Log file open, 10/18/22 07:31:58
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=37208)
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: SpaceShooter
LogCore: UnrealTraceServer: Trace store launch successful
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098"
LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0"
LogCsvProfiler: Display: Metadata set : commandline="" "E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 3\SpaceShooter.uproject"""
LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.674] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3700X 8-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : loginid="a23cc22e4e41daa075a20bba071d2aa6"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPlatformFile: Not using cached read wrapper
LogStats: Stats thread started at 0.476826
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-661BA13747E086F3FD3D4CA92E3A5952
         Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading Unix ini files took 0.04 seconds
LogConfig: Display: Loading IOS ini files took 0.04 seconds
LogConfig: Display: Loading HoloLens ini files took 0.04 seconds
LogConfig: Display: Loading TVOS ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogConfig: Display: Loading Linux ini files took 0.05 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
SourceControl: Source control is disabled
SourceControl: Source control is disabled
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.0-CL-20979098
LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
LogInit: Net CL: 19505902
LogInit: OS: Windows 11 (22H2) [10.0.22621.674] (), CPU: AMD Ryzen 7 3700X 8-Core Processor             , GPU: NVIDIA GeForce RTX 2070
LogInit: Compiled (64-bit): Jul  7 2022 02:16:06
LogInit: Compiled with Visual C++: 19.29.30138.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.0
LogInit: Command Line: 
LogInit: Base Directory: E:/Game Engines/Unreal Engine/UE_5.0/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 34
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2022.10.18-11.31.59:936][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2022.10.18-11.31.59:936][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2022.10.18-11.31.59:936][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2022.10.18-11.31.59:937][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2022.10.18-11.31.59:937][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2022.10.18-11.31.59:937][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2022.10.18-11.31.59:937][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2022.10.18-11.31.59:937][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2022.10.18-11.31.59:937][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2022.10.18-11.31.59:937][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2022.10.18-11.31.59:937][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2022.10.18-11.31.59:937][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2022.10.18-11.31.59:937][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2022.10.18-11.31.59:944][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2022.10.18-11.31.59:944][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2022.10.18-11.31.59:944][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2022.10.18-11.31.59:944][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2022.10.18-11.31.59:944][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2022.10.18-11.31.59:944][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2022.10.18-11.31.59:944][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2022.10.18-11.31.59:944][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2022.10.18-11.31.59:945][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2022.10.18-11.31.59:945][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2022.10.18-11.31.59:945][  0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2022.10.18-11.32.00:023][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2022.10.18-11.32.00:028][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2022.10.18-11.32.00:028][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
[2022.10.18-11.32.00:028][  0]LogD3D11RHI: D3D11 adapters:
[2022.10.18-11.32.00:029][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
[2022.10.18-11.32.00:029][  0]LogD3D11RHI:     Description : NVIDIA GeForce RTX 2070
[2022.10.18-11.32.00:029][  0]LogD3D11RHI:     VendorId    : 10de
[2022.10.18-11.32.00:029][  0]LogD3D11RHI:     DeviceId    : 1f07
[2022.10.18-11.32.00:029][  0]LogD3D11RHI:     SubSysId    : 37b51458
[2022.10.18-11.32.00:029][  0]LogD3D11RHI:     Revision    : 00a1
[2022.10.18-11.32.00:029][  0]LogD3D11RHI:     DedicatedVideoMemory : 8421113856 bytes
[2022.10.18-11.32.00:029][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2022.10.18-11.32.00:029][  0]LogD3D11RHI:     SharedSystemMemory : 17132367872 bytes
[2022.10.18-11.32.00:029][  0]LogD3D11RHI:     AdapterLuid : 0 112117
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:    0. 'NVIDIA GeForce RTX 2070' (Feature Level 11_1)
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:       8031/0/16338 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:3, VendorId:0x10de
[2022.10.18-11.32.00:145][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:     VendorId    : 1414
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:     DeviceId    : 008c
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:     SubSysId    : 0000
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:     Revision    : 0000
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:     SharedSystemMemory : 17132367872 bytes
[2022.10.18-11.32.00:145][  0]LogD3D11RHI:     AdapterLuid : 0 116224
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:       0/0/16338 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2022.10.18-11.32.00:148][  0]LogD3D11RHI: Testing D3D11 Adapter 2:
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:     Description : NVIDIA GeForce RTX 2070
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:     VendorId    : 10de
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:     DeviceId    : 1f07
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:     SubSysId    : 37b51458
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:     Revision    : 00a1
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:     DedicatedVideoMemory : 8421113856 bytes
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:     SharedSystemMemory : 17132367872 bytes
[2022.10.18-11.32.00:148][  0]LogD3D11RHI:     AdapterLuid : 0 171675
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:    2. 'NVIDIA GeForce RTX 2070' (Feature Level 11_1)
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:       8031/0/16338 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
[2022.10.18-11.32.00:223][  0]LogD3D11RHI: Chosen D3D11 Adapter:
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:     Description : NVIDIA GeForce RTX 2070
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:     VendorId    : 10de
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:     DeviceId    : 1f07
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:     SubSysId    : 37b51458
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:     Revision    : 00a1
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:     DedicatedVideoMemory : 8421113856 bytes
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:     SharedSystemMemory : 17132367872 bytes
[2022.10.18-11.32.00:223][  0]LogD3D11RHI:     AdapterLuid : 0 112117
[2022.10.18-11.32.00:223][  0]LogInit: Selected Device Profile: [WindowsEditor]
[2022.10.18-11.32.00:223][  0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor]
[2022.10.18-11.32.00:223][  0]LogHAL: Display: Platform has ~ 32 GB [34264735744 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2022.10.18-11.32.00:223][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2022.10.18-11.32.00:223][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2022.10.18-11.32.00:223][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2022.10.18-11.32.00:227][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2022.10.18-11.32.00:227][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Config/WindowsEditor/Editor.ini]
[2022.10.18-11.32.00:227][  0]LogInit: Computer: DESKTOP-2U4AQQC
[2022.10.18-11.32.00:227][  0]LogInit: User: randa
[2022.10.18-11.32.00:227][  0]LogInit: CPU Page size=4096, Cores=8
[2022.10.18-11.32.00:227][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2022.10.18-11.32.00:227][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2022.10.18-11.32.00:227][  0]LogMemory: Platform Memory Stats for WindowsEditor
[2022.10.18-11.32.00:227][  0]LogMemory: Process Physical Memory: 270.00 MB used, 276.80 MB peak
[2022.10.18-11.32.00:227][  0]LogMemory: Process Virtual Memory: 238.44 MB used, 238.44 MB peak
[2022.10.18-11.32.00:227][  0]LogMemory: Physical Memory: 14056.00 MB used,  18621.40 MB free, 32677.40 MB total
[2022.10.18-11.32.00:227][  0]LogMemory: Virtual Memory: 31409.04 MB used,  24820.36 MB free, 56229.40 MB total
[2022.10.18-11.32.00:227][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2022.10.18-11.32.00:235][  0]LogWindows: WindowsPlatformFeatures enabled
[2022.10.18-11.32.00:359][  0]LogInit: Physics initialised using underlying interface: Chaos
[2022.10.18-11.32.00:359][  0]LogInit: Using OS detected language (en-US).
[2022.10.18-11.32.00:360][  0]LogInit: Using OS detected locale (en-US).
[2022.10.18-11.32.00:362][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2022.10.18-11.32.00:561][  0]LogInit: Setting process to per monitor DPI aware
[2022.10.18-11.32.00:591][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2022.10.18-11.32.00:591][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
[2022.10.18-11.32.00:591][  0]LogWindowsTextInputMethodSystem:   - English (United States) - Touch Input Correction (TSF IME).
[2022.10.18-11.32.00:591][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2022.10.18-11.32.00:648][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2022.10.18-11.32.00:648][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2022.10.18-11.32.02:842][  0]LogD3D11RHI: Creating new Direct3DDevice
[2022.10.18-11.32.02:842][  0]LogD3D11RHI:     GPU DeviceId: 0x1f07 (for the marketing name, search the web for "GPU Device Id")
[2022.10.18-11.32.02:842][  0]LogWindows: Attached monitors:
[2022.10.18-11.32.02:842][  0]LogWindows:     resolution: 2560x1440, work area: (0, 40) -> (2560, 1440), device: '\\.\DISPLAY1' [PRIMARY]
[2022.10.18-11.32.02:842][  0]LogWindows:     resolution: 1920x1080, work area: (2560, 180) -> (4480, 1220), device: '\\.\DISPLAY2'
[2022.10.18-11.32.02:842][  0]LogWindows:     resolution: 1920x1080, work area: (397, -1040) -> (2317, 0), device: '\\.\DISPLAY3'
[2022.10.18-11.32.02:842][  0]LogWindows: Found 3 attached monitors.
[2022.10.18-11.32.02:842][  0]LogWindows: EnumDisplayDevices:
[2022.10.18-11.32.02:842][  0]LogWindows:    0. 'NVIDIA GeForce RTX 2070' (P:1 D:1), name: '\\.\DISPLAY1'
[2022.10.18-11.32.02:843][  0]LogWindows:    1. 'NVIDIA GeForce RTX 2070' (P:0 D:1), name: '\\.\DISPLAY2'
[2022.10.18-11.32.02:843][  0]LogWindows:    2. 'NVIDIA GeForce RTX 2070' (P:0 D:1), name: '\\.\DISPLAY3'
[2022.10.18-11.32.02:843][  0]LogWindows:    3. 'NVIDIA GeForce RTX 2070' (P:0 D:0), name: '\\.\DISPLAY4'
[2022.10.18-11.32.02:844][  0]LogWindows:    4. 'SuperDisplay Virtual Adapter' (P:0 D:0), name: '\\.\DISPLAY5'
[2022.10.18-11.32.02:844][  0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce RTX 2070
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:   Driver Version: 522.25 (internal:31.0.15.2225, unified:522.25)
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:      Driver Date: 10-6-2022
[2022.10.18-11.32.02:844][  0]LogRHI: Texture pool is 5621 MB (70% of 8031 MB)
[2022.10.18-11.32.02:844][  0]LogD3D11RHI: Creating D3DDevice using adapter:
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:     Description : NVIDIA GeForce RTX 2070
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:     VendorId    : 10de
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:     DeviceId    : 1f07
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:     SubSysId    : 37b51458
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:     Revision    : 00a1
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:     DedicatedVideoMemory : 8421113856 bytes
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:     SharedSystemMemory : 17132367872 bytes
[2022.10.18-11.32.02:844][  0]LogD3D11RHI:     AdapterLuid : 0 112117
[2022.10.18-11.32.02:903][  0]LogD3D11RHI: RHI has support for 64 bit atomics
[2022.10.18-11.32.02:903][  0]LogD3D11RHI: Async texture creation enabled
[2022.10.18-11.32.02:903][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
[2022.10.18-11.32.02:903][  0]LogD3D11RHI: Array index from any shader is supported
[2022.10.18-11.32.02:904][  0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061080).
