Assignment 3 Complete
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Assignment 3/Content/Art/WBP_Countdown.uasset
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Assignment 3/Content/Art/WBP_Countdown.uasset
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Assignment 3/Content/Art/WBP_GameOver.uasset
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Assignment 3/Content/Art/WBP_GameOver.uasset
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Assignment 3/Content/Art/WBP_HUD.uasset
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Assignment 3/Content/Art/WBP_HUD.uasset
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Assignment 3/Content/Blueprints/BP_Asteroid.uasset
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Assignment 3/Content/Blueprints/BP_Asteroid.uasset
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Assignment 3/Content/Blueprints/BP_GameMode.uasset
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Assignment 3/Content/Blueprints/BP_GameMode.uasset
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Assignment 3/Content/Blueprints/BP_HUD.uasset
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Assignment 3/Content/Blueprints/BP_HUD.uasset
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Assignment 3/Content/Blueprints/BP_Player.uasset
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Assignment 3/Content/Blueprints/BP_Player.uasset
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Assignment 3/Content/Blueprints/BP_Spawner.uasset
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Assignment 3/Content/Blueprints/BP_Spawner.uasset
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Assignment 3/Saved/Autosaves/Game/Art/WBP_Countdown_Auto6.uasset
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Assignment 3/Saved/Autosaves/Game/Art/WBP_Countdown_Auto6.uasset
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Assignment 3/Saved/Autosaves/Game/Art/WBP_GameOver_Auto6.uasset
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Assignment 3/Saved/Autosaves/Game/Art/WBP_GameOver_Auto6.uasset
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Assignment 3/Saved/Autosaves/Game/Art/WBP_HUD_Auto6.uasset
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Assignment 3/Saved/Autosaves/Game/Art/WBP_HUD_Auto6.uasset
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Assignment 3/Saved/Autosaves/Game/Art/WBP_HUD_Auto7.uasset
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Assignment 3/Saved/Autosaves/Game/Art/WBP_HUD_Auto7.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_GameMode_Auto1.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_GameMode_Auto1.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_HUD_Auto5.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_HUD_Auto5.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Player_Auto4.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Player_Auto4.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto1.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto1.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto4.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto4.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto5.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto5.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto6.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto6.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto8.uasset
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Assignment 3/Saved/Autosaves/Game/Blueprints/BP_Spawner_Auto8.uasset
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Assignment 3/Saved/Autosaves/Game/Levels/Level1_Auto6.umap
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Assignment 3/Saved/Autosaves/Game/Levels/Level1_Auto6.umap
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@ -1,5 +0,0 @@
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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@ -133,19 +133,28 @@ LastLevel=/Game/Levels/Level1
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[AssetEditorSubsystem]
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[AssetEditorSubsystem]
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CleanShutdown=True
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CleanShutdown=True
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OpenAssetsAtExit=/Game/Blueprints/BP_Spawner.BP_Spawner
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OpenAssetsAtExit=/Game/Blueprints/BP_Spawner.BP_Spawner
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OpenAssetsAtExit=/Game/Blueprints/BP_GameMode.BP_GameMode
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OpenAssetsAtExit=/Game/Art/WBP_GameOver.WBP_GameOver
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OpenAssetsAtExit=/Game/Blueprints/BP_HUD.BP_HUD
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OpenAssetsAtExit=/Game/Blueprints/BP_HUD.BP_HUD
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OpenAssetsAtExit=/Game/Blueprints/BP_GameMode.BP_GameMode
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OpenAssetsAtExit=/Game/Blueprints/BP_Player.BP_Player
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[ContentBrowserRecent]
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[ContentBrowserRecent]
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MRUItem0=/Game/Blueprints/BP_Player
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MRUItem0=/Game/Art/WBP_GameOver
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MRUItem1=/Game/Blueprints/BP_Spawner
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MRUItem1=/Game/Art/WBP_Countdown
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MRUItem2=/Game/Blueprints/BP_GameMode
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MRUItem2=/Game/Blueprints/BP_HUD
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MRUItem3=/Game/Blueprints/BP_HUD
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MRUItem3=/Game/Art/WBP_HUD
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MRUItem4=/Game/Blueprints/BPI_RestartGame
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MRUItem4=/Game/Blueprints/BP_Killable
