376][790]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.01.21:376][790]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.01.21:376][790]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.01.21:377][790]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.01.21:378][790]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.01.21:378][790]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.01.21:380][790]PIE: Server logged in
[2022.10.03-03.01.21:381][790]PIE: Play in editor total start time 0.129 seconds.
[2022.10.03-03.01.21:391][790]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.01.24:478][959]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.01.25:062][994]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.01.25:561][ 24]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.01.26:011][ 51]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.01.26:511][ 81]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.01.26:995][110]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.01.27:546][143]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.01.28:061][174]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.01.28:578][205]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.01.29:062][234]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.01.30:439][315]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.01.30:439][315]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.01.30:440][315]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.01.30:447][315]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.01.30:448][315]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.01.30:462][315]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.01.30:469][315]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.01.30:511][315]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-03.01.30:512][315]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2022.10.03-03.01.30:513][315]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2022.10.03-03.01.30:519][315]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.01.30:519][315]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.01.30:521][315]LogUObjectHash: Compacting FUObjectHashTables data took   1.65ms
[2022.10.03-03.01.30:537][316]LogPlayLevel: Display: Destroying online subsystem :Context_23
[2022.10.03-03.02.31:027][933]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-03.02.31:035][933]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-03.02.31:036][933]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestalEFA9A2FC4273DA4B96DB408DCC832B3C.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-03.02.31:051][933]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-03.02.31:051][933]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.02.31:289][948]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.02.31:357][948]LogUObjectHash: Compacting FUObjectHashTables data took   1.40ms
[2022.10.03-03.02.36:965][282]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.02.36:973][282]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.02.36:973][282]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:02:36 PM)
[2022.10.03-03.02.36:973][282]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.02.36:977][282]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004310s)
[2022.10.03-03.02.36:977][282]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004385s)
[2022.10.03-03.02.36:977][282]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.02.36:977][282]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.02.36:978][282]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.02.36:978][282]LogPlayLevel: PIE: World Init took: (0.000745s)
[2022.10.03-03.02.37:019][282]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2022.10.03-03.02.37:022][282]LogAudio: Display: Creating Audio Device:                 Id: 14, Scope: Unique, Realtime: True
[2022.10.03-03.02.37:022][282]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.02.37:022][282]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.02.37:022][282]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.02.37:022][282]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.02.37:022][282]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.02.37:022][282]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.02.37:022][282]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.02.37:022][282]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.02.37:022][282]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.02.37:022][282]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.02.37:022][282]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.02.37:024][282]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.02.37:059][282]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.02.37:060][282]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.02.37:060][282]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.02.37:060][282]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.02.37:060][282]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
[2022.10.03-03.02.37:060][282]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
[2022.10.03-03.02.37:062][282]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
[2022.10.03-03.02.37:062][282]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2022.10.03-03.02.37:062][282]LogInit: FAudioDevice initialized.
[2022.10.03-03.02.37:062][282]LogAudio: Display: Audio Device (ID: 14) registered with world 'BP_Comms'.
[2022.10.03-03.02.37:098][282]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.02.37:098][282]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.02.37:101][282]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.02.37
[2022.10.03-03.02.37:101][282]LogWorld: Bringing up level for play took: 0.002271
[2022.10.03-03.02.37:103][282]LogOnline: OSS: Created online subsystem instance for: :Context_24
[2022.10.03-03.02.37:104][282]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.02.37:104][282]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.02.37:104][282]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.02.37:104][282]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.02.37:104][282]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.02.37:105][282]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.02.37:106][282]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.02.37:108][282]PIE: Server logged in
[2022.10.03-03.02.37:108][282]PIE: Play in editor total start time 0.137 seconds.
[2022.10.03-03.02.37:119][282]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.02.40:769][482]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.41:286][513]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.41:470][524]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.41:636][534]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.41:819][545]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.41:986][555]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.42:136][564]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.42:287][573]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.42:436][582]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.42:569][590]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.42:686][597]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.02.43:020][614]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.02.43:020][614]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.02.43:021][614]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.02.43:028][614]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.02.43:029][614]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.02.43:040][614]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.02.43:047][614]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.02.43:087][614]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2022.10.03-03.02.43:089][614]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2022.10.03-03.02.43:094][614]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.02.43:094][614]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.02.43:096][614]LogUObjectHash: Compacting FUObjectHashTables data took   1.61ms
[2022.10.03-03.02.43:112][615]LogPlayLevel: Display: Destroying online subsystem :Context_24
[2022.10.03-03.05.10:643][936]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-03.05.10:651][936]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-03.05.10:651][936]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal8A1A8ED24F5641A0309D788D25886923.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-03.05.10:668][936]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-03.05.10:668][936]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.05.10:923][952]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.05.10:996][952]LogUObjectHash: Compacting FUObjectHashTables data took   1.69ms
[2022.10.03-03.05.12:722][ 53]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.05.12:729][ 53]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.05.12:729][ 53]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:05:12 PM)
[2022.10.03-03.05.12:730][ 53]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.05.12:735][ 53]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004715s)
[2022.10.03-03.05.12:735][ 53]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004792s)
[2022.10.03-03.05.12:735][ 53]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.05.12:735][ 53]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.05.12:735][ 53]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.05.12:736][ 53]LogPlayLevel: PIE: World Init took: (0.000721s)
[2022.10.03-03.05.12:776][ 53]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
[2022.10.03-03.05.12:778][ 53]LogAudio: Display: Creating Audio Device:                 Id: 15, Scope: Unique, Realtime: True
[2022.10.03-03.05.12:778][ 53]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.05.12:778][ 53]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.05.12:778][ 53]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.05.12:778][ 53]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.05.12:778][ 53]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.05.12:778][ 53]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.05.12:778][ 53]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.05.12:778][ 53]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.05.12:778][ 53]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.05.12:778][ 53]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.05.12:779][ 53]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.05.12:780][ 53]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.05.12:812][ 53]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.05.12:813][ 53]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.05.12:813][ 53]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.05.12:813][ 53]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.05.12:813][ 53]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
[2022.10.03-03.05.12:813][ 53]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
[2022.10.03-03.05.12:815][ 53]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
[2022.10.03-03.05.12:815][ 53]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2022.10.03-03.05.12:815][ 53]LogInit: FAudioDevice initialized.
[2022.10.03-03.05.12:815][ 53]LogAudio: Display: Audio Device (ID: 15) registered with world 'BP_Comms'.
[2022.10.03-03.05.12:844][ 53]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.05.12:844][ 53]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.05.12:847][ 53]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.05.12
[2022.10.03-03.05.12:847][ 53]LogWorld: Bringing up level for play took: 0.002330
[2022.10.03-03.05.12:849][ 53]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2022.10.03-03.05.12:850][ 53]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.05.12:850][ 53]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.05.12:850][ 53]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.05.12:850][ 53]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.05.12:850][ 53]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.05.12:851][ 53]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.05.12:852][ 53]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.05.12:853][ 53]PIE: Server logged in
[2022.10.03-03.05.12:854][ 53]PIE: Play in editor total start time 0.126 seconds.
[2022.10.03-03.05.12:862][ 53]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.05.16:602][259]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.17:252][298]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.17:702][325]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.18:186][354]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.19:135][411]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.20:052][466]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.21:132][529]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.05.21:132][529]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.05.21:133][529]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.05.21:140][529]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.05.21:140][529]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.05.21:154][529]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.05.21:161][529]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.05.21:204][529]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-03.05.21:204][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2022.10.03-03.05.21:205][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2022.10.03-03.05.21:211][529]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.05.21:211][529]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.05.21:213][529]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.03-03.05.21:227][530]LogPlayLevel: Display: Destroying online subsystem :Context_25
[2022.10.03-03.05.22:978][635]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/i_Interactable.i_Interactable
[2022.10.03-03.05.22:979][635]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.05.26:504][826]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.05.26:505][826]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.05.40:811][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-03.05.40:819][675]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-03.05.40:819][675]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestalBB7371F5498ADB1BAF0FD48F01DCD2F1.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-03.05.40:835][675]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-03.05.40:835][675]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.05.41:125][693]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.05.41:193][693]LogUObjectHash: Compacting FUObjectHashTables data took   1.81ms
[2022.10.03-03.05.43:057][800]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.05.43:064][800]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.05.43:064][800]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:05:43 PM)
[2022.10.03-03.05.43:064][800]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.05.43:068][800]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004185s)
[2022.10.03-03.05.43:068][800]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004255s)
[2022.10.03-03.05.43:068][800]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.05.43:068][800]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.05.43:068][800]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.05.43:069][800]LogPlayLevel: PIE: World Init took: (0.000675s)
[2022.10.03-03.05.43:110][800]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
[2022.10.03-03.05.43:112][800]LogAudio: Display: Creating Audio Device:                 Id: 16, Scope: Unique, Realtime: True
[2022.10.03-03.05.43:112][800]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.05.43:112][800]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.05.43:112][800]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.05.43:112][800]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.05.43:112][800]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.05.43:112][800]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.05.43:112][800]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.05.43:112][800]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.05.43:113][800]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.05.43:113][800]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.05.43:113][800]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.05.43:114][800]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.05.43:146][800]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.05.43:147][800]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.05.43:147][800]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.05.43:147][800]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.05.43:148][800]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
[2022.10.03-03.05.43:148][800]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
[2022.10.03-03.05.43:149][800]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
[2022.10.03-03.05.43:149][800]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
[2022.10.03-03.05.43:149][800]LogInit: FAudioDevice initialized.
[2022.10.03-03.05.43:149][800]LogAudio: Display: Audio Device (ID: 16) registered with world 'BP_Comms'.
[2022.10.03-03.05.43:182][800]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.05.43:182][800]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.05.43:184][800]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.05.43
[2022.10.03-03.05.43:185][800]LogWorld: Bringing up level for play took: 0.002123
[2022.10.03-03.05.43:187][800]LogOnline: OSS: Created online subsystem instance for: :Context_27
[2022.10.03-03.05.43:187][800]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.05.43:187][800]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.05.43:187][800]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.05.43:188][800]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.05.43:188][800]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.05.43:189][800]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.05.43:190][800]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.05.43:191][800]PIE: Server logged in
[2022.10.03-03.05.43:191][800]PIE: Play in editor total start time 0.129 seconds.