[2022.10.18-11.32.02:939][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2022.10.18-11.32.03:040][  0]LogRHI: GeForceNow SDK initialized: 1
[2022.10.18-11.32.03:086][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/SpaceShooter.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Intermediate/TurnkeyReport_0.log" -log="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Intermediate/TurnkeyLog_0.log" -project="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/SpaceShooter.uproject"  -platform=all'
[2022.10.18-11.32.03:086][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Game Engines/Unreal Engine/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/SpaceShooter.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Intermediate/TurnkeyReport_0.log" -log="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Intermediate/TurnkeyLog_0.log" -project="E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/SpaceShooter.uproject"  -platform=all" ]
[2022.10.18-11.32.03:231][  0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll
[2022.10.18-11.32.03:325][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
[2022.10.18-11.32.03:325][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2022.10.18-11.32.03:364][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2022.10.18-11.32.03:364][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2022.10.18-11.32.03:364][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2022.10.18-11.32.03:364][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2022.10.18-11.32.03:364][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2022.10.18-11.32.03:364][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2022.10.18-11.32.03:364][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2022.10.18-11.32.03:364][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2022.10.18-11.32.03:364][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2022.10.18-11.32.03:364][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2022.10.18-11.32.03:409][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
[2022.10.18-11.32.03:409][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
[2022.10.18-11.32.03:431][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2022.10.18-11.32.03:431][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2022.10.18-11.32.03:453][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2022.10.18-11.32.03:453][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2022.10.18-11.32.03:453][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2022.10.18-11.32.03:453][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2022.10.18-11.32.03:473][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2022.10.18-11.32.03:473][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2022.10.18-11.32.03:473][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2022.10.18-11.32.03:490][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2022.10.18-11.32.03:490][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2022.10.18-11.32.03:529][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2022.10.18-11.32.03:529][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2022.10.18-11.32.03:529][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2022.10.18-11.32.03:529][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2022.10.18-11.32.03:529][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2022.10.18-11.32.03:605][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2022.10.18-11.32.03:623][  0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2022.10.18-11.32.03:623][  0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2022.10.18-11.32.03:623][  0]LogTargetPlatformManager:   ADPCM
[2022.10.18-11.32.03:623][  0]LogTargetPlatformManager:   PCM
[2022.10.18-11.32.03:641][  0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2022.10.18-11.32.03:641][  0]LogTargetPlatformManager:   BINKA
[2022.10.18-11.32.03:641][  0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2022.10.18-11.32.03:641][  0]LogTargetPlatformManager:   OGG
[2022.10.18-11.32.03:641][  0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2022.10.18-11.32.03:641][  0]LogTargetPlatformManager:   OPUS
[2022.10.18-11.32.03:831][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   SF_METAL
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   SF_METAL_MRT
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   SF_METAL_TVOS
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   SF_METAL_SM5
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   PCD3D_SM6
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   PCD3D_SM5
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   PCD3D_ES31
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   D3D_ES3_1_HOLOLENS
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   GLSL_150_ES31
[2022.10.18-11.32.03:883][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
[2022.10.18-11.32.03:905][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2022.10.18-11.32.03:905][  0]LogTargetPlatformManager:   VVM_1_0
[2022.10.18-11.32.03:905][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2022.10.18-11.32.03:905][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
[2022.10.18-11.32.03:905][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
[2022.10.18-11.32.03:905][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
[2022.10.18-11.32.03:905][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
[2022.10.18-11.32.03:905][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2022.10.18-11.32.03:905][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2022.10.18-11.32.03:909][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2022.10.18-11.32.03:909][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush
[2022.10.18-11.32.03:913][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2022.10.18-11.32.03:915][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2022.10.18-11.32.03:915][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2022.10.18-11.32.03:915][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2022.10.18-11.32.03:915][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2022.10.18-11.32.03:939][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB)
[2022.10.18-11.32.03:939][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2022.10.18-11.32.03:939][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2022.10.18-11.32.03:977][  0]LogDerivedDataCache: Speed tests for C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.04 seconds
[2022.10.18-11.32.03:977][  0]LogDerivedDataCache: Display: Performance to C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.09ms. RandomReadSpeed=30.36MBs, RandomWriteSpeed=139.90MBs. Assigned SpeedClass 'Local'
[2022.10.18-11.32.03:978][  0]LogDerivedDataCache: Using Local data cache path C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2022.10.18-11.32.03:979][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2022.10.18-11.32.03:979][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2022.10.18-11.32.03:984][  0]LogVirtualization: VirtualizationSystem name found in ini file: None
[2022.10.18-11.32.03:984][  0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled
[2022.10.18-11.32.03:984][  0]LogShaderCompilers: Guid format shader working directory is -26 characters bigger than the processId version (../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Intermediate/Shaders/WorkingDirectory/38424/).
[2022.10.18-11.32.03:985][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/randa/AppData/Local/Temp/UnrealShaderWorkingDir/6197D087409DDECF4F28718730C2293B/'.
[2022.10.18-11.32.03:985][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2022.10.18-11.32.03:985][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2022.10.18-11.32.07:883][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2022.10.18-11.32.07:883][  0]LogSlate: Using FreeType 2.10.0
[2022.10.18-11.32.07:898][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.10.18-11.32.08:054][  0]LogAssetRegistry: FAssetRegistry took 0.0110 seconds to start up
[2022.10.18-11.32.08:057][  0]LogEditorDomain: Display: EditorDomain is Disabled
[2022.10.18-11.32.08:238][  0]LogSerialization: UsePackageTrailer: 'false'
[2022.10.18-11.32.08:238][  0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2022.10.18-11.32.08:438][  0]LogInit: Selected Device Profile: [WindowsEditor]
[2022.10.18-11.32.08:438][  0]LogDeviceProfileManager: Active device profile: [00000693D62647C0][00000693C8ED5000 50] WindowsEditor
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[2022.10.18-11.32.08:438][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2022.10.18-11.32.08:444][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.20348.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
[2022.10.18-11.32.08:526][  0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2022.10.18-11.32.08:907][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2022.10.18-11.32.08:907][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2022.10.18-11.32.08:907][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2022.10.18-11.32.08:907][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2022.10.18-11.32.08:907][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2022.10.18-11.32.08:990][  0]LogNetVersion: SpaceShooter 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 3088449094)
[2022.10.18-11.32.09:406][  0]LogSlate: Border
[2022.10.18-11.32.09:406][  0]LogSlate: BreadcrumbButton
[2022.10.18-11.32.09:406][  0]LogSlate: Default
[2022.10.18-11.32.09:406][  0]LogSlate: Icons.Save
[2022.10.18-11.32.09:406][  0]LogSlate: Icons.Toolbar.Settings
[2022.10.18-11.32.09:406][  0]LogSlate: ListView
[2022.10.18-11.32.09:406][  0]LogSlate: SoftwareCursor_CardinalCross
[2022.10.18-11.32.09:406][  0]LogSlate: SoftwareCursor_Grab
[2022.10.18-11.32.09:406][  0]LogSlate: TableView.DarkRow
[2022.10.18-11.32.09:406][  0]LogSlate: TableView.Row
[2022.10.18-11.32.09:406][  0]LogSlate: TreeView
[2022.10.18-11.32.10:262][  0]SourceControl: Source control is disabled
[2022.10.18-11.32.10:337][  0]SourceControl: Source control is disabled
[2022.10.18-11.32.10:338][  0]SourceControl: Source control is disabled
[2022.10.18-11.32.10:524][  0]LogUObjectArray: 20557 objects as part of root set at end of initial load.
[2022.10.18-11.32.10:524][  0]LogUObjectAllocator: 5584264 out of 0 bytes used by permanent object pool.
[2022.10.18-11.32.10:524][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2022.10.18-11.32.12:358][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 049CA3204EE6D5B4D3C82CB27AA9C3A8 | Instance: 2FDF54524F9CBAFBA96ECAB061174C16 (DESKTOP-2U4AQQC-38424).
[2022.10.18-11.32.12:540][  0]LogPython: Using Python 3.9.7
[2022.10.18-11.32.13:616][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2022.10.18-11.32.13:642][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2022.10.18-11.32.14:165][  0]SourceControl: Source control is disabled
[2022.10.18-11.32.14:187][  0]SourceControl: Source control is disabled
[2022.10.18-11.32.14:373][  0]SourceControl: Source control is disabled
[2022.10.18-11.32.15:145][  0]LogUProjectInfo: Found projects:
[2022.10.18-11.32.15:739][  0]LogOpenImageDenoise: OIDN starting up
[2022.10.18-11.32.16:031][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2022.10.18-11.32.16:117][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.10.18-11.32.16:118][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.10.18-11.32.16:559][  0]LogCollectionManager: Loaded 0 collections in 0.000746 seconds
[2022.10.18-11.32.16:938][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Collections/' took 0.00s
[2022.10.18-11.32.16:938][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Developers/randa/Collections/' took 0.00s
[2022.10.18-11.32.16:938][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Collections/' took 0.00s
[2022.10.18-11.32.17:320][  0]LogEngine: Initializing Engine...
[2022.10.18-11.32.17:335][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2022.10.18-11.32.17:775][  0]LogInit: Initializing FReadOnlyCVARCache
[2022.10.18-11.32.17:775][  0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.18-11.32.17:812][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-11.32.17:863][  0]LogAIModule: Creating AISystem for world Untitled
[2022.10.18-11.32.17:864][  0]LogAudio: Display: Initializing Audio Device Manager...
[2022.10.18-11.32.17:931][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2022.10.18-11.32.17:935][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2022.10.18-11.32.17:935][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2022.10.18-11.32.17:935][  0]LogAudio: Display: Audio Device Manager Initialized
[2022.10.18-11.32.17:935][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2022.10.18-11.32.17:935][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.18-11.32.17:935][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.18-11.32.17:935][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.18-11.32.17:935][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.18-11.32.17:935][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.18-11.32.17:935][  0]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.18-11.32.17:935][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.18-11.32.17:935][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.18-11.32.17:935][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.18-11.32.17:935][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.18-11.32.17:935][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.18-11.32.17:975][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.18-11.32.18:042][  0]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.18-11.32.18:042][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.18-11.32.18:064][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.18-11.32.18:064][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.18-11.32.18:065][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2022.10.18-11.32.18:065][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2022.10.18-11.32.18:066][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2022.10.18-11.32.18:066][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2022.10.18-11.32.18:066][  0]LogInit: FAudioDevice initialized.
[2022.10.18-11.32.18:066][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2022.10.18-11.32.18:066][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2022.10.18-11.32.18:066][  0]LogInit: Texture streaming: Enabled
[2022.10.18-11.32.18:155][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0
[2022.10.18-11.32.18:180][  0]LogEngineSessionManager: EngineSessionManager initialized
[2022.10.18-11.32.18:223][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2022.10.18-11.32.18:254][  0]LogLiveCoding: Display: Starting LiveCoding
[2022.10.18-11.32.18:254][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2022.10.18-11.32.19:474][  0]LogLiveCoding: Display: First instance in process group "UE_SpaceShooter_0x82b1d18b", spawning console
[2022.10.18-11.32.19:474][  0]LogLiveCoding: Display: Waiting for server
[2022.10.18-11.32.19:474][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2022.10.18-11.32.19:511][  0]LogInit: Transaction tracking system initialized
[2022.10.18-11.32.19:666][  0]BlueprintLog: New page: Editor Load
[2022.10.18-11.32.20:197][  0]LocalizationService: Localization service is disabled
[2022.10.18-11.32.20:295][  0]TimingProfiler: Initialize
[2022.10.18-11.32.20:296][  0]TimingProfiler: OnSessionChanged
[2022.10.18-11.32.20:296][  0]LoadingProfiler: Initialize
[2022.10.18-11.32.20:296][  0]LoadingProfiler: OnSessionChanged
[2022.10.18-11.32.20:296][  0]NetworkingProfiler: Initialize
[2022.10.18-11.32.20:296][  0]NetworkingProfiler: OnSessionChanged
[2022.10.18-11.32.20:296][  0]MemoryProfiler: Initialize
[2022.10.18-11.32.20:296][  0]MemoryProfiler: OnSessionChanged
[2022.10.18-11.32.22:195][  0]LogFileCache: Scanning file cache for directory 'E:/Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/' took 0.01s
[2022.10.18-11.32.22:195][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2022.10.18-11.32.22:457][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2022.10.18-11.32.22:459][  0]SourceControl: Source control is disabled
[2022.10.18-11.32.22:459][  0]LogUnrealEdMisc: Loading editor; pre map load, took 25.501
[2022.10.18-11.32.22:459][  0]Cmd: MAP LOAD FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Levels/Level1.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2022.10.18-11.32.22:460][  0]LightingResults: New page: Lighting Build
[2022.10.18-11.32.22:468][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2022.10.18-11.32.22:468][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-11.32.22:468][  0]MapCheck: New page: Map Check
[2022.10.18-11.32.22:468][  0]LightingResults: New page: Lighting Build
[2022.10.18-11.32.22:473][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.18-11.32.22:476][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.41ms
[2022.10.18-11.32.22:773][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Level1'.