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MRUItem5=/Game/Blueprints/BP_Asteroid
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MRUItem5=/Game/Blueprints/BP_Player
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MRUItem6=/Game/Blueprints/S_Wave
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MRUItem6=/Game/Blueprints/BP_GameMode
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MRUItem7=/Game/Blueprints/BP_Projectile
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MRUItem7=/Game/Blueprints/BP_Spawner
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MRUItem8=/Game/Blueprints/BP_Movement
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MRUItem8=/Game/Blueprints/E_AsteroidValue
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MRUItem9=/Game/Blueprints/BPI_RestartGame
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MRUItem10=/Game/Blueprints/E_AsteroidType
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MRUItem11=/Game/Blueprints/BP_Asteroid
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MRUItem12=/Game/Blueprints/BP_Scoring
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MRUItem13=/Game/Blueprints/S_Wave
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MRUItem14=/Game/Blueprints/BP_Projectile
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MRUItem15=/Game/Blueprints/BP_Movement
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[DetailCategories]
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[DetailCategories]
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BP_Movement_C.Default=True
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BP_Movement_C.Default=True
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@ -313,6 +322,105 @@ BP_GameMode_C.Game=True
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BP_GameMode_C.GameMode=True
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BP_GameMode_C.GameMode=True
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BP_GameMode_C.Events=True
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BP_GameMode_C.Events=True
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K2Node_Message.Graph=True
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K2Node_Message.Graph=True
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BP_Scoring_C.TransformCommon=True
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BP_Scoring_C.Rendering=True
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BP_Scoring_C.Replication=True
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BP_Scoring_C.Collision=True
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BP_Scoring_C.HLOD=True
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BP_Scoring_C.Input=True
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BP_Scoring_C.Actor=True
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BP_Scoring_C.Tick=True
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BP_Scoring_C.WorldPartition=True
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BP_Scoring_C.Events=True
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UserDefinedEnum.Description=True
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UserDefinedEnum.Enumerators=True
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StaticMeshActor.TransformCommon=True
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StaticMeshActor.StaticMesh=True
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StaticMeshActor.Materials=True
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StaticMeshActor.Physics=True
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StaticMeshActor.Collision=True
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StaticMeshActor.Lighting=True
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StaticMeshActor.Rendering=True
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StaticMeshActor.HLOD=True
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StaticMeshActor.Navigation=True
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StaticMeshActor.VirtualTexture=True
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StaticMeshActor.Tags=True
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StaticMeshActor.Cooking=True
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StaticMeshActor.Replication=True
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StaticMeshActor.Actor=True
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CanvasPanel.Behavior=True
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CanvasPanel.Accessibility=True
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CanvasPanel.Render Transform=True
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CanvasPanel.Performance=True
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CanvasPanel.Clipping=True
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CanvasPanel.Navigation=True
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CanvasPanel.Localization=True
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TextBlock.Layout=True
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TextBlock.Content=True
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TextBlock.Appearance=True
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TextBlock.Accessibility=True
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TextBlock.Performance=True
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TextBlock.Clipping=True
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TextBlock.Wrapping=True
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TextBlock.Behavior=True
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TextBlock.Render Transform=True
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TextBlock.Navigation=True
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TextBlock.Localization=True
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WBP_HUD_C.Appearance=True
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WBP_HUD_C.Designer=True
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WBP_HUD_C.Input=True
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WBP_HUD_C.Interaction=True