[2022.10.03-03.05.43:199][800]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.05.46:344][972]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.46:811][  0]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.47:344][ 32]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.47:844][ 62]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.48:344][ 92]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.48:911][126]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.49:461][159]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.49:644][170]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.49:828][181]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.50:544][224]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.51:044][254]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.51:211][264]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.51:344][272]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.51:478][280]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.51:627][289]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.51:794][299]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.51:944][308]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.52:094][317]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.52:244][326]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.52:378][334]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.52:527][343]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.52:661][351]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.52:811][360]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.52:961][369]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.53:111][378]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.53:262][387]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.53:411][396]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.53:545][404]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.54:411][456]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.56:878][604]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.57:411][636]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.57:928][667]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.58:361][693]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.58:728][715]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.59:094][737]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.59:511][762]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.05.59:878][784]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.00:228][805]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.00:811][840]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.00:979][850]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.01:144][860]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.01:294][869]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.01:461][879]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.01:628][889]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.01:778][898]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.01:944][908]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.02:111][918]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.02:261][927]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.02:428][937]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.02:578][946]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.02:728][955]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.02:878][964]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.03:028][973]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.03:178][982]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.03:344][992]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.03:944][ 28]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.04:494][ 61]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.05:045][ 94]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.05:561][125]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.06.06:502][177]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.06.06:502][177]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.06.06:503][177]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.06.06:511][177]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.06.06:511][177]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.06.06:522][177]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.06.06:528][177]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.06.06:572][177]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-03.06.06:572][177]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
[2022.10.03-03.06.06:574][177]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
[2022.10.03-03.06.06:579][177]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.06.06:579][177]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.06.06:580][177]LogUObjectHash: Compacting FUObjectHashTables data took   1.44ms
[2022.10.03-03.06.06:597][178]LogPlayLevel: Display: Destroying online subsystem :Context_27
[2022.10.03-03.08.11:161][609]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-03.08.11:169][609]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-03.08.11:170][609]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal272F23FB4AA911E00F35F9B8757C2891.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-03.08.11:185][609]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-03.08.11:185][609]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.08.11:557][632]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.08.11:626][632]LogUObjectHash: Compacting FUObjectHashTables data took   1.59ms
[2022.10.03-03.08.13:642][750]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.08.13:649][750]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.08.13:649][750]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:08:13 PM)
[2022.10.03-03.08.13:650][750]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.08.13:654][750]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004374s)
[2022.10.03-03.08.13:654][750]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004450s)
[2022.10.03-03.08.13:654][750]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.08.13:654][750]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.08.13:654][750]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.08.13:655][750]LogPlayLevel: PIE: World Init took: (0.000719s)
[2022.10.03-03.08.13:695][750]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
[2022.10.03-03.08.13:697][750]LogAudio: Display: Creating Audio Device:                 Id: 17, Scope: Unique, Realtime: True
[2022.10.03-03.08.13:697][750]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.08.13:697][750]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.08.13:697][750]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.08.13:697][750]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.08.13:697][750]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.08.13:697][750]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.08.13:697][750]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.08.13:697][750]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.08.13:698][750]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.08.13:698][750]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.08.13:698][750]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.08.13:700][750]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.08.13:732][750]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.08.13:732][750]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.08.13:732][750]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.08.13:732][750]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.08.13:733][750]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
[2022.10.03-03.08.13:733][750]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
[2022.10.03-03.08.13:734][750]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
[2022.10.03-03.08.13:734][750]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
[2022.10.03-03.08.13:734][750]LogInit: FAudioDevice initialized.
[2022.10.03-03.08.13:734][750]LogAudio: Display: Audio Device (ID: 17) registered with world 'BP_Comms'.
[2022.10.03-03.08.13:762][750]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.08.13:762][750]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.08.13:765][750]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.08.13
[2022.10.03-03.08.13:765][750]LogWorld: Bringing up level for play took: 0.002201
[2022.10.03-03.08.13:767][750]LogOnline: OSS: Created online subsystem instance for: :Context_28
[2022.10.03-03.08.13:767][750]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.08.13:767][750]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.08.13:767][750]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.08.13:767][750]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.08.13:768][750]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.08.13:769][750]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.08.13:770][750]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.08.13:771][750]PIE: Server logged in
[2022.10.03-03.08.13:771][750]PIE: Play in editor total start time 0.123 seconds.
[2022.10.03-03.08.13:780][750]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.08.16:966][924]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.17:632][964]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.18:049][989]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.18:266][  2]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.18:482][ 15]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.18:666][ 26]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.18:849][ 37]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.18:999][ 46]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.19:132][ 54]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.19:283][ 63]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.19:416][ 71]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.19:549][ 79]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.20:999][166]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.21:449][193]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.21:849][217]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.22:433][252]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.22:583][261]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.22:749][271]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.22:899][280]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.23:033][288]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.23:183][297]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.23:316][305]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.23:466][314]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.23:599][322]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.23:732][330]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.23:882][339]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.24:016][347]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.24:149][355]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.24:283][363]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.24:433][372]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.08.24:814][392]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.08.24:814][392]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.08.24:815][392]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.08.24:822][392]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.08.24:822][392]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.08.24:833][392]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.08.24:839][392]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.08.24:880][392]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-03.08.24:881][392]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
[2022.10.03-03.08.24:882][392]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
[2022.10.03-03.08.24:887][392]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.08.24:887][392]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.08.24:889][392]LogUObjectHash: Compacting FUObjectHashTables data took   1.65ms
[2022.10.03-03.08.24:904][393]LogPlayLevel: Display: Destroying online subsystem :Context_28
[2022.10.03-03.08.33:377][882]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-03.08.33:723][896]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-03.08.34:112][915]LogEditorTransaction: Undo Create Pin Link
[2022.10.03-03.08.34:595][943]LogEditorTransaction: Undo Move Node
[2022.10.03-03.08.34:943][963]LogEditorTransaction: Undo Move Node
[2022.10.03-03.08.35:341][986]LogEditorTransaction: Undo Break Pin Links
[2022.10.03-03.08.35:808][ 13]LogEditorTransaction: Undo Break Pin Links
[2022.10.03-03.08.36:374][ 46]LogEditorTransaction: Undo Delete current selection
[2022.10.03-03.08.37:410][107]LogEditorTransaction: Undo Move Node
[2022.10.03-03.08.38:026][143]LogEditorTransaction: Undo Add Node
[2022.10.03-03.09.03:058][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-03.09.03:066][612]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-03.09.03:067][612]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal089A71654C3FC78E56DFFFAC16072E56.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-03.09.03:081][612]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-03.09.03:082][612]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.09.03:303][626]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.09.03:384][626]LogUObjectHash: Compacting FUObjectHashTables data took   1.61ms
[2022.10.03-03.09.05:197][733]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.09.05:203][733]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.09.05:203][733]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:09:05 PM)
[2022.10.03-03.09.05:203][733]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.09.05:208][733]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004231s)
[2022.10.03-03.09.05:208][733]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004307s)
[2022.10.03-03.09.05:208][733]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.09.05:208][733]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.09.05:208][733]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.09.05:208][733]LogPlayLevel: PIE: World Init took: (0.000647s)
[2022.10.03-03.09.05:249][733]LogUObjectHash: Compacting FUObjectHashTables data took   1.43ms
[2022.10.03-03.09.05:251][733]LogAudio: Display: Creating Audio Device:                 Id: 18, Scope: Unique, Realtime: True
[2022.10.03-03.09.05:251][733]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.09.05:251][733]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.09.05:251][733]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.09.05:251][733]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.09.05:251][733]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.09.05:251][733]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.09.05:251][733]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.09.05:251][733]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.09.05:252][733]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.09.05:252][733]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.09.05:252][733]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.09.05:254][733]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.09.05:285][733]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.09.05:285][733]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.09.05:285][733]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.09.05:285][733]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.09.05:286][733]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
[2022.10.03-03.09.05:286][733]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
[2022.10.03-03.09.05:288][733]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
[2022.10.03-03.09.05:288][733]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
[2022.10.03-03.09.05:288][733]LogInit: FAudioDevice initialized.
[2022.10.03-03.09.05:288][733]LogAudio: Display: Audio Device (ID: 18) registered with world 'BP_Comms'.
[2022.10.03-03.09.05:318][733]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.09.05:319][733]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.09.05:321][733]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.09.05
[2022.10.03-03.09.05:321][733]LogWorld: Bringing up level for play took: 0.002153
[2022.10.03-03.09.05:323][733]LogOnline: OSS: Created online subsystem instance for: :Context_29
[2022.10.03-03.09.05:323][733]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.09.05:324][733]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.09.05:324][733]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.09.05:324][733]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.09.05:324][733]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.09.05:325][733]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.09.05:326][733]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.09.05:327][733]PIE: Server logged in
[2022.10.03-03.09.05:327][733]PIE: Play in editor total start time 0.126 seconds.
[2022.10.03-03.09.05:337][733]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.09.08:534][908]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.09.09:001][936]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.09.09:417][961]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.09.09:884][989]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.09.10:317][ 15]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.09.10:784][ 43]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.09.11:644][ 93]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.09.11:644][ 93]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.09.11:645][ 93]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.09.11:652][ 93]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.09.11:652][ 93]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.09.11:664][ 93]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.09.11:670][ 93]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.09.11:712][ 93]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-03.09.11:712][ 93]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
[2022.10.03-03.09.11:713][ 93]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
[2022.10.03-03.09.11:718][ 93]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.09.11:718][ 93]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.09.11:720][ 93]LogUObjectHash: Compacting FUObjectHashTables data took   1.63ms
[2022.10.03-03.09.11:737][ 94]LogPlayLevel: Display: Destroying online subsystem :Context_29
[2022.10.03-03.09.40:257][881]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.03-03.09.40:273][881]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto3
[2022.10.03-03.09.40:273][881]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto347FD93BC48D91DD65402B4A8620FA41F.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto3.umap'
[2022.10.03-03.09.40:279][881]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.062
[2022.10.03-03.09.40:279][881]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.062
[2022.10.03-03.12.02:835][558]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-03.12.02:843][558]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-03.12.02:844][558]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal460CF41A49E560480308AEAE911F5ABA.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-03.12.02:860][558]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-03.12.02:860][558]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.12.03:149][576]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.12.03:219][576]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
[2022.10.03-03.13.13:666][742]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-03.13.13:675][742]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-03.13.13:675][742]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal54FEB3DB4C23771DA7A53DB0B6890788.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-03.13.13:690][742]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-03.13.13:690][742]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.13.13:912][756]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.13.13:988][756]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
[2022.10.03-03.13.27:641][570]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.13.27:648][570]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.13.27:648][570]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:13:27 PM)
[2022.10.03-03.13.27:648][570]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.13.27:653][570]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004372s)
[2022.10.03-03.13.27:653][570]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004452s)
[2022.10.03-03.13.27:653][570]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.13.27:653][570]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.13.27:653][570]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.13.27:653][570]LogPlayLevel: PIE: World Init took: (0.000783s)
[2022.10.03-03.13.27:693][570]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2022.10.03-03.13.27:695][570]LogAudio: Display: Creating Audio Device:                 Id: 19, Scope: Unique, Realtime: True
[2022.10.03-03.13.27:695][570]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.13.27:695][570]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.13.27:695][570]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.13.27:695][570]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.13.27:695][570]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.13.27:695][570]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.13.27:695][570]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.13.27:695][570]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.13.27:696][570]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.13.27:696][570]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.13.27:696][570]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.13.27:697][570]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.13.27:730][570]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.13.27:730][570]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.13.27:730][570]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.13.27:730][570]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.13.27:731][570]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
[2022.10.03-03.13.27:731][570]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
[2022.10.03-03.13.27:732][570]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
[2022.10.03-03.13.27:732][570]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
[2022.10.03-03.13.27:732][570]LogInit: FAudioDevice initialized.
[2022.10.03-03.13.27:732][570]LogAudio: Display: Audio Device (ID: 19) registered with world 'BP_Comms'.