[2022.10.18-11.32.22:773][  0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.18-11.32.22:773][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-11.32.22:773][  0]LogAIModule: Creating AISystem for world Level1
[2022.10.18-11.32.22:779][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2022.10.18-11.32.22:787][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.43ms
[2022.10.18-11.32.22:787][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2022.10.18-11.32.22:787][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.08ms to complete.
[2022.10.18-11.32.22:787][  0]LogFileHelpers: Loading map 'Level1' took 0.328
[2022.10.18-11.32.22:806][  0]LogUnrealEdMisc: Total Editor Startup Time, took 25.847
[2022.10.18-11.32.22:806][  0]LogShaderCompilers: Display: ================================================
[2022.10.18-11.32.22:806][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2022.10.18-11.32.22:806][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2022.10.18-11.32.22:806][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2022.10.18-11.32.22:806][  0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00%
[2022.10.18-11.32.22:806][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2022.10.18-11.32.22:806][  0]LogShaderCompilers: Display: Shaders Compiled: 0
[2022.10.18-11.32.22:806][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2022.10.18-11.32.22:806][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2022.10.18-11.32.22:806][  0]LogShaderCompilers: Display: ================================================
[2022.10.18-11.32.22:924][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-11.32.22:930][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-11.32.22:935][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-11.32.22:939][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-11.32.22:969][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2022.10.18-11.32.22:969][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.18-11.32.22:975][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2022.10.18-11.32.22:975][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.18-11.32.22:981][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2022.10.18-11.32.22:981][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.18-11.32.22:986][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2022.10.18-11.32.22:986][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.18-11.32.22:997][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2022.10.18-11.32.22:997][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.18-11.32.23:003][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2022.10.18-11.32.23:003][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.18-11.32.23:007][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2022.10.18-11.32.23:007][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.18-11.32.23:011][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2022.10.18-11.32.23:011][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.18-11.32.23:016][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2022.10.18-11.32.23:016][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.18-11.32.23:021][  0]LogPakFile: Display: Mounted Pak file 'E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2022.10.18-11.32.23:021][  0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.18-11.32.23:021][  0]LogFeaturePack: Error: Error in Feature pack E:/Game Engines/Unreal Engine/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4
[2022.10.18-11.32.23:384][  0]LogSlate: Took 0.004471 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2022.10.18-11.32.23:389][  0]LogSlate: Took 0.003775 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2022.10.18-11.32.23:396][  0]LogSlate: Took 0.004433 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2022.10.18-11.32.23:402][  0]LogSlate: Took 0.004052 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2022.10.18-11.32.23:408][  0]LogSlate: Took 0.006141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2022.10.18-11.32.23:456][  0]LogViewport: Scene viewport resized to 1822x820, mode Windowed.
[2022.10.18-11.32.23:679][  0]LogStall: Startup...
[2022.10.18-11.32.23:680][  0]LogStall: Startup complete.
[2022.10.18-11.32.23:721][  0]LogLoad: (Engine Initialization) Total time: 26.76 seconds
[2022.10.18-11.32.23:721][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2022.10.18-11.32.23:739][  0]Cmd: ACTOR HIDE SELECTED
[2022.10.18-11.32.23:763][  0]LogAssetRegistry: Asset discovery search completed in 15.7114 seconds
[2022.10.18-11.32.23:791][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2022.10.18-11.32.23:812][  0]LogContentStreaming: Texture pool size now 1000 MB
[2022.10.18-11.32.24:007][  2]LogSlate: Took 0.005339 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2022.10.18-11.33.09:102][219]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=FxSound Speakers (FxSound Audio Enhancer), InstanceID=1
[2022.10.18-11.33.09:102][219]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=26412
[2022.10.18-11.33.12:780][230]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=FxSound Speakers (FxSound Audio Enhancer), InstanceID=1
[2022.10.18-11.33.12:780][230]LogAudioMixer: Error: XAudio2System->CreateMasteringVoice() -> 0x88960004: XAUDIO2_E_DEVICE_INVALIDATED (line: 345) with Args (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{52a5ac53-838d-4384-a9e5-9de42d8b7bbc} Name=FxSound Speakers (FxSound Audio Enhancer))
[2022.10.18-11.33.15:459][237]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{52a5ac53-838d-4384-a9e5-9de42d8b7bbc}, Name=FxSound Speakers (FxSound Audio Enhancer)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=2322.89
[2022.10.18-11.33.15:459][237]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2022.10.18-11.33.15:463][238]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2022.10.18-11.34.04:378][384]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.070 and deleted 0 file(s) with total size 0 MiB.
[2022.10.18-12.34.04:271][123]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.061 and deleted 0 file(s) with total size 0 MiB.
[2022.10.18-12.35.27:251][611]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.18-12.35.28:510][611]LogSlate: Window 'Pick Parent Class' being destroyed
[2022.10.18-12.35.28:520][611]LogContentBrowser: Deferred new asset file creation: NewBlueprint
[2022.10.18-12.35.28:525][611]LogContentBrowser: Creating deferred item: NewBlueprint
[2022.10.18-12.35.28:538][612]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint).
[2022.10.18-12.35.32:516][851]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Scoring
[2022.10.18-12.35.32:521][851]LogContentBrowser: End creating deferred item NewBlueprint
[2022.10.18-12.35.47:809][766]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Scoring" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Scoring.uasset" SILENT=true
[2022.10.18-12.35.47:812][766]LogPackageLocalizationCache: Processed 27 localized package path(s) for 1 prioritized culture(s) in 0.003107 seconds
[2022.10.18-12.35.47:815][766]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Scoring
[2022.10.18-12.35.47:815][766]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Scoring179E67204C0ACB4A0B367686C6BF2CB2.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Scoring.uasset'
[2022.10.18-12.35.47:827][766]AssetCheck: New page: Asset Save: BP_Scoring
[2022.10.18-12.35.47:827][766]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Scoring.BP_Scoring
[2022.10.18-12.35.53:533][916]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_Scoring.BP_Scoring_C
[2022.10.18-12.35.53:533][916]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_Scoring.BP_Scoring_C
[2022.10.18-12.35.53:533][916]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_Scoring.BP_Scoring as actor: BP_Scoring_C /Game/Levels/Level1.Level1:PersistentLevel.BP_Scoring_C_0
[2022.10.18-12.35.53:534][916]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_Scoring.BP_Scoring as actor: BP_Scoring_C /Game/Levels/Level1.Level1:PersistentLevel.BP_Scoring_C_0
[2022.10.18-12.35.54:955][  0]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_Scoring.BP_Scoring_C
[2022.10.18-12.35.54:955][  0]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_Scoring.BP_Scoring_C
[2022.10.18-12.35.54:956][  0]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_Scoring.BP_Scoring as actor: BP_Scoring_C /Game/Levels/Level1.Level1:PersistentLevel.BP_Scoring_C_1
[2022.10.18-12.35.54:956][  0]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_Scoring.BP_Scoring as actor: BP_Scoring_C /Game/Levels/Level1.Level1:PersistentLevel.BP_Scoring_C_1
[2022.10.18-12.36.26:532][608]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
[2022.10.18-12.36.26:542][608]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Levels/Level1_Auto1
[2022.10.18-12.36.26:542][608]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Level1_Auto1B4C6627646004DEA1991B88661E8A2ED.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Levels/Level1_Auto1.umap'
[2022.10.18-12.36.26:549][608]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Levels/Level1' took 0.024
[2022.10.18-12.36.26:549][608]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.024
[2022.10.18-12.36.44:889][663]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Scoring.BP_Scoring
[2022.10.18-12.36.44:890][663]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-12.36.46:580][663]LogViewport: Scene viewport resized to 1730x979, mode Windowed.
[2022.10.18-12.37.46:959][ 34]LogSlate: Took 0.003539 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2022.10.18-12.40.59:225][233]LogSlate: Took 0.012503 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2022.10.18-12.41.02:262][413]BlueprintLog: New page: Compile BP_Scoring
[2022.10.18-12.41.02:300][413]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
[2022.10.18-12.41.02:336][413]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Scoring" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Scoring.uasset" SILENT=true
[2022.10.18-12.41.02:339][413]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Scoring
[2022.10.18-12.41.02:339][413]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_ScoringCD9C5F454001D8BCAD65B79C3F9E779D.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Scoring.uasset'
[2022.10.18-12.41.02:353][413]AssetCheck: New page: Asset Save: BP_Scoring
[2022.10.18-12.41.02:354][413]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Scoring.BP_Scoring
[2022.10.18-12.44.32:436][308]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Asteroid.BP_Asteroid
[2022.10.18-12.44.32:437][308]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-12.46.38:829][660]LogAssetEditorSubsystem: Opening Asset editor for UserDefinedEnum /Game/Blueprints/E_AsteroidType.E_AsteroidType
[2022.10.18-12.46.57:832][759]LogContentBrowser: Deferred new asset file creation: NewUserDefinedEnum
[2022.10.18-12.46.57:840][759]LogContentBrowser: Creating deferred item: NewUserDefinedEnum
[2022.10.18-12.46.57:852][760]LogContentBrowser: Renaming the item being created (Deferred Item: NewUserDefinedEnum).
[2022.10.18-12.47.10:212][502]LogContentBrowser: Attempting asset rename: NewUserDefinedEnum -> E_AsteroidValue
[2022.10.18-12.47.10:219][502]LogContentBrowser: End creating deferred item NewUserDefinedEnum
[2022.10.18-12.47.11:130][557]LogAssetEditorSubsystem: Opening Asset editor for UserDefinedEnum /Game/Blueprints/E_AsteroidValue.E_AsteroidValue
[2022.10.18-12.47.53:233][738]LogUObjectHash: Compacting FUObjectHashTables data took   1.63ms
[2022.10.18-12.47.53:242][738]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Levels/Level1_Auto2
[2022.10.18-12.47.53:242][738]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Level1_Auto274B1E99A4AF85332D72C018252109A96.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Levels/Level1_Auto2.umap'
[2022.10.18-12.47.53:249][738]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Levels/Level1' took 0.058
[2022.10.18-12.47.53:249][738]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.058
[2022.10.18-12.51.06:203][987]BlueprintLog: New page: Compile BP_Asteroid
[2022.10.18-12.51.06:260][987]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
[2022.10.18-12.51.06:315][987]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Asteroid" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Asteroid.uasset" SILENT=true
[2022.10.18-12.51.06:331][987]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Asteroid
[2022.10.18-12.51.06:331][987]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Asteroid1320214241EC057D0967C6BAA7C45937.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Asteroid.uasset'
[2022.10.18-12.51.06:349][987]AssetCheck: New page: Asset Save: BP_Asteroid
[2022.10.18-12.51.06:349][987]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Asteroid.BP_Asteroid
[2022.10.18-13.02.24:100][ 25]BlueprintLog: New page: Compile BP_Asteroid
[2022.10.18-13.02.24:157][ 25]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
[2022.10.18-13.15.52:777][131]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2022.10.18-13.15.52:777][131]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-13.16.04:025][784]LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead.
[2022.10.18-13.16.04:025][784]LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead.