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WBP_HUD_C.Performance=True
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WBP_HUD_C.Layout=True
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WBP_HUD_C.Behavior=True
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WBP_HUD_C.Render Transform=True
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WBP_HUD_C.Localization=True
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WBP_HUD_C.Accessibility=True
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WBP_HUD_C.Clipping=True
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WBP_HUD_C.Navigation=True
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WidgetBlueprint.ClassOptions=True
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WidgetBlueprint.Interfaces=True
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WidgetBlueprint.BlueprintOptions=True
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WidgetBlueprint.ThumbnailSettings=True
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K2Node_FunctionResult.Graph=True
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K2Node_FunctionResult.Inputs=True
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K2Node_FunctionResult.Outputs=True
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BP_GameMode_C.Default=True
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WBP_Countdown_C.Appearance=True
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WBP_Countdown_C.Input=True
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WBP_Countdown_C.Interaction=True
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WBP_Countdown_C.Performance=True
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WBP_Countdown_C.Layout=True
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WBP_Countdown_C.Behavior=True
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WBP_Countdown_C.Render Transform=True
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WBP_Countdown_C.Navigation=True
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WBP_Countdown_C.Default=True
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WBP_Countdown_C.Designer=True
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WBP_Countdown_C.Localization=True
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WBP_Countdown_C.Accessibility=True
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WBP_Countdown_C.Clipping=True
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MulticastInlineDelegatePropertyWrapper.DelegateInputs=True
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MulticastInlineDelegatePropertyWrapper.Variable=True
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MulticastInlineDelegatePropertyWrapper.DefaultValueCategory=True
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BP_Killable_C.ComponentTick=True
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BP_Killable_C.Default=True
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BP_Killable_C.Tags=True
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BP_Killable_C.ComponentReplication=True
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BP_Killable_C.Activation=True
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BP_Killable_C.Variable=True
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BP_Killable_C.Cooking=True
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WBP_GameOver_C.Appearance=True
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WBP_GameOver_C.Designer=True
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WBP_GameOver_C.Input=True
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WBP_GameOver_C.Interaction=True
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WBP_GameOver_C.Performance=True
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WBP_GameOver_C.Layout=True
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WBP_GameOver_C.Behavior=True
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WBP_GameOver_C.Render Transform=True
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WBP_GameOver_C.Localization=True
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WBP_GameOver_C.Accessibility=True
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WBP_GameOver_C.Clipping=True
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WBP_GameOver_C.Navigation=True
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[AssetEditorToolkitTabLocation]
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[AssetEditorToolkitTabLocation]
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/Game/Blueprints/BP_Asteroid.BP_Asteroid=0
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/Game/Blueprints/BP_Asteroid.BP_Asteroid=0
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@ -324,6 +432,13 @@ K2Node_Message.Graph=True
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/Game/Blueprints/BPI_RestartGame.BPI_RestartGame=0
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/Game/Blueprints/BPI_RestartGame.BPI_RestartGame=0
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/Game/Blueprints/BP_GameMode.BP_GameMode=0
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/Game/Blueprints/BP_GameMode.BP_GameMode=0
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/Game/Blueprints/BP_HUD.BP_HUD=0
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/Game/Blueprints/BP_HUD.BP_HUD=0
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/Game/Blueprints/E_AsteroidType.E_AsteroidType=0
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/Game/Blueprints/BP_Scoring.BP_Scoring=0
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/Game/Blueprints/E_AsteroidValue.E_AsteroidValue=0
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/Game/Blueprints/BP_Killable.BP_Killable=0
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/Game/Art/WBP_HUD.WBP_HUD=0
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/Game/Art/WBP_Countdown.WBP_Countdown=0
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/Game/Art/WBP_GameOver.WBP_GameOver=0
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[/Script/BlueprintGraph.BlueprintEditorSettings]
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[/Script/BlueprintGraph.BlueprintEditorSettings]