[2022.10.03-03.13.27:761][570]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.13.27:761][570]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.13.27:763][570]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.13.27
[2022.10.03-03.13.27:764][570]LogWorld: Bringing up level for play took: 0.002427
[2022.10.03-03.13.27:766][570]LogOnline: OSS: Created online subsystem instance for: :Context_30
[2022.10.03-03.13.27:767][570]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.13.27:767][570]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.13.27:767][570]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.13.27:767][570]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.13.27:768][570]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.13.27:769][570]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.13.27:770][570]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.13.27:771][570]PIE: Server logged in
[2022.10.03-03.13.27:772][570]PIE: Play in editor total start time 0.125 seconds.
[2022.10.03-03.13.27:780][570]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.13.31:159][754]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.31:693][786]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.32:160][814]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.32:626][842]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.32:793][852]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.33:443][891]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.33:976][923]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.34:459][952]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.34:643][963]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.35:243][999]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.35:843][ 35]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.36:376][ 67]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.36:860][ 96]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.37:909][159]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.38:809][213]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.41:426][370]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.41:809][393]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.42:592][440]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.42:793][452]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.43:259][480]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.43:426][490]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.43:593][500]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.43:743][509]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.43:909][519]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.44:059][528]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.44:209][537]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.44:359][546]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.44:509][555]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.44:659][564]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.44:809][573]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.44:943][581]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.45:076][589]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.45:226][598]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.45:393][608]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.51:727][988]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.52:243][ 19]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.52:709][ 47]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.53:877][117]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.54:377][147]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.54:843][175]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.56:343][265]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.56:776][291]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.57:109][311]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.57:677][345]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.58:276][381]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.13.58:910][419]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.01:076][549]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.01:643][583]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.02:226][618]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.02:810][653]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.03:626][702]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.04:260][740]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.04:876][777]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.05:443][811]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.06:043][847]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.06:593][880]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.07:226][918]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.07:843][955]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.08:393][988]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.08:994][ 24]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.10:193][ 96]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.10:826][134]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.11:689][184]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.12:472][231]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.13:205][275]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.14:073][327]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.14:840][373]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.15:539][415]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.16:040][445]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.16:372][465]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.14.19:549][654]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.14.19:549][654]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.14.19:550][654]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.14.19:560][654]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.14.19:561][654]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.14.19:569][654]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.14.19:575][654]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.14.19:618][654]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
[2022.10.03-03.14.19:620][654]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
[2022.10.03-03.14.19:625][654]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.14.19:625][654]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.14.19:627][654]LogUObjectHash: Compacting FUObjectHashTables data took   1.56ms
[2022.10.03-03.14.19:643][655]LogPlayLevel: Display: Destroying online subsystem :Context_30
[2022.10.03-03.15.07:606][952]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.15.07:611][952]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.15.07:611][952]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:15:07 PM)
[2022.10.03-03.15.07:611][952]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.15.07:616][952]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004254s)
[2022.10.03-03.15.07:616][952]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004343s)
[2022.10.03-03.15.07:616][952]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.15.07:616][952]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.15.07:616][952]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.15.07:617][952]LogPlayLevel: PIE: World Init took: (0.000700s)
[2022.10.03-03.15.07:657][952]LogUObjectHash: Compacting FUObjectHashTables data took   1.43ms
[2022.10.03-03.15.07:658][952]LogAudio: Display: Creating Audio Device:                 Id: 20, Scope: Unique, Realtime: True
[2022.10.03-03.15.07:658][952]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.15.07:658][952]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.15.07:658][952]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.15.07:658][952]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.15.07:658][952]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.15.07:658][952]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.15.07:658][952]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.15.07:658][952]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.15.07:659][952]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.15.07:659][952]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.15.07:659][952]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.15.07:661][952]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.15.07:692][952]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.15.07:693][952]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.15.07:693][952]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.15.07:693][952]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.15.07:693][952]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20
[2022.10.03-03.15.07:693][952]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
[2022.10.03-03.15.07:695][952]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
[2022.10.03-03.15.07:695][952]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
[2022.10.03-03.15.07:695][952]LogInit: FAudioDevice initialized.
[2022.10.03-03.15.07:695][952]LogAudio: Display: Audio Device (ID: 20) registered with world 'BP_Comms'.
[2022.10.03-03.15.07:724][952]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.15.07:724][952]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.15.07:727][952]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.15.07
[2022.10.03-03.15.07:727][952]LogWorld: Bringing up level for play took: 0.002363
[2022.10.03-03.15.07:729][952]LogOnline: OSS: Created online subsystem instance for: :Context_31
[2022.10.03-03.15.07:730][952]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.15.07:730][952]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.15.07:730][952]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.15.07:730][952]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.15.07:731][952]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.15.07:732][952]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.15.07:732][952]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.15.07:733][952]PIE: Server logged in
[2022.10.03-03.15.07:734][952]PIE: Play in editor total start time 0.123 seconds.
[2022.10.03-03.15.07:742][952]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.15.17:175][501]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.17:692][532]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.18:293][568]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.18:459][578]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.18:608][587]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.18:742][595]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.19:292][628]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.19:808][659]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.20:342][691]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.20:858][722]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.21:408][755]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.21:959][788]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.22:542][823]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.23:025][852]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.23:799][897]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.15.23:799][897]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.15.23:800][897]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.15.23:808][897]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.15.23:808][897]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.15.23:822][897]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.15.23:829][897]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.15.23:869][897]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
[2022.10.03-03.15.23:870][897]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
[2022.10.03-03.15.23:875][897]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.15.23:875][897]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.15.23:877][897]LogUObjectHash: Compacting FUObjectHashTables data took   1.70ms
[2022.10.03-03.15.23:897][898]LogPlayLevel: Display: Destroying online subsystem :Context_31
[2022.10.03-03.15.49:722][418]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-03.15.49:730][418]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-03.15.49:731][418]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal022AE5F04B771C6BC18E69BB6CDE69EC.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-03.15.49:745][418]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-03.15.49:745][418]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.15.49:985][433]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.15.50:053][433]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
[2022.10.03-03.15.51:664][527]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.15.51:671][527]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.15.51:671][527]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:15:51 PM)
[2022.10.03-03.15.51:671][527]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.15.51:675][527]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004146s)
[2022.10.03-03.15.51:675][527]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004208s)
[2022.10.03-03.15.51:675][527]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.15.51:675][527]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.15.51:676][527]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.15.51:676][527]LogPlayLevel: PIE: World Init took: (0.000675s)
[2022.10.03-03.15.51:716][527]LogUObjectHash: Compacting FUObjectHashTables data took   1.44ms
[2022.10.03-03.15.51:719][527]LogAudio: Display: Creating Audio Device:                 Id: 21, Scope: Unique, Realtime: True
[2022.10.03-03.15.51:719][527]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.15.51:719][527]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.15.51:719][527]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.15.51:719][527]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.15.51:719][527]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.15.51:719][527]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.15.51:719][527]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.15.51:719][527]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.15.51:719][527]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.15.51:719][527]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.15.51:719][527]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.15.51:721][527]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.15.51:753][527]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.15.51:753][527]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.15.51:753][527]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.15.51:753][527]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.15.51:754][527]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21
[2022.10.03-03.15.51:754][527]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
[2022.10.03-03.15.51:756][527]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
[2022.10.03-03.15.51:756][527]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
[2022.10.03-03.15.51:756][527]LogInit: FAudioDevice initialized.
[2022.10.03-03.15.51:756][527]LogAudio: Display: Audio Device (ID: 21) registered with world 'BP_Comms'.
[2022.10.03-03.15.51:778][527]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.15.51:778][527]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.15.51:780][527]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.15.51
[2022.10.03-03.15.51:780][527]LogWorld: Bringing up level for play took: 0.002267
[2022.10.03-03.15.51:782][527]LogOnline: OSS: Created online subsystem instance for: :Context_32
[2022.10.03-03.15.51:783][527]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.15.51:783][527]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.15.51:783][527]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.15.51:783][527]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.15.51:784][527]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.15.51:784][527]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.15.51:785][527]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.15.51:786][527]PIE: Server logged in
[2022.10.03-03.15.51:787][527]PIE: Play in editor total start time 0.118 seconds.
[2022.10.03-03.15.51:794][527]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.15.55:484][728]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.56:217][772]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.56:783][806]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.57:333][839]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.57:500][849]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.57:650][858]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.57:800][867]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.58:299][897]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.15.58:784][926]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.16.02:634][157]LogWindowsDesktop: Alt-F4 pressed!
[2022.10.03-03.16.02:680][157]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.16.02:680][157]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.16.02:682][157]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.16.02:689][157]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.16.02:689][157]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.16.02:703][157]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.16.02:710][157]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.16.02:751][157]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-03.16.02:751][157]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
[2022.10.03-03.16.02:752][157]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
[2022.10.03-03.16.02:757][157]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.16.02:757][157]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.16.02:759][157]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
[2022.10.03-03.16.02:774][158]LogPlayLevel: Display: Destroying online subsystem :Context_32
[2022.10.03-03.16.18:716][445]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-03.16.18:785][445]LogUObjectHash: Compacting FUObjectHashTables data took   1.42ms
[2022.10.03-03.16.19:991][514]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-03.16.19:991][514]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.16.19:991][514]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.16.20:702][548]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-03.16.20:702][548]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.16.20:702][548]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.16.22:172][632]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-03.16.22:172][632]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.16.22:172][632]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.18.01:842][569]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2022.10.03-03.18.01:842][569]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2022.10.03-03.18.07:769][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-03.18.07:821][917]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
[2022.10.03-03.18.07:844][917]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-03.18.07:845][917]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms4F3EACD5456DB078FEEF548239F74EA9.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-03.18.07:868][917]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-03.18.07:868][917]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-03.18.08:462][953]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.18.08:470][953]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.18.08:470][953]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:18:08 PM)
[2022.10.03-03.18.08:470][953]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.18.08:474][953]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004332s)
[2022.10.03-03.18.08:474][953]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004416s)
[2022.10.03-03.18.08:474][953]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.18.08:474][953]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.18.08:475][953]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.18.08:475][953]LogPlayLevel: PIE: World Init took: (0.000723s)
[2022.10.03-03.18.08:542][953]LogUObjectHash: Compacting FUObjectHashTables data took   2.20ms
[2022.10.03-03.18.08:549][953]LogAudio: Display: Creating Audio Device:                 Id: 22, Scope: Unique, Realtime: True
[2022.10.03-03.18.08:549][953]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.18.08:549][953]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.18.08:549][953]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.18.08:549][953]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.18.08:549][953]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.18.08:549][953]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.18.08:549][953]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.18.08:549][953]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.18.08:550][953]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.18.08:550][953]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.18.08:550][953]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.18.08:553][953]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.18.08:590][953]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.18.08:590][953]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.18.08:590][953]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.18.08:590][953]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.18.08:591][953]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22
[2022.10.03-03.18.08:591][953]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22
[2022.10.03-03.18.08:592][953]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22
[2022.10.03-03.18.08:592][953]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22
[2022.10.03-03.18.08:592][953]LogInit: FAudioDevice initialized.
[2022.10.03-03.18.08:592][953]LogAudio: Display: Audio Device (ID: 22) registered with world 'BP_Comms'.