[2022.10.18-13.16.04:801][828]LogUObjectHash: Compacting FUObjectHashTables data took   1.43ms
[2022.10.18-13.16.09:015][828]LogSlate: Took 0.000262 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2022.10.18-13.16.27:439][828]LogSlate: Window 'Delete Assets' being destroyed
[2022.10.18-13.16.27:504][828]LogUObjectGlobals: Force Deleting 1 Package(s):
	Asset Name: /Game/Blueprints/BP_Scoring.BP_Scoring
	Asset Type: Blueprint
[2022.10.18-13.16.27:793][828]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
[2022.10.18-13.16.27:837][828]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
[2022.10.18-13.16.27:862][828]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2022.10.18-13.16.27:886][828]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
[2022.10.18-13.16.30:964][  9]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
[2022.10.18-13.16.30:974][  9]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Levels/Level1_Auto3
[2022.10.18-13.16.30:975][  9]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Level1_Auto3DE848ED846E6C7D9A721B68AC9E395E7.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Levels/Level1_Auto3.umap'
[2022.10.18-13.16.30:978][  9]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Levels/Level1' took 0.040
[2022.10.18-13.16.30:978][  9]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.040
[2022.10.18-13.16.48:393][ 54]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2022.10.18-13.16.48:394][ 54]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-13.17.04:087][958]BlueprintLog: New page: Compile BP_Spawner
[2022.10.18-13.17.04:159][958]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
[2022.10.18-13.17.04:208][958]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2022.10.18-13.17.04:235][958]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Spawner
[2022.10.18-13.17.04:235][958]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_SpawnerDEA279CE4F71E0D7D83DE48E30DFCF7F.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset'
[2022.10.18-13.17.04:252][958]AssetCheck: New page: Asset Save: BP_Spawner
[2022.10.18-13.17.04:252][958]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2022.10.18-13.18.29:539][960]BlueprintLog: New page: Compile BP_Spawner
[2022.10.18-13.18.29:606][960]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
[2022.10.18-13.18.29:654][960]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2022.10.18-13.18.29:680][960]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Spawner
[2022.10.18-13.18.29:681][960]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Spawner88B85A7C41675E8395F837A0FDFD5452.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset'
[2022.10.18-13.18.29:697][960]AssetCheck: New page: Asset Save: BP_Spawner
[2022.10.18-13.18.29:697][960]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2022.10.18-13.22.04:356][396]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_RestartGame.BPI_RestartGame
[2022.10.18-13.22.04:356][396]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-13.22.14:427][980]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2022.10.18-13.22.14:427][980]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-13.22.50:281][118]BlueprintLog: New page: Compile BP_Spawner
[2022.10.18-13.22.50:350][118]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
[2022.10.18-13.22.50:405][118]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2022.10.18-13.22.50:431][118]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Spawner
[2022.10.18-13.22.50:432][118]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Spawner8D0E6583411AF914544EF586D0065DE0.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset'
[2022.10.18-13.22.50:445][118]AssetCheck: New page: Asset Save: BP_Spawner
[2022.10.18-13.22.50:445][118]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2022.10.18-13.26.32:806][464]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
[2022.10.18-13.26.32:815][464]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Levels/Level1_Auto4
[2022.10.18-13.26.32:816][464]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Level1_Auto4634BFCB847B457E29E95FF8E6F619EEB.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Levels/Level1_Auto4.umap'
[2022.10.18-13.26.32:822][464]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Levels/Level1' took 0.048
[2022.10.18-13.26.32:822][464]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.048
[2022.10.18-13.26.32:823][464]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_Spawner] ([2] browsable assets)...
[2022.10.18-13.26.32:823][464]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Spawner]
[2022.10.18-13.26.32:850][464]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_Spawner_Auto4
[2022.10.18-13.26.32:851][464]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Spawner_Auto45B5CD9004BE9AE1829586E96FA18D836.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto4.uasset'
[2022.10.18-13.26.32:852][464]LogFileHelpers: Auto-saving content packages took 0.030
[2022.10.18-13.27.41:891][500]BlueprintLog: New page: Compile BP_Spawner
[2022.10.18-13.27.41:970][500]LogUObjectHash: Compacting FUObjectHashTables data took   1.39ms
[2022.10.18-13.27.42:020][500]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2022.10.18-13.27.42:049][500]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Spawner
[2022.10.18-13.27.42:050][500]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Spawner6289434345E4A18736BD78A29975C3CD.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset'
[2022.10.18-13.27.42:064][500]AssetCheck: New page: Asset Save: BP_Spawner
[2022.10.18-13.27.42:064][500]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2022.10.18-13.34.04:052][945]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.064 and deleted 0 file(s) with total size 0 MiB.
[2022.10.18-13.34.34:739][495]BlueprintLog: New page: Compile BP_Spawner
[2022.10.18-13.34.34:815][495]LogUObjectHash: Compacting FUObjectHashTables data took   1.56ms
[2022.10.18-13.34.34:873][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2022.10.18-13.34.34:901][495]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Spawner
[2022.10.18-13.34.34:902][495]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Spawner3CB7915C4EAD2B28F669968939D63301.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset'
[2022.10.18-13.34.34:921][495]AssetCheck: New page: Asset Save: BP_Spawner
[2022.10.18-13.34.34:921][495]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2022.10.18-13.35.57:602][923]BlueprintLog: New page: Compile BP_Asteroid
[2022.10.18-13.35.57:616][923]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 3\Content\Blueprints\BP_Asteroid.uasset: [Compiler] This blueprint (self) is not a BPI_RestartGame_C, therefore ' Target ' must have a connection.
[2022.10.18-13.35.57:668][923]LogUObjectHash: Compacting FUObjectHashTables data took   1.14ms
[2022.10.18-13.36.21:361][340]LogEditorTransaction: Undo Create Pin Link
[2022.10.18-13.36.43:679][658]BlueprintLog: New page: Compile BP_Asteroid
[2022.10.18-13.36.43:735][658]LogUObjectHash: Compacting FUObjectHashTables data took   1.11ms
[2022.10.18-13.36.43:804][658]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Asteroid" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Asteroid.uasset" SILENT=true
[2022.10.18-13.36.43:822][658]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Asteroid
[2022.10.18-13.36.43:823][658]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Asteroid25F9372A4F8D375161F6E9BE17B98889.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Asteroid.uasset'
[2022.10.18-13.36.43:835][658]AssetCheck: New page: Asset Save: BP_Asteroid
[2022.10.18-13.36.43:835][658]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Asteroid.BP_Asteroid
[2022.10.18-13.37.31:075][266]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.18-13.37.31:080][266]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.18-13.37.31:081][266]LogPlayLevel: [PlayLevel] Compiling PROTO_BP_AnimBlueprint_0 before play...
[2022.10.18-13.37.31:120][266]LogUObjectHash: Compacting FUObjectHashTables data took   1.30ms
[2022.10.18-13.37.31:121][266]LogPlayLevel: PlayLevel: Blueprint regeneration took 41 ms (1 blueprints)
[2022.10.18-13.37.31:122][266]PIE: New page: PIE session: Level1 (Oct 18, 2022, 5:37:31 AM)
[2022.10.18-13.37.31:129][266]LogOnline: OSS: Created online subsystem instance for: NULL
[2022.10.18-13.37.31:129][266]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2022.10.18-13.37.31:129][266]LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level1
[2022.10.18-13.37.31:131][266]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002114s)
[2022.10.18-13.37.31:131][266]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level1.Level1 to /Game/Levels/UEDPIE_0_Level1.Level1 (0.002222s)
[2022.10.18-13.37.31:131][266]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.18-13.37.31:131][266]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-13.37.31:132][266]LogAIModule: Creating AISystem for world Level1
[2022.10.18-13.37.31:132][266]LogPlayLevel: PIE: World Init took: (0.000776s)
[2022.10.18-13.37.31:161][266]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
[2022.10.18-13.37.31:161][266]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
[2022.10.18-13.37.31:162][266]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.18-13.37.31:162][266]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.18-13.37.31:162][266]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.18-13.37.31:162][266]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.18-13.37.31:162][266]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.18-13.37.31:162][266]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.18-13.37.31:162][266]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.18-13.37.31:162][266]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.18-13.37.31:162][266]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.18-13.37.31:162][266]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.18-13.37.31:162][266]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.18-13.37.31:164][266]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.18-13.37.31:201][266]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.18-13.37.31:201][266]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.18-13.37.31:201][266]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.18-13.37.31:201][266]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.18-13.37.31:202][266]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2022.10.18-13.37.31:202][266]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2022.10.18-13.37.31:204][266]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2022.10.18-13.37.31:204][266]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2022.10.18-13.37.31:204][266]LogInit: FAudioDevice initialized.
[2022.10.18-13.37.31:204][266]LogAudio: Display: Audio Device (ID: 2) registered with world 'Level1'.
[2022.10.18-13.37.31:214][266]LogLoad: Game class is 'BP_GameMode_C'
[2022.10.18-13.37.31:215][266]LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level1.Level1 up for play (max tick rate 60) at 2022.10.18-09.37.31
[2022.10.18-13.37.31:215][266]LogWorld: Bringing up level for play took: 0.000660
[2022.10.18-13.37.31:217][266]LogOnline: OSS: Created online subsystem instance for: :Context_10
[2022.10.18-13.37.31:239][266]PIE: Server logged in
[2022.10.18-13.37.31:239][266]PIE: Play in editor total start time 0.159 seconds.