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bDrawMidpointArrowsInBlueprints=False
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bDrawMidpointArrowsInBlueprints=False
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@ -404,7 +519,7 @@ ContentBrowserTab1.ActiveTypeFilters=
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ContentBrowserTab1.EnabledTypeFilters=
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ContentBrowserTab1.EnabledTypeFilters=
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ContentBrowserTab1.ActiveFrontendFilters=
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ContentBrowserTab1.ActiveFrontendFilters=
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ContentBrowserTab1.EnabledFrontendFilters=
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ContentBrowserTab1.EnabledFrontendFilters=
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ContentBrowserTab1.SelectedPaths=/Game/Blueprints
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ContentBrowserTab1.SelectedPaths=/Game/Art
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ContentBrowserTab1.PluginFilters=
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ContentBrowserTab1.PluginFilters=
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ContentBrowserTab1.Favorites.SelectedPaths=
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ContentBrowserTab1.Favorites.SelectedPaths=
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FavoritePaths=
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FavoritePaths=
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@ -412,6 +527,8 @@ ContentBrowserTab1.SelectedCollections=
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ContentBrowserTab1.ExpandedCollections=
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ContentBrowserTab1.ExpandedCollections=
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ContentBrowserTab1.ThumbnailSize=2
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ContentBrowserTab1.ThumbnailSize=2
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ContentBrowserTab1.CurrentViewType=1
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ContentBrowserTab1.CurrentViewType=1
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ToolbarOpenBPClass.ThumbnailSize=2
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ToolbarOpenBPClass.CurrentViewType=0
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[Directories2]
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[Directories2]
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UNR=../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Levels
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UNR=../../../../../../Projects/Full Sail Projects/GDN2112-SCD2/Assignment 3/Content/Levels
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@ -1300,6 +1417,8 @@ Voice.TimeStamp=2022.09.21-16.56.06
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Voice.LastCompileMethod=Unknown
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Voice.LastCompileMethod=Unknown
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MovieSceneCapture.TimeStamp=2022.09.21-16.56.04
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MovieSceneCapture.TimeStamp=2022.09.21-16.56.04
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MovieSceneCapture.LastCompileMethod=Unknown
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MovieSceneCapture.LastCompileMethod=Unknown
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SequencerWidgets.TimeStamp=2022.09.21-16.56.05
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SequencerWidgets.LastCompileMethod=Unknown
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[Python]
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[Python]
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LastDirectory=
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LastDirectory=
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@ -1309,35 +1428,43 @@ RecentsFiles=E:/Game Engines/Unreal Engine/UE_5.0/Engine/Plugins/Animation/Contr
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BP_Projectile_C.Collision=True
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BP_Projectile_C.Collision=True
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BP_Projectile_C.Tick=False
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BP_Projectile_C.Tick=False
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K2Node_CustomEvent.Graph=False
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K2Node_CustomEvent.Graph=False
|
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UserDefinedEnum.Enumerators=False
|
||||||
|
|
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[MRU]
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[MRU]
|
||||||
MRUItem0=/Game/Levels/Level1
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MRUItem0=/Game/Levels/Level1
|
||||||
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|
||||||
[DetailCustomWidgetExpansion]
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[DetailCustomWidgetExpansion]
|
||||||
UserDefinedStruct=UserDefinedStruct.Structure.F6A4A3684ED52C880F307DABC2BCF9D9,
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UserDefinedStruct=UserDefinedStruct.Structure.F6A4A3684ED52C880F307DABC2BCF9D9,
|
||||||
PropertyWrapper=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
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PropertyWrapper=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,
|
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BP_Spawner_C=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
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BP_Spawner_C=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,
|
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Blueprint=PropertyWrapper.DefaultValueCategory.Waves,
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Blueprint=PropertyWrapper.DefaultValueCategory.Waves,
|
||||||
SpawnAsteroid=PropertyWrapper.DefaultValueCategory.Waves,
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SpawnAsteroid=PropertyWrapper.DefaultValueCategory.Waves,