[2022.10.03-03.18.08:600][953]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.18.08:602][953]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.18.08
[2022.10.03-03.18.08:603][953]LogWorld: Bringing up level for play took: 0.002020
[2022.10.03-03.18.08:604][953]LogOnline: OSS: Created online subsystem instance for: :Context_33
[2022.10.03-03.18.08:605][953]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.18.08:605][953]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.18.08:605][953]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.18.08:605][953]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.18.08:605][953]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.18.08:606][953]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.18.08:606][953]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.18.08:606][953]PIE: Server logged in
[2022.10.03-03.18.08:607][953]PIE: Play in editor total start time 0.139 seconds.
[2022.10.03-03.18.19:711][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.18.19:711][612]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.18.19:711][612]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.18.19:712][612]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.18.19:726][612]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.18.19:731][612]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.18.19:749][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.18.19:750][612]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
[2022.10.03-03.18.19:752][612]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
[2022.10.03-03.18.19:756][612]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.18.19:757][612]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.18.19:758][612]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
[2022.10.03-03.18.19:799][613]LogPlayLevel: Display: Destroying online subsystem :Context_33
[2022.10.03-03.19.15:282][925]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door
[2022.10.03-03.19.15:282][925]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.19.18:927][111]LogSlate: Window 'BP_Door' being destroyed
[2022.10.03-03.19.33:994][  3]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-03.19.33:994][  3]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.19.45:911][676]LogSlate: Took 0.000427 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2022.10.03-03.22.47:786][505]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_Door.uasset" SILENT=true
[2022.10.03-03.22.47:791][505]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Door
[2022.10.03-03.22.47:792][505]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Door9F76699945319C79C27167A083CD66B9.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_Door.uasset'
[2022.10.03-03.22.47:807][505]AssetCheck: New page: Asset Save: BP_Door
[2022.10.03-03.22.47:807][505]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2022.10.03-03.22.48:045][520]BlueprintLog: New page: Compile BP_Door
[2022.10.03-03.22.48:101][520]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
[2022.10.03-03.24.05:537][138]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.034 and deleted 0 file(s) with total size 0 MiB.
[2022.10.03-03.24.48:684][701]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-03.24.48:684][701]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.28.19:389][142]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
[2022.10.03-03.28.19:405][142]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto4
[2022.10.03-03.28.19:406][142]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto45316D17548B0F0C3BFF79DBA9C5779B2.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto4.umap'
[2022.10.03-03.28.19:411][142]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.061
[2022.10.03-03.28.19:411][142]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.061
[2022.10.03-03.28.19:411][142]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_Door] ([2] browsable assets)...
[2022.10.03-03.28.19:435][142]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Blueprints/BP_Door.BP_Door]
[2022.10.03-03.28.19:435][142]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Door]
[2022.10.03-03.28.19:443][142]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_Door_Auto4
[2022.10.03-03.28.19:443][142]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Door_Auto4D05064174C67E60A5C2DACBCCF6A369A.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Blueprints/BP_Door_Auto4.uasset'
[2022.10.03-03.28.19:444][142]LogFileHelpers: Auto-saving content packages took 0.033
[2022.10.03-03.37.46:335][847]BlueprintLog: New page: Compile BP_Door
[2022.10.03-03.37.46:397][847]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
[2022.10.03-03.37.49:806][ 48]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-03.37.49:818][ 48]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-03.37.49:818][ 48]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 7:37:49 PM)
[2022.10.03-03.37.49:818][ 48]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.37.49:823][ 48]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004304s)
[2022.10.03-03.37.49:823][ 48]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004389s)
[2022.10.03-03.37.49:823][ 48]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-03.37.49:823][ 48]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.37.49:823][ 48]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-03.37.49:823][ 48]LogPlayLevel: PIE: World Init took: (0.000751s)
[2022.10.03-03.37.49:860][ 48]LogUObjectHash: Compacting FUObjectHashTables data took   1.14ms
[2022.10.03-03.37.49:862][ 48]LogAudio: Display: Creating Audio Device:                 Id: 23, Scope: Unique, Realtime: True
[2022.10.03-03.37.49:862][ 48]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-03.37.49:862][ 48]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-03.37.49:862][ 48]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-03.37.49:862][ 48]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-03.37.49:862][ 48]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-03.37.49:862][ 48]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-03.37.49:862][ 48]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-03.37.49:862][ 48]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-03.37.49:863][ 48]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-03.37.49:863][ 48]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-03.37.49:863][ 48]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-03.37.49:865][ 48]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-03.37.49:897][ 48]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-03.37.49:898][ 48]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-03.37.49:898][ 48]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-03.37.49:898][ 48]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-03.37.49:899][ 48]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23
[2022.10.03-03.37.49:899][ 48]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23
[2022.10.03-03.37.49:901][ 48]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23
[2022.10.03-03.37.49:901][ 48]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23
[2022.10.03-03.37.49:901][ 48]LogInit: FAudioDevice initialized.
[2022.10.03-03.37.49:901][ 48]LogAudio: Display: Audio Device (ID: 23) registered with world 'BP_Comms'.
[2022.10.03-03.37.49:931][ 48]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.37.49:931][ 48]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-03.37.49:933][ 48]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.02-23.37.49
[2022.10.03-03.37.49:934][ 48]LogWorld: Bringing up level for play took: 0.002130
[2022.10.03-03.37.49:936][ 48]LogOnline: OSS: Created online subsystem instance for: :Context_37
[2022.10.03-03.37.49:937][ 48]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-03.37.49:937][ 48]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.37.49:937][ 48]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-03.37.49:937][ 48]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.37.49:937][ 48]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-03.37.49:938][ 48]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-03.37.49:939][ 48]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-03.37.49:940][ 48]PIE: Server logged in
[2022.10.03-03.37.49:941][ 48]PIE: Play in editor total start time 0.124 seconds.
[2022.10.03-03.37.49:950][ 48]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-03.38.20:069][836]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_CubeSpawner
[2022.10.03-03.38.23:953][ 69]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_CubeSpawner
[2022.10.03-03.38.43:703][254]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_ButtonPedestal
[2022.10.03-03.38.59:443][198]LogCharacterMovement: BP_SCD_FPChar_C_0 is stuck and failed to move! Velocity: X=332.51 Y=215.78 Z=0.00 Location: X=673.44 Y=2947.18 Z=147.08 Normal: X=0.00 Y=-0.95 Z=-0.32 PenetrationDepth:2.008 Actor:BP_Door_2 Component:Door BoneName:None (0 other events since notify)
[2022.10.03-03.39.03:717][453]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-03.39.03:717][453]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-03.39.03:720][453]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-03.39.03:727][453]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-03.39.03:728][453]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.39.03:743][453]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-03.39.03:749][453]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-03.39.03:789][453]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-03.39.03:790][453]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
[2022.10.03-03.39.03:791][453]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
[2022.10.03-03.39.03:797][453]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-03.39.03:797][453]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-03.39.03:798][453]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
[2022.10.03-03.39.03:832][454]LogPlayLevel: Display: Destroying online subsystem :Context_37
[2022.10.03-03.40.01:835][736]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
[2022.10.03-03.40.01:851][736]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto5
[2022.10.03-03.40.01:851][736]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto59ADE41E3478024A9E8E1E0B97D4E73AC.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto5.umap'
[2022.10.03-03.40.01:856][736]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.059
[2022.10.03-03.40.01:856][736]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.059
[2022.10.03-03.48.07:321][204]BlueprintLog: New page: Compile BP_Door
[2022.10.03-03.48.07:391][204]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
[2022.10.03-03.48.13:941][583]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_CubeSpawner.BP_CubeSpawner
[2022.10.03-03.48.13:941][583]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.48.55:682][ 36]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-03.48.55:682][ 36]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-03.50.18:523][805]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
[2022.10.03-03.50.18:538][805]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto6
[2022.10.03-03.50.18:539][805]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto6313452B44E389E0C8C10F5AD782424AA.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto6.umap'
[2022.10.03-03.50.18:544][805]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.071
[2022.10.03-03.50.18:544][805]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.071
[2022.10.03-04.00.19:187][762]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
[2022.10.03-04.00.19:205][762]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto7
[2022.10.03-04.00.19:206][762]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto736D4DA5E45062FE3F6D9C99E6E185B9C.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto7.umap'
[2022.10.03-04.00.19:211][762]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.078
[2022.10.03-04.00.19:211][762]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.078
[2022.10.03-04.00.19:211][762]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_CubeSpawner] ([2] browsable assets)...
[2022.10.03-04.00.19:239][762]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Blueprints/BP_CubeSpawner.BP_CubeSpawner]
[2022.10.03-04.00.19:239][762]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_CubeSpawner]
[2022.10.03-04.00.19:244][762]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_CubeSpawner_Auto7
[2022.10.03-04.00.19:244][762]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_CubeSpawner_Auto7D23DE30E4DAACC3D215027BED83D96E4.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Blueprints/BP_CubeSpawner_Auto7.uasset'
[2022.10.03-04.00.19:245][762]LogFileHelpers: Auto-saving content packages took 0.034
[2022.10.03-04.05.45:949][  9]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.03-04.05.45:949][  9]LogEditorClassViewer: Warning: Class /Engine/Transient.REINST_SKEL_BP_CubeSpawner_C_436 has parent /Game/Blueprints/BP_ButtonPedestal.SKEL_BP_ButtonPedestal_C, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.03-04.05.45:949][  9]LogEditorClassViewer: Warning: Class /Engine/Transient.REINST_SKEL_BP_CubeSpawner_C_438 has parent /Game/Blueprints/BP_ButtonPedestal.SKEL_BP_ButtonPedestal_C, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.03-04.05.51:134][311]LogMaterial: Display: Missing cached shadermap for M_SuperGrid_Hexagon in PCD3D_SM5, Default, SM5 (DDC key hash: D7A7FBA50F42DCC774A9D28A94454BFEF426FE1C), compiling. 