[2022.10.18-13.37.40:546][804]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 20
[2022.10.18-13.37.42:941][948]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 70
[2022.10.18-13.37.44:592][ 47]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 120
[2022.10.18-13.37.44:708][ 54]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 220
[2022.10.18-13.37.44:742][ 56]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 320
[2022.10.18-13.37.44:875][ 64]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 420
[2022.10.18-13.37.46:477][160]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 520
[2022.10.18-13.37.49:064][315]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 620
[2022.10.18-13.37.53:692][593]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 720
[2022.10.18-13.37.57:342][812]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 740
[2022.10.18-13.37.57:475][820]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 790
[2022.10.18-13.37.57:609][828]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 840
[2022.10.18-13.37.57:742][836]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 940
[2022.10.18-13.37.57:942][848]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1040
[2022.10.18-13.37.58:176][862]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1140
[2022.10.18-13.38.00:425][997]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1240
[2022.10.18-13.38.02:192][103]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1260
[2022.10.18-13.38.02:359][113]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1310
[2022.10.18-13.38.02:509][122]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1410
[2022.10.18-13.38.02:642][130]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1510
[2022.10.18-13.38.02:775][138]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1610
[2022.10.18-13.38.03:026][153]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1660
[2022.10.18-13.38.03:175][162]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1760
[2022.10.18-13.38.03:309][170]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1860
[2022.10.18-13.38.04:642][250]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1960
[2022.10.18-13.38.06:742][376]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2060
[2022.10.18-13.38.07:992][451]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2160
[2022.10.18-13.38.10:809][620]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2180
[2022.10.18-13.38.11:425][657]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2230
[2022.10.18-13.38.11:709][674]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2330
[2022.10.18-13.38.11:792][679]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2430
[2022.10.18-13.38.11:925][687]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2530
[2022.10.18-13.38.12:192][703]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2580
[2022.10.18-13.38.12:193][703]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2680
[2022.10.18-13.38.12:343][712]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2780
[2022.10.18-13.38.12:843][742]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2800
[2022.10.18-13.38.12:875][744]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2900
[2022.10.18-13.38.13:109][758]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2950
[2022.10.18-13.38.19:459][139]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2970
[2022.10.18-13.38.20:309][190]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3020
[2022.10.18-13.38.20:442][198]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3120
[2022.10.18-13.38.20:842][222]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3170
[2022.10.18-13.38.25:443][498]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3270
[2022.10.18-13.38.26:826][581]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3370
[2022.10.18-13.38.27:092][597]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3470
[2022.10.18-13.38.29:775][758]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3570
[2022.10.18-13.38.31:009][832]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3670
[2022.10.18-13.38.32:588][925]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3770
[2022.10.18-13.38.32:688][931]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3820
[2022.10.18-13.38.32:821][939]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3920
[2022.10.18-13.38.32:955][947]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4020
[2022.10.18-13.38.33:355][971]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4120
[2022.10.18-13.38.35:105][ 76]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4220
[2022.10.18-13.38.39:305][328]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4320
[2022.10.18-13.38.40:605][406]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4340
[2022.10.18-13.38.41:288][447]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4390
[2022.10.18-13.38.41:688][471]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4490
[2022.10.18-13.38.41:788][477]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4540
[2022.10.18-13.38.42:305][508]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4640
[2022.10.18-13.38.42:555][523]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4740
[2022.10.18-13.38.43:372][572]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4760
[2022.10.18-13.38.43:405][574]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4860
[2022.10.18-13.38.43:455][577]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4960
[2022.10.18-13.38.43:937][606]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5010
[2022.10.18-13.38.44:122][617]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5060
[2022.10.18-13.38.44:289][627]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5080
[2022.10.18-13.38.44:905][664]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5130
[2022.10.18-13.38.45:038][672]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5180
[2022.10.18-13.38.45:188][681]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5280
[2022.10.18-13.38.45:321][689]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5380
[2022.10.18-13.38.45:538][702]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5480
[2022.10.18-13.38.45:805][718]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5580
[2022.10.18-13.38.46:088][735]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5680
[2022.10.18-13.38.46:306][748]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5700
[2022.10.18-13.38.48:239][862]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-13.38.48:239][862]LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_Level1
[2022.10.18-13.38.48:239][862]LogWorld: UWorld::CleanupWorld for Level1, bSessionEnded=true, bCleanupResources=true
[2022.10.18-13.38.48:240][862]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-13.38.48:249][862]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.18-13.38.48:256][862]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-13.38.48:291][862]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-13.38.48:291][862]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2022.10.18-13.38.48:292][862]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2022.10.18-13.38.48:305][862]LogUObjectHash: Compacting FUObjectHashTables data took   1.59ms
[2022.10.18-13.38.48:348][863]LogPlayLevel: Display: Destroying online subsystem :Context_10
[2022.10.18-13.39.07:458][300]BlueprintLog: New page: Compile BP_Asteroid
[2022.10.18-13.39.07:519][300]LogUObjectHash: Compacting FUObjectHashTables data took   1.72ms
[2022.10.18-13.39.07:591][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Asteroid" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Asteroid.uasset" SILENT=true
[2022.10.18-13.39.07:609][300]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Asteroid
[2022.10.18-13.39.07:609][300]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_AsteroidA82F008E4D1BC7E941942CB38F531783.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Asteroid.uasset'
[2022.10.18-13.39.07:625][300]AssetCheck: New page: Asset Save: BP_Asteroid
[2022.10.18-13.39.07:625][300]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Asteroid.BP_Asteroid
[2022.10.18-13.39.36:414][  4]BlueprintLog: New page: Compile BP_Spawner
[2022.10.18-13.39.36:494][  4]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
[2022.10.18-13.39.36:553][  4]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2022.10.18-13.39.36:581][  4]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Spawner
[2022.10.18-13.39.36:582][  4]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Spawner45225F7D4EA1C3C7B33E1192A5C42C45.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset'
[2022.10.18-13.39.36:603][  4]AssetCheck: New page: Asset Save: BP_Spawner
[2022.10.18-13.39.36:603][  4]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2022.10.18-13.39.38:802][133]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.18-13.39.38:807][133]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.18-13.39.38:807][133]PIE: New page: PIE session: Level1 (Oct 18, 2022, 5:39:38 AM)
[2022.10.18-13.39.38:807][133]LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level1
[2022.10.18-13.39.38:809][133]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001858s)
[2022.10.18-13.39.38:809][133]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level1.Level1 to /Game/Levels/UEDPIE_0_Level1.Level1 (0.001910s)
[2022.10.18-13.39.38:809][133]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.18-13.39.38:809][133]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-13.39.38:810][133]LogAIModule: Creating AISystem for world Level1
[2022.10.18-13.39.38:810][133]LogPlayLevel: PIE: World Init took: (0.000649s)
[2022.10.18-13.39.38:845][133]LogUObjectHash: Compacting FUObjectHashTables data took   1.61ms
[2022.10.18-13.39.38:848][133]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
[2022.10.18-13.39.38:848][133]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.18-13.39.38:848][133]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.18-13.39.38:848][133]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.18-13.39.38:848][133]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.18-13.39.38:848][133]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.18-13.39.38:848][133]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.18-13.39.38:848][133]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.18-13.39.38:848][133]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.18-13.39.38:849][133]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.18-13.39.38:849][133]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.18-13.39.38:849][133]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.18-13.39.38:851][133]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.18-13.39.38:884][133]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.18-13.39.38:884][133]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.18-13.39.38:884][133]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.18-13.39.38:884][133]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.18-13.39.38:885][133]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2022.10.18-13.39.38:885][133]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2022.10.18-13.39.38:887][133]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2022.10.18-13.39.38:887][133]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2022.10.18-13.39.38:887][133]LogInit: FAudioDevice initialized.
[2022.10.18-13.39.38:887][133]LogAudio: Display: Audio Device (ID: 3) registered with world 'Level1'.
[2022.10.18-13.39.38:895][133]LogLoad: Game class is 'BP_GameMode_C'
[2022.10.18-13.39.38:896][133]LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level1.Level1 up for play (max tick rate 60) at 2022.10.18-09.39.38
[2022.10.18-13.39.38:896][133]LogWorld: Bringing up level for play took: 0.000505
[2022.10.18-13.39.38:897][133]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2022.10.18-13.39.38:899][133]PIE: Server logged in
[2022.10.18-13.39.38:900][133]PIE: Play in editor total start time 0.093 seconds.
[2022.10.18-13.39.45:300][517]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 20
[2022.10.18-13.39.45:550][532]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 70
[2022.10.18-13.39.45:684][540]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 120
[2022.10.18-13.39.45:817][548]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 220
[2022.10.18-13.39.45:935][555]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 320
[2022.10.18-13.39.46:117][566]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 420
[2022.10.18-13.39.46:267][575]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 520
[2022.10.18-13.39.47:400][643]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 620
[2022.10.18-13.39.49:317][758]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 720
[2022.10.18-13.39.50:634][837]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 740
[2022.10.18-13.39.51:617][896]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 790
[2022.10.18-13.39.51:618][896]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 890
[2022.10.18-13.39.51:750][904]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 990
[2022.10.18-13.39.51:900][913]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1040
[2022.10.18-13.39.58:752][324]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1140
[2022.10.18-13.40.01:868][511]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1240
[2022.10.18-13.40.03:770][625]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1340
[2022.10.18-13.40.03:969][637]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1440
[2022.10.18-13.40.08:336][899]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1460
[2022.10.18-13.40.09:003][939]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1510
[2022.10.18-13.40.12:119][123]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-13.40.12:119][123]LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_Level1
[2022.10.18-13.40.12:119][123]LogWorld: UWorld::CleanupWorld for Level1, bSessionEnded=true, bCleanupResources=true
[2022.10.18-13.40.12:119][123]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-13.40.12:127][123]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.18-13.40.12:134][123]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-13.40.12:169][123]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.18-13.40.12:170][123]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2022.10.18-13.40.12:171][123]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2022.10.18-13.40.12:175][123]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-13.40.12:178][123]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
[2022.10.18-13.40.12:219][124]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2022.10.18-13.40.13:854][219]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.18-13.40.13:865][219]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.18-13.40.13:865][219]PIE: New page: PIE session: Level1 (Oct 18, 2022, 5:40:13 AM)
[2022.10.18-13.40.13:865][219]LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level1
[2022.10.18-13.40.13:866][219]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001820s)
[2022.10.18-13.40.13:866][219]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level1.Level1 to /Game/Levels/UEDPIE_0_Level1.Level1 (0.001873s)
[2022.10.18-13.40.13:866][219]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.18-13.40.13:866][219]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-13.40.13:867][219]LogAIModule: Creating AISystem for world Level1
[2022.10.18-13.40.13:869][219]LogPlayLevel: PIE: World Init took: (0.002487s)
[2022.10.18-13.40.13:902][219]LogUObjectHash: Compacting FUObjectHashTables data took   1.44ms
[2022.10.18-13.40.13:904][219]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
[2022.10.18-13.40.13:904][219]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.18-13.40.13:904][219]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.18-13.40.13:904][219]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.18-13.40.13:904][219]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.18-13.40.13:904][219]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.18-13.40.13:904][219]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.18-13.40.13:904][219]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.18-13.40.13:904][219]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.18-13.40.13:904][219]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.18-13.40.13:904][219]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.18-13.40.13:904][219]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.18-13.40.13:906][219]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.18-13.40.13:938][219]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.18-13.40.13:938][219]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.18-13.40.13:938][219]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.18-13.40.13:938][219]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.18-13.40.13:938][219]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2022.10.18-13.40.13:938][219]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2022.10.18-13.40.13:940][219]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2022.10.18-13.40.13:940][219]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2022.10.18-13.40.13:940][219]LogInit: FAudioDevice initialized.
[2022.10.18-13.40.13:940][219]LogAudio: Display: Audio Device (ID: 4) registered with world 'Level1'.
[2022.10.18-13.40.13:947][219]LogLoad: Game class is 'BP_GameMode_C'
[2022.10.18-13.40.13:947][219]LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level1.Level1 up for play (max tick rate 60) at 2022.10.18-09.40.13
[2022.10.18-13.40.13:948][219]LogWorld: Bringing up level for play took: 0.000501
[2022.10.18-13.40.13:949][219]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2022.10.18-13.40.13:951][219]PIE: Server logged in
[2022.10.18-13.40.13:952][219]PIE: Play in editor total start time 0.088 seconds.
[2022.10.18-13.40.18:704][504]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2022.10.18-13.40.18:704][504]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
[2022.10.18-13.40.18:704][504]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown
[2022.10.18-13.40.23:004][762]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 20
[2022.10.18-13.40.23:137][770]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 70
[2022.10.18-13.40.23:254][777]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 120
[2022.10.18-13.40.23:387][785]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 220
[2022.10.18-13.40.23:504][792]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 320
[2022.10.18-13.40.24:120][829]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 420
[2022.10.18-13.40.24:604][858]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 520
[2022.10.18-13.40.25:337][902]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 620
[2022.10.18-13.40.25:637][920]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 720
[2022.10.18-13.40.28:093][ 66]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 740
[2022.10.18-13.40.28:227][ 74]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 790
[2022.10.18-13.40.28:360][ 82]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 890
[2022.10.18-13.40.28:494][ 90]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 940
[2022.10.18-13.40.29:243][135]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1040
[2022.10.18-13.40.33:094][366]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1140
[2022.10.18-13.40.33:944][417]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1240
[2022.10.18-13.40.36:378][563]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1340
[2022.10.18-13.40.38:211][673]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1440
[2022.10.18-13.40.38:661][700]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1460
[2022.10.18-13.40.38:945][717]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1510
[2022.10.18-13.40.39:094][726]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1610
[2022.10.18-13.40.41:595][876]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1710
[2022.10.18-13.40.42:544][933]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1810
[2022.10.18-13.40.42:711][943]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1860
[2022.10.18-13.40.42:712][943]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1960
[2022.10.18-13.40.42:894][954]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2060
[2022.10.18-13.40.52:478][529]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2160
[2022.10.18-13.40.53:595][596]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2180
[2022.10.18-13.40.53:812][609]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2200
[2022.10.18-13.40.56:328][760]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2022.10.18-13.40.56:328][760]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2022.10.18-13.41.01:328][ 60]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 20
[2022.10.18-13.41.01:445][ 67]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 70
[2022.10.18-13.41.01:528][ 72]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 120
[2022.10.18-13.41.03:009][159]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-13.41.03:009][159]LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_Level1
[2022.10.18-13.41.03:009][159]LogWorld: UWorld::CleanupWorld for Level1, bSessionEnded=true, bCleanupResources=true
[2022.10.18-13.41.03:009][159]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-13.41.03:017][159]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.18-13.41.03:024][159]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-13.41.03:060][159]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-13.41.03:060][159]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2022.10.18-13.41.03:061][159]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2022.10.18-13.41.03:069][159]LogUObjectHash: Compacting FUObjectHashTables data took   1.89ms
[2022.10.18-13.41.03:114][160]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2022.10.18-13.41.11:306][643]LogUObjectHash: Compacting FUObjectHashTables data took   1.38ms
[2022.10.18-13.41.11:345][643]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Levels/Level1" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Levels/Level1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.18-13.41.11:379][643]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
[2022.10.18-13.41.11:389][643]LogSavePackage: Moving output files for package: /Game/Levels/Level1
[2022.10.18-13.41.11:390][643]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Level15D6F88C343F27B8512AE5D97A949E762.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Levels/Level1.umap'
[2022.10.18-13.41.11:397][643]LogFileHelpers: No new changes to save!