|
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K2Node_VariableSet=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
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K2Node_VariableSet=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,
|
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SpawnAsteroid_4=PropertyWrapper.DefaultValueCategory.Waves,
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SpawnAsteroid_4=PropertyWrapper.DefaultValueCategory.Waves,
|
||||||
K2Node_VariableGet=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
K2Node_VariableGet=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,
|
||||||
BP_HUD_C=K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
BP_HUD_C=
|
||||||
SceneComponent=
|
SceneComponent=
|
||||||
BP_Player_C=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
BP_Player_C=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,
|
||||||
K2Node=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
K2Node=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
||||||
BP_Asteroid_C=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
BP_Asteroid_C=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,
|
||||||
K2Node_CustomEvent=K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
K2Node_CustomEvent=K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
||||||
BP_GameMode_C=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
BP_GameMode_C=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,
|
||||||
EdGraphNode=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
EdGraphNode=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
||||||
K2Node_CallFunction=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
K2Node_CallFunction=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,
|
||||||
|
WBP_HUD_C=PropertyWrapper.DefaultValueCategory.Waves,K2Node_VariableGet.DefaultValueCategory.Waves,K2Node_CustomEvent.Inputs.B1B0CC484425762B53B4FF8BF8A965E9,K2Node_CustomEvent.Inputs.7BA26CD64C95D20779FAC3937DBD41FA,
|
||||||
|
|
||||||
[PlacementMode]
|
[PlacementMode]
|
||||||
|
RecentlyPlaced=/Game/Blueprints/BP_Scoring.BP_Scoring;
|
||||||
RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner;
|
RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner;
|
||||||
RecentlyPlaced=/Game/Blueprints/BP_Asteroid.BP_Asteroid;
|
RecentlyPlaced=/Game/Blueprints/BP_Asteroid.BP_Asteroid;
|
||||||
|
|
||||||
[DetailPropertyExpansion]
|
[DetailPropertyExpansion]
|
||||||
BP_Spawner_C=
|
BP_Spawner_C=
|
||||||
|
TextBlock="\"Object.Appearance.Font\" "
|
||||||
|
TextLayoutWidget="\"Object.Appearance.Font\" "
|
||||||
|
Widget=
|
||||||
|
Visual=
|
||||||
|
Object=
|
||||||
|
|
||||||
[/Script/UnrealEd.EditorLoadingSavingSettings]
|
[/Script/UnrealEd.EditorLoadingSavingSettings]
|
||||||
bSCCUseGlobalSettings=False
|
bSCCUseGlobalSettings=False
|
||||||
@ -1359,3 +1486,78 @@ DeleteConfirmationVariable_Warning=False
|
|||||||
[MessageLog]
|
[MessageLog]
|
||||||
LastLogListing=PIE
|
LastLogListing=PIE
|
||||||
|
|
||||||
|
[WidgetTemplatesExpanded]
|
||||||
|
Editor=False
|
||||||
|
Input=False
|
||||||
|
Lists=False
|
||||||
|
Misc=False
|
||||||
|
Optimization=False
|
||||||
|
Panel=False
|
||||||
|
Primitive=False
|
||||||
|
Special Effects=False
|
||||||
|
Synth=False
|
||||||
|
User Created=False
|
||||||
|
Advanced=False
|
||||||
|
|
||||||
|
[UMGEditor.Designer]
|
||||||
|
PreviewWidth=1280
|
||||||
|
PreviewHeight=720
|
||||||
|
PreviewAspectRatio=16:9
|
||||||
|
bIsInPortraitMode=False
|
||||||
|
ProfileName=
|
||||||
|
ScaleFactor=1
|
||||||
|
bCanPreviewSwapAspectRatio=False
|
||||||
|
|
||||||
|
[UMGSequencerSettings SequencerSettings]
|
||||||
|
AutoChangeMode=None
|
||||||
|
AllowEditsMode=AllEdits
|
||||||
|
KeyGroupMode=KeyChanged
|
||||||
|
KeyInterpolation=Auto
|
||||||
|
bAutoSetTrackDefaults=False
|
||||||
|
SpawnPosition=SSP_Origin
|
||||||
|
bCreateSpawnableCameras=True
|
||||||
|
bShowRangeSlider=False
|
||||||
|
bIsSnapEnabled=True
|
||||||
|
bSnapKeyTimesToInterval=True
|
||||||
|
bSnapKeyTimesToKeys=True
|
||||||
|
bSnapSectionTimesToInterval=True
|
||||||
|
bSnapSectionTimesToSections=True
|
||||||
|
bSnapKeysAndSectionsToPlayRange=False
|
||||||
|
bSnapPlayTimeToKeys=False
|
||||||
|
bSnapPlayTimeToSections=False
|
||||||
|
bSnapPlayTimeToMarkers=False
|
||||||
|
bSnapPlayTimeToInterval=True
|
||||||
|
bSnapPlayTimeToPressedKey=True
|
||||||
|
bSnapPlayTimeToDraggedKey=True
|
||||||
|
bSnapCurveValueToInterval=False
|
||||||
|
bShowSelectedNodesOnly=False
|
||||||
|
bRewindOnRecord=False
|
||||||
|
ZoomPosition=SZP_CurrentTime
|
||||||
|
bAutoScrollEnabled=False
|
||||||
|
bLinkCurveEditorTimeRange=False
|
||||||
|
bSynchronizeCurveEditorSelection=True
|
||||||
|
bIsolateCurveEditorToSelection=True
|
||||||
|
LoopMode=SLM_NoLoop
|
||||||
|
bKeepCursorInPlayRangeWhileScrubbing=False
|
||||||
|
bKeepPlayRangeInSectionBounds=True
|
||||||
|
ZeroPadFrames=0
|
||||||
|
JumpFrameIncrement=(Value=5)
|
||||||
|
bShowCombinedKeyframes=True
|
||||||
|
bInfiniteKeyAreas=False
|
||||||
|
bShowChannelColors=False
|
||||||
|
KeyAreaCurveExtents=
|
||||||
|
KeyAreaHeightWithCurves=15.000000
|
||||||
|
ReduceKeysTolerance=0.000100
|
||||||
|
bDeleteKeysWhenTrimming=True
|
||||||
|
bDisableSectionsAfterBaking=True
|
||||||
|
bCleanPlaybackMode=True
|
||||||
|
bActivateRealtimeViewports=True
|
||||||
|
bEvaluateSubSequencesInIsolation=False
|
||||||
|
bRerunConstructionScripts=True
|
||||||
|
bShowDebugVisualization=False
|
||||||
|
bVisualizePreAndPostRoll=True
|
||||||
|
bCompileDirectorOnEvaluate=False
|
||||||
|
TrajectoryPathCap=250
|
||||||
|
FrameNumberDisplayFormat=Seconds
|
||||||
|
MovieRendererName=
|
||||||
|
|
||||||
|
2201
Assignment 3/Saved/Logs/SpaceShooter-backup-2022.10.18-11.29.38.log
Normal file
2201
Assignment 3/Saved/Logs/SpaceShooter-backup-2022.10.18-11.29.38.log
Normal file
File diff suppressed because one or more lines are too long
1653
Assignment 3/Saved/Logs/SpaceShooter-backup-2022.10.18-16.33.32.log
Normal file
1653
Assignment 3/Saved/Logs/SpaceShooter-backup-2022.10.18-16.33.32.log
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Loading…
x
Reference in New Issue
Block a user