[2022.10.03-04.05.51:340][311]LogTexture: Display: Building textures: /Game/SuperGrid/StarterPack/Source/Textures/T_HexagonRandom.T_HexagonRandom (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
[2022.10.03-04.05.51:340][311]LogTexture: Display: Building textures: /Game/SuperGrid/StarterPack/Source/Textures/T_ConcreteWall_R.T_ConcreteWall_R (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
[2022.10.03-04.05.51:340][311]LogTexture: Display: Building textures: /Game/SuperGrid/StarterPack/Source/Textures/T_Hexagon_N.T_Hexagon_N (TFO_BC5, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: ================================================
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: Total job queries 50, among them cache hits 0 (0.00%)
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%)
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00%
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: === Shader Compilation stats ===
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: Shaders Compiled: 50
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: Jobs assigned 50, completed 1 (2.00%)
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.06 s
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: Job execution time: average 2.28 s, max 2.28 s
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: Job life time (pending + execution): average 2.34 s, max 2.34
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.34 s
[2022.10.03-04.05.53:682][441]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 6.25 jobs/batch
[2022.10.03-04.05.53:683][441]LogShaderCompilers: Display: Average processing rate: 0.43 jobs/sec
[2022.10.03-04.05.53:683][441]LogShaderCompilers: Display: Effective parallelization: 0.53 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2022.10.03-04.05.53:683][441]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2022.10.03-04.05.53:683][441]LogShaderCompilers: Display:                                 TBasePassPSTLightMapPolicyHQ (compiled    1 times, average 1.23 sec, max 1.23 sec, min 1.23 sec)
[2022.10.03-04.05.53:683][441]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2022.10.03-04.05.53:683][441]LogShaderCompilers: Display:                                 TBasePassPSTLightMapPolicyHQ - 100.00% of total time (compiled    1 times, average 1.23 sec, max 1.23 sec, min 1.23 sec)
[2022.10.03-04.05.53:683][441]LogShaderCompilers: Display: ================================================
[2022.10.03-04.06.31:173][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_CubeSpawner" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_CubeSpawner.uasset" SILENT=true
[2022.10.03-04.06.31:182][664]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_CubeSpawner
[2022.10.03-04.06.31:183][664]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_CubeSpawner84C66C364C620B56AACCD6BDE5433C17.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_CubeSpawner.uasset'
[2022.10.03-04.06.31:207][664]AssetCheck: New page: Asset Save: BP_CubeSpawner
[2022.10.03-04.06.31:207][664]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_CubeSpawner.BP_CubeSpawner
[2022.10.03-04.06.31:524][683]BlueprintLog: New page: Compile BP_CubeSpawner
[2022.10.03-04.06.31:630][683]LogUObjectHash: Compacting FUObjectHashTables data took   1.56ms
[2022.10.03-04.06.33:084][766]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-04.06.33:090][766]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-04.06.33:090][766]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 8:06:33 PM)
[2022.10.03-04.06.33:090][766]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-04.06.33:095][766]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004286s)
[2022.10.03-04.06.33:095][766]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004374s)
[2022.10.03-04.06.33:095][766]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-04.06.33:095][766]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-04.06.33:095][766]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-04.06.33:096][766]LogPlayLevel: PIE: World Init took: (0.000832s)
[2022.10.03-04.06.33:143][766]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
[2022.10.03-04.06.33:144][766]LogAudio: Display: Creating Audio Device:                 Id: 24, Scope: Unique, Realtime: True
[2022.10.03-04.06.33:144][766]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-04.06.33:144][766]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-04.06.33:144][766]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-04.06.33:144][766]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-04.06.33:144][766]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-04.06.33:144][766]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-04.06.33:144][766]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-04.06.33:144][766]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-04.06.33:145][766]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-04.06.33:145][766]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-04.06.33:145][766]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-04.06.33:147][766]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-04.06.33:180][766]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-04.06.33:180][766]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-04.06.33:180][766]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-04.06.33:180][766]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-04.06.33:181][766]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24
[2022.10.03-04.06.33:181][766]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24
[2022.10.03-04.06.33:183][766]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24
[2022.10.03-04.06.33:183][766]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24
[2022.10.03-04.06.33:183][766]LogInit: FAudioDevice initialized.
[2022.10.03-04.06.33:183][766]LogAudio: Display: Audio Device (ID: 24) registered with world 'BP_Comms'.
[2022.10.03-04.06.33:213][766]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-04.06.33:213][766]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-04.06.33:215][766]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.03-00.06.33
[2022.10.03-04.06.33:215][766]LogWorld: Bringing up level for play took: 0.002210
[2022.10.03-04.06.33:218][766]LogOnline: OSS: Created online subsystem instance for: :Context_41
[2022.10.03-04.06.33:218][766]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-04.06.33:218][766]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-04.06.33:218][766]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-04.06.33:218][766]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-04.06.33:219][766]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-04.06.33:220][766]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-04.06.33:221][766]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-04.06.33:222][766]PIE: Server logged in
[2022.10.03-04.06.33:223][766]PIE: Play in editor total start time 0.134 seconds.
[2022.10.03-04.06.33:233][766]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.03-04.06.40:142][161]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_CubeSpawner
[2022.10.03-04.06.41:779][259]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_CubeSpawner
[2022.10.03-04.06.45:937][506]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-04.06.45:937][506]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-04.06.45:938][506]LogSlate: Window 'SCD2_AS1_UE5_Starter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.03-04.06.45:945][506]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.06.45:945][506]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-04.06.45:959][506]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-04.06.45:965][506]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-04.06.46:015][506]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
[2022.10.03-04.06.46:016][506]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
[2022.10.03-04.06.46:022][506]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-04.06.46:022][506]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-04.06.46:023][506]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
[2022.10.03-04.06.46:043][507]LogPlayLevel: Display: Destroying online subsystem :Context_41
[2022.10.03-04.10.32:475][240]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
[2022.10.03-04.10.32:491][240]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/BP_Comms_Auto8
[2022.10.03-04.10.32:491][240]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms_Auto87FEF4D88453A5368DF67809857730995.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/Autosaves/Game/Maps/BP_Comms_Auto8.umap'
[2022.10.03-04.10.32:496][240]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/BP_Comms' took 0.074
[2022.10.03-04.10.32:496][240]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.074
[2022.10.03-04.13.22:145][783]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-04.13.22:154][783]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-04.13.22:155][783]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadE7B8D95148445AD4AD0D9CAE158E9FC0.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-04.13.22:172][783]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-04.13.22:172][783]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-04.13.22:414][798]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-04.13.22:517][798]LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
[2022.10.03-04.13.57:990][614]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.03-04.13.57:996][614]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.03-04.13.57:997][614]PIE: New page: PIE session: BP_Comms (Oct 2, 2022, 8:13:57 PM)
[2022.10.03-04.13.57:997][614]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-04.13.58:001][614]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004420s)
[2022.10.03-04.13.58:001][614]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BP_Comms.BP_Comms to /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms (0.004508s)
[2022.10.03-04.13.58:001][614]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.03-04.13.58:001][614]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.03-04.13.58:002][614]LogAIModule: Creating AISystem for world BP_Comms
[2022.10.03-04.13.58:002][614]LogPlayLevel: PIE: World Init took: (0.000907s)
[2022.10.03-04.13.58:048][614]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
[2022.10.03-04.13.58:050][614]LogAudio: Display: Creating Audio Device:                 Id: 25, Scope: Unique, Realtime: True
[2022.10.03-04.13.58:050][614]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.03-04.13.58:050][614]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.03-04.13.58:050][614]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.03-04.13.58:050][614]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.03-04.13.58:050][614]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.03-04.13.58:050][614]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.03-04.13.58:050][614]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.03-04.13.58:050][614]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.03-04.13.58:051][614]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.03-04.13.58:051][614]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.03-04.13.58:051][614]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.03-04.13.58:053][614]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.03-04.13.58:084][614]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.03-04.13.58:084][614]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.03-04.13.58:084][614]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.03-04.13.58:084][614]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.03-04.13.58:085][614]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=25
[2022.10.03-04.13.58:085][614]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25
[2022.10.03-04.13.58:087][614]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25
[2022.10.03-04.13.58:087][614]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25
[2022.10.03-04.13.58:087][614]LogInit: FAudioDevice initialized.
[2022.10.03-04.13.58:087][614]LogAudio: Display: Audio Device (ID: 25) registered with world 'BP_Comms'.
[2022.10.03-04.13.58:102][614]LogLoad: Game class is 'BP_SCD_GameMode_C'
[2022.10.03-04.13.58:105][614]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BP_Comms.BP_Comms up for play (max tick rate 60) at 2022.10.03-00.13.58
[2022.10.03-04.13.58:105][614]LogWorld: Bringing up level for play took: 0.002020
[2022.10.03-04.13.58:106][614]LogOnline: OSS: Created online subsystem instance for: :Context_44
[2022.10.03-04.13.58:107][614]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.10.03-04.13.58:107][614]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-04.13.58:107][614]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.10.03-04.13.58:107][614]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2022.10.03-04.13.58:108][614]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.10.03-04.13.58:108][614]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.10.03-04.13.58:110][614]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.10.03-04.13.58:110][614]PIE: Server logged in
[2022.10.03-04.13.58:111][614]PIE: Play in editor total start time 0.114 seconds.
[2022.10.03-04.14.08:148][208]LogBlueprintUserMessages: [BP_SCD_FPChar_C_0] BP_CubeSpawner
[2022.10.03-04.14.14:452][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-04.14.14:452][584]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_BP_Comms
[2022.10.03-04.14.14:452][584]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.14:453][584]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-04.14.14:462][584]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.03-04.14.14:467][584]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-04.14.14:512][584]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.03-04.14.14:512][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25
[2022.10.03-04.14.14:513][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25
[2022.10.03-04.14.14:517][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.03-04.14.14:519][584]LogSlate: Slate User Unregistered.  User Index 8
[2022.10.03-04.14.14:519][584]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2022.10.03-04.14.14:520][584]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
[2022.10.03-04.14.14:591][585]LogPlayLevel: Display: Destroying online subsystem :Context_44
[2022.10.03-04.14.22:412][783]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-04.14.22:458][783]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
[2022.10.03-04.14.22:474][783]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-04.14.22:475][783]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Comms34DC280A4222C5F7ACDA51A7C1C04242.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-04.14.22:500][783]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-04.14.22:500][783]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-04.14.24:179][880]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_Door.uasset" SILENT=true
[2022.10.03-04.14.24:186][880]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Door
[2022.10.03-04.14.24:186][880]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_Door0DDCA0234C12B872B48BA8A2419AE953.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_Door.uasset'
[2022.10.03-04.14.24:200][880]AssetCheck: New page: Asset Save: BP_Door
[2022.10.03-04.14.24:200][880]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2022.10.03-04.14.24:590][904]BlueprintLog: New page: Compile BP_Door
[2022.10.03-04.14.24:662][904]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
[2022.10.03-04.14.25:971][970]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePadPedestal
[2022.10.03-04.14.25:972][970]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadPedestalD6036DB0447BF0405A95F7BD56411FDB.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePadPedestal.uasset'
[2022.10.03-04.14.25:986][970]AssetCheck: New page: Asset Save: BP_PressurePadPedestal
[2022.10.03-04.14.25:987][970]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePadPedestal.BP_PressurePadPedestal
[2022.10.03-04.14.26:294][989]BlueprintLog: New page: Compile BP_PressurePadPedestal
[2022.10.03-04.14.26:373][989]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
[2022.10.03-04.14.27:771][ 64]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_PressurePad" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset" SILENT=true
[2022.10.03-04.14.27:779][ 64]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_PressurePad
[2022.10.03-04.14.27:780][ 64]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_PressurePadC4B9C21648A4F0DE3204F4B36EC99134.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_PressurePad.uasset'
[2022.10.03-04.14.27:796][ 64]AssetCheck: New page: Asset Save: BP_PressurePad
[2022.10.03-04.14.27:796][ 64]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_PressurePad.BP_PressurePad
[2022.10.03-04.14.28:056][ 80]BlueprintLog: New page: Compile BP_PressurePad
[2022.10.03-04.14.28:132][ 80]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
[2022.10.03-04.14.29:886][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_CubeSpawner" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_CubeSpawner.uasset" SILENT=true
[2022.10.03-04.14.29:892][176]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_CubeSpawner
[2022.10.03-04.14.29:893][176]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_CubeSpawner83C49D1E41664FDAB98C9F9728C2FB51.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_CubeSpawner.uasset'
[2022.10.03-04.14.29:907][176]AssetCheck: New page: Asset Save: BP_CubeSpawner
[2022.10.03-04.14.29:907][176]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_CubeSpawner.BP_CubeSpawner
[2022.10.03-04.14.30:180][193]BlueprintLog: New page: Compile BP_CubeSpawner
[2022.10.03-04.14.30:255][193]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
[2022.10.03-04.14.32:120][296]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_ButtonPedestal" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset" SILENT=true
[2022.10.03-04.14.32:127][296]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_ButtonPedestal
[2022.10.03-04.14.32:128][296]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_ButtonPedestal05D366244494BA923950828780CCCAB2.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Blueprints/BP_ButtonPedestal.uasset'
[2022.10.03-04.14.32:142][296]AssetCheck: New page: Asset Save: BP_ButtonPedestal
[2022.10.03-04.14.32:142][296]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_ButtonPedestal.BP_ButtonPedestal
[2022.10.03-04.14.32:850][339]BlueprintLog: New page: Compile BP_ButtonPedestal
[2022.10.03-04.14.32:932][339]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
[2022.10.03-04.14.42:794][923]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/BP_Comms" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.03-04.14.42:839][923]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
[2022.10.03-04.14.42:855][923]LogSavePackage: Moving output files for package: /Game/Maps/BP_Comms
[2022.10.03-04.14.42:855][923]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Saved/BP_CommsAD47E2534F4CD3D25E443AA2C32F15A8.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 1/Content/Maps/BP_Comms.umap'
[2022.10.03-04.14.42:877][923]AssetCheck: New page: Asset Save: BP_Comms
[2022.10.03-04.14.42:877][923]LogContentValidation: Display: Validating World /Game/Maps/BP_Comms.BP_Comms
[2022.10.03-04.14.45:526][ 75]Cmd: CLOSE_SLATE_MAINFRAME
[2022.10.03-04.14.45:571][ 75]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
[2022.10.03-04.14.45:573][ 75]LogStall: Shutdown...