[2022.10.18-13.41.11:397][643]LogFileHelpers: Saving map 'Level1' took 0.052
[2022.10.18-13.41.11:397][643]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/E_AsteroidValue" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/E_AsteroidValue.uasset" SILENT=true
[2022.10.18-13.41.11:398][643]LogSavePackage: Moving output files for package: /Game/Blueprints/E_AsteroidValue
[2022.10.18-13.41.11:398][643]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/E_AsteroidValue44F59BE84AAC5C58B5DD91ACACA7B062.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/E_AsteroidValue.uasset'
[2022.10.18-13.41.11:418][643]AssetCheck: New page: Asset Save: multiple assets
[2022.10.18-13.41.11:419][643]LogContentValidation: Display: Validating World /Game/Levels/Level1.Level1
[2022.10.18-13.41.11:419][643]LogContentValidation: Display: Validating UserDefinedEnum /Game/Blueprints/E_AsteroidValue.E_AsteroidValue
[2022.10.18-14.34.04:086][316]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.070 and deleted 0 file(s) with total size 0 MiB.
[2022.10.18-15.23.42:513][273]LogUObjectHash: Compacting FUObjectHashTables data took   6.30ms
[2022.10.18-15.24.19:248][337]LogSlate: Window 'Pick Root Widget for New Widget Blueprint' being destroyed
[2022.10.18-15.24.19:262][337]LogContentBrowser: Deferred new asset file creation: NewWidgetBlueprint
[2022.10.18-15.24.19:267][337]LogContentBrowser: Creating deferred item: NewWidgetBlueprint
[2022.10.18-15.24.19:286][338]LogContentBrowser: Renaming the item being created (Deferred Item: NewWidgetBlueprint).
[2022.10.18-15.24.28:595][897]LogContentBrowser: Attempting asset rename: NewWidgetBlueprint -> WBP_HUD
[2022.10.18-15.24.28:606][897]LogContentBrowser: End creating deferred item NewWidgetBlueprint
[2022.10.18-15.24.32:059][104]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Art/WBP_HUD.WBP_HUD
[2022.10.18-15.24.32:066][104]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-15.24.32:068][104]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-15.24.32:079][104]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
[2022.10.18-15.24.32:630][104]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-15.24.32:630][104]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-15.24.33:222][104]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
[2022.10.18-15.29.05:606][ 67]BlueprintLog: New page: Compile WBP_HUD
[2022.10.18-15.29.05:735][ 67]LogUObjectHash: Compacting FUObjectHashTables data took   2.43ms
[2022.10.18-15.29.05:825][ 67]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/WBP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset" SILENT=true
[2022.10.18-15.29.05:830][ 67]LogSavePackage: Moving output files for package: /Game/Art/WBP_HUD
[2022.10.18-15.29.05:830][ 67]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/WBP_HUDDDB0860348B719795F8F768C64CDBA9D.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset'
[2022.10.18-15.29.05:859][ 67]AssetCheck: New page: Asset Save: WBP_HUD
[2022.10.18-15.29.05:859][ 67]LogContentValidation: Display: Validating WidgetBlueprint /Game/Art/WBP_HUD.WBP_HUD
[2022.10.18-15.29.53:675][922]LogEditorTransaction: Undo Create Binding
[2022.10.18-15.30.08:868][819]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-15.30.08:868][819]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-15.33.04:921][277]BlueprintLog: New page: Compile WBP_HUD
[2022.10.18-15.33.05:015][277]LogUObjectHash: Compacting FUObjectHashTables data took   2.26ms
[2022.10.18-15.33.05:058][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/WBP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset" SILENT=true
[2022.10.18-15.33.05:063][277]LogSavePackage: Moving output files for package: /Game/Art/WBP_HUD
[2022.10.18-15.33.05:064][277]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/WBP_HUD11FB672C419DF17B2A7D3A883F2178BC.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset'
[2022.10.18-15.33.05:087][277]AssetCheck: New page: Asset Save: WBP_HUD
[2022.10.18-15.33.05:087][277]LogContentValidation: Display: Validating WidgetBlueprint /Game/Art/WBP_HUD.WBP_HUD
[2022.10.18-15.34.04:060][809]LogDerivedDataCache: C:/Users/randa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.065 and deleted 0 file(s) with total size 0 MiB.
[2022.10.18-15.34.27:865][357]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameMode.BP_GameMode
[2022.10.18-15.34.27:865][357]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-15.34.49:709][642]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2022.10.18-15.34.49:709][642]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-15.34.53:772][880]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_HUD.BP_HUD
[2022.10.18-15.34.53:772][880]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-15.35.12:286][945]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.18-15.36.53:253][613]LogUObjectHash: Compacting FUObjectHashTables data took   2.37ms
[2022.10.18-15.36.53:254][613]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Levels/Level1' took 0.066
[2022.10.18-15.36.53:255][613]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_HUD] ([2] browsable assets)...
[2022.10.18-15.36.53:255][613]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_HUD]
[2022.10.18-15.36.53:282][613]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_HUD_Auto5
[2022.10.18-15.36.53:282][613]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_HUD_Auto59D4C19324B2CD519E35822BB8C575C63.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Blueprints/BP_HUD_Auto5.uasset'
[2022.10.18-15.36.53:282][613]LogFileHelpers: Auto-saving content packages took 0.029
[2022.10.18-15.40.28:180][255]BlueprintLog: New page: Compile BP_HUD
[2022.10.18-15.40.28:295][255]LogUObjectHash: Compacting FUObjectHashTables data took   1.87ms
[2022.10.18-15.40.28:350][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_HUD.uasset" SILENT=true
[2022.10.18-15.40.28:378][255]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_HUD
[2022.10.18-15.40.28:378][255]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_HUD552329C147E88655C868E9A4D0DC99FB.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_HUD.uasset'
[2022.10.18-15.40.28:398][255]AssetCheck: New page: Asset Save: BP_HUD
[2022.10.18-15.40.28:398][255]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_HUD.BP_HUD
[2022.10.18-15.40.30:857][398]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.18-15.40.30:862][398]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.18-15.40.30:862][398]PIE: New page: PIE session: Level1 (Oct 18, 2022, 7:40:30 AM)
[2022.10.18-15.40.30:862][398]LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level1
[2022.10.18-15.40.30:865][398]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002444s)
[2022.10.18-15.40.30:866][398]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level1.Level1 to /Game/Levels/UEDPIE_0_Level1.Level1 (0.002542s)
[2022.10.18-15.40.30:866][398]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.18-15.40.30:866][398]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-15.40.30:866][398]LogAIModule: Creating AISystem for world Level1
[2022.10.18-15.40.30:866][398]LogPlayLevel: PIE: World Init took: (0.000824s)
[2022.10.18-15.40.30:924][398]LogUObjectHash: Compacting FUObjectHashTables data took   1.88ms
[2022.10.18-15.40.30:926][398]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
[2022.10.18-15.40.30:927][398]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.18-15.40.30:927][398]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.18-15.40.30:927][398]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.18-15.40.30:927][398]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.18-15.40.30:927][398]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.18-15.40.30:927][398]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.18-15.40.30:927][398]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.18-15.40.30:927][398]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.18-15.40.30:927][398]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.18-15.40.30:927][398]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.18-15.40.30:927][398]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.18-15.40.30:929][398]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.18-15.40.30:963][398]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.18-15.40.30:964][398]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.18-15.40.30:964][398]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.18-15.40.30:964][398]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.18-15.40.30:965][398]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2022.10.18-15.40.30:965][398]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2022.10.18-15.40.30:967][398]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2022.10.18-15.40.30:967][398]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2022.10.18-15.40.30:967][398]LogInit: FAudioDevice initialized.
[2022.10.18-15.40.30:967][398]LogAudio: Display: Audio Device (ID: 5) registered with world 'Level1'.
[2022.10.18-15.40.30:994][398]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-15.40.30:994][398]LogLoad: Game class is 'BP_GameMode_C'
[2022.10.18-15.40.30:995][398]LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level1.Level1 up for play (max tick rate 60) at 2022.10.18-11.40.30
[2022.10.18-15.40.30:995][398]LogWorld: Bringing up level for play took: 0.000663
[2022.10.18-15.40.30:997][398]LogOnline: OSS: Created online subsystem instance for: :Context_17
[2022.10.18-15.40.31:005][398]PIE: Server logged in
[2022.10.18-15.40.31:008][398]PIE: Play in editor total start time 0.145 seconds.
[2022.10.18-15.40.31:020][398]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.18-15.40.53:359][733]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-15.40.53:359][733]LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_Level1
[2022.10.18-15.40.53:360][733]LogSlate: Window 'SpaceShooter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.18-15.40.53:366][733]LogWorld: UWorld::CleanupWorld for Level1, bSessionEnded=true, bCleanupResources=true
[2022.10.18-15.40.53:367][733]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-15.40.53:383][733]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.18-15.40.53:396][733]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-15.40.53:452][733]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.18-15.40.53:452][733]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2022.10.18-15.40.53:453][733]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2022.10.18-15.40.53:460][733]LogUObjectHash: Compacting FUObjectHashTables data took   1.92ms
[2022.10.18-15.40.53:496][734]LogPlayLevel: Display: Destroying online subsystem :Context_17
[2022.10.18-15.42.12:773][795]LogUObjectHash: Compacting FUObjectHashTables data took   2.39ms
[2022.10.18-15.42.12:803][795]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Levels/Level1" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Levels/Level1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2022.10.18-15.42.12:859][795]LogUObjectHash: Compacting FUObjectHashTables data took   0.80ms
[2022.10.18-15.42.12:868][795]LogSavePackage: Moving output files for package: /Game/Levels/Level1
[2022.10.18-15.42.12:869][795]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Level17C22C4474A2EF84EF73929804BAB6643.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Levels/Level1.umap'
[2022.10.18-15.42.12:876][795]LogFileHelpers: No new changes to save!
[2022.10.18-15.42.12:876][795]LogFileHelpers: Saving map 'Level1' took 0.073
[2022.10.18-15.42.12:891][795]AssetCheck: New page: Asset Save: Level1
[2022.10.18-15.42.12:891][795]LogContentValidation: Display: Validating World /Game/Levels/Level1.Level1
[2022.10.18-15.43.05:014][914]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-15.43.05:014][914]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-15.44.19:028][339]BlueprintLog: New page: Compile WBP_HUD
[2022.10.18-15.44.19:124][339]LogUObjectHash: Compacting FUObjectHashTables data took   2.20ms
[2022.10.18-15.44.19:217][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/WBP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset" SILENT=true
[2022.10.18-15.44.19:223][339]LogSavePackage: Moving output files for package: /Game/Art/WBP_HUD
[2022.10.18-15.44.19:223][339]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/WBP_HUD4BE40196406F76771B4456BB2F4A23D1.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset'
[2022.10.18-15.44.19:249][339]AssetCheck: New page: Asset Save: WBP_HUD
[2022.10.18-15.44.19:249][339]LogContentValidation: Display: Validating WidgetBlueprint /Game/Art/WBP_HUD.WBP_HUD
[2022.10.18-15.44.49:021][108]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-15.44.49:021][108]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-15.51.22:398][529]BlueprintLog: New page: Compile WBP_HUD
[2022.10.18-15.51.22:421][529]LogBlueprint: Warning: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 3\Content\Art\WBP_HUD.uasset: [Compiler] 'BP Spawner' does not inherit from 'Pawn' ( Cast To BP_Spawner  would always fail).
[2022.10.18-15.51.22:504][529]LogUObjectHash: Compacting FUObjectHashTables data took   2.36ms
[2022.10.18-15.52.57:125][151]LogEditorTransaction: Undo Move Node
[2022.10.18-15.52.57:472][166]LogEditorTransaction: Undo Move Node
[2022.10.18-15.52.57:811][183]LogEditorTransaction: Undo Create Pin Link
[2022.10.18-15.52.58:150][203]LogEditorTransaction: Undo Create Pin Link
[2022.10.18-15.52.58:488][223]LogEditorTransaction: Undo Move Node
[2022.10.18-15.52.59:195][265]LogEditorTransaction: Undo Delete current selection
[2022.10.18-15.52.59:972][311]LogEditorTransaction: Undo Delete current selection
[2022.10.18-15.53.00:280][329]LogEditorTransaction: Undo Move Node
[2022.10.18-15.53.00:668][352]LogEditorTransaction: Undo Create Pin Link
[2022.10.18-15.53.01:010][372]LogEditorTransaction: Undo Move Node
[2022.10.18-15.53.01:365][393]LogEditorTransaction: Undo Add Node
[2022.10.18-15.53.01:791][418]LogEditorTransaction: Undo Move Node
[2022.10.18-15.53.02:598][466]LogEditorTransaction: Undo Break Pin Links
[2022.10.18-15.54.18:145][608]LogUObjectHash: Compacting FUObjectHashTables data took   2.04ms
[2022.10.18-15.54.18:148][608]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Levels/Level1' took 0.061
[2022.10.18-15.54.18:149][608]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Art/WBP_HUD] ([2] browsable assets)...
[2022.10.18-15.54.18:150][608]OBJ SavePackage:     Rendered thumbnail for [WidgetBlueprint /Game/Art/WBP_HUD.WBP_HUD]
[2022.10.18-15.54.18:150][608]OBJ SavePackage: Finished generating thumbnails for package [/Game/Art/WBP_HUD]
[2022.10.18-15.54.18:150][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/WBP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Art/WBP_HUD_Auto6.uasset" SILENT=false AUTOSAVING=true
[2022.10.18-15.54.18:158][608]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Art/WBP_HUD_Auto6
[2022.10.18-15.54.18:158][608]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/WBP_HUD_Auto69259BE4C48639E67DC32469B15B8C03B.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Art/WBP_HUD_Auto6.uasset'
[2022.10.18-15.54.18:159][608]LogFileHelpers: Auto-saving content packages took 0.011
[2022.10.18-16.00.29:297][  5]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameMode.BP_GameMode
[2022.10.18-16.00.29:297][  5]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-16.01.52:531][937]BlueprintLog: New page: Compile WBP_HUD
[2022.10.18-16.01.52:533][937]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 3\Content\Art\WBP_HUD.uasset: [Compiler] The type of  Object  is undetermined.  Connect something to  Cast To BP_Spawner  to imply a specific type.
[2022.10.18-16.01.52:534][937]LogBlueprint: Error: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 3\Content\Art\WBP_HUD.uasset: [Compiler] The current value of the ' Object ' pin is invalid: Unsupported type Wildcard on pin Object
[2022.10.18-16.01.52:620][937]LogUObjectHash: Compacting FUObjectHashTables data took   2.12ms
[2022.10.18-16.02.28:019][ 39]BlueprintLog: New page: Compile WBP_HUD
[2022.10.18-16.02.28:023][ 39]LogBlueprint: Warning: [AssetLog] E:\Projects\Full Sail Projects\GDN2112-SCD2\Assignment 3\Content\Art\WBP_HUD.uasset: [Compiler] 'BP Spawner' does not inherit from 'Character' ( Cast To BP_Spawner  would always fail).
[2022.10.18-16.02.28:090][ 39]LogUObjectHash: Compacting FUObjectHashTables data took   2.26ms
[2022.10.18-16.04.46:925][906]LogUObjectHash: Compacting FUObjectHashTables data took   2.21ms
[2022.10.18-16.04.46:927][906]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Levels/Level1' took 0.063
[2022.10.18-16.04.46:928][906]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Art/WBP_HUD] ([2] browsable assets)...
[2022.10.18-16.04.46:930][906]OBJ SavePackage:     Rendered thumbnail for [WidgetBlueprint /Game/Art/WBP_HUD.WBP_HUD]
[2022.10.18-16.04.46:930][906]OBJ SavePackage: Finished generating thumbnails for package [/Game/Art/WBP_HUD]
[2022.10.18-16.04.46:930][906]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/WBP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Art/WBP_HUD_Auto7.uasset" SILENT=false AUTOSAVING=true
[2022.10.18-16.04.46:938][906]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Art/WBP_HUD_Auto7
[2022.10.18-16.04.46:938][906]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/WBP_HUD_Auto7A37F6A0644033BC708C4138CA6C68941.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Art/WBP_HUD_Auto7.uasset'
[2022.10.18-16.04.46:939][906]LogFileHelpers: Auto-saving content packages took 0.012
[2022.10.18-16.09.16:596][510]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.18-16.15.11:967][419]BlueprintLog: New page: Compile WBP_HUD
[2022.10.18-16.15.12:076][419]LogUObjectHash: Compacting FUObjectHashTables data took   2.23ms
[2022.10.18-16.15.12:120][419]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/WBP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset" SILENT=true
[2022.10.18-16.15.12:129][419]LogSavePackage: Moving output files for package: /Game/Art/WBP_HUD
[2022.10.18-16.15.12:130][419]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/WBP_HUDCB53DAEA4D83FBC4C743D7A65C34595D.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset'
[2022.10.18-16.15.12:148][419]AssetCheck: New page: Asset Save: WBP_HUD
[2022.10.18-16.15.12:148][419]LogContentValidation: Display: Validating WidgetBlueprint /Game/Art/WBP_HUD.WBP_HUD
[2022.10.18-16.15.19:588][805]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.18-16.15.19:593][805]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.18-16.15.19:593][805]PIE: New page: PIE session: Level1 (Oct 18, 2022, 8:15:19 AM)
[2022.10.18-16.15.19:593][805]LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level1
[2022.10.18-16.15.19:596][805]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001919s)
[2022.10.18-16.15.19:596][805]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level1.Level1 to /Game/Levels/UEDPIE_0_Level1.Level1 (0.001994s)
[2022.10.18-16.15.19:596][805]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.18-16.15.19:596][805]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-16.15.19:596][805]LogAIModule: Creating AISystem for world Level1
[2022.10.18-16.15.19:597][805]LogPlayLevel: PIE: World Init took: (0.000686s)
[2022.10.18-16.15.19:659][805]LogUObjectHash: Compacting FUObjectHashTables data took   2.04ms
[2022.10.18-16.15.19:662][805]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
[2022.10.18-16.15.19:662][805]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.18-16.15.19:662][805]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.18-16.15.19:662][805]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.18-16.15.19:662][805]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.18-16.15.19:662][805]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.18-16.15.19:662][805]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.18-16.15.19:662][805]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.18-16.15.19:662][805]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.18-16.15.19:663][805]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.18-16.15.19:663][805]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.18-16.15.19:663][805]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.18-16.15.19:664][805]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.18-16.15.19:700][805]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.18-16.15.19:700][805]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.18-16.15.19:700][805]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.18-16.15.19:700][805]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.18-16.15.19:701][805]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2022.10.18-16.15.19:701][805]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2022.10.18-16.15.19:703][805]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2022.10.18-16.15.19:703][805]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2022.10.18-16.15.19:703][805]LogInit: FAudioDevice initialized.
[2022.10.18-16.15.19:703][805]LogAudio: Display: Audio Device (ID: 6) registered with world 'Level1'.
[2022.10.18-16.15.19:730][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-16.15.19:730][805]LogLoad: Game class is 'BP_GameMode_C'
[2022.10.18-16.15.19:732][805]LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level1.Level1 up for play (max tick rate 60) at 2022.10.18-12.15.19
[2022.10.18-16.15.19:732][805]LogWorld: Bringing up level for play took: 0.000764
[2022.10.18-16.15.19:734][805]LogOnline: OSS: Created online subsystem instance for: :Context_19
[2022.10.18-16.15.19:738][805]PIE: Server logged in
[2022.10.18-16.15.19:738][805]PIE: Play in editor total start time 0.145 seconds.
[2022.10.18-16.15.19:743][805]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2022.10.18-16.15.31:609][474]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 20
[2022.10.18-16.15.32:026][499]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 70
[2022.10.18-16.15.32:293][515]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 170
[2022.10.18-16.15.32:409][522]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 270
[2022.10.18-16.15.33:359][579]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 320
[2022.10.18-16.15.33:510][588]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 420
[2022.10.18-16.15.33:642][596]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 520
[2022.10.18-16.15.33:892][611]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 620
[2022.10.18-16.15.34:459][645]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 720
[2022.10.18-16.15.34:576][652]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 740
[2022.10.18-16.15.34:709][660]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 760
[2022.10.18-16.15.34:860][669]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 810
[2022.10.18-16.15.34:993][677]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 860
[2022.10.18-16.15.35:109][684]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 960
[2022.10.18-16.15.35:243][692]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1060
[2022.10.18-16.15.35:376][700]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1160
[2022.10.18-16.15.35:993][737]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1260
[2022.10.18-16.15.36:193][749]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1310
[2022.10.18-16.15.36:359][759]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1360
[2022.10.18-16.15.36:676][778]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1460
[2022.10.18-16.15.36:776][784]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1560
[2022.10.18-16.15.37:542][830]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1660
[2022.10.18-16.15.38:092][863]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1760
[2022.10.18-16.15.41:276][ 54]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1860
[2022.10.18-16.15.42:260][113]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1960
[2022.10.18-16.15.45:493][307]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2060
[2022.10.18-16.15.49:460][545]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2160
[2022.10.18-16.15.51:942][694]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2180
[2022.10.18-16.15.54:900][869]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-16.15.54:900][869]LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_Level1
[2022.10.18-16.15.54:901][869]LogSlate: Window 'SpaceShooter Preview [NetMode: Standalone]  (64-bit/SM5)' being destroyed
[2022.10.18-16.15.54:908][869]LogWorld: UWorld::CleanupWorld for Level1, bSessionEnded=true, bCleanupResources=true
[2022.10.18-16.15.54:908][869]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-16.15.54:917][869]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.18-16.15.54:927][869]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-16.15.54:989][869]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.18-16.15.54:989][869]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2022.10.18-16.15.54:990][869]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2022.10.18-16.15.54:999][869]LogUObjectHash: Compacting FUObjectHashTables data took   2.06ms
[2022.10.18-16.15.55:038][870]LogPlayLevel: Display: Destroying online subsystem :Context_19
[2022.10.18-16.16.10:481][794]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-16.16.10:481][794]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-16.17.39:341][102]BlueprintLog: New page: Compile WBP_HUD
[2022.10.18-16.17.39:424][102]LogUObjectHash: Compacting FUObjectHashTables data took   1.91ms
[2022.10.18-16.17.39:519][102]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/WBP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset" SILENT=true
[2022.10.18-16.17.39:528][102]LogSavePackage: Moving output files for package: /Game/Art/WBP_HUD
[2022.10.18-16.17.39:529][102]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/WBP_HUDEA4FEC554A0B01D28E8816B86B104F30.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset'
[2022.10.18-16.17.39:558][102]AssetCheck: New page: Asset Save: WBP_HUD
[2022.10.18-16.17.39:558][102]LogContentValidation: Display: Validating WidgetBlueprint /Game/Art/WBP_HUD.WBP_HUD
[2022.10.18-16.18.48:445][188]BlueprintLog: New page: Compile WBP_HUD
[2022.10.18-16.18.48:536][188]LogUObjectHash: Compacting FUObjectHashTables data took   1.93ms
[2022.10.18-16.18.48:583][188]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/WBP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset" SILENT=true
[2022.10.18-16.18.48:595][188]LogSavePackage: Moving output files for package: /Game/Art/WBP_HUD
[2022.10.18-16.18.48:596][188]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/WBP_HUD6F891A7A4964EFB04AFBDEBA5C92B929.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Art/WBP_HUD.uasset'
[2022.10.18-16.18.48:620][188]AssetCheck: New page: Asset Save: WBP_HUD
[2022.10.18-16.18.48:620][188]LogContentValidation: Display: Validating WidgetBlueprint /Game/Art/WBP_HUD.WBP_HUD
[2022.10.18-16.18.53:187][459]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.18-16.18.53:193][459]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2022.10.18-16.18.53:193][459]PIE: New page: PIE session: Level1 (Oct 18, 2022, 8:18:53 AM)
[2022.10.18-16.18.53:193][459]LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level1
[2022.10.18-16.18.53:195][459]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001929s)
[2022.10.18-16.18.53:195][459]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level1.Level1 to /Game/Levels/UEDPIE_0_Level1.Level1 (0.001996s)
[2022.10.18-16.18.53:195][459]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.18-16.18.53:195][459]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-16.18.53:195][459]LogAIModule: Creating AISystem for world Level1
[2022.10.18-16.18.53:196][459]LogPlayLevel: PIE: World Init took: (0.000683s)
[2022.10.18-16.18.53:261][459]LogUObjectHash: Compacting FUObjectHashTables data took   1.99ms
[2022.10.18-16.18.53:265][459]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
[2022.10.18-16.18.53:265][459]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.18-16.18.53:265][459]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.10.18-16.18.53:265][459]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.10.18-16.18.53:265][459]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.10.18-16.18.53:265][459]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.10.18-16.18.53:265][459]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.10.18-16.18.53:265][459]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.10.18-16.18.53:265][459]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.18-16.18.53:265][459]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.18-16.18.53:265][459]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.18-16.18.53:265][459]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.18-16.18.53:266][459]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.18-16.18.53:303][459]LogAudioMixer: Display: Using Audio Hardware Device FxSound Speakers (FxSound Audio Enhancer)
[2022.10.18-16.18.53:304][459]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.18-16.18.53:304][459]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.18-16.18.53:304][459]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.18-16.18.53:304][459]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
[2022.10.18-16.18.53:304][459]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2022.10.18-16.18.53:306][459]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2022.10.18-16.18.53:306][459]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2022.10.18-16.18.53:306][459]LogInit: FAudioDevice initialized.