[2022.10.03-04.14.45:578][ 75]LogStall: Shutdown complete.
[2022.10.03-04.14.45:605][ 75]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.45:605][ 75]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-04.14.45:692][ 75]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-04.14.45:692][ 75]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.45:692][ 75]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-04.14.45:797][ 75]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-04.14.45:797][ 75]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.45:797][ 75]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-04.14.45:889][ 75]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-04.14.45:889][ 75]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.45:889][ 75]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-04.14.45:954][ 75]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.03-04.14.45:954][ 75]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.45:954][ 75]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.03-04.14.46:026][ 75]LogSlate: Window 'SCD2_AS1_UE5_Starter - Unreal Editor' being destroyed
[2022.10.03-04.14.46:202][ 76]Cmd: QUIT_EDITOR
[2022.10.03-04.14.46:202][ 76]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2022.10.03-04.14.46:207][ 76]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2022.10.03-04.14.46:207][ 76]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2022.10.03-04.14.46:207][ 76]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2022.10.03-04.14.46:493][ 76]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2022.10.03-04.14.46:493][ 76]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2022.10.03-04.14.46:493][ 76]LogAudio: Display: Audio Device unregistered from world 'BP_Comms'.
[2022.10.03-04.14.46:493][ 76]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2022.10.03-04.14.46:495][ 76]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2022.10.03-04.14.46:503][ 76]LogAudio: Display: Audio Device Manager Shutdown
[2022.10.03-04.14.46:509][ 76]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
[2022.10.03-04.14.46:510][ 76]LogExit: Preparing to exit.
[2022.10.03-04.14.46:551][ 76]LogUObjectHash: Compacting FUObjectHashTables data took   1.31ms
[2022.10.03-04.14.46:568][ 76]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.46:568][ 76]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.46:582][ 76]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.46:583][ 76]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.46:583][ 76]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.46:583][ 76]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.46:583][ 76]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.46:583][ 76]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.46:583][ 76]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.46:583][ 76]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.46:583][ 76]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2022.10.03-04.14.47:743][ 76]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:744][ 76]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:744][ 76]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:744][ 76]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:745][ 76]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:745][ 76]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:745][ 76]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:745][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:745][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:745][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2022.10.03-04.14.47:746][ 76]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:754][ 76]LogWorld: UWorld::CleanupWorld for BP_Comms, bSessionEnded=true, bCleanupResources=true
[2022.10.03-04.14.47:801][ 76]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2022.10.03-04.14.47:810][ 76]LogStylusInput: Shutting down StylusInput subsystem.
[2022.10.03-04.14.47:810][ 76]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2022.10.03-04.14.47:815][ 76]LogExit: Editor shut down
[2022.10.03-04.14.47:818][ 76]LogExit: Transaction tracking system shut down
[2022.10.03-04.14.48:241][ 76]LogExit: Object subsystem successfully closed.
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: ================================================
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Total job queries 50, among them cache hits 0 (0.00%)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Tracking 50 distinct input hashes that result in 40 distinct outputs (80.00%)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: RAM used: 0.13 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.01%
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: === Shader Compilation stats ===
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Shaders Compiled: 50
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Jobs assigned 50, completed 50 (100.00%)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.06 s
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Job execution time: average 8.04 s, max 8.45 s
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Job life time (pending + execution): average 8.10 s, max 8.51
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.51 s
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 6.25 jobs/batch
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Average processing rate: 5.87 jobs/sec
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Effective parallelization: 5.99 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display:                                             FDebugViewModePS (compiled    2 times, average 1.46 sec, max 1.62 sec, min 1.29 sec)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display:                         TBasePassPSTLightMapPolicyLQSkylight (compiled    2 times, average 1.22 sec, max 1.22 sec, min 1.21 sec)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display:  TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled    2 times, average 1.21 sec, max 1.31 sec, min 1.11 sec)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display:                                 TBasePassPSTLightMapPolicyHQ (compiled    2 times, average 1.18 sec, max 1.23 sec, min 1.12 sec)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 1.16 sec, max 1.27 sec, min 1.06 sec)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display:                                             FDebugViewModePS - 5.73% of total time (compiled    2 times, average 1.46 sec, max 1.62 sec, min 1.29 sec)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display:                         TBasePassPSTLightMapPolicyLQSkylight - 4.77% of total time (compiled    2 times, average 1.22 sec, max 1.22 sec, min 1.21 sec)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display:  TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight - 4.74% of total time (compiled    2 times, average 1.21 sec, max 1.31 sec, min 1.11 sec)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display:                                 TBasePassPSTLightMapPolicyHQ - 4.61% of total time (compiled    2 times, average 1.18 sec, max 1.23 sec, min 1.12 sec)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 4.57% of total time (compiled    2 times, average 1.16 sec, max 1.27 sec, min 1.06 sec)
[2022.10.03-04.14.48:250][ 76]LogShaderCompilers: Display: ================================================
[2022.10.03-04.14.48:351][ 76]LogShaderCompilers: Display: Shaders left to compile 0
[2022.10.03-04.14.48:373][ 76]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (884)
[2022.10.03-04.14.48:373][ 76]LogModuleManager: Shutting down and abandoning module Voice (882)
[2022.10.03-04.14.48:373][ 76]LogModuleManager: Shutting down and abandoning module BlueprintGraph (880)
[2022.10.03-04.14.48:373][ 76]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (878)
[2022.10.03-04.14.48:373][ 76]LogModuleManager: Shutting down and abandoning module SubobjectEditor (876)
[2022.10.03-04.14.48:373][ 76]LogModuleManager: Shutting down and abandoning module SceneOutliner (874)
[2022.10.03-04.14.48:373][ 76]LogModuleManager: Shutting down and abandoning module AddContentDialog (872)
[2022.10.03-04.14.48:374][ 76]LogModuleManager: Shutting down and abandoning module WidgetCarousel (871)
[2022.10.03-04.14.48:374][ 76]LogModuleManager: Shutting down and abandoning module StatusBar (868)
[2022.10.03-04.14.48:374][ 76]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (866)
[2022.10.03-04.14.48:374][ 76]LogModuleManager: Shutting down and abandoning module StatsViewer (864)
[2022.10.03-04.14.48:374][ 76]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (862)
[2022.10.03-04.14.48:374][ 76]LogModuleManager: Shutting down and abandoning module AutomationWorker (860)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (858)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (856)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (854)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (852)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module WebMMedia (850)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (848)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (846)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (844)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (842)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (840)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (838)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (836)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (834)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (832)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (830)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module GooglePADEditor (828)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (826)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module SequenceRecorder (825)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (822)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (820)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (818)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (816)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (814)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module PlanarCut (812)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (810)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module CharacterAI (808)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module TextureAlignMode (806)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module BspMode (804)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module GeometryMode (802)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module IKRigEditor (800)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module ControlRigEditor (798)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module AnimationEditor (797)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module ControlRigSplineEditor (794)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module SmartSnapping (792)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module SessionServices (790)
[2022.10.03-04.14.48:375][ 76]LogModuleManager: Shutting down and abandoning module MeshPaint (788)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (786)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module PlacementMode (785)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module FoliageEdit (782)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module LandscapeEditor (780)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (778)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module ActorPickerMode (776)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module ViewportSnapping (774)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module EditorWidgets (772)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module ViewportInteraction (770)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module ClothPainter (768)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (767)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module LogVisualizer (764)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module IntroTutorials (762)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (760)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (758)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (757)
[2022.10.03-04.14.48:376][ 76]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (755)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (752)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (750)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (748)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (746)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module CSVtoSVG (744)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (742)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module EditorConfig (740)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (738)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module EditorFramework (736)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (734)
[2022.10.03-04.14.48:749][ 76]LogModuleManager: Shutting down and abandoning module TraceInsights (732)
[2022.10.03-04.14.48:750][ 76]MemoryProfiler: Shutdown
[2022.10.03-04.14.48:750][ 76]NetworkingProfiler: Shutdown
[2022.10.03-04.14.48:750][ 76]LoadingProfiler: Shutdown
[2022.10.03-04.14.48:750][ 76]TimingProfiler: Shutdown
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module TraceServices (731)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (728)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (727)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module InputBindingEditor (724)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module MergeActors (722)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (720)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module LocalizationService (719)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module HardwareTargeting (716)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (714)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module UndoHistory (712)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module XmlParser (710)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module Blutility (708)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (706)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (705)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (702)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (701)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module SettingsEditor (698)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module ProjectLauncher (696)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module SessionFrontend (694)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module ProfilerClient (692)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module DeviceManager (690)
[2022.10.03-04.14.48:750][ 76]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (689)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module AutomationController (686)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module AutomationWindow (684)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module Layers (682)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (680)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module DetailCustomizations (678)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module PackagesDialog (676)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (674)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module Persona (672)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (671)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module AnimGraph (669)
[2022.10.03-04.14.48:761][ 76]LogModuleManager: Shutting down and abandoning module Kismet (666)
[2022.10.03-04.14.48:775][ 76]LogModuleManager: Shutting down and abandoning module KismetWidgets (665)
[2022.10.03-04.14.48:775][ 76]LogModuleManager: Shutting down and abandoning module GraphEditor (662)
[2022.10.03-04.14.48:775][ 76]LogModuleManager: Shutting down and abandoning module StructViewer (660)
[2022.10.03-04.14.48:776][ 76]LogModuleManager: Shutting down and abandoning module ClassViewer (658)
[2022.10.03-04.14.48:777][ 76]LogModuleManager: Shutting down and abandoning module NaniteTools (656)
[2022.10.03-04.14.48:778][ 76]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (654)
[2022.10.03-04.14.48:778][ 76]LogModuleManager: Shutting down and abandoning module SourceControlWindows (652)
[2022.10.03-04.14.48:778][ 76]LogModuleManager: Shutting down and abandoning module OutputLog (650)
[2022.10.03-04.14.48:779][ 76]LogModuleManager: Shutting down and abandoning module Documentation (648)
[2022.10.03-04.14.48:779][ 76]LogModuleManager: Shutting down and abandoning module LiveCoding (646)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (644)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module MovieScene (642)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (640)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module LauncherPlatform (638)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module AnalyticsET (636)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module PortalServices (634)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module PortalRpc (632)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module MessagingRpc (630)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (628)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module AudioMixer (627)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module AudioMixerCore (626)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module AIModule (622)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module GameplayDebugger (621)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module AITestSuite (619)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module NavigationSystem (617)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (614)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (612)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module TypedElementFramework (610)
[2022.10.03-04.14.48:785][ 76]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (608)
[2022.10.03-04.14.48:786][ 76]LogModuleManager: Shutting down and abandoning module ProfilerService (606)
[2022.10.03-04.14.48:795][ 76]LogModuleManager: Shutting down and abandoning module TaskGraph (604)
[2022.10.03-04.14.48:795][ 76]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (602)
[2022.10.03-04.14.48:795][ 76]LogModuleManager: Shutting down and abandoning module MegascansPlugin (600)