[2022.10.18-16.18.53:306][459]LogAudio: Display: Audio Device (ID: 7) registered with world 'Level1'.
[2022.10.18-16.18.53:318][459]LogLoad: Game class is 'BP_GameMode_C'
[2022.10.18-16.18.53:318][459]LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level1.Level1 up for play (max tick rate 60) at 2022.10.18-12.18.53
[2022.10.18-16.18.53:319][459]LogWorld: Bringing up level for play took: 0.000512
[2022.10.18-16.18.53:320][459]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2022.10.18-16.18.53:322][459]PIE: Server logged in
[2022.10.18-16.18.53:322][459]PIE: Play in editor total start time 0.131 seconds.
[2022.10.18-16.19.04:179][110]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 20
[2022.10.18-16.19.05:211][172]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 70
[2022.10.18-16.19.05:361][181]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 170
[2022.10.18-16.19.05:495][189]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 270
[2022.10.18-16.19.07:978][338]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 320
[2022.10.18-16.19.08:128][347]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 420
[2022.10.18-16.19.08:278][356]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 520
[2022.10.18-16.19.08:461][367]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 620
[2022.10.18-16.19.10:345][480]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 720
[2022.10.18-16.19.10:429][485]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 740
[2022.10.18-16.19.10:430][485]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 790
[2022.10.18-16.19.10:628][497]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 840
[2022.10.18-16.19.10:761][505]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 940
[2022.10.18-16.19.11:562][553]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1040
[2022.10.18-16.19.12:895][633]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1140
[2022.10.18-16.19.12:911][634]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1240
[2022.10.18-16.19.13:711][682]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1260
[2022.10.18-16.19.14:261][715]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1310
[2022.10.18-16.19.14:395][723]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1410
[2022.10.18-16.19.14:495][729]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1510
[2022.10.18-16.19.14:645][738]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1560
[2022.10.18-16.19.14:778][746]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1660
[2022.10.18-16.19.14:895][753]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1760
[2022.10.18-16.19.15:928][815]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1860
[2022.10.18-16.19.16:628][857]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 1960
[2022.10.18-16.19.20:436][ 82]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2060
[2022.10.18-16.19.24:509][327]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2160
[2022.10.18-16.19.24:842][347]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2180
[2022.10.18-16.19.25:092][362]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2200
[2022.10.18-16.19.26:292][434]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2250
[2022.10.18-16.19.26:443][443]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2350
[2022.10.18-16.19.26:809][465]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2370
[2022.10.18-16.19.26:959][474]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2420
[2022.10.18-16.19.28:059][540]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2520
[2022.10.18-16.19.28:342][557]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2570
[2022.10.18-16.19.28:392][560]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2670
[2022.10.18-16.19.28:476][565]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2770
[2022.10.18-16.19.28:609][573]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2870
[2022.10.18-16.19.32:943][833]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 2970
[2022.10.18-16.19.33:326][856]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3020
[2022.10.18-16.19.33:542][869]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3120
[2022.10.18-16.19.33:658][876]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3220
[2022.10.18-16.19.36:992][ 76]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3270
[2022.10.18-16.19.38:659][176]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3370
[2022.10.18-16.19.39:976][255]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3470
[2022.10.18-16.19.41:109][323]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3570
[2022.10.18-16.19.42:393][400]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3670
[2022.10.18-16.19.44:176][507]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3770
[2022.10.18-16.19.44:476][525]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3870
[2022.10.18-16.19.47:160][686]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 3920
[2022.10.18-16.19.47:676][717]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4020
[2022.10.18-16.19.48:276][753]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4120
[2022.10.18-16.19.50:842][907]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4220
[2022.10.18-16.19.53:693][ 78]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4320
[2022.10.18-16.19.56:609][253]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4340
[2022.10.18-16.19.57:042][279]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4390
[2022.10.18-16.19.57:293][294]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4490
[2022.10.18-16.19.57:409][301]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4590
[2022.10.18-16.19.57:592][312]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4690
[2022.10.18-16.19.57:743][321]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4740
[2022.10.18-16.19.57:993][336]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4840
[2022.10.18-16.19.58:576][371]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 4940
[2022.10.18-16.20.03:893][690]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5040
[2022.10.18-16.20.05:343][777]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5060
[2022.10.18-16.20.05:977][815]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5110
[2022.10.18-16.20.06:126][824]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5210
[2022.10.18-16.20.06:277][833]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5260
[2022.10.18-16.20.06:428][842]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5360
[2022.10.18-16.20.06:560][850]LogBlueprintUserMessages: [BP_Spawner_C_1] Total Score: 5460
[2022.10.18-16.20.12:460][203]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-16.20.12:460][203]LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_Level1
[2022.10.18-16.20.12:460][203]LogWorld: UWorld::CleanupWorld for Level1, bSessionEnded=true, bCleanupResources=true
[2022.10.18-16.20.12:460][203]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-16.20.12:473][203]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.18-16.20.12:483][203]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-16.20.12:543][203]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.18-16.20.12:543][203]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2022.10.18-16.20.12:545][203]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2022.10.18-16.20.12:549][203]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.18-16.20.12:555][203]LogUObjectHash: Compacting FUObjectHashTables data took   2.18ms
[2022.10.18-16.20.12:603][204]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2022.10.18-16.20.52:688][ 16]LogUObjectHash: Compacting FUObjectHashTables data took   2.17ms
[2022.10.18-16.24.10:761][923]LogUObjectHash: Compacting FUObjectHashTables data took   0.87ms
[2022.10.18-16.24.10:763][923]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Levels/Level1' took 0.068
[2022.10.18-16.24.10:763][923]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_Spawner] ([2] browsable assets)...
[2022.10.18-16.24.10:763][923]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Spawner]
[2022.10.18-16.24.10:795][923]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_Spawner_Auto8
[2022.10.18-16.24.10:796][923]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Spawner_Auto887FEE39B40832CA6475EF8B8C1D2BB0F.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto8.uasset'
[2022.10.18-16.24.10:796][923]LogFileHelpers: Auto-saving content packages took 0.033
[2022.10.18-16.24.18:269][368]BlueprintLog: New page: Compile BP_Spawner
[2022.10.18-16.24.18:383][368]LogUObjectHash: Compacting FUObjectHashTables data took   2.03ms
[2022.10.18-16.24.18:451][368]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2022.10.18-16.24.18:479][368]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Spawner
[2022.10.18-16.24.18:480][368]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_Spawner4BD492A742390B20BBBB56ADB96426A0.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_Spawner.uasset'
[2022.10.18-16.24.18:501][368]AssetCheck: New page: Asset Save: BP_Spawner
[2022.10.18-16.24.18:501][368]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2022.10.18-16.24.27:416][896]LogAssetEditorSubsystem: Opening Asset editor for UserDefinedEnum /Game/Blueprints/E_AsteroidValue.E_AsteroidValue
[2022.10.18-16.24.34:833][329]LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead.
[2022.10.18-16.24.34:833][329]LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead.
[2022.10.18-16.24.35:970][393]LogUObjectHash: Compacting FUObjectHashTables data took   2.19ms
[2022.10.18-16.24.37:835][393]LogSlate: Window 'Delete Assets' being destroyed
[2022.10.18-16.24.37:866][393]LogUObjectGlobals: Force Deleting 1 Package(s):
	Asset Name: /Game/Blueprints/E_AsteroidValue.E_AsteroidValue
	Asset Type: UserDefinedEnum
[2022.10.18-16.24.38:918][393]LogObjectTools: Warning: Detected inconsistencies between reference gathering algorithms. Switching 'Editor.UseLegacyGetReferencersForDeletion' on for the remainder of this editor session.
[2022.10.18-16.24.39:198][393]LogUObjectHash: Compacting FUObjectHashTables data took   2.26ms
[2022.10.18-16.24.39:260][393]LogUObjectHash: Compacting FUObjectHashTables data took   2.09ms
[2022.10.18-16.24.39:322][393]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
[2022.10.18-16.25.26:140][196]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Art/WBP_Countdown.WBP_Countdown
[2022.10.18-16.25.26:140][196]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-16.25.26:143][196]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.10.18-16.25.26:481][196]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-16.25.26:481][196]LogSlateStyle: Warning: Unable to find Slate Widget Style 'None'. Using FToolbarStyle defaults instead.
[2022.10.18-16.25.51:805][710]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2022.10.18-16.25.51:805][710]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-16.29.53:765][935]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2022.10.18-16.29.53:765][935]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2022.10.18-16.29.53:765][935]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.10.18-16.30.37:560][507]BlueprintLog: New page: Compile BP_HUD
[2022.10.18-16.30.37:681][507]LogUObjectHash: Compacting FUObjectHashTables data took   2.19ms
[2022.10.18-16.30.37:751][507]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_HUD.uasset" SILENT=true
[2022.10.18-16.30.37:779][507]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_HUD
[2022.10.18-16.30.37:780][507]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_HUD4B9D91B94D574646A410128857C99948.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_HUD.uasset'
[2022.10.18-16.30.37:800][507]AssetCheck: New page: Asset Save: BP_HUD
[2022.10.18-16.30.37:800][507]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_HUD.BP_HUD
[2022.10.18-16.31.15:961][769]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.18-16.32.56:120][519]BlueprintLog: New page: Compile BP_HUD
[2022.10.18-16.32.56:220][519]LogUObjectHash: Compacting FUObjectHashTables data took   2.25ms
[2022.10.18-16.32.56:287][519]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_HUD" FILE="../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_HUD.uasset" SILENT=true
[2022.10.18-16.32.56:318][519]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_HUD
[2022.10.18-16.32.56:318][519]LogSavePackage: Moving '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Saved/BP_HUD21DE2E6F4E19E6B4905B3C8EADC71275.tmp' to '../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Blueprints/BP_HUD.uasset'
[2022.10.18-16.32.56:349][519]AssetCheck: New page: Asset Save: BP_HUD
[2022.10.18-16.32.56:350][519]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_HUD.BP_HUD
[2022.10.18-16.33.32:638][678]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Player.BP_Player
[2022.10.18-16.33.32:638][678]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