[2022.10.03-04.14.48:795][ 76]LogModuleManager: Shutting down and abandoning module Bridge (598)
[2022.10.03-04.14.48:795][ 76]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (596)
[2022.10.03-04.14.48:795][ 76]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (594)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module InterchangePipelines (592)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module InterchangeExport (590)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module InterchangeMessages (588)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module InterchangeImport (586)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module InterchangeNodes (584)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (582)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (580)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module InterchangeEditor (578)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (576)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (574)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (572)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module CollectionManager (571)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module MediaCompositing (568)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ImgMedia (566)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module SynthesisEditor (564)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module Synthesis (562)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ResonanceAudio (560)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (558)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (556)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (554)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ModelingOperators (552)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (550)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ModelingComponents (548)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (546)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module MeshModelingTools (544)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (542)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module GooglePAD (540)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module HairStrandsEditor (538)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module DynamicMesh (536)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (534)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (532)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (530)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (528)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (526)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module AudioCapture (524)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (523)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module CableComponent (520)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module AssetTags (518)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (516)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (514)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module AppleImageUtils (512)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module AndroidPermission (510)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (508)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (506)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module TemplateSequence (504)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (502)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module SequencerScripting (500)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (496)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (494)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (492)
[2022.10.03-04.14.48:796][ 76]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (490)
[2022.10.03-04.14.48:796][ 76]LogOpenImageDenoise: OIDN shutting down
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module MeshLODToolset (488)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (486)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (484)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (482)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (480)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (478)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (477)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (474)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (472)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (470)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module UObjectPlugin (468)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (466)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module ChaosNiagara (464)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (462)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module UnrealInsightsInterface (460)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module FractureEditor (458)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (456)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (454)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (450)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module AutomationUtils (448)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module BackChannel (446)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (444)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module PluginUtils (442)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module GitSourceControl (440)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module AlembicImporter (436)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module AlembicLibrary (435)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module GeometryCache (434)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (433)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (428)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (426)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (424)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module StylusInput (422)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (420)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module PluginBrowser (418)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (416)
[2022.10.03-04.14.48:797][ 76]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (414)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (412)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (410)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (408)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module EditorDebugTools (406)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module CurveEditorTools (404)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module ControlRigSpline (402)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (400)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module CryptoKeys (398)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (396)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (394)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (392)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (390)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (388)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (386)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module Paper2DEditor (384)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (382)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (380)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (378)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (376)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module SoundFields (374)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module SignificanceManager (372)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (370)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (368)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (366)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (365)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (362)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module ActorSequence (360)
[2022.10.03-04.14.48:798][ 76]LogModuleManager: Shutting down and abandoning module TcpMessaging (358)
[2022.10.03-04.14.48:899][ 76]LogModuleManager: Shutting down and abandoning module UdpMessaging (356)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module GameplayCameras (354)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (352)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module PBIK (350)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module FullBodyIK (348)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (346)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (344)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module Niagara (342)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module SignalProcessing (341)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module NiagaraEditor (339)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module NiagaraCore (336)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (334)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module AnimationSharing (332)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (330)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module FacialAnimation (328)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (326)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module DataValidation (324)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (322)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module IKRig (320)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (318)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module ControlRig (316)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module LevelSequence (315)
[2022.10.03-04.14.49:000][ 76]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (312)
[2022.10.03-04.14.49:001][ 76]LogModuleManager: Shutting down and abandoning module LevelEditor (311)
[2022.10.03-04.14.49:007][ 76]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (310)
[2022.10.03-04.14.49:007][ 76]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (308)
[2022.10.03-04.14.49:007][ 76]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (306)
[2022.10.03-04.14.49:007][ 76]LogModuleManager: Shutting down and abandoning module MainFrame (304)
[2022.10.03-04.14.49:007][ 76]LogModuleManager: Shutting down and abandoning module HotReload (303)
[2022.10.03-04.14.49:008][ 76]LogModuleManager: Shutting down and abandoning module ContentBrowser (299)
[2022.10.03-04.14.49:008][ 76]LogModuleManager: Shutting down and abandoning module ToolMenus (298)
[2022.10.03-04.14.49:008][ 76]LogModuleManager: Shutting down and abandoning module ContentBrowserData (296)
[2022.10.03-04.14.49:008][ 76]LogModuleManager: Shutting down and abandoning module TreeMap (293)
[2022.10.03-04.14.49:008][ 76]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (290)
[2022.10.03-04.14.49:008][ 76]LogModuleManager: Shutting down and abandoning module Paper2D (288)
[2022.10.03-04.14.49:008][ 76]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (286)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (284)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module AndroidFileServer (282)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (280)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module PacketHandler (278)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module AnimationDataController (276)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (274)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (272)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module MediaAssets (270)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module Overlay (268)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module OverlayEditor (267)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module VREditor (264)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module StringTableEditor (262)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (260)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (258)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module FunctionalTesting (256)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (254)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (253)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module UMG (250)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module UMGEditor (249)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module SlateReflector (244)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module Slate (242)
[2022.10.03-04.14.49:009][ 76]LogModuleManager: Shutting down and abandoning module SlateCore (240)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (238)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (236)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module UnrealEd (234)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module MRMesh (232)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module Messaging (230)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (228)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (226)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module Networking (224)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module Core (222)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module MaterialEditor (220)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module MovieSceneTools (218)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module CurveEditor (217)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module Sequencer (215)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module EditorStyle (214)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module KismetCompiler (210)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module MeshBuilder (208)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module NaniteBuilder (206)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module MeshUtilities (204)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (203)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (202)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (201)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (199)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (197)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (195)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module MaterialBaking (191)
[2022.10.03-04.14.49:011][ 76]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (186)
[2022.10.03-04.14.49:012][ 76]LogModuleManager: Shutting down and abandoning module DerivedDataCache (184)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module TargetPlatform (182)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (181)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (179)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (177)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (175)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (173)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module AudioFormatBink (171)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (169)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (167)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (165)
[2022.10.03-04.14.49:018][ 76]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (163)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (161)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (159)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (157)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (155)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (153)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (151)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module TextureFormat (149)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (148)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (146)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (140)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (138)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module ImageWrapper (137)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module TurnkeySupport (133)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module InputCore (130)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module Settings (128)
[2022.10.03-04.14.49:019][ 76]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (126)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (124)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (123)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module Chaos (120)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module GeometryCore (119)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (116)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (115)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module AVEncoder (114)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module D3D12RHI (110)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (108)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (106)
[2022.10.03-04.14.49:020][ 76]LogModuleManager: Shutting down and abandoning module WmfMedia (104)
[2022.10.03-04.14.49:023][ 76]LogModuleManager: Shutting down and abandoning module Media (103)
[2022.10.03-04.14.49:024][ 76]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (100)
[2022.10.03-04.14.49:024][ 76]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (98)
[2022.10.03-04.14.49:024][ 76]LogModuleManager: Shutting down and abandoning module HairStrandsCore (96)
[2022.10.03-04.14.49:024][ 76]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94)
[2022.10.03-04.14.49:024][ 76]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92)
[2022.10.03-04.14.49:024][ 76]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90)
[2022.10.03-04.14.49:024][ 76]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88)
[2022.10.03-04.14.49:024][ 76]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (86)
[2022.10.03-04.14.49:024][ 76]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84)
[2022.10.03-04.14.49:025][ 76]LogModuleManager: Shutting down and abandoning module XMPP (79)
[2022.10.03-04.14.49:025][ 76]LogModuleManager: Shutting down and abandoning module WebSockets (78)
[2022.10.03-04.14.49:035][ 76]LogModuleManager: Shutting down and abandoning module HTTP (75)
[2022.10.03-04.14.49:035][ 76]LogHttp: Warning: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2022.10.03-04.14.49:035][ 76]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFCF98927-4810-6F96-8B57-5EB22BEB9E5B%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.0.3-20979098%2B%2B%2BUE5%2BRelease-5.0&UserID=a23cc22e4e41daa075a20bba071d2aa6%7C26e21ce16cb84f44aa89dafabbcb17a0%7C7a25e1b3-8a16-4de1-a8a6-cbe5202c516e&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2022.10.03-04.14.49:035][ 76]LogHttp: Warning: Cleaning up 1 outstanding Http requests.
[2022.10.03-04.14.49:041][ 76]LogModuleManager: Shutting down and abandoning module SSL (74)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module ChaosCloth (70)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (68)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module NiagaraShader (66)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module PixWinPlugin (64)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module VariantManagerContent (62)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module DatasmithContent (60)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module AISupportModule (58)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module DesktopPlatform (56)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (54)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (52)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (50)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module PlatformCrypto (48)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (46)
[2022.10.03-04.14.49:043][ 76]LogModuleManager: Shutting down and abandoning module SourceControl (45)
[2022.10.03-04.14.49:044][ 76]LogModuleManager: Shutting down and abandoning module XGEController (42)
[2022.10.03-04.14.49:044][ 76]LogXGEController: Cleaning working directory: C:/Users/randa/AppData/Local/Temp/UnrealXGEWorkingDir/
[2022.10.03-04.14.49:044][ 76]LogModuleManager: Shutting down and abandoning module FastBuildController (40)
[2022.10.03-04.14.49:044][ 76]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
[2022.10.03-04.14.49:044][ 76]LogModuleManager: Shutting down and abandoning module AudioEditor (36)
[2022.10.03-04.14.49:045][ 76]LogModuleManager: Shutting down and abandoning module PropertyEditor (35)
[2022.10.03-04.14.49:045][ 76]LogModuleManager: Shutting down and abandoning module Virtualization (32)
[2022.10.03-04.14.49:045][ 76]LogModuleManager: Shutting down and abandoning module MessageLog (31)
[2022.10.03-04.14.49:045][ 76]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2022.10.03-04.14.49:045][ 76]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2022.10.03-04.14.49:045][ 76]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2022.10.03-04.14.49:045][ 76]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2022.10.03-04.14.49:046][ 76]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2022.10.03-04.14.49:046][ 76]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2022.10.03-04.14.49:046][ 76]LogModuleManager: Shutting down and abandoning module Engine (16)
[2022.10.03-04.14.49:046][ 76]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2022.10.03-04.14.49:046][ 76]LogModuleManager: Shutting down and abandoning module SandboxFile (12)
[2022.10.03-04.14.49:046][ 76]LogModuleManager: Shutting down and abandoning module PakFile (10)
[2022.10.03-04.14.49:047][ 76]LogModuleManager: Shutting down and abandoning module RSA (9)
[2022.10.03-04.14.49:047][ 76]LogModuleManager: Shutting down and abandoning module NetworkFile (6)
[2022.10.03-04.14.49:047][ 76]LogModuleManager: Shutting down and abandoning module StreamingFile (4)
[2022.10.03-04.14.49:047][ 76]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
[2022.10.03-04.14.49:080][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: 211 items to release
[2022.10.03-04.14.49:080][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.SpecularIndirect", 1496 x 720 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:080][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.LowFrequencies", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:080][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Dummy", 1 x 1 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-04.14.49:080][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 72 x 24 x 24, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-04.14.49:080][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 47 x 22 x 26, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:080][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 47 x 22 x 26, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:081][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 192 x 48 x 48, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-04.14.49:081][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance", 752 x 536 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:081][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeSceneDepth", 94 x 67 x 1, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-04.14.49:081][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition", 94 x 67 x 1, Mips: 1, Format: 0x2, Flags: 0x4
[2022.10.03-04.14.49:081][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferA", 1496 x 720 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-04.14.49:082][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.RoughSpecularIndirect", 1496 x 720 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:082][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.NumHistoryFramesAccumulated", 1496 x 720 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:082][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.FastUpdateMode", 1496 x 720 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:082][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.NumHistoryFramesAccumulated", 1496 x 720 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:082][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.AccumulatedResolveVariance", 1496 x 720 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-04.14.49:084][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.HighFrequencies", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:084][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Metadata", 1824 x 828 x 1, Mips: 1, Format: 0x31, Flags: 0x4
[2022.10.03-04.14.49:084][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.SubpixelInfo", 1824 x 828 x 1, Mips: 1, Format: 0x39, Flags: 0x4
[2022.10.03-04.14.49:084][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Translucency", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:084][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.TranslucencyAlpha", 1824 x 828 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:084][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Editor.PrimitivesDepthHistory", 3648 x 1656 x 1, Mips: 1, Format: 0x29, Flags: 0x1
[2022.10.03-04.14.49:085][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.VoxelVisBuffer", 25165824 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:085][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 512 x 256 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-04.14.49:085][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 512 x 256 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-04.14.49:085][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 512 x 256 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-04.14.49:088][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 708 x 55 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-04.14.49:088][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 708 x 55 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-04.14.49:088][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 708 x 55 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-04.14.49:089][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:089][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:089][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:089][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:089][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:089][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:089][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:089][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:090][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:090][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:090][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:090][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:090][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:090][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:090][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:090][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:091][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:091][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:091][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:091][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:091][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:091][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:092][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:092][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:092][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:093][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:094][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:094][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:094][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:095][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:095][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:095][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:095][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:096][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:096][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:096][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:096][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:096][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:096][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:097][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:097][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:097][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:098][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:098][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:099][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:099][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:099][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:099][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:100][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:100][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:100][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:100][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:100][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:101][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:101][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:101][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:101][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:102][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:102][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:102][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:103][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:103][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:103][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1
[2022.10.03-04.14.49:103][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:104][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:106][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:106][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TextureRenderTarget2D_0", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:107][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.SkyViewLut", 192 x 104 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:107][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 48 x 48 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:107][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:107][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:107][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:107][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:107][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:108][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:108][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:108][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 48 x 48 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:108][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 48 x 48 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:108][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "PrimitiveSceneDataTexture", 40 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4
[2022.10.03-04.14.49:108][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "PrimitiveSceneDataTexture", 40 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4
[2022.10.03-04.14.49:108][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleCurveTexture", 512 x 512 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:108][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.CameraAPVolume0", 32 x 32 x 16, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:109][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.VoxelLighting", 64 x 256 x 384, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:109][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.LowFrequencies", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:110][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.DepthProbeAtlasTexture", 1024 x 1024 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-04.14.49:110][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeAtlasTextureSource", 1024 x 1024 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:110][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FinalRadianceAtlas", 2048 x 2048 x 1, Mips: 3, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:110][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.HighFrequencies", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:111][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.TranslucencyAlpha", 1824 x 828 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:111][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "OctahedralSolidAngleTexture", 16 x 16 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-04.14.49:111][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.DepthHistory", 1496 x 720 x 1, Mips: 1, Format: 0x29, Flags: 0x4
[2022.10.03-04.14.49:111][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.DepthProbeAtlasTexture", 4096 x 4096 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-04.14.49:111][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeAtlasTextureSource", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:112][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FinalRadianceAtlas", 4352 x 4352 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:114][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Translucency", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:114][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.SubpixelInfo", 1824 x 828 x 1, Mips: 1, Format: 0x39, Flags: 0x4
[2022.10.03-04.14.49:114][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Metadata", 1824 x 828 x 1, Mips: 1, Format: 0x31, Flags: 0x4
[2022.10.03-04.14.49:114][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5
[2022.10.03-04.14.49:114][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "CombineLUTs", 32 x 32 x 32, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-04.14.49:114][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.Output", 1824 x 828 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:114][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Editor.PrimitivesDepthHistory", 3648 x 1656 x 1, Mips: 1, Format: 0x29, Flags: 0x1
[2022.10.03-04.14.49:115][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.NumHistoryFramesAccumulated", 1496 x 720 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:115][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.DiffuseIndirect", 1496 x 720 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:115][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.AccumulatedResolveVariance", 1496 x 720 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-04.14.49:115][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.NumHistoryFramesAccumulated", 1496 x 720 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:115][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.RoughSpecularIndirect", 1496 x 720 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:115][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.SpecularIndirect", 1496 x 720 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:116][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "SceneColor", 1496 x 720 x 1, Mips: 1, Format: 0xA, Flags: 0x5
[2022.10.03-04.14.49:116][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferA", 1496 x 720 x 1, Mips: 1, Format: 0x18, Flags: 0x1
[2022.10.03-04.14.49:116][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageAtlas", 512 x 512 x 256, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:117][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldCoverageAtlas", 256 x 256 x 128, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:117][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFieldPageTableCombined", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4
[2022.10.03-04.14.49:117][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalSDFMipTexture", 56 x 56 x 224, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:117][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageTableStationaryLayer", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4
[2022.10.03-04.14.49:117][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageTableMovableLayer", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4
[2022.10.03-04.14.49:117][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition", 94 x 67 x 1, Mips: 1, Format: 0x2, Flags: 0x4
[2022.10.03-04.14.49:118][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeSceneDepth", 94 x 67 x 1, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-04.14.49:118][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance", 752 x 536 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:118][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 192 x 48 x 48, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-04.14.49:118][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 47 x 22 x 26, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:118][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 47 x 22 x 26, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:118][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5
[2022.10.03-04.14.49:118][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 72 x 24 x 24, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-04.14.49:119][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.FastUpdateMode", 1496 x 720 x 1, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:119][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.TransmittanceLut", 256 x 64 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:119][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.MultiScatteredLuminanceLut", 32 x 32 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:119][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.DistantSkyLightLut", 1 x 1 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:119][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.PhysicalPagePool", 16384 x 4096 x 1, Mips: 1, Format: 0x2A, Flags: 0x4
[2022.10.03-04.14.49:122][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHBlueAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:122][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:122][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneAlbedo", 4096 x 4096 x 1, Mips: 1, Format: 0x61, Flags: 0x0
[2022.10.03-04.14.49:123][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneOpacity", 4096 x 4096 x 1, Mips: 1, Format: 0x50, Flags: 0x0
[2022.10.03-04.14.49:123][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneDepth", 4096 x 4096 x 1, Mips: 1, Format: 0x23, Flags: 0x1
[2022.10.03-04.14.49:123][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneNormal", 4096 x 4096 x 1, Mips: 1, Format: 0x53, Flags: 0x0
[2022.10.03-04.14.49:124][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneEmissive", 4096 x 4096 x 1, Mips: 1, Format: 0x5F, Flags: 0x0
[2022.10.03-04.14.49:124][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneDirectLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5
[2022.10.03-04.14.49:124][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneIndirectLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5
[2022.10.03-04.14.49:124][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneNumFramesAccumulatedAtlas", 4096 x 4096 x 1, Mips: 1, Format: 0x3D, Flags: 0x5
[2022.10.03-04.14.49:126][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneFinalLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5
[2022.10.03-04.14.49:128][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:128][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Dummy", 1 x 1 x 1, Mips: 1, Format: 0x36, Flags: 0x4
[2022.10.03-04.14.49:129][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:129][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:129][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:129][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:129][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:133][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:133][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:133][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.TraceRadianceAtlas", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x4
[2022.10.03-04.14.49:139][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHRedAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:139][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHGreenAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:139][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:140][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4
[2022.10.03-04.14.49:140][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "HairLUT0", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1
[2022.10.03-04.14.49:140][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Hair.LUT(DualScattering)", 64 x 64 x 16, Mips: 1, Format: 0xA, Flags: 0x4
[2022.10.03-04.14.49:140][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionColorScratchCubemap0", 128 x 128 x 6, Mips: 8, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:140][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionColorScratchCubemap1", 128 x 128 x 6, Mips: 8, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:140][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIrradianceScratchCubemap0", 32 x 32 x 6, Mips: 6, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:141][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIrradianceScratchCubemap1", 32 x 32 x 6, Mips: 6, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:141][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkySHIrradiance", 9 x 1 x 1, Mips: 1, Format: 0xA, Flags: 0x1
[2022.10.03-04.14.49:141][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "ShaderDraw.IndirectBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:141][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FixupProbeBordersIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:142][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceCacheHardwareRayTracingIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:142][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:142][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.ReflectionResolveTileIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:142][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Nanite.MainAndPostNodesAndClusterBatchesBuffer", 44040192 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:144][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.CulledObjectIndirectArguments", 65520 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:144][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.CompactTracingIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:145][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.CompactRayTraceDispatchIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:145][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FilterProbesIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:145][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.ProcessGPUInstanceInvalidationsIndirectArgs", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:145][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "InstanceCulling.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:145][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "InstanceCulling.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:145][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4
[2022.10.03-04.14.49:145][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-04.14.49:146][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-04.14.49:146][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-04.14.49:146][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-04.14.49:146][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-04.14.49:146][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-04.14.49:146][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-04.14.49:146][ 76]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0
[2022.10.03-04.14.49:321][ 76]LogD3D12RHI: ~FD3D12DynamicRHI
[2022.10.03-04.14.49:321][ 76]LogExit: Exiting.
[2022.10.03-04.14.49:337][ 76]Log file closed, 10/03/22 00:14:49
